Fucker Menu fly rapid fire trigger bot and more!

Will you manage to take over the world?

当前为 2024-06-01 提交的版本,查看 最新版本

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Fucker Menu fly rapid fire trigger bot and more!
// @namespace    http://tampermonkey.net/
// @version      20230909.1.1
// @description  Will you manage to take over the world?
// @author       OliwiaTheOla
// @match        https://craftnite.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=craftnite.io
// @grant        none
// @license      by-nd 4.0
// ==/UserScript==

//VHC designed by OliwiaTheOla

//dispose of old client (if any)
if(client) {
  client.dispose();
};

var client = {
  Hacks: [],
  version: "By OliwiaTheOla",
  keyBinds: {},
  inGame: false,
};
client.Hack = class {
  constructor(enable, mainLoop, disable, name, description, key, delay, configurationDefinition){
    this.enable = function(){try {enable(this_);}catch(e){}; this.isEnabled = true};
    this.mainLoop = mainLoop;
    this.disable = function(){try {disable(this_);}catch(e){}; this.isEnabled = false};
    this.name = name;
    this.description = description;
    this.isEnabled = false;
    this.key = key;

    this.configurationDefinition = configurationDefinition;
    this.config = {};
    setTimeout(function() {
      this_.configurationDefinition && Object.keys(this_.configurationDefinition).forEach(function (e) {
           this_.config[e] = localStorage[this_.name] && JSON.parse(localStorage[this_.name]).config[e] ? JSON.parse(localStorage[this_.name]).config[e] : this_.configurationDefinition[e].defaultValue != undefined ? this_.configurationDefinition[e].defaultValue : (this_.configurationDefinition[e].possibleValues && this_.configurationDefinition[e].possibleValues[0] != undefined) ? this_.configurationDefinition[e].possibleValues[0] : false;
        });
    }, 1);

