您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Displays information about a game streamed on Twitch using the RAWG API for game data / Отображает информацию об игре, транслируемой на Twitch, используя API RAWG для игровых данных
// ==UserScript== // @name Twitch Game Info Display with RAWG / Отображение информации об игре Twitch с помощью RAWG // @namespace http://tampermonkey.net/ // @version 2024-10-03 // @description Displays information about a game streamed on Twitch using the RAWG API for game data / Отображает информацию об игре, транслируемой на Twitch, используя API RAWG для игровых данных // @author z1zod, BALCETUL // @match https://www.twitch.tv/* // @icon https://www.google.com/s2/favicons?sz=64&domain=twitch.tv // @grant none // @license MIT // ==/UserScript== /* Copyright (c) 2024 z1zod, BALCETUL Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ (function() { 'use strict'; const apiKeys = [ '29715df6fa11414f8227c9941764bdf1', '164d7c1242f647d59f59b31f40a22c49', '0dab7990ae0b43abaa8dfd08960abca4', // 'YOUR_THIRD_API_KEY', // Add more keys as needed ]; let currentKeyIndex = 0; const maxRetries = apiKeys.length; async function fetchGameInfoFromRAWG(gameName) { const apiKey = apiKeys[currentKeyIndex]; const url = `https://api.rawg.io/api/games?key=${apiKey}&search=${encodeURIComponent(gameName)}`; try { const response = await fetch(url); if (!response.ok) { throw new Error('Response not OK'); } const data = await response.json(); if (data.results && data.results.length > 0) { const game = data.results[0]; const gameDetailsUrl = `https://api.rawg.io/api/games/${game.slug}?key=${apiKey}`; const gameDetailsResponse = await fetch(gameDetailsUrl); if (!gameDetailsResponse.ok) { throw new Error('Response not OK'); } const gameDetails = await gameDetailsResponse.json(); return gameDetails; } else { console.error('Game not found:', gameName); return null; } } catch (error) { console.error(`Error fetching game info with key "${apiKey}": ${error.message}`); // Switch to the next API key currentKeyIndex++; if (currentKeyIndex < maxRetries) { return fetchGameInfoFromRAWG(gameName); } else { return null; } } } function displayError(message) { let existingPopup = document.querySelector('#game-info-popup'); if (existingPopup) { existingPopup.remove(); } const container = document.createElement('div'); container.id = 'game-info-popup'; container.style.position = 'fixed'; container.style.top = '50%'; container.style.left = '50%'; container.style.transform = 'translate(-50%, -50%)'; container.style.backgroundColor = 'rgba(20, 20, 20, 0.9)'; container.style.color = 'white'; container.style.padding = '20px'; container.style.borderRadius = '12px'; container.style.boxShadow = '0 4px 12px rgba(0, 0, 0, 0.5)'; container.style.width = '956px'; container.style.zIndex = '10000'; container.style.fontFamily = 'Arial, sans-serif'; container.style.transition = 'opacity 0.5s'; container.style.opacity = '0'; const title = document.createElement('h3'); title.textContent = 'Error Fetching Game Info'; title.style.margin = '0 0 10px 0'; title.style.fontSize = '18px'; title.style.color = '#fff'; container.appendChild(title); const errorMessage = document.createElement('p'); errorMessage.textContent = message; errorMessage.style.fontSize = '14px'; errorMessage.style.color = '#b3b3b3'; container.appendChild(errorMessage); // Current API Key Display const apiKeyInfo = document.createElement('p'); apiKeyInfo.textContent = `API Key №: ${currentKeyIndex + 1} (Current key is invalid (NO WORKING KEYS FOUND)`; apiKeyInfo.style.marginTop = '20px'; apiKeyInfo.style.fontSize = '14px'; apiKeyInfo.style.color = '#b3b3b3'; container.appendChild(apiKeyInfo); // Close Button const closeButton = document.createElement('button'); closeButton.textContent = '✖'; closeButton.style.position = 'absolute'; closeButton.style.top = '10px'; closeButton.style.right = '10px'; closeButton.style.backgroundColor = 'transparent'; closeButton.style.color = '#fff'; closeButton.style.border = 'none'; closeButton.style.borderRadius = '50%'; closeButton.style.width = '30px'; closeButton.style.height = '30px'; closeButton.style.cursor = 'pointer'; closeButton.style.fontSize = '20px'; closeButton.style.transition = 'background-color 0.3s, color 0.3s'; closeButton.onclick = () => container.remove(); closeButton.onmouseover = () => { closeButton.style.color = '#ff4d4d'; }; closeButton.onmouseout = () => { closeButton.style.color = '#fff'; }; container.appendChild(closeButton); document.body.appendChild(container); setTimeout(() => { container.style.opacity = '1'; }, 100); } function displayGameInfo(game) { let existingPopup = document.querySelector('#game-info-popup'); if (existingPopup) { existingPopup.remove(); } const container = document.createElement('div'); container.id = 'game-info-popup'; container.style.position = 'fixed'; container.style.top = '50%'; container.style.left = '50%'; container.style.transform = 'translate(-50%, -50%)'; container.style.backgroundColor = 'rgb(20 20 20 / 98%)'; container.style.color = 'white'; container.style.padding = '20px'; container.style.borderRadius = '12px'; container.style.boxShadow = '0 4px 12px rgba(0, 0, 0, 0.5)'; container.style.width = '956px'; container.style.zIndex = '10000'; container.style.fontFamily = 'Arial, sans-serif'; container.style.transition = 'opacity 0.5s'; container.style.opacity = '0'; container.style.maxHeight = '80vh'; container.style.overflowY = 'auto'; container.style.display = 'flex'; const style = document.createElement('style'); style.innerHTML = ` #game-info-popup::-webkit-scrollbar { width: 10px; } #game-info-popup::-webkit-scrollbar-thumb { background-color: #555; } #game-info-popup::-webkit-scrollbar-track { background-color: #333; } #game-info-popup::-webkit-scrollbar-thumb:hover { background-color: #888; } .category { border: 1px solid #1c1b1b; border-radius: 5px; padding: 10px; margin: 5px 0; background-color: rgb(0 0 0 / 24%); position: relative; } .dlc-icon { cursor: pointer; background-color: #333; color: white; border-radius: 50%; margin-right: 5px; transition: background-color 0.3s; display: inline-flex; align-items: center; justify-content: center; width: 19px; height: 19px; } .dlc-icon:hover { background-color: #555; } .tooltip { visibility: hidden; background-color: #1a1a1a; color: #d0d0d0; text-align: center; border-radius: 5px; padding: 5px; /* Padding */ position: absolute; z-index: 1; bottom: 100%; left: 20%; transform: translateX(-50%); margin-bottom: 5px; opacity: 0; transition: opacity 0.3s; font-size: 16px; font-weight: bold; text-shadow: 1px 1px 2px rgba(0, 0, 0, 0.7); box-shadow: 0 2px 5px rgba(0, 0, 0, 0.5); } .dlc-icon:hover + .tooltip { visibility: visible; opacity: 1; } /* Styles for Metacritic score container */ .metascore-label { color: #fdca52; /* Text color */ border: 1px solid rgba(253, 202, 82, .4); /* Border color */ border-radius: 4px; /* Border radius */ padding: 4px; /* Padding */ display: inline-flex; /* Changed to inline-flex */ align-items: center; /* Center align vertically */ justify-content: center; /* Center align horizontally */ min-width: 32px; /* Minimum width */ height: 21px; /* Set height to 21px */ background-color: transparent; /* Empty background */ } .metascore-label_yellow { /* Removed background color to keep it transparent */ } `; document.head.appendChild(style); const boxArt = document.createElement('img'); boxArt.src = game.background_image; boxArt.style.width = '260px'; boxArt.style.height = '200px'; boxArt.style.objectFit = 'cover'; boxArt.style.borderRadius = '10px'; boxArt.style.marginRight = '20px'; container.appendChild(boxArt); const textContainer = document.createElement('div'); textContainer.style.flex = '1'; const title = document.createElement('h3'); title.textContent = game.name; title.style.margin = '0 0 10px 0'; title.style.fontSize = '18px'; title.style.color = '#fff'; textContainer.appendChild(title); const description = document.createElement('div'); const rawDescription = game.description_raw || 'No description available.'; const paragraphs = rawDescription.split('\n').filter(paragraph => paragraph.trim() !