Hero Wars CSV Export

A script for intercepting data for the Hero Wars game and converting it to csv.

目前为 2024-04-04 提交的版本。查看 最新版本

  1. // ==UserScript==
  2. // @name Hero Wars CSV Export
  3. // @namespace http://tampermonkey.net/
  4. // @version 0.0.4
  5. // @description A script for intercepting data for the Hero Wars game and converting it to csv.
  6. // @description:zh 一个脚本,用于截取英雄战争游戏的数据并将其转换为csv。
  7. // @description:ja Hero Warsゲームのデータを傍受してcsvに変換するためのスクリプト。
  8. // @description:ru Скрипт для перехвата данных для игры Hero Wars и преобразования их в csv.
  9. // @description:es Un script para interceptar datos para el juego Hero Wars y convertirlos a csv.
  10. // @description:pt Um script para interceptar dados para o jogo Hero Wars e convertê-los em csv.
  11. // @author EnterBrain42
  12. // @match https://www.hero-wars.com/*
  13. // @require https://openuserjs.org/src/libs/sizzle/GM_config.js
  14. // @icon https://www.google.com/s2/favicons?sz=64&domain=www.hero-wars.com
  15. // @grant GM.setValue
  16. // @grant GM.getValue
  17. // @grant GM_registerMenuCommand
  18. // @grant GM_setClipboard
  19. // @license MIT
  20. // ==/UserScript==
  21.  
  22. (function() {
  23. 'use strict';
  24.  
  25. (function(open) {
  26. function jsonResponseHandler(jsonResponseText) {
  27. var jsonResponse = JSON.parse(jsonResponseText);
  28. jsonResponse.results.forEach(function(item, i, arr) {
  29. //console.log( item );
  30. if ("result" in item && typeof item.result === 'object' && item.result !== null){
  31. if ("response" in item.result && typeof item.result.response === 'object' && item.result.response !== null){
  32. //console.log( item.result.response );
  33. //guild teams
  34. if ("teams" in item.result.response && typeof item.result.response.teams === 'object' && item.result.response.teams !== null){
  35. console.log("Guild Teams");
  36. var clanTeams = JSON.stringify(item.result.response.teams);
  37. clanTeams = clanTeams.replace(/^\{/g,'[');
  38. clanTeams = clanTeams.replace(/\}$/g,']');
  39. clanTeams = clanTeams.replace(/,"userId":\d+/g,'');
  40. clanTeams = clanTeams.replace(/"(\d+)":\{"clanDefence_titans"(.*?)\},"clanDefence_heroes"/g,'{"userId":$1,"clanDefence_titans"$2,"totems":[],"clanDefence_heroes"');
  41. clanTeams = clanTeams.replace(/\},"clanDefence_heroes"/g,',"totems":[],"clanDefence_heroes"');
  42. clanTeams = clanTeams.replace(/("element":"(light)","elementSpiritLevel":\d+,"elementSpiritStar":[^0])(,.*?\}\},"totems":\[)/g,'$1$3"$2",');
  43. clanTeams = clanTeams.replace(/("element":"(dark)","elementSpiritLevel":\d+,"elementSpiritStar":[^0])(,.*?\}\},"totems":\[)/g,'$1$3"$2",');
  44. clanTeams = clanTeams.replace(/("element":"(earth)","elementSpiritLevel":\d+,"elementSpiritStar":[^0])(,.*?\}\},"totems":\[)/g,'$1$3"$2",');
  45. clanTeams = clanTeams.replace(/("element":"(fire)","elementSpiritLevel":\d+,"elementSpiritStar":[^0])(,.*?\}\},"totems":\[)/g,'$1$3"$2",');
  46. clanTeams = clanTeams.replace(/("element":"(water)","elementSpiritLevel":\d+,"elementSpiritStar":[^0])(,.*?\}\},"totems":\[)/g,'$1$3"$2",');
  47. clanTeams = clanTeams.replace(/,\],"clanDefence_heroes"/g,'],"clanDefence_heroes"');
  48. clanTeams = clanTeams.replace(/"\d+":\{"id":\d+,"level":\d+,"star":\d+,"element":"\w+","elementSpiritLevel":\d+,"elementSpiritStar":\d+,"power":(\d+)\}/g,'$1');
  49. clanTeams = clanTeams.replace(/\{"units":\{(.*?)\}/g,'[$1]');
  50. clanTeams = clanTeams.replace(/"banner":null\}/g,'"pet":0,"banner":[0,0,0]');
  51. clanTeams = clanTeams.replace(/"banner":\{"id":\d+,"slots":[\[\{](.*?)[\]\}]\}\}/g,function (match, p1, offset, string) {
  52. var resultString = p1.replace(/"\d+":/g,'');
  53. if (resultString == '') { resultString = "0"; }
  54. var resultStringArr = resultString.split(',');