    client.keyBinds[this.key] = this.name;
    var this_ = this;
    if(!delay){
      delay = 10;
    };
    function loop(){
      if(this_.isEnabled && client){
        this_.mainLoop(this_);
      };
      setTimeout(loop, delay);
    };
    setTimeout(loop, 100);
    client.Hacks.push(this);
  };
};
client.MenuElement = class {
  constructor(Hacks, title, left, top){
    var menuElement = document.createElement("div");
    menuElement.style = "left:"+left+"; color: rgba(0, 0, 0, 1) !important; top:"+top+"; margin: 25px; text-align: center; background: rgba(114, 154, 232, 1) !important; font-family: inherit; width:20%; height: 60%; position: absolute; border: solid black 4px";
    menuElement.id = title;
    menuElement.innerHTML = "<div style='border-bottom: solid black 4px; /*height: 2.5%;*/ padding: 5%; background-color: rgba(149, 180, 240, 1); font-size: 200%' id="+title+"header >"+title+"</div>";
    client.menuElement.appendChild(menuElement);
    for(let i = 0; i < Hacks.length; i++) {
      var part = document.createElement("div");
      part.style = 'border-bottom: solid black 4px; font-size: 200%';
      part.id = Hacks[i].name;
      if(Hacks[i].configurationDefinition) {
        let random = Math.floor(Math.random()*1000000);
        part.innerHTML = "<null>"+Hacks[i].name+"</null><img style='width: 25px;float:right;cursor:pointer' onmouseover='this.style.filter=`brightness(0.5)`' onmouseleave='this.style.filter=`brightness(1)`' id="+random+" src='data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAMgAAADICAYAAACtWK6eAAAABHNCSVQICAgIfAhkiAAAAAlwSFlzAAALEwAACxMBAJqcGAAAAu1JREFUeJzt2L1qFFEAhuEv0Ub8KawsBBuDVqK9pBS8g9yGhY2VVyEItl6AYqmdipb2NoJFEAOCXTDEwh+yyv7Nzu45c+Z54FS7xcfMvDuwCQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEBOlR4ww6Ukd5LcSrKd5EvZOSzgdJLbSXaTXE6yn+Sw6KIGnUnyKMmPJMcnzrsk1wvuYra7ST5l8p59T3IvyVbBXU3ZTvIikxf55DlIcrPYOqbZS3KU6fftYbFljdnL9IsskjrNi+P49+c7pQa25FnmByKSeiwSx5/zoNDGpnzIYhdbJOUtE8dxkidlZq5mu/SAfxws8d2LSV5FJCXsJXma5Z6fr2vaMir3s/gvkjdJGcu+Of6c3RJjW3MuyceIpFZd43gef/X25mqSzxFJbbrG8TbJhQJ7m7YTkdREHBUSSR3EUTGRlCWOARBJGeIYEJFsljgGSCSbIY4BE8l6iaMBIlkPcTREJP0SR4NE0g9xNEwkqxHHCIikG3GMiEiW0zWONxHHYIlkMeIYMZHMJg5EMoU4+Eskk8TBf0TyiziYauyRiIO5xhqJOFjY2CIRB0sbSyTioLPWIxEHK2s1EnHQm9YiEQe9ayUScbA2Q49klTjOF9jLAA01EnGwMUOLRBxs3FAiEQfF1B6JOCiu1kjEQTVqi0QcVKeWSMRBtUpHIg6qVyoScTAYm45EHAzOpiIRB4O17kjEweCtKxJx0Iy+I+kax+uIg0r1FYk4aNaqkYiD5nWN5FvEwUh0jUQcjMa6IxEHg7euSMRBM/qORBw0p69IxEGzVo1EHDSvayTiYDSWjUQcjM6ikYiD0ZoXiTgYvStJXmYyjKMkj5OcLbiLKbZKDxipa0luJDlM8j7Jftk5AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMzwEyaMP2qlEyFaAAAAAElFTkSuQmCC'>";
        setTimeout(function () {
          document.getElementById(random).onclick = function (event,element) {
            client.renderConfig(Hacks[i]);
          }
          document.getElementById(random).onmouseover = function () {
            client.followText = Hacks[i].name+" options";
          }
          document.getElementById(random).onmouseleave = function () {
            client.followText = "";
          }
        }, 10);
      } else {
        part.innerHTML = "<null>"+Hacks[i].name+"</null>";
      }
      document.getElementById(title).appendChild(part);
      document.getElementById(Hacks[i].name).addEventListener("mousedown", function (event){
        if(event.target!=document.getElementById(Hacks[i].name) && event.target!=document.getElementById(Hacks[i].name).children[0]) {
          return;
        }
        if(!window.GAME) {client.error("You must be in a game to enable hacks!"); return};
        if(!Hacks[i].isEnabled){
          Hacks[i].enable();
          document.getElementById(Hacks[i].name).style.backgroundColor = "white";
        } else {
          Hacks[i].disable();
          document.getElementById(Hacks[i].name).style.backgroundColor = "rgba(114, 154, 232, 1)";
        };
      });
      document.getElementById(Hacks[i].name).addEventListener("mouseover", function (event){
          if(event.target!=document.getElementById(Hacks[i].name) && event.target!=document.getElementById(Hacks[i].name).children[0]) {
            return;
          }
          client.followText = Hacks[i].description;
      });
      document.getElementById(Hacks[i].name).addEventListener("mouseleave", function (event){
          if(event.target!=document.getElementById(Hacks[i].name) && event.target!=document.getElementById(Hacks[i].name).children[0]) {
            return;
          }
          client.followText = "";
      });
    };
  };
};

client.menuToggled = 0;
client.menuElement = document.createElement("div");
document.body.appendChild(client.menuElement);
client.menuElement.id = "vhc-menu";
client.menuElement.style.width = "100%";
client.menuElement.style.height = "100%";
client.menuElement.style.background = "rgba(0, 0, 0, 0.5)";
client.menuElement.style.position = "absolute";
client.menuElement.style.zIndex = 1000;
client.menuElement.style.top = "0";