== ''); paragraphs.forEach(paragraph => { const p = document.createElement('p'); p.textContent = paragraph.trim(); p.style.margin = '10px 0'; p.style.fontSize = '14px'; p.style.color = '#b3b3b3'; p.style.lineHeight = '1.6'; description.appendChild(p); }); textContainer.appendChild(description); // Header "Translate to:" const translateHeader = document.createElement('h4'); translateHeader.textContent = 'Translate to:'; translateHeader.style.margin = '10px 0 5px 0'; translateHeader.style.color = 'rgb(91, 116, 171)'; textContainer.appendChild(translateHeader); // Function to create a translation button function createTranslateButton(languageCode, languageName) { const buttonContainer = document.createElement('div'); buttonContainer.style.position = 'relative'; buttonContainer.style.display = 'inline-block'; const button = document.createElement('button'); button.textContent = languageName; button.style.marginRight = '10px'; button.style.color = 'rgb(179, 179, 179)'; button.style.background = 'none'; button.style.border = 'none'; button.style.cursor = 'pointer'; button.style.transition = 'color 0.3s'; // Hover effect button.onmouseover = function() { button.style.color = 'rgb(150, 150, 150)'; underline.style.transform = 'scaleX(1)'; }; button.onmouseout = function() { button.style.color = 'rgb(179, 179, 179)'; underline.style.transform = 'scaleX(0)'; }; button.onclick = function () { const translateURL = `https://translate.google.com/?sl=en&tl=${languageCode}&text=${encodeURIComponent(rawDescription)}`; window.open(translateURL, '_blank'); }; const underline = document.createElement('div'); underline.style.position = 'absolute'; underline.style.bottom = '-2px'; underline.style.left = '0'; underline.style.width = '100%'; underline.style.height = '2px'; underline.style.backgroundColor = 'rgb(91, 116, 171)'; underline.style.transform = 'scaleX(0)'; underline.style.transition = 'transform 0.3s'; buttonContainer.appendChild(button); buttonContainer.appendChild(underline); return buttonContainer; } // Украинский, Русский, Казахский, Немецкий, Французский, Японский, Китайский const languages = [ { code: 'uk', name: 'Українська' }, { code: 'ru', name: 'Русский' }, { code: 'kk', name: 'Қазақ' }, { code: 'de', name: 'Deutsch' }, { code: 'fr', name: 'Français' }, { code: 'ja', name: '日本語' }, { code: 'zh', name: '中文' } ]; // Create a container for buttons const buttonContainer = document.createElement('div'); buttonContainer.style.display = 'flex'; buttonContainer.style.flexWrap = 'wrap'; languages.forEach(lang => { const button = createTranslateButton(lang.code, lang.name); buttonContainer.appendChild(button); }); // Add a container with buttons to the text container textContainer.appendChild(buttonContainer); const detailsContainer = document.createElement('div'); detailsContainer.style.marginTop = '15px'; detailsContainer.style.color = '#b3b3b3'; detailsContainer.style.fontSize = '14px'; detailsContainer.style.lineHeight = '1.5'; const releaseDate = document.createElement('div'); releaseDate.className = 'category'; // Icon for Release Date const releaseDateIcon = document.createElement('div'); releaseDateIcon.className = 'dlc-icon'; releaseDateIcon.textContent = 'ℹ️'; // Tooltip for Release Date const releaseDateTooltip = document.createElement('div'); releaseDateTooltip.className = 'tooltip'; releaseDateTooltip.textContent = 'This indicates the official release date of the game.'; // Appending elements releaseDate.appendChild(releaseDateIcon); releaseDate.appendChild(releaseDateTooltip); releaseDate.innerHTML += `<strong>Release date:</strong> ${game.released || 'Not available'}`; detailsContainer.appendChild(releaseDate); if (detailsContainer) { // Adding ESRB Rating element with tooltip const esrbRating = document.createElement('div'); esrbRating.className = 'category'; // Create the icon for ESRB rating const esrbIcon = document.createElement('div'); esrbIcon.className = 'dlc-icon'; esrbIcon.textContent = 'ℹ️'; // Create the tooltip for ESRB rating