- // ==UserScript==
- // @name Ikariam Developer Tools V0.5.0+
- // @namespace AubergineAnodyne
- // @description Base scripting tools and data tracking utilities to simplify
- // writing Ikariam Greasemonkey scripts.
- // @author AubergineAnodyne
- // (very loosely based on Ikariam Developer Tools by PhasmaExMachina)
- //
- // @grant GM_getValue
- // @grant GM_setValue
- // @grant GM_addStyle
- // @grant GM_xmlhttpRequest
- //
- // @version 0.30
- //
- // @history 0.30 Added turkish translations and Fixed blackmarket and sea chart archive buildins.
- // @history 0.29 Fixed pillage of crystal not showing up.
- // @history 0.28 Added COLONIZE constant.
- // @history 0.27 Added helper methods for scripts to load/read Ikariam pages in the background.
- // @history 0.27 Added support for spy data (IkaTools.EmpireData.EspionageData).
- // @history 0.27 Added Romanian translation (by Peta).
- // @history 0.26 Added Hungarian translation (by Toroco).
- // @history 0.26 Updated for Ikariam changes in 5.3.2.
- // @history 0.25 Fix bug in parsing training batches for military.
- // @history 0.25 Fix bug in parsing returning colonization mission. Also correct resource calculation for colonization mission.
- // @history 0.25 Fix bug in parsing missions when pirate raid is in progress.
- // @history 0.24 Added support for Pirate Fortress (v0.5.3 new building).
- // @history 0.23 Added resetData function.
- // @history 0.23 Fixed a bug that future research levels >= 9 would not be parsed.
- // @history 0.22 Fixed a bug that stopped the script from running in some browser configurations.
- // @history 0.22 Added some debugging features.
- // @history 0.21 Added resizing of settings tab.
- // @history 0.20 Added building icon data.
- // @history 0.20 Added HTML setting type.
- // @history 0.20 Added some movement type data.
- // @history 0.20 Fixed a bug computing number of transports for transport missions.
- // @history 0.19 Added Polish translation (from pitmm).
- // @history 0.19 Fixed temple build resource requirements showing up incorrectly (marble instead of crystal).
- // @history 0.19 Changed how transition to resource and mine views works.
- // @history 0.18 Hopefully fixed population calculation crash when running the theology government.
- // @history 0.18 Fix for transport form on test server. (Probably coming to other servers with 0.5.1).
- // @history 0.17 Added German localization (translation by Cherry).
- // @history 0.17 Fixed date display bug with yesterday/today/tomorrow being incorrectly assigned due to timezone issue.
- // @history 0.16 Reworked how initial ajax response is determined so it works in Chrome.
- // @history 0.15 Removed CDATA section (hopefully will work in Chrome).
- // @history 0.14 UI support for script settings.
- // @history 0.14 Fixed corruption calculation for cities with no palace.
- // @history 0.14 Corrected loading time for deploy on the same island.
- // @history 0.13 Another tweak to work with TamperMonkey.
- // @history 0.12 Another tweak to work with TamperMonkey.
- // @history 0.11 Small tweak to work with TamperMonkey in Google Chrome.
- // @history 0.10 Initial version.
- // @require http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js
- // ==/UserScript==
-
- if (typeof IkaTools == 'undefined') {
- IkaTools = (function() {
- var ikaToolsVersion = 0;
-
- /**
- * Support functions for logging, profiling, and debugging.
- */
- var Logging = (function() {
- var exceptionLog = [];
-
- var options = {
- debug: false,
- timings: false,
- profile: false,
- };
-
- function getExceptionLog() {
- return exceptionLog;
- }
-
- /**
- * Analogous to console.log, but may have been disabled through options.
- */
- function debug() {
- if (options.debug && console && console.log) {
- // console.log is not a true javascript function. In some browsers we can't call
- // it with console.log.apply syntax. Instead we just manually support up to 6
- // arguments.
- switch (arguments.length) {
- case 0:
- console.log();
- break;
- case 1:
- console.log(arguments[0]);
- break;
- case 2:
- console.log(arguments[0], arguments[1]);
- break;
- case 3:
- console.log(arguments[0], arguments[1], arguments[2]);
- break;
- case 4:
- console.log(arguments[0], arguments[1], arguments[2], arguments[3]);
- break;
- case 5:
- console.log(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4]);
- break;
- default:
- console.log(arguments[0], arguments[1], arguments[2], arguments[3], arguments[4],
- arguments[5]);
- break;
- }
- }
- }
-
- /**
- * Debug a caught exception.