client.hackList = document.createElement("h1");
document.body.appendChild(client.hackList);
client.hackList.style.color = "#fff";
client.hackList.style.position = "fixed";
client.hackList.style.top = "40%";
client.hackList.innerHTML = "VHC version "+client.version+"<br>";
client.hackList.style.zIndex = 1000;
client.hackList.style.fontSize = "20px";
client.hackList.style.textAlign = "left";

client.keyBindElement = document.createElement("h1");
document.body.appendChild(client.keyBindElement);
client.keyBindElement.style.color = "#fff";
client.keyBindElement.style.position = "fixed";
client.keyBindElement.style.top = "40%";
client.keyBindElement.style.fontSize = "132%";
client.keyBindElement.style.right = 0;
client.keyBindElement.innerHTML = "Keybinds:<br>z - open menu<br><br>";
client.keyBindElement.style.zIndex = 1000;
client.keyBindElement.style.textAlign = "right";

client.errorElement = document.createElement("h1");
document.body.appendChild(client.errorElement);
client.errorElement.style.color = "#fff";
client.errorElement.style.position = "absolute";
client.errorElement.style.top = "10%";
client.errorElement.style.width = "10%";
client.errorElement.style.fontSize = "100%";
client.errorElement.style.left = "40%";
client.errorElement.style.border = "solid red 1px";
client.errorElement.style.borderRadius = "7px";
client.errorElement.style.backgroundColor = "red";
client.errorElement.innerHTML = "client.errorElement";
client.errorElement.style.opacity = 0;
client.errorElement.style.transition = "all 0.3s";
client.errorElement.style.zIndex = "1000";

client.followText = "";
client.follow = document.createElement("div");
client.follow.style.pointerEvents = "none";
client.follow.style.position = "absolute";
client.follow.style.minWidth = "10em";
client.follow.style.maxWidth = "20em";
client.follow.style.zIndex = "9999";
client.follow.style.backgroundColor = "rgba(114, 154, 232, 1)";
document.body.appendChild(client.follow);
document.body.addEventListener("mousemove", function (e){
    client.follow.innerHTML = client.followText;
    client.followText ? client.follow.style.border = "solid black 1px" : client.follow.style.border = "";
    x = e.pageX;
    y = e.pageY;
    client.follow.style.left = (x+10)+"px";
    client.follow.style.top = (y+10)+"px";
    if(x+10 > innerWidth-client.follow.getBoundingClientRect().width) client.follow.style.left = (innerWidth-client.follow.getBoundingClientRect().width)+"px"
});

client.error = function (text) {
  var audio = document.createElement("Audio");
  audio.src = "files/assets/31197478/1/Error-UI.mp3";
  audio.play();
  client.errorElement.innerHTML = text;
  client.errorElement.style.opacity = 1;
  setTimeout(function(){client.errorElement.style.opacity = 0;}, 1000)
};

document.addEventListener("keydown", function(event) {
    if (event.key == "z") {
      client.menuToggled = !client.menuToggled;
      if(!client.menuToggled && client.inGame){if(client.menuToggled){GAME.uiManager.menuActive=false;};GAME.a865.player.controls.lock(); GAME.closea793(); GAME.inChat = false};
    };
    if (client.keyBinds[event.key]) {
      try {
        if(document.activeElement==document.getElementById("chat")) return;
      } catch (e) {}
      if(!client.inGame) {client.error("You must be in a game to enable hacks!"); return};
      for(let i = 0; i < client.Hacks.length; i++){
        if(client.Hacks[i].name == client.keyBinds[event.key]){
          if(client.Hacks[i].isEnabled){
            client.Hacks[i].disable();
            document.getElementById(client.Hacks[i].name).style.backgroundColor = "rgba(114, 154, 232, 1)";
          } else {
            client.Hacks[i].enable();
            document.getElementById(client.Hacks[i].name).style.backgroundColor = "white";
          };
        };
      };
    };
});

