Utiliser de super fonctionnalités !
当前为
// ==UserScript==
// @name DINOcheat: hack/cheat dino google & chrome (bot,rapide,score,imortel...)
// @name:es DINOcheat: hack/cheat dino google & chrome (bot, velocidad, puntaje, inmortalidad...)
// @name:en DINOcheat: hack/cheat dino google & chrome (bot,speed,score,imortality...)
// @name:ja DINOcheat: hack/cheat dino google & chrome (ボット、速度、スコア、不死身...)
// @name:it DINOcheat: hack/cheat dino google & chrome (bot, velocità, punteggio, immortalità...)
// @namespace http://tampermonkey.net/
// @version 2024-02-13-1.1.4
// @description Utiliser de super fonctionnalités !
// @description:en Experience super features!
// @description:es ¡Experimenta características superiores!
// @description:ja 超機能を体験してください!
// @description:it Usa funzionalità super!
// @author Dℝ∃wX
// @match *://dinorunner.com/*
// @match *://elgoog.im/t-rex/v2/*
// @match *://chromedino.com/*
// @match *://dino-chrome.com/*
// @match *://tuckercraig.com/dino/*
// @match *://elgoog.im/t-rex/*
// @match *://offline-dino-game.firebaseapp.com/
// @match *://www.dinogame.net/*
// @match *://nointernetgame.com/*
// @match *://chromedino.io/
// @match *://trex-runner.com/*
// @grant none
// @license Apache-2.0
// ==/UserScript==
(function() {
'use strict';
let windowElement = null;
function injectBotCode() {
const botCode = `
function TrexRunnerBot() {
const makeKeyArgs = (keyCode) => {
const preventDefault = () => void 0;
return {keyCode, preventDefault};
};
const upKeyArgs = makeKeyArgs(38);
const downKeyArgs = makeKeyArgs(40);
const startArgs = makeKeyArgs(32);
if (!Runner().playing) {
Runner().onKeyDown(startArgs);
setTimeout(() => {
Runner().onKeyUp(startArgs);
}, 500);
}
function conquerTheGame() {
if (!Runner || !Runner().horizon.obstacles[0]) return;
const obstacle = Runner().horizon.obstacles[0];
if (obstacle.typeConfig && obstacle.typeConfig.type === 'SNACK') return;
if (needsToTackle(obstacle) && closeEnoughToTackle(obstacle)) tackle(obstacle);
}
function needsToTackle(obstacle) {
return obstacle.yPos !== 50;
}
function closeEnoughToTackle(obstacle) {
return obstacle.xPos <= Runner().currentSpeed * 18;
}
function tackle(obstacle) {
if (isDuckable(obstacle)) {
duck();
} else {
jumpOver(obstacle);
}
}
function isDuckable(obstacle) {
return obstacle.yPos === 50;
}
function duck() {
Runner().onKeyDown(downKeyArgs);
setTimeout(() => {
Runner().onKeyUp(downKeyArgs);
}, 500);
}
function jumpOver(obstacle) {
if (isNextObstacleCloseTo(obstacle))
jumpFast();
else
Runner().onKeyDown(upKeyArgs);
}
function isNextObstacleCloseTo(currentObstacle) {
const nextObstacle = Runner().horizon.obstacles[1];
return nextObstacle && nextObstacle.xPos - currentObstacle.xPos <= Runner().currentSpeed * 42;
}
function jumpFast() {
Runner().onKeyDown(upKeyArgs);
Runner().onKeyUp(upKeyArgs);
}
return {conquerTheGame: conquerTheGame};
}
let bot = TrexRunnerBot();
let botInterval = setInterval(bot.conquerTheGame, 2);
`;
eval(botCode);
}
function injectDistanceCode() {
const distanceCode = "Runner.instance_.distanceRan = Runner.instance_.distanceRan + 1000 / Runner.instance_.distanceMeter.config.COEFFICIENT";
eval(distanceCode);
}
function createWindow() {
if (!windowElement) {
windowElement = document.createElement('div');
windowElement.style.position = 'fixed';
windowElement.style.top = '50px';
windowElement.style.left = '50px';
windowElement.style.width = '300px';
windowElement.style.height = '225px';
windowElement.style.background = 'white';
windowElement.style.border = '1px solid black';
windowElement.style.padding = '10px';
windowElement.style.zIndex = '9999';
windowElement.innerHTML = `
<div style="text-align: center; font-weight: bold; margin-bottom: 10px;">Menu (t)</div>
Jump height: "h" <br>
Speed adjustment: "v" <br>
Immortality: "i" <br>
Walk in the air: "a" + "↑" <br>
Choose score: "k" <br>
BotJumpAuto: "b" <br>
Score + 1000: "s" <br>
`;
document.body.appendChild(windowElement);
} else {
document.body.removeChild(windowElement);
windowElement = null;
}
}
document.addEventListener('keydown', function(event) {
if (event.key === 'b') {
injectBotCode();
}
});
document.addEventListener('keydown', function(event) {
if (event.key === 's') {
injectDistanceCode();
}
});
document.addEventListener('keydown', function(event) {
if (event.key === 't') {
createWindow();
}
});
const welcomeMessage = document.createElement('div');
welcomeMessage.style.position = 'fixed';
welcomeMessage.style.top = '50%';
welcomeMessage.style.left = '50%';
welcomeMessage.style.transform = 'translate(-50%, -50%)';
welcomeMessage.style.background = 'rgba(255, 255, 255, 0.9)';
welcomeMessage.style.border = '1px solid black';
welcomeMessage.style.padding = '20px';
welcomeMessage.style.fontSize = '20px';
welcomeMessage.style.zIndex = '9999';
welcomeMessage.innerHTML = '<span style="cursor: pointer; color: red;">Close</span><br>(Dℝ∃wX) Hello, thank you for choosing my script,<br>Press "t" to view the menu. Have fun! ;)';
document.body.appendChild(welcomeMessage);
welcomeMessage.querySelector('span').addEventListener('click', function() {
document.body.removeChild(welcomeMessage);
});
document.addEventListener('keydown', function(event) {
if (event.key === 'h') {
const userInput = prompt("Enter the new jump height:");
const jumpHeight = parseFloat(userInput);
if (!isNaN(jumpHeight)) {
Runner.instance_.tRex.setJumpVelocity(jumpHeight);
} else {
alert("Invalid input. Please enter a number.");
}
}
});
document.addEventListener('keydown', function(event) {
if (event.key === 'v') {
const userInput = prompt("Choose the speed:");
const speed = parseFloat(userInput);
if (!isNaN(speed)) {
Runner.instance_.setSpeed(speed);
} else {
alert("Invalid speed. Please enter a number.");
}
}
});
document.addEventListener('keydown', function(event) {
if (event.key === 'i') {
Runner.prototype.gameOver = function () {};
}
});
let isWalkingInTheAir = false;
document.addEventListener('keydown', function(event) {
if (event.key === 'a') {
if (isWalkingInTheAir) {
Runner.instance_.tRex.groundYPos = 93;
} else {
Runner.instance_.tRex.groundYPos = 0;
}
isWalkingInTheAir = !isWalkingInTheAir;
}
});
document.addEventListener('keydown', function(event) {
if (event.key === 'k') {
const userInput = prompt("Enter the new score (integer, less than 999000):");
const newScore = parseInt(userInput, 10);
if (!isNaN(newScore) && Number.isInteger(newScore) && newScore < 999000) {
Runner.instance_.distanceRan = newScore / Runner.instance_.distanceMeter.config.COEFFICIENT;
} else {
alert("Invalid input. Please enter an integer less than 999000.");
}
}
});
})();