- */
- function debugException(text, ex) {
- exceptionLog.push({text: text, stack: ex.stack, message: ex.message});
- if (console && console.error) {
- console.error('IkaTools.debugException (in %s)\n%s\n\n%s\n', text, ex, ex.stack);
- }
- }
-
- /**
- * Wrap a function to catch and log an exception.
- * If the time property is true in options (or absent) then time the function call.
- * (May set alwaysTime option to output time regardless of disabled logging settings.)
- * If the group property is true in options (or absent) then group the function call.
- */
- function debuggable(debugOptions, func) {
- if (typeof(debugOptions) == 'string') {
- debugOptions = { label: debugOptions };
- }
- debugOptions = $.extend({ time: true,
- group: true,
- profile: false,
- swallowException: false,
- }, debugOptions);
- if (!debugOptions.label) {
- debugOptions.label = Utils.nextId('_debuggable');
- }
-
- return function debuggableWrapper() {
- var time = ((options.timings && debugOptions.time) || debugOptions.alwaysTime) &&
- console && console.time;
- var group = debugOptions.group && (options.group) && console && console.group;
- var profile = debugOptions.profile && options.profile && console && console.profile;
- try {
- if (profile) {
- console.profile(debugOptions.label);
- }
- if (group) {
- console.group(debugOptions.label);
- }
- if (time) {
- console.time(debugOptions.label);
- }
- return func.apply(this, arguments);
- } catch (ex) {
- Logging.debugException(debugOptions.label, ex);
- if (!debugOptions.swallowException) {
- throw ex;
- }
- } finally {
- if (time) {
- console.timeEnd(debugOptions.label);
- }
- if (group) {
- console.groupEnd(debugOptions.label);
- }
- if (profile) {
- console.profileEnd(debugOptions.label);
- }
- }
- };
- }
-
- /**
- * Wrap a console.time/timeEnd pair around a function. May be disabled
- * through options.
- */
- function time(timeOptions, func) {
- return function time() {
- var time = (options.timings || timeOptions.alwaysTime) && console && console.time;
- try {
- if (time) {
- console.time(timeOptions.label);
- }
- return func.apply(this, arguments);
- } finally {
- if (time) {
- console.timeEnd(timeOptions.label);
- }
- }
- }
- }
-
- /**
- * Wrap a console.group/groupEnd pair around a function. May be disabled
- * through options.
- */
- function group(groupOptions, func) {
- var label;
-
- var collapsed = false;
-
- return function group() {
- var group = (options.timings || options.debug) && console && console.group;
- try {
- if (group) {
- if (groupOptions.collapsed && console.groupCollapsed) {
- console.groupCollapsed(groupOptions.label);
- } else {
- console.group(groupOptions.label);
- }
- }
- return func.apply(this, arguments);
- } finally {
- if (group) {
- console.groupEnd(groupOptions.label);
- }
- }
- }
- }
-
- /**
- * Sets logging options. Properties are debug, timings, and profile.
- */
- function setOptions(newOptions) {
- $.extend(options, newOptions);
- if (console && console.log) {
- //console.log("Set logging options to: ", options);
- }
- }
-
- /**
- * Allows logging options to be configured by browsing to various anchors
- * (and persisted for future page views).