client.MAIN = function() {
    /*
    try {
      client.inGame = !!pc.app.root.findByName("Game").findByName("NetworkManager").script.networkManager.ws;
    } catch (e) {
      client.inGame && stophacks.enable();
      client.inGame = false;
    }
    */
    client.hackList.innerHTML = "Fucker Menu "+client.version+"<br>";
    client.keyBindElement.innerHTML = "Keybinds:<br>z - open menu<br><br>";
    for(let i = 0; i < client.Hacks.length; i++){
      if(client.Hacks[i].isEnabled){
        client.hackList.innerHTML += client.Hacks[i].name+(client.Hacks[i].type ? " <b style='color: skyblue'>["+client.Hacks[i].type+"]</b>" : " ")+"<br>";
      };
      if(client.Hacks[i].key == "no keybind") continue;
      client.keyBindElement.innerHTML += client.Hacks[i].key+" - "+client.Hacks[i].name+"<br>";
    };
    if (client.menuToggled) {
        document.exitPointerLock();
        client.menuElement.style.display = "block";
    } else {
        client.menuElement.style.display = "none";
    }
    setTimeout(client.MAIN, 10);
};
client.dispose = function () {
  console.log("disposing of client version "+client.version);
  client.Hacks.forEach(hack => {
    if(hack.isEnabled) {
      hack.disable();
    };
  });
  for (element in client) {
    client[element].outerHTML = "";
    delete client[element];
  };
  client = undefined;
};
client.renderConfig = function (hack) {
  var elem = document.getElementById(hack.name);
  if(!elem.children[2]) {
    var config = document.createElement("div");
    config.style.background = "rgba(149, 180, 240, 1)";
    config.style.border = "solid black 4px";
    config.style.position = "fixed";
    config.style.width = "20%";
    config.style.marginLeft = "-4px";
    config.innerHTML = "<div style='border-bottom:4px solid black'>Settings</div><div></div>";
    elem.appendChild(config);
    var list = config.children[1];
    list.style.fontSize = "25px";

    //render configs
    Object.values(hack.configurationDefinition).forEach(function(config, index){
        switch(config.type) {
            case 0:
                list.innerHTML += Object.keys(hack.configurationDefinition)[index]+" <input type='checkbox' id='"+Object.keys(hack.configurationDefinition)[index]+"' onchange='client.processConfigChange.call(this, client.Hacks["+client.Hacks.indexOf(hack)+"], "+index+")'></input><br>";
                setTimeout(function(){
                    document.getElementById(Object.keys(hack.configurationDefinition)[index]).checked = hack.config[Object.keys(hack.configurationDefinition)[index]];
                }, 10);
                break
            case 1:
                list.innerHTML += Object.keys(hack.configurationDefinition)[index]+" <select id='"+Object.keys(hack.configurationDefinition)[index]+"' onchange='client.processConfigChange.call(this, client.Hacks["+client.Hacks.indexOf(hack)+"], "+index+")'></select><br>";
                config.possibleValues.forEach(function(possibleValue) {
                    document.getElementById(Object.keys(hack.configurationDefinition)[index]).innerHTML += "<option value='"+possibleValue+"'>"+possibleValue+"</option>";
                });
                setTimeout(function(){
                    document.getElementById(Object.keys(hack.configurationDefinition)[index]).value = hack.config[Object.keys(hack.configurationDefinition)[index]];
                }, 10);
                break
            case 2:
                list.innerHTML += Object.keys(hack.configurationDefinition)[index]+" <input id='"+Object.keys(hack.configurationDefinition)[index]+"' onchange='client.processConfigChange.call(this, client.Hacks["+client.Hacks.indexOf(hack)+"], "+index+")'></input><br>";
                setTimeout(function(){
                    document.getElementById(Object.keys(hack.configurationDefinition)[index]).value = hack.config[Object.keys(hack.configurationDefinition)[index]];
                }, 10);
                break
        }
    });
  }
  if(elem.children[2].style.display == "block") {
    elem.children[2].style.display = "none";
    elem.children[1].style.transform = "rotate(0deg)";
  } else {
    elem.children[2].style.display = "block";
    elem.children[1].style.transform = "rotate(180deg)";
  }
}
client.processConfigChange = function (hack,index) {
    var value = this.type == "checkbox" ? this.checked : this.value;
    var configName = Object.keys(hack.config)[index];
    hack.config[configName]=value;
    localStorage[hack.name] = localStorage[hack.name] || "{\"config\":{}}";
    var newData = JSON.parse(localStorage[hack.name]);
    newData.config[configName] = value;
    localStorage[hack.name] = JSON.stringify(newData);
}
client.init = function() {
  console.log(client.version+" running on "+navigator.platform);
  //hacks
  var Fly = new client.Hack(function () {
    G.CONFIG.a143 = true;
  }, function () {