  55. while (resultStringArr.length < 3) { // выводит 0, затем 1, затем 2
  56. resultStringArr.push(0);
  57. }
  58. resultString = resultStringArr.join();
  59. return '"pet":0,"banner":['+resultString+']';
  60. });
  61. clanTeams = clanTeams.replace(/"\d+":\{"id":\d+,"level":\d+,"color":\d+,"star":\d+,"power":(\d+)[\]\}]/g,'$1');
  62. clanTeams = clanTeams.replace(/,"\d+":\{"id":\d+,"level":\d+,"color":\d+,"star":\d+,"type":"pet","power":(\d+)\}\},"pet":0/g,'],"pet":$1');
  63. clanTeams = clanTeams.replace(/\},"pet":0/g,'],"pet":0');
  64. GM.setValue("clanTeams", clanTeams);
  65. //console.log(clanTeams);
  66. }
  67. //My Heroes
  68. if (item.ident == 'heroGetAll'){
  69. console.log("My Heroes");
  70. var heroGetAll = JSON.stringify(item.result.response);
  71. heroGetAll = heroGetAll.replace(/^\{/g,'[');
  72. heroGetAll = heroGetAll.replace(/\}$/g,']');
  73. heroGetAll = heroGetAll.replace(/"\d+":\{"id"/g,'{"id"');
  74. heroGetAll = heroGetAll.replace(/"slots":[\{\[].*?[\}\]],/g,'');
  75. heroGetAll = heroGetAll.replace(/"skills":\{(.*?)\}/g,function (match, p1, offset, string) {
  76. var resultString = p1.replace(/"\d+":(\d+)/g,'$1');
  77. return '"skills":"'+resultString+'"';
  78. });
  79. heroGetAll = heroGetAll.replace(/"skins":\{(.*?)\}/g,function (match, p1, offset, string) {
  80. var resultString = p1.replace(/"(\d+)":(\d+)/g,'$1-$2');
  81. return '"skins":"'+resultString+'"';
  82. });
  83. heroGetAll = heroGetAll.replace(/"skins":\[\]/g,'"skins":""');
  84. heroGetAll = heroGetAll.replace(/\{"level":(\d+),"star":(\d+)\}/g,'"$2-$1"');
  85. heroGetAll = heroGetAll.replace(/"ascensions":\{"\d+":(.*?)\}/g,'"ascensions":$1');
  86. heroGetAll = heroGetAll.replace(/"titanCoinsSpent":.*?,/g,'');
  87. heroGetAll = heroGetAll.replace(/"currentSkin":\d+,/g,'');
  88. heroGetAll = heroGetAll.replace(/"scale":\d+,/g,'');
  89. heroGetAll = heroGetAll.replace(/"petId":\d+,/g,'');
  90. GM.setValue("heroGetAll", heroGetAll);
  91. //console.log(heroGetAll);
  92. }
  93. //guild war enemySlots
  94. if ("enemySlots" in item.result.response && typeof item.result.response.enemySlots === 'object' && item.result.response.enemySlots !== null){
  95. console.log("Guild War Enemy Slots");
  96. var enemySlots = JSON.stringify(item.result.response.enemySlots);
  97. enemySlots = enemySlots.replace(/^\{/g,'[');
  98. enemySlots = enemySlots.replace(/\}$/g,']');
  99. enemySlots = enemySlots.replace(/"(\d+)":\{"team":\[\],"attackerId":.*?\}/g,'{"idSlot":"$1","typeSlot":"null","team":[0,0,0,0,0,0],"id":"null","name":"null"}');
  100. enemySlots = enemySlots.replace(/\{*?"\d+":\{"state":.*?"power":(\d+),"type":"(.*?)".*?\}+/g,'{"power":$1,"type":"$2"}');
  101. enemySlots = enemySlots.replace(/"(\d+)":\{"team":\[\{"power":(\d+),"type":"(.*?)"\}(.*?\]),"attackerId":.*?"id":"(\d+)","name":"(.*?)".*?pointsFarmed":(\d+),.*?\}/g,'{"idSlot":"$1","typeSlot":"$3","team":[{"power":$2,"type":"$3"}$4,"id":"$5","name":"$6","pointsFarmed":"$7"}');
  102. enemySlots = enemySlots.replace(/\{"power":(.*?),"type":".*?"\}/g,'$1');
  103. GM.setValue("enemySlots", enemySlots);
  104. //console.log(enemySlots);
  105. }
  106. //guild war ourSlots
  107. if ("ourSlots" in item.result.response && typeof item.result.response.ourSlots === 'object' && item.result.response.ourSlots !== null){
  108. console.log("Guild War Enemy Slots");
  109. var ourSlots = JSON.stringify(item.result.response.ourSlots);
  110. ourSlots = ourSlots.replace(/^\{/g,'[');
  111. ourSlots = ourSlots.replace(/\}$/g,']');
  112. ourSlots = ourSlots.replace(/"(\d+)":\{"team":\[\],"attackerId":.*?\}/g,'{"idSlot":"$1","typeSlot":"null","team":[0,0,0,0,0,0],"id":"null","name":"null"}');
  113. ourSlots = ourSlots.replace(/\{*?"\d+":\{"state":.*?"power":(\d+),"type":"(.*?)".*?\}+/g,'{"power":$1,"type":"$2"}');