- */
- function setAndSaveOptionsFromPageAnchor() {
- var savedOptions = new Data.Value(
- 'debugOptions',
- { debug: false, timings: false, profile: false , group: false},
- { useDomain: false, version: 0 });
- savedOptions.get();
-
- var anchor = window.location.hash;
-
- if (anchor.substring(0, 15) == '#ikaScriptTools') {
- if (anchor == '#ikaScriptToolsDebugAll') {
- savedOptions.get().debug = true;
- savedOptions.get().timings = true;
- savedOptions.get().profile = true;
- } else if (anchor == '#ikaScriptToolsDebugNone') {
- savedOptions.get().debug = false;
- savedOptions.get().timings = false;
- savedOptions.get().profile = false;
- } else if (anchor == '#ikaScriptToolsDebugOn') {
- savedOptions.get().debug = true;
- } else if (anchor == '#ikaScriptToolsDebugOff') {
-
- savedOptions.get().debug = false;
- } else if (anchor == '#ikaScriptToolsGroupOn') {
- savedOptions.get().group = true;
- } else if (anchor == '#ikaScriptToolsGroupOff') {
- savedOptions.get().group = false;
- } else if (anchor == '#ikaScriptToolsTimingsOn') {
- savedOptions.get().timings = true;
- } else if (anchor == '#ikaScriptToolsTimingsOff') {
- savedOptions.get().timings = false;
- } else if (anchor == '#ikaScriptToolsProfilesOn') {
- savedOptions.get().profile = true;
- } else if (anchor == '#ikaScriptToolsProfilesOff') {
- savedOptions.get().profile = false;
- }
- savedOptions.saveAsync();
- }
- setOptions(savedOptions.get());
- }
-
- return {
- debug: debug,
- debugException: debugException,
- debuggable: debuggable,
- time: time,
- group: group,
- setAndSaveOptionsFromPageAnchor: setAndSaveOptionsFromPageAnchor,
- getExceptionLog: getExceptionLog,
- };
- })();
-
- /**
- * Random utils that don't belong anywhere else.
- */
- var Utils = function() {
- function thunk(func) {
- var computed = false;
- var value;
-
- function thunker() {
- if (!computed) {
- value = func();
- computed = true;
- }
- return value;
- }
-
- return thunker;
- }
-
- function resettable(func) {
- var value = func();
-
- function getValue() {
- return value;
- }
-
- getValue.reset = function() {
- var ret = value;
- value = func();
- return ret;
- }
-
- getValue.set = function(v) {
- value = v;
- }
-
- return getValue;
- }
-
- function fixedFunction(value) {
- return function() {
- return value;
- }
- }
-
- var nextId = function() {
- var id = 10000;
- function nextId(prefix) {
- id++;
- if (prefix) {
- return prefix + id.toString(16);
- } else {
- return id;
- }
- };
- return nextId;
- }();
-
- var nextIntegerId = function() {
- var id = 100000;
- return function nextIntegerId() {
- return id++;
- };
- }();
-
- function EventDispatcher(name) {
- this.name = name;
- this.listeners = [];
- }
-
- $.extend(EventDispatcher.prototype, {
- addListener: function addListener(l) {
- var listener = Logging.debuggable(
- {
- label: 'EventDispatcher[' + this.name + '].ListenerWrapper',
- swallowException: true,
- },
- function() {
- l.apply(null, arguments)
- });
- this.listeners.push(listener);
- return {
- cancel: this._cancelListener.bind(this, listener),
- };
- },
- _cancelListener: function(listener) {
- for (var i = 0, len = this.listeners.length; i < len; i++) {
- if (this.listeners[i] === listener) {
- this.listeners.splice(i, 1);
- return;
- }
- }
- },
- /*bindEventArgs: function bindEventArgs() {
- var that = this;
- var args = Array.prototype.slice.call(arguments);
- return {
- bindEventArgs: function boundBindEventArgs() {
-
- return that.bindEventArgs.apply(that,
- args.concat(Array.prototype.slice.call(arguments)));
- },
- send: function boundSend() {
- that.send.apply(that, args.concat(Array.prototype.slice.call(arguments)));
- },
-
- scheduleSend: function boundScheduleSend(name, delay, callback) {
- return that.scheduleSend.apply(that,
- [name, delay, callback].concat(args).concat(Array.prototype.slice.call(arguments, 3)));
- },
- toJSON: function toJSON() {
- return undefined;
- },
- };
- },*/
- send: function send() {
- var listeners = this.listeners.slice();
- for (var i = 0, len = listeners.length; i < len; i++) {
- listeners[i].apply(null, arguments);
- }
- },
- scheduleSend: function(name, delay, callback) {
- var that = this;
- var sendArgs = [];
- for (var i = 3; i < arguments.length; i++) {
- sendArgs.push(arguments[i]);
- }
- return clearTimeout.bind(null, setTimeout(
- function scheduledSend() {
- callback();
- that.send.apply(that, sendArgs);
- },
- Math.max(delay, 10)));
-
- },
- /*startIntervalSend: function startIntervalSend(name, initialDelay, interval) {