  }, function () {
    G.CONFIG.a143 = false;
  }, "Fly", "Enable flight", "c");
  var WaterLevel = new client.Hack(function (this_) {
    this_.a = GAME.oceanHeightTo
  }, function () {
    GAME.oceanHeightTo = Number(this.config["water level"]);
    this.type = this.config["water level"];
    if(!Number(this.config["water level"])) this.config["water level"] = this.oldlev;
    this.oldlev = this.config["water level"];
  }, function (this_) {
    GAME.oceanHeightTo = this_.a;
  }, "WaterLevel", "Change the water height on your side", "no keybind", false, {"water level":{defaultValue:260,type:2}});
  var SpeedHack = new client.Hack(function () {

  }, function () {
    if(G.Keybinds.moveForward.a730) GAME.a865.player.vZ=2.5;
  }, function () {

  }, "SpeedHack", "Increase walking speed", "t");
  var RapidFire = new client.Hack(function (this_) {
    if(!Date.now.a) {
      window.a = Date.now;
      Date.now=function(){
        function getStackTrace(){
          var obj = this;
          Error.captureStackTrace(obj, getStackTrace);
          return obj.stack;
        }
        if(getStackTrace().includes("a822er.update")) {
          return a.call(Date);
        } else {
          return a.call(Date)*(window.multiplier||1)-(window.warp||0);
        }
      }
      Date.now.a=true;
    }
  }, function () {
    this.type = this.config.multiplier+"x";
    if(this.oldmult != undefined && this.config.multiplier != this.oldmult) {
      if(!Number(this.config.multiplier)) this.config.multiplier = this.oldmult;
      window.warp = a.call(Date)-Date.now();
    }
    window.multiplier = this.config.multiplier;
    this.oldmult = this.config.multiplier;
  }, function (this_) {
    window.warp = a.call(Date)-Date.now();
    window.multiplier = 1;
  }, "RapidFire", "Shoot and reload faster", "no keybind", false, {multiplier:{defaultValue:2,type:2}});
  var InfAmmo = new client.Hack(function (this_) {
    this_.a = GAME.a865.player.updatea809Total;
    GAME.a865.player.updatea809Total = new Function;
  }, function () {