const esrbTooltip = document.createElement('div'); esrbTooltip.className = 'tooltip'; esrbTooltip.textContent = 'The ESRB rating indicates the suitability of the game for different age groups.'; // Append the icon and tooltip to the esrbRating container esrbRating.appendChild(esrbIcon); esrbRating.appendChild(esrbTooltip); // Create a strong element for the ESRB rating header const esrbHeader = document.createElement('strong'); esrbHeader.textContent = 'ESRB Rating: '; esrbRating.appendChild(esrbHeader); // Append the rating text const ratingText = document.createTextNode(game.esrb_rating ? game.esrb_rating.name : 'Not available'); esrbRating.appendChild(ratingText); // Append to detailsContainer detailsContainer.appendChild(esrbRating); } else { console.error("detailsContainer not found!"); } // Adding Metacritic Rating element with icon and tooltip const metacriticRating = document.createElement('div'); metacriticRating.className = 'category'; // Create the icon for Metacritic rating const metacriticIcon = document.createElement('div'); metacriticIcon.className = 'dlc-icon'; metacriticIcon.textContent = 'ℹ️'; // Create the tooltip for Metacritic rating const metacriticTooltip = document.createElement('div'); metacriticTooltip.className = 'tooltip'; metacriticTooltip.textContent = 'Metacritic Score represents the average rating of reviews from critics.'; // Append the icon and tooltip to the metacriticRating container metacriticRating.appendChild(metacriticIcon); metacriticRating.appendChild(metacriticTooltip); // Create a strong element for the Metacritic rating header const metacriticHeader = document.createElement('strong'); metacriticHeader.textContent = 'Metacritic Score: '; metacriticRating.appendChild(metacriticHeader); // Create a new div for the Metacritic score const metacriticScoreContainer = document.createElement('div'); metacriticScoreContainer.className = 'metascore-label metascore-label_yellow'; // Apply the classes for styling metacriticScoreContainer.textContent = game.metacritic ? game.metacritic : 'Not available'; // Set the score // Append the score container to the metacriticRating container metacriticRating.appendChild(metacriticScoreContainer); // Append to detailsContainer detailsContainer.appendChild(metacriticRating); // Adding RAWG Rating element with icon and tooltip const rating = document.createElement('div'); rating.className = 'category'; // Create the icon for RAWG rating const rawgIcon = document.createElement('div'); rawgIcon.className = 'dlc-icon'; rawgIcon.textContent = 'ℹ️'; // Create the tooltip for RAWG rating const rawgTooltip = document.createElement('div'); rawgTooltip.className = 'tooltip'; rawgTooltip.textContent = 'RAWG Rating is based on user reviews and reflects the average score given by players.'; // Append the icon and tooltip to the rating container rating.appendChild(rawgIcon); rating.appendChild(rawgTooltip); // Create a strong element for the RAWG rating header const rawgHeader = document.createElement('strong'); rawgHeader.textContent = 'Rating RAWG: '; rating.appendChild(rawgHeader); // Append the rating text const ratingText = document.createTextNode(`${game.rating || 'Not available'} (${game.ratings_count || 'No ratings'})`); rating.appendChild(ratingText); // Append to detailsContainer detailsContainer.appendChild(rating); // Adding Average Playtime element with icon and tooltip const playtime = document.createElement('div'); playtime.className = 'category'; // Create the icon for Average Playtime const playtimeIcon = document.createElement('div'); playtimeIcon.className = 'dlc-icon'; playtimeIcon.textContent = 'ℹ️'; // Create the tooltip for Average Playtime const playtimeTooltip = document.createElement('div'); playtimeTooltip.className = 'tooltip'; playtimeTooltip.textContent = 'Average Playtime indicates the typical duration players spend playing the game.'; // Append the icon and tooltip to the playtime container playtime.appendChild(playtimeIcon); playtime.appendChild(playtimeTooltip); // Create a strong element