- this.cancelIntervalSend();
- var sendCall = this.send.bind(this);
- var sendArgs = [];
- for (var i = 2; i < arguments.length; i++) {
- sendArgs.push(arguments[i]);
- }
- this.cancelInterval = clearInterval.bind(null, setInterval(
- IkaTools.Logging.debuggable(
- 'IkaTools.Utils.EventDispatcher.intervalSend[' + name + ']',
- function() {
- sendCall.apply(null, sendArgs);
- }),
- interval));
- },
- cancelIntervalSend: function cancelIntevalSend() {
- if (this.cancelInterval) {
- this.cancelInterval();
- }
- },*/
- toJSON: function toJSON() {
- return undefined;
- },
- });
-
- function getVersion() {
- var parts = $.map(
- $('#GF_toolbar li.version span').text().match(/[0-9]+/g),
- function(x) {
- return parseInt(x);
- }).concat([0,0,0,0,0,0,0]);
- return {
- greaterThanOrEqual: function() {
- for (var i = 0; i < arguments.length; i++) {
- if (parts[i] != arguments[i]) {
- return parts[i] >= arguments[i];
- }
- }
- return true;
- },
- lessThan: function() {
- for (var i = 0; i < arguments.length; i++) {
- if (parts[i] != arguments[i]) {
- return parts[i] < arguments[i];
- }
- }
- return false;
- },
- };
- }
-
- function isChrome() {
- return navigator.vendor.match(/Google/) || navigator.userAgent.match(/Chrome/);
- }
-
- function iterateIkariamAjaxResponse(response, f) {
- $.each(response, function iterateIkariamAjaxResponseItem(index, item) {
- f(index, item[0], item[1]);
- });
- }
-
- function forEachIkariamAjaxResponseFunction(f) {
- return function forEachIkariamResponse(response) {
- iterateIkariamAjaxResponse(response, f);
- }
- }
-
- function backgroundFetchPage(url, callback, options) {
- options = $.extend({method: 'GET', data: ''}, options);
-
- var headers = {
- 'User-agent': navigator.userAgent,
- 'Cookie': document.cookie,
- 'Referer': 'http://' + document.domain + '/index.php',
- };
- if(options.method == 'POST') {
- headers['Content-type'] = 'application/x-www-form-urlencoded';
- }
- setTimeout(function() {
- GM_xmlhttpRequest ({
- method: options.method,
- url: url,
- data: options.data,
- headers: headers,
- onload: Logging.debuggable('IkaTools.Utils.backgroundGetIkariamPage[' + url + ']', callback)
- });
- }, 0);
- }
-
- function backgroundFetchIkariamAjaxPage(url, callback, options) {
- backgroundFetchPage(url, function(response) {
- callback(JSON.parse(response.responseText));
- }, options);
- }
-
- var jsonResponseRegex = /ikariam.getClass\(ajax.Responder, (.*?)\);$/m;
- function backgroundFetchIkariamFullPage(url, callback, options) {
- backgroundFetchPage(url, function(response) {
- var match = jsonResponseRegex.exec(response.responseText);
- jsonResponse = [];
- if (match) {
- jsonResponse = JSON.parse(match[1]);
- }
- callback(response, jsonResponse);
- }, options);
- }
-
- var urlParamsRegex = /\?([^\#]*)(#|$)/;
- function parseUrlParams(url) {
- var paramsList = url.match(urlParamsRegex)[1].split('&');
- var params = {};
- $.each(paramsList, function(index, item) {
- var paramParts = item.split('=');
- if (paramParts.length == 2) {
- params[paramParts[0]] = decodeURIComponent(paramParts[1]);
- }
- });
- return params;
- }
-
- var timestampRegex = /(\d+)\.(\d+)\.(\d+)\s+(\d+):(\d+):(\d+)/i;
- function parseIkariamTimestamp(timestamp){
- var d = new Date();
- //Get the local GMT offset in hours
- //Attempt to match the constituent parts of the timestamp
- var match = timestamp.match(timestampRegex);
- if (match){
- d.setTime(0);
- d.setDate(parseInt(match[1], 10));
- d.setMonth(parseInt(match[2], 10)-1);
- d.setFullYear(parseInt(match[3], 10));
- d.setHours(parseInt(match[4], 10));
- d.setMinutes(parseInt(match[5], 10));
- d.setSeconds(parseInt(match[6], 10));
- //Adjust the time to get its TZ correct
- d.setTime(d.getTime() - d.getTimezoneOffset() * Constants.Time.MILLIS_PER_MINUTE -
- Constants.Time.MILLIS_PER_HOUR); // Server time is german = GMT+1
- }
- return d;
- }
-
- return {
- thunk: thunk,
- resettable: resettable,
- fixedFunction: fixedFunction,
- EventDispatcher: EventDispatcher,
- nextId: nextId,
- nextIntegerId: nextIntegerId,
- getVersion: thunk(getVersion),
- isChrome: thunk(isChrome),
- iterateIkariamAjaxResponse: iterateIkariamAjaxResponse,
- forEachIkariamAjaxResponseFunction: forEachIkariamAjaxResponseFunction,
-
- backgroundFetchIkariamAjaxPage: backgroundFetchIkariamAjaxPage,
- backgroundFetchIkariamFullPage: backgroundFetchIkariamFullPage,
-
- parseUrlParams: parseUrlParams,
- parseIkariamTimestamp: parseIkariamTimestamp,
- };
- }();
-
- /**
- * Internationalization and localization routines.