  }, function (this_) {
    GAME.a865.player.updatea809Total = this_.a;
  }, "InfAmmo", "Never run out of ammunition", "k");
  var TriggerBot = new client.Hack(function (this_) {
    this_.geometry = new THREE.BufferGeometry();
    this_.geometry.setFromPoints([new THREE.Vector3(0, 0, 0),new THREE.Vector3(0, 0, 1)]);
    this_.material = new THREE.LineBasicMaterial({
        depthTest: false,
        depthWrite: false,
        fog: false,
    });
    this_.hitboxes = [];
  }, function () {
    var chunks = [];
    GAME.scene.children.forEach(function(e) {
      if(e.type == "Mesh") {
        chunks.push(e);
      }
    });
     var this_ = this;
     G.othera822ers.forEach(function (player) {
        if(player && player.a240 && !player.hitbox_triggerBot) {
          var hitbox = new THREE.Mesh(new THREE.BoxGeometry);
          hitbox.scale.set(3,10,3);
          hitbox.renderOrder = 9999;
          hitbox.material.depthTest = false;
          hitbox.material.transparent = true;
          hitbox.material.opacity = 0;
          player.hitbox_triggerBot = hitbox;
          this_.hitboxes.push(hitbox);
          player.a240.add(hitbox);
          hitbox.visible = true;
          hitbox.player = player;
        }
    });
    this.raycaster = this.raycaster || new THREE.Raycaster();
    this.raycaster.set(GAME.a865.player.camera.position, vec=new THREE.Vector3(),GAME.a865.player.camera.getWorldDirection(vec),vec);
    var result = this.raycaster.intersectObjects(this.hitboxes.concat(chunks));
    if(result[0] && result[0].object.player && result[0].object.parent) {
      G.Keybinds.shoot.a730=true
      setTimeout(function () {
        G.Keybinds.shoot.a730=false;
      }, 10);
    }
  }, function (this_) {
    this_.hitboxes.forEach(function (hitbox) {
       hitbox.parent.remove(hitbox);
       delete hitbox.player.hitbox_triggerBot;
     });
     GAME.pointerLockEnabled=false;
  }, "TriggerBot", "Shoots your gun when automatically there is a player under your crosshair", "no keybind");
  var ESP = new client.Hack(function (this_) {
    this_.hitboxes = [];
  }, function () {
    var this_ = this;
    G.othera822ers.forEach(function (e) {
      if(e &&e.a240 && !e.hitbox) {
          var hitbox = new THREE.Mesh(new THREE.BoxGeometry,new THREE.MeshBasicMaterial({color:"red",fog:false,depthTest:false}));
          hitbox.scale.set(3,10,3);
          hitbox.renderOrder=Infinity
          hitbox.position.y++;
          this_.hitboxes.push(hitbox);
          hitbox.player=e;
          e.hitbox=hitbox;
          e.a240.add(hitbox);
      }
    });
  }, function (this_) {
    this_.hitboxes.forEach(function (e) {
      e.parent.remove(e);
      delete e.player.hitbox;
    });
    this_.hitboxes = []
  }, "ESP", "See players through walls!", ";");
  var InfoHUD = new client.Hack(function (this_){
    if(!this_.HUD) {
      this_.HUD = document.createElement("div");
      this_.HUD.style = "position: fixed; top: 2vh; right: 15vw; background-color:black; opacity: 0.7; width: 20vw"
    }
    document.body.appendChild(this_.HUD);
    this_.HUD.style.display = "block";
    this_.kills = this_.kills || 0;
    this_.old = this_.old || 0;
  }, function () {
      this.HUD.innerHTML = "Player position: X "+Math.trunc(GAME.a865.player.position.x*100)/100+" Y "+Math.trunc(GAME.a865.player.position.x*100)/100+" Z "+Math.trunc(GAME.a865.player.position.x*100)/100+"<br>Connected to: "+G.socket.url.split("/")[2]+"<br>Total kills: "+(this.kills+GAME.a865.player.a649)+"<br>"+new Date().toGMTString();
      if(GAME.a865.player.a649 == 0) {
        this.kills += this.old;
      }
      this.old = GAME.a865.player.a649;
  }, function (this_) {
      this_.HUD.style.display = "none";
  }, "InfoHUD", "Nice HUD for valuable info!", "m");
  var NoFog = new client.Hack(function (this_) {
    this_.a = GAME.a865.scene.fog.far;
    GAME.a865.scene.fog.far = Infinity;
  }, function () {

  }, function (this_) {
    GAME.a865.scene.fog.far = this_.a;
  }, "NoFog", "Get rid of the fog", "no keybind");
  var ChatSpam = new client.Hack(function () {

  }, function () {
    document.getElementById("chat").value = crypto.randomUUID();
    var e = new a201;
    e.msg = GAME.chatInput.value;
    G.socket.send(e.a614());
  }, function () {

  }, "ChatSpam", "Spam the game chat", "no keybind", false);
  window.stophacks = new client.Hack(function () {
    client.Hacks.forEach(function (hack) {
      if(!hack.isEnabled) return
      hack.disable();
      document.getElementById(hack.name).style.backgroundColor = "rgba(114, 154, 232, 1)";
    });
  }, function () {
      stophacks.disable();
      document.getElementById(stophacks.name).style.backgroundColor = "rgba(114, 154, 232, 1)";
  }, function () {

