df2profiler map drawer

a simple map drawer for df2profiler.com by clicking on the map to draw color on area

当前为 2024-03-23 提交的版本,查看 最新版本

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         df2profiler map drawer
// @name:zh-TW   df2profiler 地圖繪製器
// @namespace    http://tampermonkey.net/
// @version      0.1.0
// @description  a simple map drawer for df2profiler.com by clicking on the map to draw color on area
// @description:zh-TW 透過點擊地圖來繪製顏色的簡易地圖繪製器
// @author       Archer_Wn
// @match        https://df2profiler.com/gamemap/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=df2profiler.com
// @grant        none
// @license      MIT
// ==/UserScript==

// Options
const color = "rgba(255, 255, 0, 0.3)"; // default color for drawing
const pvpColor = "rgba(255, 0, 0, 0.4)"; // color for pvp area
const outpostColor = "rgba(0, 255, 0, 0.4)"; // color for outpost area
const chunkSize = 6; // echo chunk have (chunkSize * chunkSize) cells

(function () {
  "use strict";
  const tbody = document.querySelector("#map tbody");
  tbody.addEventListener("click", (e) => {
    const cell = e.target.closest("td");
    if (!cell) return;

    if (cell.style.backgroundColor === color) {
      cell.style.backgroundColor = "";
    } else {
      cell.style.backgroundColor = color;
    }
  });

  // screenshot button
  const navbarLinks = document.querySelector("#navbar-links");
  const screenshotBtn = document.createElement("button");
  screenshotBtn.textContent = "Screenshot Map";
  screenshotBtn.style.padding = "0 1rem";
  screenshotBtn.style.margin = "0.3rem 0rem";
  screenshotBtn.style.borderRadius =
    navbarLinks.getBoundingClientRect().height / 2 + "px";
  screenshotBtn.style.marginLeft = "auto";
  screenshotBtn.style.cursor = "pointer";
  navbarLinks.appendChild(screenshotBtn);

  screenshotBtn.addEventListener("click", () => {
    const backgroundImgUrl = window
      .getComputedStyle(document.querySelector("#map"))
      .getPropertyValue("background-image");
    const canvas = document.createElement("canvas");
    canvas.width = tbody.clientWidth;
    canvas.height = tbody.clientHeight;
    const ctx = canvas.getContext("2d");
    const img = new Image();
    img.src = backgroundImgUrl.slice(5, -2);

    img.onload = () => {
      // draw background image
      ctx.drawImage(img, 0, 0, canvas.width, canvas.height);

      // draw pvp area
      const pvpCells = tbody.querySelectorAll(".pvpZone");
      pvpCells.forEach((cell) => {
        const rect = cell.getBoundingClientRect();
        const x = rect.left - tbody.getBoundingClientRect().left;
        const y = rect.top - tbody.getBoundingClientRect().top;
        ctx.fillStyle = pvpColor;
        ctx.fillRect(x, y, rect.width, rect.height);
      });

      // draw outpost area
      const outpostCells = tbody.querySelectorAll(".outpost");
      outpostCells.forEach((cell) => {
        const rect = cell.getBoundingClientRect();
        const x = rect.left - tbody.getBoundingClientRect().left;
        const y = rect.top - tbody.getBoundingClientRect().top;
        ctx.fillStyle = outpostColor;
        ctx.fillRect(x, y, rect.width, rect.height);
      });

      // draw area
      const cells = tbody.querySelectorAll("td");
      cells.forEach((cell) => {
        if (cell.style.backgroundColor === "") return;
        const rect = cell.getBoundingClientRect();
        const x = rect.left - tbody.getBoundingClientRect().left;
        const y = rect.top - tbody.getBoundingClientRect().top;
        ctx.fillStyle = cell.style.backgroundColor;
        ctx.fillRect(x, y, rect.width, rect.height);
      });

      // draw grid (6x6 cells)
      const td = tbody.querySelector("td");
      const chunkWidth = td.clientWidth * chunkSize;
      const chunkHeight = td.clientHeight * chunkSize;
      ctx.strokeStyle = "white";
      ctx.lineWidth = 1;
      ctx.beginPath();
      for (let x = chunkWidth; x < canvas.width; x += chunkWidth) {
        ctx.moveTo(x, 0);
        ctx.lineTo(x, canvas.height);
      }
      for (let y = chunkHeight; y < canvas.height; y += chunkHeight) {
        ctx.moveTo(0, y);
        ctx.lineTo(canvas.width, y);
      }
      ctx.stroke();

      // download image
      const a = document.createElement("a");
      a.href = canvas.toDataURL("image/png");
      a.download = "map.png";
      a.click();
    };
  });

  // Your code here...
})();