- */
- var Intl = function() {
- function Localizer(allLanguages) {
- this.allLanguages = allLanguages;
- this.languages = ['en'];
- }
- $.extend(Localizer.prototype, {
- localize: function localize(identifier) {
- var identifierParts = identifier.split('.');
- if (arguments.length > 1) {
- identifierParts = $.makeArray(arguments);
- }
- for (var i = 0; i < this.languages.length; i++) {
- var languageConfig = this.allLanguages[this.languages[i]];
- if (languageConfig !== undefined) {
- var translation = this.find(languageConfig, identifierParts);
- if (translation !== undefined) {
- return translation;
- }
- }
- }
- return '?#!' + identifierParts.join(',') + '!#?';
- },
- delayedLocalize: function delayedLocalize() {
- var args = arguments;
- var t = this;
- return function doLocalize() {
- return t.localize.apply(t, args);
- };
- },
- find: function find(config, parts) {
-
- for (var i = 0; i < parts.length; i++) {
- config = config[parts[i]];
- if (config === undefined) {
- return undefined;
- }
- }
- return config;
- },
- setPreferredLanguage: function setPreferredLanguage(language) {
- this.languages.unshift(language);
- },
- });
-
- var baseLocalizer = new Localizer({
- en: {
- formatting: {
- "thousandsSeparator": ",",
- "unknown": "?",
- hourFormatAMPM: true,
- },
- timeunits: {
- long: {
- day: 'Day',
- hour: 'Hour',
- week: 'Week',
- },
- short: {
- day: 'D',
- hour: 'h',
- minute: 'm',
- second: 's',
- },
- complete: '-',
- yesterday: 'yesterday',
- tomorrow: 'tomorrow',
- today: 'today',
- am: 'AM',
- pm: 'PM',
- },
- settings: {
- script_settings: 'Script Options',
- settings: 'Settings',
- save: 'Save',
- },
- },
- de: {
- formatting: {
- "thousandsSeparator": ".",
- "unknown": "?",
- hourFormatAMPM: false,
- },
- timeunits: {
- long: {
- day: 'Tag',
- hour: 'Stunde.',
- week: 'Woche',
- },
- short: {
- day: 'T',
- hour: 'h',
- minute: 'm',
- second: 's',
- },
- complete: '-',
- yesterday: 'gestern',
- tomorrow: 'morgen',
- today: 'heute',
- am: 'AM',
- pm: 'PM',
- },
- settings: {
- script_settings: 'Script Optionen',
- settings: 'Einstellungen',
- save: 'speichern',
- },
- },
- fr: {
- formatting: {
- "thousandsSeparator": ".",
- "unknown": "?",
- hourFormatAMPM: false,
- },
- timeunits: {
- long: {
- day: 'Jour',
- hour: 'Heure',
- week: 'Semaine',
- },
- short: {
- day: 'J',
- hour: 'h',
- minute: 'm',
- second: 's',
- },
- complete: '-',
- yesterday: 'hier',
- tomorrow: 'demain',
- today: 'aujourd\'hui',
- am: 'AM',
- pm: 'PM',
- },
- settings: {
- script_settings: 'Script Optionen',
- settings: 'Einstellungen',
- save: 'speichern',
- },
- },
- hu: {
- formatting: {
- "thousandsSeparator": ",",
- "unknown": "?",
- hourFormatAMPM: true,
- },
- timeunits: {
- long: {
- day: 'Nap',
- hour: 'Óra',
- week: 'Hét',
- },
- short: {
- day: 'n',
- hour: 'ó',
- minute: 'p',
- second: 'mp',
- },
- complete: '-',
- yesterday: 'tegnap',
- tomorrow: 'holnap',
- today: 'ma',
- am: 'Délelőtt',
- pm: 'Délután',
- },
- settings: {
- script_settings: 'Script Beállítások',
- settings: 'Beállítások',
- save: 'Mentés',
- },
- },
- pl: {
- formatting: {
- "thousandsSeparator": ",",
- "unknown": "?",
- hourFormatAMPM: true,
- },
- timeunits: {
- long: {
- day: 'Dzien',
- hour: 'Godzina',
- week: 'Tydzien',
- },
- short: {
- day: 'D',
- hour: 'h',
- minute: 'm',
- second: 's',
- },
- complete: '-',
