Change the resolution of canvas to boost your FPS
当前为
// ==UserScript==
// @name MooMoo.io Change Resolution
// @description Change the resolution of canvas to boost your FPS
// @author WEIRD
// @match *://*.moomoo.io/*
// @icon https://moomoo.io/img/favicon.png?v=1
// @run-at document-start
// @grant unsafeWindow
// @license MIT
// @version 0.1
// @namespace https://greasyfork.org/users/999838
// ==/UserScript==
;(() => {
unsafeWindow.changeResolution = true
const checkTrustedSymbol = Symbol("checkTrusted")
Object.defineProperty(Object.prototype, "checkTrusted", {
get() {
return this[checkTrustedSymbol]
},
set() {
delete Object.prototype.checkTrusted
this.checkTrusted = (e) => e
},
configurable: true
})
var resolutionValue = localStorage.getItem("resolutionValue")
if (resolutionValue == null) {
resolutionValue = 0.9
localStorage.setItem("resolutionValue", resolutionValue)
}
unsafeWindow.addEventListener("DOMContentLoaded", () => {
const parent =
document.getElementsByClassName("settingRadio")[0]
parent.childNodes[1].textContent = " Change Resolution"
unsafeWindow.devicePixelRatio = resolutionValue
document.getElementById("nativeResolution").dispatchEvent(
new Event("change")
)
const container = document.createElement("div")
container.className = "settingRadio"
const numInput = document.createElement("input")
numInput.type = "number"
numInput.step = "0.1"
numInput.min = "0.1"
numInput.max = "3"
numInput.value = resolutionValue
numInput.addEventListener("change", (event) => {
if (event.target.value < event.target.min) {
event.target.value = event.target.min
} else if (event.target.value > event.target.max) {
event.target.value = event.target.max
} else if (event.target.value == null) {
event.target.value = 0.9
}
resolutionValue = unsafeWindow.devicePixelRatio = event.target.value
localStorage.setItem("resolutionValue", resolutionValue)
document.getElementById(
"nativeResolution"
).dispatchEvent(new Event("change"))
})
container.appendChild(numInput)
parent.parentNode.insertBefore(container, parent.nextSibling)
})
})()