for the Average Playtime header const playtimeHeader = document.createElement('strong'); playtimeHeader.textContent = 'Average Playtime: '; playtime.appendChild(playtimeHeader); // Append the playtime text const playtimeText = document.createTextNode(`${game.playtime || 'Not available'} hours`); playtime.appendChild(playtimeText); // Append to detailsContainer detailsContainer.appendChild(playtime); const genres = document.createElement('div'); genres.className = 'category'; // Icon for Genres const genresIcon = document.createElement('div'); genresIcon.className = 'dlc-icon'; genresIcon.textContent = 'ℹ️'; // Tooltip for Genres const genresTooltip = document.createElement('div'); genresTooltip.className = 'tooltip'; genresTooltip.textContent = 'Genres indicate the type or category of the game.'; genres.appendChild(genresIcon); genres.appendChild(genresTooltip); genres.innerHTML += `<strong>Genres:</strong> ${game.genres.map(g => g.name).join(', ') || 'Not available'}`; // Append to details container detailsContainer.appendChild(genres); // Adding DLC Count element with icon and tooltip const dlcCount = document.createElement('div'); dlcCount.className = 'category'; // Create the icon for DLC Count const dlcIcon = document.createElement('div'); dlcIcon.className = 'dlc-icon'; dlcIcon.textContent = 'ℹ️'; // Create the tooltip for DLC Count const tooltip = document.createElement('div'); tooltip.className = 'tooltip'; tooltip.textContent = 'Number of DLC (downloadable content) available for this game'; // Append the icon and tooltip to the dlcCount container dlcCount.appendChild(dlcIcon); dlcCount.appendChild(tooltip); // Create a strong element for the DLC Count header const dlcHeader = document.createElement('strong'); dlcHeader.textContent = 'DLC Count: '; dlcCount.appendChild(dlcHeader); // Append the DLC count text const dlcCountText = document.createTextNode(`${game.additions_count || 'Not available'}`); dlcCount.appendChild(dlcCountText); // Append to detailsContainer detailsContainer.appendChild(dlcCount); // Adding Developers element with icon and tooltip const developers = document.createElement('div'); developers.className = 'category'; // Create the icon for Developers const developersIcon = document.createElement('div'); developersIcon.className = 'dlc-icon'; developersIcon.textContent = 'ℹ️'; // Create the tooltip for Developers const developersTooltip = document.createElement('div'); developersTooltip.className = 'tooltip'; developersTooltip.textContent = 'Developers are the companies or individuals that created the game.'; // Append the icon and tooltip to the developers container developers.appendChild(developersIcon); developers.appendChild(developersTooltip); // Create a strong element for the Developer header const developerHeader = document.createElement('strong'); developerHeader.textContent = 'Developer: '; developers.appendChild(developerHeader); // Append the developer names const developerText = document.createTextNode(`${game.developers.map(d => d.name).join(', ') || 'Not available'}`); developers.appendChild(developerText); // Append to detailsContainer detailsContainer.appendChild(developers); // Adding Publishers element with icon and tooltip const publishers = document.createElement('div'); publishers.className = 'category'; // Create the icon for Publishers const publishersIcon = document.createElement('div'); publishersIcon.className = 'dlc-icon'; publishersIcon.textContent = 'ℹ️'; // Create the tooltip for Publishers const publishersTooltip = document.createElement('div'); publishersTooltip.className = 'tooltip'; publishersTooltip.textContent = 'Publishers are the companies responsible for bringing the game to market.'; // Append the icon and tooltip to the publishers container publishers.appendChild(publishersIcon); publishers.appendChild(publishersTooltip); // Create a strong element for the Publisher header const publisherHeader = document.createElement('strong'); publisherHeader.textContent = 'Publisher: '; publishers.appendChild(publisherHeader); // Append