  114. ourSlots = ourSlots.replace(/"(\d+)":\{"team":\[\{"power":(\d+),"type":"(.*?)"\}(.*?\]),"attackerId":.*?"id":"(\d+)","name":"(.*?)".*?pointsFarmed":(\d+),.*?\}/g,'{"idSlot":"$1","typeSlot":"$3","team":[{"power":$2,"type":"$3"}$4,"id":"$5","name":"$6","pointsFarmed":"$7"}');
  115. ourSlots = ourSlots.replace(/\{"power":(.*?),"type":".*?"\}/g,'$1');
  116. GM.setValue("ourSlots", ourSlots);
  117. //console.log(ourSlots);
  118. }
  119. //guild members
  120. if ("clan" in item.result.response && typeof item.result.response.clan === 'object' && item.result.response.clan !== null && "members" in item.result.response.clan){
  121. console.log("Guild Members");
  122. var clanMembers = JSON.stringify(item.result.response.clan.members);
  123. clanMembers = clanMembers.replace(/^\{/g,'[');
  124. clanMembers = clanMembers.replace(/\}$/g,']');
  125. clanMembers = clanMembers.replace(/"\d+":\{"id"/g,'{"id"');
  126. GM.setValue("clanMembers", clanMembers);
  127. //console.log(clanMembers);
  128. }
  129. //guild stat
  130. if ("stat" in item.result.response && Array.isArray(item.result.response.stat)){
  131. console.log("Guild Stats");
  132. var clanStats = JSON.stringify(item.result.response.stat);
  133. GM.setValue("clanStats", clanStats);
  134. //console.log(clanStats);
  135. }
  136. }
  137. }
  138. });
  139. //console.log(this.responseText);
  140. //console.log(jsonResponse);
  141. }
  142. XMLHttpRequest.prototype.open = function() {
  143. this.addEventListener("readystatechange", function() {
  144. if (this.readyState == 4 && this.status == 200 && this.responseURL == "https://heroes-wb.nextersglobal.com/api/") {
  145. setTimeout(jsonResponseHandler, 1, this.responseText);
  146. }
  147. }, false);
  148. open.apply(this, arguments);
  149. };
  150. })(XMLHttpRequest.prototype.open);
  151. function jsonToCSV(data){
  152. const replacer = (key, value) => value === null ? '' : value; // specify how you want to handle null values here
  153. const header = Object.keys(data[0]);
  154. function replacerArrayCSV(match, p1, offset, string) {
  155. var resultArrayCSV = p1.replace(/"/g,'');
  156. //console.log(resultArrayCSV);
  157. return '"'+resultArrayCSV+'"';
  158. }
  159. var csv = [
  160. header.join(','), // header row first
  161. ...data.map(row => header.map(fieldName => JSON.stringify(row[fieldName], replacer)).join(','))
  162. ].join('\r\n');
  163.  
  164. csv = csv.replace(/\[(.*?)\]/g,replacerArrayCSV);
  165. csv = csv.replace(/\{(.*?)\}/g,replacerArrayCSV);
  166. return csv;
  167. };
  168. GM_registerMenuCommand('Copy Last clanTeamsGW', async () => {
  169. let count_after = await GM.getValue('clanTeams');
  170. GM_setClipboard(jsonToCSV(JSON.parse(count_after)));
  171. });
  172. GM_registerMenuCommand('Copy Last clanMembersInfo', async () => {
  173. let count_after = await GM.getValue('clanMembers');
  174. GM_setClipboard(jsonToCSV(JSON.parse(count_after)));
  175. });
  176. GM_registerMenuCommand('Copy Last clanStatsGifts', async () => {
  177. let count_after = await GM.getValue('clanStats');
  178. GM_setClipboard(jsonToCSV(JSON.parse(count_after)));
  179. });
  180. GM_registerMenuCommand('Copy Last enemySlotsGW', async () => {
  181. let count_after = await GM.getValue('enemySlots');
  182. GM_setClipboard(jsonToCSV(JSON.parse(count_after)));
  183. });
  184. GM_registerMenuCommand('Copy Last ourSlotsGW', async () => {
  185. let count_after = await GM.getValue('ourSlots');
  186. GM_setClipboard(jsonToCSV(JSON.parse(count_after)));
  187. });
  188. GM_registerMenuCommand('Copy Last heroGetAll', async () => {
  189. let count_after = await GM.getValue('heroGetAll');
  190. GM_setClipboard(jsonToCSV(JSON.parse(count_after)));
  191. });
  192. })();