  }, "Disable all hacks", "Disable all hacks", "y");
  //menu elements
  new client.MenuElement([Fly, WaterLevel, SpeedHack], "Movement", "0%", "0%");
  new client.MenuElement([RapidFire, InfAmmo, TriggerBot], "Combat", "25%", "0%");
  new client.MenuElement([ESP, InfoHUD, NoFog], "Render", "50%", "0%");
  new client.MenuElement([ChatSpam, stophacks], "Game", "75%", "0%");
  //win message
  //pc.app.on("Game:Finish", function(){if(autoGG.isEnabled){pc.app.fire("Network:Chat", autoGG.type)}; client.inGame = false; stophacks.enable();});
  function tempLoop(){
    if(window.GAME) {
      client.inGame = true;
      GAME.disconnect=function(){if(!client.menuToggled){location.reload()}};
      try {
        var obj = JSON.parse(localStorage.config);
        client.Hacks.forEach(function (hack) {
         if(hack.name in obj) {
           hack.enable();
           document.getElementById(hack.name).style.backgroundColor = "white";
         }
        });
      } catch (e) {}
      return;
    }
    setTimeout(tempLoop, 1);
  }
  tempLoop();
  //config
  localStorage.config = localStorage.config || "{\"autoGG\":true}";
  client.MAIN();
};
client.init();
cheatnite.esp = true;
cheatnite.activatedCheats = ['ESP'];
function initEsp() {
    espGeometry = new THREE.EdgesGeometry(new THREE.BoxGeometry(5, 10, 5).translate(0, -3, 0));
    lineMaterial = new THREE.LineBasicMaterial({ color: 0xff0000 });

    red = `
        void main() {
            gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
        }
    `;
    espMaterial = new THREE.RawShaderMaterial({
        vertexShader: `
        attribute vec3 position;
        uniform mat4 projectionMatrix;
        uniform mat4 modelViewMatrix;
        void main() {
            gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
            gl_Position.z = 1.0;
        }
        `,
        fragmentShader: red
    });
    textCanvas = new G.Canvas2d();
    textCanvas.alpha = 0;
    textCanvas.init();
}

function animate() {
    window.requestAnimationFrame(animate);
    const players = [];

    for (const p of G.othera822ers)
        if (p && p.id && p.id !== GAME.a865.player.id)
            players.push(p);

    textCanvas.clear();
    const drawnTextPositions = [];
    const minSpacing = 4;
    const textOffset = 24;

    for (let i = 0; i < players.length; i++) {
        const player = players[i];
        if (!player.a472.box) {
            const box = new THREE.LineSegments(espGeometry, espMaterial);
            box.frustumCulled = false;
            player.a472.add(box);
            player.a472.box = box;
        }

        player.a472.box.visible = cheatnite.esp;

        if (player.a472.visible && cheatnite.esp) {
            const worldPos = new THREE.Vector3();
            player.a472.box.getWorldPosition(worldPos);

            let screenPos = G.worldPosToScreenCoords(worldPos, GAME.camera, window.innerWidth, window.innerHeight);
            if (screenPos.orientation !== 'center')
                continue;

            let playerName = `(${player.id}) ` + (player.name.length > 20 ? player.name.substring(0, 17) + '...' : player.name);
            let color = "#FFFFFF";
            if (player.ID === GAME.myKillerId) {
                playerName = '(killer) '+playerName;
                color = "#FF8080";
            }
            const textSize = 16;

            let yPos = screenPos.coords.y - 10;
            for (const drawnPos of drawnTextPositions) {
                if (Math.abs(drawnPos.x - screenPos.coords.x) < textSize && Math.abs(drawnPos.y - yPos) < textSize) {
                    yPos = drawnPos.y - textSize - minSpacing;
                }
            }
            drawnTextPositions.push({ x: screenPos.coords.x, y: yPos });

            textCanvas.text(
                [screenPos.coords.x, yPos],
                playerName,
                color,
                textSize,
                "middle",
                "center"
            );
        }
    }
    textCanvas.flip();
}