- yesterday: 'wczoraj',
- tomorrow: 'jutro',
- today: 'dzis',
- am: 'AM',
- pm: 'PM',
- },
- settings: {
- script_settings: 'Opcje Skryptu',
- settings: 'Ustawienia',
- save: 'Zapisz',
- },
- },
- ro: {
- formatting: {
- "thousandsSeparator": ",",
- "unknown": "?",
- hourFormatAMPM: false,
- },
- timeunits: {
- long: {
- day: 'Zi',
- hour: 'Ora',
- week: 'Saptamana',
- },
- short: {
- day: 'D',
- hour: 'h',
- minute: 'm',
- second: 's',
- },
- complete: '-',
- yesterday: 'ieri',
- tomorrow: 'maine',
- today: 'azi',
- am: 'AM',
- pm: 'PM',
- },
- settings: {
- script_settings: 'Optiuni Script',
- settings: 'Setari',
- save: 'Salveaza',
- },
- },
- tr: {
- formatting: {
- "thousandsSeparator": ",",
- "unknown": "?",
- hourFormatAMPM: false,
- },
- timeunits: {
- long: {
- day: 'Gün',
- hour: 'Saat',
- week: 'Hafta',
- },
- short: {
- day: 'Gn',
- hour: 'Sa',
- minute: 'Dk',
- second: 'Sn',
- },
- complete: '-',
- yesterday: 'dün',
- tomorrow: 'yarın',
- today: 'bugün',
- am: 'AM',
- pm: 'PM',
- },
- settings: {
- script_settings: 'Script Seçenekleri',
- settings: 'Ayarlar',
- save: 'Kaydet',
- },
- },
- });
-
- function formatInteger(number, forceShowSign) {
- if (number === undefined || isNaN(number)) {
- return baseLocalizer.localize('formatting.unknown');
- }
-
- number = Math.floor(number);
-
- var separator = baseLocalizer.localize('formatting.thousandsSeparator');
- var s = number.toString();
-
- var sign = forceShowSign ? '+' : '';
- if (number === 0) {
- sign = '';
- } else if (number < 0) {
- sign = '-';
- s = s.substring(1);
- }
-
- var i = s.length - 3;
- while (i > 0) {
- s = s.substring(0, i) + separator + s.substring(i);
- i -= 3;
- }
- return sign + s;
- };
-
- function formatDecimal(number, digits, forceShowSign) {
- if (number === undefined || isNaN(number)) {
- return baseLocalizer.localize('formatting.unknown');
- }
- var value = number.toFixed(digits);
- if (forceShowSign && number >= 0) { // .5 * Math.pow(10, -digits)) {
- value = '+' + value;
- }
- return value;
- }
-
- function formatRemainingTime(millis, complete, maxResolution) {
- maxResolution = maxResolution || 4;
- if (millis == Number.POSITIVE_INFINITY) {
- return '∞';
- }
- var seconds = Math.ceil(millis / Constants.Time.MILLIS_PER_SECOND);
- if (seconds <= 0) {
- return complete || baseLocalizer.localize('timeunits','complete');
- }
-
- var parts = [];
- if (maxResolution >= 1) {
- parts.push({value: Math.floor((seconds / 60 / 60 / 24)), label: 'day'});
- }
- if (maxResolution >= 2) {
- parts.push({value: Math.floor((seconds / 60/ 60) % 24), label: 'hour' });
- }
- if (maxResolution >= 3) {
- parts.push({value: Math.floor((seconds / 60) % 60), label: 'minute' });
- }
- if (maxResolution >= 4) {
- parts.push({value: Math.floor((seconds) % 60), label: 'second' });
- }
-
- while (parts[0] && !parts[0].value) {
- parts.shift();
- }
- parts.splice(2);
- return $.map(parts, function(part) {
- return '%s%s'.format(part.value,
- baseLocalizer.localize('timeunits','short',part.label));
- }).join(' ');
- }
-
- function padLeft(s, length, char) {
- while (s.length < length) {
- s = char + s;
- }
- return s;
- }
-
- function formatAbsoluteTime(date) {
- var now = new Date();
-
- var dateDay = Math.floor(date.valueOf() / Constants.Time.MILLIS_PER_DAY -
- date.getTimezoneOffset() / Constants.Time.MINUTES_PER_DAY);