the publisher names const publisherText = document.createTextNode(`${game.publishers.map(p => p.name).join(', ') || 'Not available'}`); publishers.appendChild(publisherText); // Append to detailsContainer detailsContainer.appendChild(publishers); // Adding Platforms element with icon and tooltip const platforms = document.createElement('div'); platforms.className = 'category'; // Create the icon for Platforms const platformsIcon = document.createElement('div'); platformsIcon.className = 'dlc-icon'; platformsIcon.textContent = 'ℹ️'; // Create the tooltip for Platforms const platformsTooltip = document.createElement('div'); platformsTooltip.className = 'tooltip'; platformsTooltip.textContent = 'Platforms are the systems on which the game can be played.'; // Append the icon and tooltip to the platforms container platforms.appendChild(platformsIcon); platforms.appendChild(platformsTooltip); // Create a strong element for the Platforms header const platformsHeader = document.createElement('strong'); platformsHeader.textContent = 'Platforms: '; platforms.appendChild(platformsHeader); // Append the platform names const platformText = document.createTextNode(`${game.platforms.map(p => p.platform.name).join(', ') || 'Not available'}`); platforms.appendChild(platformText); // Append to detailsContainer detailsContainer.appendChild(platforms); // Adding Release Formats element with icon and tooltip const releaseFormats = document.createElement('div'); releaseFormats.className = 'category'; // Create the icon for Release Formats const formatsIcon = document.createElement('div'); formatsIcon.className = 'dlc-icon'; formatsIcon.textContent = 'ℹ️'; // Create the tooltip for Release Formats const formatsTooltip = document.createElement('div'); formatsTooltip.className = 'tooltip'; formatsTooltip.textContent = 'Release formats indicate the stores where the game is available for purchase.'; // Append the icon and tooltip to the releaseFormats container releaseFormats.appendChild(formatsIcon); releaseFormats.appendChild(formatsTooltip); // Create a strong element for the Release Formats header const formatsHeader = document.createElement('strong'); formatsHeader.textContent = 'Release Formats: '; releaseFormats.appendChild(formatsHeader); // Append the store names const storeText = document.createTextNode(`${game.stores.map(store => store.store.name).join(', ') || 'Not available'}`); releaseFormats.appendChild(storeText); // Append to detailsContainer detailsContainer.appendChild(releaseFormats); // Adding PC Requirements element with icon and tooltip const pcRequirements = document.createElement('div'); pcRequirements.className = 'category'; // Icon for PC requirements const pcIcon = document.createElement('div'); pcIcon.className = 'dlc-icon'; pcIcon.textContent = 'ℹ️'; // Tooltip for PC requirements const pcTooltip = document.createElement('div'); pcTooltip.className = 'tooltip'; pcTooltip.textContent = 'Minimum PC requirements to run the game smoothly.'; pcRequirements.appendChild(pcIcon); pcRequirements.appendChild(pcTooltip); const requirementsHeader = document.createElement('strong'); requirementsHeader.textContent = 'Minimum requirements:'; pcRequirements.appendChild(requirementsHeader); const minimumRequirements = game.platforms.find(p => p.platform.name === 'PC')?.requirements.minimum; const requirementsText = document.createElement('div'); if (typeof minimumRequirements === 'string' && minimumRequirements.trim() !== '') { const paragraphs = minimumRequirements.split('\n').filter(paragraph => paragraph.trim() !