您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Mod menu to change level progress, deaths, win tokens, and additional features in BFDIA 5b
- // ==UserScript==
- // @name BFDIA 5b Mod Menu
- // @namespace http://tampermonkey.net/
- // @version 1.5
- // @description Mod menu to change level progress, deaths, win tokens, and additional features in BFDIA 5b
- // @author BakedCake
- // @match https://coppersalts.github.io/HTML5b/
- // @license CC BY-ND 4.0 - See below
- // @grant none
- // ==/UserScript==
- (function() {
- 'use strict';
- let menu = document.createElement("div");
- menu.style.position = "fixed";
- menu.style.top = "10px";
- menu.style.left = "10px";
- menu.style.padding = "10px";
- menu.style.border = "2px solid white";
- menu.style.fontFamily = "Arial, sans-serif";
- menu.style.zIndex = "9999";
- menu.style.borderRadius = "8px";
- menu.style.width = "300px";
- menu.style.cursor = "move";
- menu.style.userSelect = "none";
- menu.style.transition = "all 0.3s ease-in-out";
- function updateTheme() {
- let hour = new Date().getHours();
- if (hour >= 7 && hour < 19) {
- menu.style.background = "rgba(255, 255, 255, 0.9)";
- menu.style.color = "black";
- menu.style.border = "2px solid black";
- } else {
- menu.style.background = "rgba(0, 0, 0, 0.8)";
- menu.style.color = "white";
- menu.style.border = "2px solid white";
- }
- }
- updateTheme();
- setInterval(updateTheme, 60000);
- let isDragging = false;
- let offsetX, offsetY;
- menu.addEventListener("mousedown", (e) => {
- isDragging = true;
- offsetX = e.clientX - menu.offsetLeft;
- offsetY = e.clientY - menu.offsetTop;
- });
- document.addEventListener("mousemove", (e) => {
- if (isDragging) {
- menu.style.left = `${e.clientX - offsetX}px`;
- menu.style.top = `${e.clientY - offsetY}px`;
- }
- });
- document.addEventListener("mouseup", () => {
- isDragging = false;
- });
- let closeButton = document.createElement("button");
- closeButton.innerText = "X";
- closeButton.style.position = "absolute";
- closeButton.style.top = "5px";
- closeButton.style.right = "5px";
- closeButton.style.cursor = "pointer";
- closeButton.addEventListener("click", () => {
- if (confirm("Are you sure you want to close the mod menu?")) {
- menu.remove();
- }
- });
- menu.appendChild(closeButton);
- let title = document.createElement("h3");
- title.innerText = "BFDIA 5b Mod Menu";
- title.style.margin = "0 0 10px 0";
- title.style.textAlign = "center";
- menu.appendChild(title);
- let inputLevel = document.createElement("input");
- inputLevel.type = "number";
- inputLevel.placeholder = "Enter level...";
- inputLevel.style.width = "100%";
- inputLevel.style.marginBottom = "5px";
- menu.appendChild(inputLevel);
- let buttonLevel = document.createElement("button");
- buttonLevel.innerText = "Set Level";
- buttonLevel.style.width = "100%";
- buttonLevel.style.cursor = "pointer";
- menu.appendChild(buttonLevel);
- let inputDeath = document.createElement("input");
- inputDeath.type = "number";
- inputDeath.placeholder = "Enter deaths...";
- inputDeath.style.width = "100%";
- inputDeath.style.marginBottom = "5px";
- menu.appendChild(inputDeath);
- let buttonDeath = document.createElement("button");
- buttonDeath.innerText = "Set Deaths";
- buttonDeath.style.width = "100%";
- buttonDeath.style.cursor = "pointer";
- menu.appendChild(buttonDeath);
- let levelDisplay = document.createElement("p");
- levelDisplay.style.marginTop = "10px";
- levelDisplay.style.textAlign = "center";
- menu.appendChild(levelDisplay);
- let unlockButton = document.createElement("button");
- unlockButton.innerText = "Unlock all levels";
- unlockButton.style.width = "100%";
- unlockButton.style.cursor = "pointer";
- unlockButton.style.marginTop = "5px";
- menu.appendChild(unlockButton);
- let winTokenButton = document.createElement("button");
- winTokenButton.innerText = "Collect all Win Tokens";
- winTokenButton.style.width = "100%";
- winTokenButton.style.cursor = "pointer";
- winTokenButton.style.marginTop = "5px";
- menu.appendChild(winTokenButton);
- let wipeDataButton = document.createElement("button");
- wipeDataButton.innerText = "Wipe Data";
- wipeDataButton.style.width = "100%";
- wipeDataButton.style.cursor = "pointer";
- wipeDataButton.style.marginTop = "5px";
- menu.appendChild(wipeDataButton);
- function updateLevelDisplay() {
- let currentProgress = localStorage.getItem('levelProgress') || "0";
- let currentDeaths = localStorage.getItem('deathCount') || "0";
- levelDisplay.innerText = `Level Progress: ${currentProgress} | Deaths: ${currentDeaths}`;
- }
- buttonLevel.addEventListener("click", function() {
- let newValue = inputLevel.value;
- if (newValue !== "") {
- localStorage.setItem('levelProgress', newValue);
- updateLevelDisplay();
- }
- });
- buttonDeath.addEventListener("click", function() {
- let newValue = inputDeath.value;
- if (newValue !== "") {
- localStorage.setItem('deathCount', newValue);
- updateLevelDisplay();
- }
- });
- unlockButton.addEventListener("click", function() {
- localStorage.setItem('levelProgress', "53");
- updateLevelDisplay();
- });
- winTokenButton.addEventListener("click", function() {
- localStorage.setItem('gotCoin', 'true,'.repeat(53).slice(0, -1));
- });
- wipeDataButton.addEventListener("click", function() {
- localStorage.clear();
- updateLevelDisplay();
- });
- let credits = document.createElement("p");
- credits.innerHTML = "Thanks to <a href='https://www.youtube.com/@minechat638' target='_blank'>@minechat638</a> | <a href='https://www.youtube.com/@bakedcake02' target='_blank'>BakedCake</a>";
- credits.style.textAlign = "center";
- credits.style.marginTop = "10px";
- menu.appendChild(credits);
- updateLevelDisplay();
- document.body.appendChild(menu);
- })();