- var nowDay = Math.floor(now.valueOf() / Constants.Time.MILLIS_PER_DAY -
- now.getTimezoneOffset() / Constants.Time.MINUTES_PER_DAY);
-
- var dayString = '';
- if (dateDay == nowDay + 1) {
- dayString = baseLocalizer.localize('timeunits','tomorrow');
- } else if (dateDay == nowDay - 1) {
- dayString = baseLocalizer.localize('timeunits','yesterday');
- } else if (dateDay == nowDay) {
- dayString = baseLocalizer.localize('timeunits','today');
- } else {
- dayString = date.toLocaleDateString();
- }
-
- var timeString = '';
- if (baseLocalizer.localize('formatting', 'hourFormatAMPM')) {
- var m = '';
- if (date.getHours() == 0) {
- timeString = '12';
- m = baseLocalizer.localize('timeunits','am');
- } else if (date.getHours() == 12) {
- timeString = '12';
- m = baseLocalizer.localize('timeunits','pm');
- } else if (date.getHours() > 12) {
- timeString = (date.getHours() - 12).toString();
- m = baseLocalizer.localize('timeunits','pm');
- } else {
- timeString = date.getHours().toString();
- m = baseLocalizer.localize('timeunits','am');
- }
- timeString = timeString + ':' +
- padLeft(date.getMinutes().toString(), 2, 0) + ' ' + m;
- } else {
- timeString = date.getHours().toString() + ':' +
-
- padLeft(date.getMinutes().toString(), 2, '0');
- }
-
- return dayString + ' ' + timeString;
- }
-
- return {
- Localizer: Localizer,
- localizer: baseLocalizer,
- formatInteger: formatInteger,
- formatDecimal: formatDecimal,
- formatRemainingTime: formatRemainingTime,
- formatAbsoluteTime: formatAbsoluteTime,
- };
- }();
-
- var View = function() {
- function getDomain() {
- return document.domain;
- }
-
- function getCurrentCityId() {
- var relatedCityData = unsafeWindow.ikariam.model.relatedCityData;
- return relatedCityData[relatedCityData.selectedCity].id;
- }
- function getCurrentCity() {
- return EmpireData.getCity(getCurrentCityId());
- }
- function isActiveCity(city) {
- return city.getId() == getCurrentCityId();
- }
-
- function getCurrentIslandId() {
- // This is available in javascript data in island and city views (unfortunately at
- // different locations). It does not appear to be anywhere in world view data.
- return parseInt($("#js_islandBread").attr("href").match(/islandId=(\d+)/)[1]);
- };
-
- function getViewType() {
- return unsafeWindow.ikariam.backgroundView.id;
- }
- function viewIsIsland() {
- return getViewType() == 'island';
- }
- function viewIsCity() {
- return getViewType() == 'city';
- }
-
- function getIkariamBaseViewParams() {
- var mainboxX = unsafeWindow.ikariam.mainbox_x;
- var mainboxY = unsafeWindow.ikariam.mainbox_y;
- var mainboxZ = unsafeWindow.ikariam.mainbox_z;
-
- if (mainboxX || mainboxY || mainboxZ) {
- return {
- mainbox_x: mainboxX,
- mainbox_y: mainboxY,
- mainbox_z: mainboxZ,
- };
- }
- return {};
- }
-
- function makeFullIkariamUrl(params, anchor) {
- return 'http://' + getDomain() + '/index.php?' +
- $.map(params, function(value, key) {
- return encodeURIComponent(key) + '=' +
- encodeURIComponent(value);
- }).join('&') +
- (anchor ? '#' + anchor : '');
- }
-
- function makeLocalIkariamUrl(params) {
- return '?' + $.map(params, function(value, key) { return key + '=' + value; }).join('&');
- }
-
- function loadLocalIkariamUrl(url) {
- Logging.debug("loadLocalIkariamUrl: ", url);
-
- // This is an odd way to make the ajaxHandlerCall rather than just calling it directly.