== ''); paragraphs.forEach(paragraph => { const p = document.createElement('p'); p.textContent = paragraph.trim(); p.style.margin = '5px 0'; p.style.color = '#b3b3b3'; p.style.fontSize = '14px'; requirementsText.appendChild(p); }); } else { const p = document.createElement('p'); p.textContent = 'Not available'; p.style.color = '#b3b3b3'; p.style.fontSize = '14px'; requirementsText.appendChild(p); } pcRequirements.appendChild(requirementsText); detailsContainer.appendChild(pcRequirements); // Adding Recommended Requirements element with icon and tooltip const recommendedRequirements = document.createElement('div'); recommendedRequirements.className = 'category'; // Icon for Recommended Requirements const recommendedIcon = document.createElement('div'); recommendedIcon.className = 'dlc-icon'; recommendedIcon.textContent = 'ℹ️'; // Tooltip for Recommended Requirements const recommendedTooltip = document.createElement('div'); recommendedTooltip.className = 'tooltip'; recommendedTooltip.textContent = 'Recommended PC requirements for optimal performance.'; recommendedRequirements.appendChild(recommendedIcon); recommendedRequirements.appendChild(recommendedTooltip); const recommendedHeader = document.createElement('strong'); recommendedHeader.textContent = 'Recommended requirements:'; recommendedRequirements.appendChild(recommendedHeader); const recommendedRequirementsText = game.platforms.find(p => p.platform.name === 'PC')?.requirements.recommended; const requirementsDiv = document.createElement('div'); if (typeof recommendedRequirementsText === 'string' && recommendedRequirementsText.trim() !== '') { const paragraphs = recommendedRequirementsText.split('\n').filter(paragraph => paragraph.trim() !== ''); paragraphs.forEach(paragraph => { const p = document.createElement('p'); p.textContent = paragraph.trim(); p.style.margin = '5px 0'; p.style.color = '#b3b3b3'; p.style.fontSize = '14px'; requirementsDiv.appendChild(p); }); } else { const p = document.createElement('p'); p.textContent = 'Not available'; p.style.color = '#b3b3b3'; p.style.fontSize = '14px'; requirementsDiv.appendChild(p); } recommendedRequirements.appendChild(requirementsDiv); detailsContainer.appendChild(recommendedRequirements); if (game.tags.length > 0) { const gameFeatures = game.tags.map(t => t.name).join(', '); const featuresElement = document.createElement('div'); featuresElement.className = 'category'; // Icon for Game Features const featuresIcon = document.createElement('div'); featuresIcon.className = 'dlc-icon'; featuresIcon.textContent = 'ℹ️'; // Tooltip for Game Features const featuresTooltip = document.createElement('div'); featuresTooltip.className = 'tooltip'; featuresTooltip.textContent = 'These are the key features that describe the game.'; // Appending elements featuresElement.appendChild(featuresIcon); featuresElement.appendChild(featuresTooltip); featuresElement.innerHTML += `<strong>Game Features:</strong> ${gameFeatures}`; detailsContainer.appendChild(featuresElement); } const lastUpdated = document.createElement('div'); lastUpdated.className = 'category'; lastUpdated.style.marginTop = '50px'; // Icon for Last Updated const lastUpdatedIcon = document.createElement('div'); lastUpdatedIcon.className = 'dlc-icon'; lastUpdatedIcon.textContent = 'ℹ️'; // Tooltip for Last Updated const lastUpdatedTooltip = document.createElement('div'); lastUpdatedTooltip.className = 'tooltip'; lastUpdatedTooltip.textContent = 'This indicates the last date when the game information was updated, sourced from the RAWG database. "RAWG.io" provides regular updates based on new information and changes in game data.'; // Appending elements lastUpdated.appendChild(lastUpdatedIcon); lastUpdated.appendChild(lastUpdatedTooltip); lastUpdated.innerHTML += ` <strong>Last update of information:</strong> ${game.updated || 'Not available'}`; detailsContainer.appendChild(lastUpdated); textContainer.appendChild(detailsContainer); container.appendChild(textContainer); // Current API Key Display const apiKeyDisplay = document.createElement('div'); apiKeyDisplay.className = 'category'; // Icon for API Key const apiKeyIcon = document.createElement('div'); apiKeyIcon.className = 'dlc-icon'; apiKeyIcon.textContent = '🔑'; // Tooltip for API Key const apiKeyTooltip = document.createElement('div'); apiKeyTooltip.className = 'tooltip'; apiKeyTooltip.textContent = 'This is the currently active API key, displayed partially for security purposes. - The API key is required to fetch game information from RAWG. Without a