您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
提交你想要的 Gamee 分数
当前为
// ==UserScript== // @name Gamee Score Modifier // @version 1.3 // @description 提交你想要的 Gamee 分数 // @author People11 // @match https://prizes.gamee.com/* // @grant GM_xmlhttpRequest // @grant GM_addStyle // @namespace https://greasyfork.org/users/1143233 // @require https://update.greasyfork.org/scripts/490306/1345896/Mini%20Md5.js // ==/UserScript== (function() { 'use strict'; let lastData = null, authToken = null, uuid = null, isSubmitting = false; // 注入样式 GM_addStyle(` #g-badge{position:fixed;bottom:10px;right:10px;color:#fff;padding:5px 10px;border-radius:5px;font-size:12px;z-index:9999;cursor:pointer} #g-badge.r{background:#f44336} #g-badge.y{background:#FFC107} #g-badge.g{background:#4CAF50} #g-overlay{position:fixed;top:0;left:0;width:100%;height:100%;background:rgba(0,0,0,.5);z-index:9999} #g-dialog{position:fixed;top:50%;left:50%;transform:translate(-50%,-50%);background:#fff;padding:20px;border-radius:5px;box-shadow:0 0 10px rgba(0,0,0,.5);z-index:10000;width:500px;max-height:80vh;overflow-y:auto} #g-dialog h2{margin-bottom:15px} #g-dialog input,#g-dialog textarea{width:100%;padding:8px;box-sizing:border-box;margin:5px 0} #g-dialog textarea{height:150px;font-family:monospace} #g-dialog label{display:block;margin-top:15px;font-weight:700} #g-dialog .result{margin-top:15px;padding:10px;background:#f5f5f5;border-radius:5px;border:1px solid #ddd} .g-btn{padding:8px 16px;color:#fff;border:none;border-radius:4px;cursor:pointer} .g-btn.preview{display:block;width:100%;margin-top:15px;background:#2196F3} .g-btns{display:flex;justify-content:space-between;margin-top:15px} .g-btn.submit{background:#4CAF50;flex:1;margin-right:10px} .g-btn.cancel{background:#f44336;flex:1} `); // 工具函数 const tools = { checksum: (score, time, url, state, id) => shenchanran_md5(`${score}:${time}:${url}:${state || ""}:${id}:crmjbjm3lczhlgnek9uaxz2l9svlfjw14npauhen`), uuid: () => 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, c => { const r = Math.random() * 16 | 0; return (c === 'x' ? r : (r & 0x3 | 0x8)).toString(16); }), time: () => { const d = new Date(), o = d.getTimezoneOffset(), z = o <= 0 ? '+' : '-', h = String(Math.abs(Math.floor(o / 60))).padStart(2, '0'), m = String(Math.abs(o % 60)).padStart(2, '0'); return `${d.getFullYear()}-${String(d.getMonth()+1).padStart(2,'0')}-${String(d.getDate()).padStart(2,'0')}T${String(d.getHours()).padStart(2,'0')}:${String(d.getMinutes()).padStart(2,'0')}:${String(d.getSeconds()).padStart(2,'0')}${z}${h}:${m}`; }, nextId: () => { let max = localStorage.getItem('gsm_maxId'); if (!max && lastData?.metadata?.gameplayId) max = lastData.metadata.gameplayId; max = max ? parseInt(max, 10) : 555; localStorage.setItem('gsm_maxId', (max + 1).toString()); return max + 1; }, cookie: name => document.cookie.split(';') .map(c => c.trim()) .find(c => c.startsWith(name + '=')) ?.substring(name.length + 1) || null }; // 设置网络捕获 function setupCapture() { try { authToken = tools.cookie('authentication'); if (authToken) authToken = "Bearer " + authToken; uuid = tools.cookie('uuid'); } catch (e) {} // 拦截XHR const xhrOpen = XMLHttpRequest.prototype.open; const xhrSend = XMLHttpRequest.prototype.send; XMLHttpRequest.prototype.open = function(m, u) { this._url = u; return xhrOpen.apply(this, arguments); }; XMLHttpRequest.prototype.send = function(b) { if (this._url?.includes('api.gamee.com') && !isSubmitting && b && typeof b === 'string') { try { const d = JSON.parse(b); if (d.method === 'game.saveWebGameplay' && d.params?.gameplayData) { lastData = d.params.gameplayData; updateBadge(); } } catch (e) {} } return xhrSend.apply(this, arguments); }; // 拦截fetch const origFetch = window.fetch; window.fetch = function(i, init) { if (i?.includes?.('api.gamee.com') && !isSubmitting && init?.body && typeof init.body === 'string') { try { const d = JSON.parse(init.body); if (d.method === 'game.saveWebGameplay' && d.params?.gameplayData) { lastData = d.params.gameplayData; updateBadge(); } } catch (e) {} } return origFetch.apply(this, arguments); }; } // UI函数 function addBadge() { const b = document.getElementById('g-badge') || document.createElement('div'); b.id = 'g-badge'; b.className = 'r'; b.textContent = '未就绪'; b.title = '点击打开分数修改器'; b.addEventListener('click', openDialog); document.body.appendChild(b); updateBadge(); } function updateBadge() { const b = document.getElementById('g-badge'); if (!b) return; if (!authToken || !uuid) { b.className = 'r'; b.textContent = '未就绪'; } else if (lastData) { b.className = 'g'; b.textContent = `已捕获: ${lastData.gameId} (${lastData.score})`; } else { b.className = 'y'; b.textContent = '已就绪,未捕获'; } } function openDialog() { if (!authToken || !uuid) { alert('未找到认证信息,请确保已登录并刷新页面'); return; } if (!lastData) { alert('尚未捕获到分数,请先玩一次游戏并提交分数'); return; } // 创建UI元素 const overlay = document.createElement('div'); overlay.id = 'g-overlay'; const dialog = document.createElement('div'); dialog.id = 'g-dialog'; dialog.innerHTML = ` <h2>修改游戏分数</h2> <div> <p><strong>游戏ID:</strong> ${lastData.gameId}</p> <p><strong>当前分数:</strong> ${lastData.score}</p> <p><strong>当前时长:</strong> ${lastData.playTime} 秒</p> </div> <label>目标分数:</label> <input type="number" id="g-score" value="${lastData.score}"> <div class="result" id="g-result" style="display:none"></div> <button class="g-btn preview" id="g-preview">预览修改结果</button> ${lastData.gameStateData ? '<label>其他数据:</label><textarea id="g-state"></textarea>' : ''} <div class="g-btns"> <button class="g-btn submit" id="g-submit">提交修改后的分数</button> <button class="g-btn cancel" id="g-cancel">取消</button> </div> `; document.body.appendChild(overlay); document.body.appendChild(dialog); // 如果有游戏状态数据,填充文本框 if (lastData.gameStateData) { try { document.getElementById('g-state').value = JSON.stringify(JSON.parse(lastData.gameStateData), null, 2); } catch (e) { document.getElementById('g-state').value = lastData.gameStateData; } } // 添加事件监听 document.getElementById('g-preview').addEventListener('click', previewScore); document.getElementById('g-submit').addEventListener('click', submitScore); document.getElementById('g-cancel').addEventListener('click', () => { document.body.removeChild(dialog); document.body.removeChild(overlay); }); } function previewScore() { const score = parseInt(document.getElementById('g-score').value, 10); if (isNaN(score) || score <= 0) { alert('请输入有效的分数值'); return; } const mult = score / lastData.score; const time = Math.round(lastData.playTime * mult); const id = tools.uuid(); const state = document.getElementById('g-state')?.value || lastData.gameStateData; const checksum = tools.checksum(score, time, lastData.gameUrl, state, id); document.getElementById('g-result').innerHTML = ` <p><strong>修改后分数:</strong> ${score} (${mult.toFixed(2)}倍)</p> <p><strong>修改后时长:</strong> ${time} 秒</p> <p><strong>UUID:</strong> ${id}</p> <p><strong>Checksum:</strong> ${checksum}</p> `; document.getElementById('g-result').style.display = 'block'; } function submitScore() { const score = parseInt(document.getElementById('g-score').value, 10); if (isNaN(score) || score <= 0) { alert('请输入有效的分数值'); return; } const mult = score / lastData.score; const time = Math.round(lastData.playTime * mult); const newUuid = tools.uuid(); const newTime = tools.time(); const newId = tools.nextId(); let state = lastData.gameStateData; // 检查状态数据 if (document.getElementById('g-state')) { try { state = document.getElementById('g-state').value; JSON.parse(state); // 验证JSON } catch (e) { alert('游戏状态数据不是有效的JSON格式'); return; } } // 修改的游戏数据 const modData = { ...lastData, score: score, playTime: time, uuid: newUuid, createdTime: newTime, gameStateData: state, metadata: { ...(lastData.metadata || {}), gameplayId: newId } }; // 计算新校验和 modData.checksum = tools.checksum(score, time, modData.gameUrl, state, newUuid); isSubmitting = true; GM_xmlhttpRequest({ method: "POST", url: "https://api.gamee.com/", headers: { "Content-Type": "text/plain;charset=UTF-8", "Authorization": authToken, "X-Install-UUID": uuid, "X-Bot-Header": "gamee", "Origin": "https://prizes.gamee.com", "Referer": "https://prizes.gamee.com/", "User-Agent": navigator.userAgent, "X-Score-Modifier": "true" }, data: JSON.stringify({ jsonrpc: "2.0", id: "game.saveWebGameplay", method: "game.saveWebGameplay", params: { gameplayData: modData } }), onload: function(response) { try { const result = JSON.parse(response.responseText); if (result.result) { alert('分数修改成功!'); window.location.reload(); } else { alert('分数修改失败:' + JSON.stringify(result.error || '未知错误')); } } catch (e) { alert('解析响应失败:' + e.message); } isSubmitting = false; }, onerror: function(error) { alert('请求出错:' + error.message); isSubmitting = false; } }); // 关闭对话框 document.body.removeChild(document.getElementById('g-dialog')); document.body.removeChild(document.getElementById('g-overlay')); } // 初始化 (document.readyState === 'loading') ? document.addEventListener('DOMContentLoaded', () => { setupCapture(); addBadge(); }) : (setupCapture(), addBadge()); })();