您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Uses needle to uncraft all armour pieces.
- // ==UserScript==
- // @name IdlePixel Armour Uncrafter
- // @namespace lbtechnology.info
- // @version 1.0.1
- // @description Uses needle to uncraft all armour pieces.
- // @author Lux-Ferre
- // @license MIT
- // @match *://idle-pixel.com/login/play*
- // @grant none
- // @require https://greasyfork.org/scripts/441206-idlepixel/code/IdlePixel+.js?anticache=20220905
- // ==/UserScript==
- (function() {
- 'use strict';
- class UncrafterPlugin extends IdlePixelPlusPlugin {
- constructor() {
- super("uncrafter", {
- about: {
- name: GM_info.script.name,
- version: GM_info.script.version,
- author: GM_info.script.author,
- description: GM_info.script.description
- },config: [
- {
- id: "keepBat",
- label: "Keep one set of bat armour?",
- type: "boolean",
- default: true
- },
- {
- id: "keepLizard",
- label: "Keep one set of lizard armour?",
- type: "boolean",
- default: true
- },
- {
- id: "keepBear",
- label: "Keep one set of bear armour?",
- type: "boolean",
- default: true
- },
- {
- id: "keepReaper",
- label: "Keep one set of reaper armour?",
- type: "boolean",
- default: true
- },
- {
- id: "keepCroc",
- label: "Keep one set of croc armour?",
- type: "boolean",
- default: true
- }
- ]
- });
- this.previous = "";
- }
- onLogin(){
- const needles = ["needle", "sapphire_needle", "emerald_needle", "ruby_needle", "diamond_needle"]
- needles.forEach((needle)=>{
- if (window["var_"+needle] != "undefined"){
- if (window["var_"+needle] > 0){
- const needleLoc = $(`itembox[data-item="${needle}"]`);
- needleLoc.attr("oncontextmenu", "event.preventDefault(); IdlePixelPlus.plugins.uncrafter.uncraftAll()")
- }
- }
- })
- }
- uncraftAll(){
- const armourMats = ["bat", "lizard", "bear", "reaper", "crocodile"];
- const armourSlots = ["body", "boots", "gloves", "mask", "legs", "hood", "skirt"]
- const keepObj = {
- keepbat: this.getConfig("keepBat"),
- keeplizard: this.getConfig("keepLizard"),
- keepbear: this.getConfig("keepBear"),
- keepreaper: this.getConfig("keepReaper"),
- keepcrocodile: this.getConfig("keepCroc")
- }
- armourMats.forEach((mat)=>{
- const keepSub = keepObj["keep"+mat]? 1 : 0;
- armourSlots.forEach((slot)=>{
- const armourString = `${mat}_${slot}`
- const armourCount = window["var_" + armourString]
- if (typeof armourCount != "undefined"){
- const uncraftAmount = armourCount - keepSub
- if (uncraftAmount > 0){
- IdlePixelPlus.sendMessage(`USE_NEEDLE=${armourString}~${uncraftAmount}`)
- }
- }
- })
- })
- }
- }
- const plugin = new UncrafterPlugin();
- IdlePixelPlus.registerPlugin(plugin);
- })();