valid API key, the game info feature will not work. You can obtain your API key from the "RAWG.io" website'; // Hidden API Key Display const currentApiKey = apiKeys[currentKeyIndex]; const hiddenApiKey = currentApiKey.substring(0, 10) + '*****'; const apiKeyText = document.createElement('span'); apiKeyText.textContent = `API Key: ${hiddenApiKey} (Current Key №: ${currentKeyIndex + 1})`; // Styling apiKeyDisplay.style.fontSize = '14px'; apiKeyDisplay.style.color = '#b3b3b3'; // Appending elements apiKeyDisplay.appendChild(apiKeyIcon); apiKeyDisplay.appendChild(apiKeyTooltip); apiKeyDisplay.appendChild(apiKeyText); textContainer.appendChild(apiKeyDisplay); // Close Button const closeButton = document.createElement('button'); closeButton.textContent = '✖'; closeButton.style.position = 'absolute'; closeButton.style.top = '10px'; closeButton.style.right = '10px'; closeButton.style.backgroundColor = 'transparent'; closeButton.style.color = '#fff'; closeButton.style.border = 'none'; closeButton.style.borderRadius = '50%'; closeButton.style.width = '30px'; closeButton.style.height = '30px'; closeButton.style.cursor = 'pointer'; closeButton.style.fontSize = '20px'; closeButton.style.transition = 'background-color 0.3s, color 0.3s'; closeButton.onclick = () => container.remove(); closeButton.onmouseover = () => { closeButton.style.color = '#ff4d4d'; }; closeButton.onmouseout = () => { closeButton.style.color = '#fff'; }; container.appendChild(closeButton); document.body.appendChild(container); setTimeout(() => { container.style.opacity = '1'; }, 100); } function getStreamedGame() { const gameElement = document.querySelector('[data-a-target="stream-game-link"] span'); return gameElement ? gameElement.textContent : null; } function createCallButton() { const existingButton = document.querySelector('#game-info-button'); if (existingButton) return; const callButton = document.createElement('button'); callButton.id = 'game-info-button'; // Add ID for the button callButton.setAttribute('aria-label', 'Show game information'); callButton.setAttribute('data-a-target', 'game-info-button'); callButton.className = 'ScCoreButton-sc-ocjdkq-0 ScCoreButtonSecondary-sc-ocjdkq-2 ljgEdo cegTsp'; callButton.innerHTML = ` <div class="ScCoreButtonLabel-sc-s7h2b7-0 hLLag"> <div class="Layout-sc-1xcs6mc-0 iyOCUH"> <div class="ScCoreButtonIcon-sc-ypak37-0 evnVIg tw-core-button-icon"> <div class="ScFigure-sc-1hrsqw6-0 fewniq tw-svg" data-a-selector="tw-core-button-icon"> <svg width="20" height="20" viewBox="0 0 20 20" aria-hidden="true"> <path d="M10 0C4.5 0 0 4.5 0 10s4.5 10 10 10 10-4.5 10-10S15.5 0 10 0zM5 15.3V11h2.5c.8 0 1.5-.7 1.5-1.5S8.3 8 7.5 8H5V5.3h5V11c0 2.3-1.7 4.3-4 4.3zm10-5.2H10V5.3h5v4.8z" fill="currentColor"></path> </svg> </div> </div> <span class="ScCoreButtonText-sc-1kixx2l-0 bLHXkD">Game Info</span> </div> </div> `; const targetContainer = document.querySelector('.Layout-sc-1xcs6mc-0.ccVkYh'); if (targetContainer) { callButton.style.position = 'relative'; callButton.style.margin = '10px 0'; callButton.style.backgroundColor = 'rgb(185, 66, 66)'; callButton.style.color = 'white'; callButton.style.border = 'none'; callButton.style.borderRadius = '5px'; callButton.style.padding = '10px 15px'; callButton.style.cursor = 'pointer'; callButton.style.fontSize = '16px'; callButton.style.zIndex = '9999'; callButton.onmouseover = () => { callButton.style.backgroundColor = 'rgb(155, 56, 56)'; }; callButton.onmouseout = () => { callButton.style.backgroundColor = 'rgb(185, 66, 66)'; }; callButton.onclick = async () => { const gameName = getStreamedGame(); if (gameName) { const gameInfo = await fetchGameInfoFromRAWG(gameName); if (gameInfo) { displayGameInfo(gameInfo); } else { displayError('Failed to retrieve game info. Please add a new API key.'); } } else { displayError('No game is currently being streamed.'); } }; targetContainer.appendChild(callButton); } else { console.error('Target container not found'); } } // Timer for periodically creating the Game Info button setInterval(createCallButton, 3000); })();