1. GUI Button Added
• What changed: A floating button labeled “Hacks” was added to the screen.
• Functionality: When clicked, it opens a small GUI that lets you toggle the aimbot, ESP, and choose between different aimbot modes.
• Purpose: Makes it more user-friendly and provides in-game control of features without needing to use keyboard shortcuts.
3. Event Listeners for GUI
• What changed: Event listeners were added to handle user interactions with the GUI.
• Functionality: The GUI allows for real-time toggling of the aimbot, ESP, and aimbot mode by interacting with checkboxes and a dropdown menu.
4. Added Error Handling and Game Flow Checks
• What changed: The code now checks more carefully for errors and conditions, making sure the game state is valid before performing actions like aimbotting or rendering ESP.
• Purpose: Ensures smoother gameplay without breaking the script if something goes wrong, improving the reliability of features.
5. Improvements in Team-based Filtering
• What changed: The script now performs more consistent checks for team members before executing the aimbot logic.
• Purpose: Avoids targeting teammates to reduce suspicion and make gameplay seem more legitimate.
6. Cleaned Up and Optimized Code
• What changed: The logic in various parts of the code has been optimized and made cleaner.
• Purpose: To make the script more maintainable and easier to modify, improving performance and readability.
For example, handling players and the game scene is now more robust with proper error catching and fallback mechanisms.