- // It is done this way so that in Chrome the actions run when the response is recieved
- // are run in the page's javascript context instead of the javascript context of the
- // TamperMonkey extension. This is necessary to properly evaluate script actions in
- // returned ikariam pages or stuff like transport sliders simply will not work.
- document.location = 'javascript:ajaxHandlerCall(' + JSON.stringify(url) + '); void(0);';
- }
-
- function goToIkariamPage(city, mainView, mainParams, view, viewParams, anchor) {
- var changeParams = {
- // Whacked up logic I don't really understand that makes transitioning to
- // island mine/mill pages work. Yes, it's completely incomprehensible how Ikariam
- // developers could screw this up, but somehow they can make the mill go to the mine
- // if you say the old view is island when you want to go to an island page.
- // Truly incredible!
- oldView: mainView == 'island' ? getViewType() : mainView,
- action: 'header',
- function: 'changeCurrentCity',
- cityId: city.getId(),
- actionRequest: unsafeWindow.ikariam.model.actionRequest,
- };
-
- $.extend(changeParams, getIkariamBaseViewParams(), mainParams);
-
- if (view) {
- $.extend(changeParams, viewParams);
- changeParams.templateView = view;
- }
-
- $.extend(changeParams, { backgroundView: mainView } );
-
- if (mainView == 'island' && view && !anchor) {
- // Stupid ikariam developers still include the city preselect when we ask for a
- // specific view. Which will overwrite whatever view (mine/mill/wonder) we
- // actually want to see. Set this hack to suppress that transition when the page
- // loads.
- anchor = 'ikaScriptToolsSuppressCityPreselect';
- }
-
- if (getViewType() == mainView) {
- loadLocalIkariamUrl(makeLocalIkariamUrl(changeParams));
- return;
- }
-
- var url = makeFullIkariamUrl(changeParams, anchor);
- Logging.debug('goToIkariamPage: ', url);
- window.location.assign(url);
- }
-
- function goToLocalView(view, params) {
- loadLocalIkariamUrl(makeLocalIkariamUrl($.extend({view: view}, params)));
- }
-
- function goToCitysIslandView(city, view, params) {
- if (isActiveCity(city) && viewIsIsland() &&
- getCurrentIslandId() == city.getIslandId()) {
- if (view) {
- loadLocalIkariamUrl(makeLocalIkariamUrl($.extend({view: view}, params)));
- }
- } else if (viewIsIsland()) {
- goToIkariamPage(city, 'island', null, view, params);
- } else {
- goToIkariamPage(city, 'island', null, null, null,
- makeIkariamLoadLocalPageAnchor($.extend({view: view}, params)));
- }
- }
-
- function goToIslandView(city, islandId, view, params) {
- if (isActiveCity(city) && viewIsIsland() &&
- getCurrentIslandId() == islandId) {
- if (view) {
- loadLocalIkariamUrl(makeLocalIkariamUrl($.extend({view: view}, params)));
- }
- } else {
- goToIkariamPage(city, 'island', { currentIslandId: islandId }, view, params);
- }
- }
-
- function goToIkariamFullPage(params, anchor) {
- url = makeFullIkariamUrl(params, anchor);
- Logging.debug('goToIkariamFullPage: ', url);
- window.location.replace(url);
- }
-
- function makeIkariamLoadLocalPageAnchor(params, doNotSuppressFirstCityInfo) {
- if (doNotSuppressFirstCityInfo) {
- return 'ikaScriptToolsLoadLocalIkariamUrl_DoNotSuppressFirstCityInfo=' +
- encodeURIComponent(makeLocalIkariamUrl(params));
- } else {
- return 'ikaScriptToolsLoadLocalIkariamUrl=' +
- encodeURIComponent(makeLocalIkariamUrl(params));
- }
- }
-
- function goToCityView(city, view, params) {
- if (isActiveCity(city) && viewIsCity()) {
- if (view) {
- loadLocalIkariamUrl(makeLocalIkariamUrl($.extend({view: view}, params)));
- }
- } else {
- goToIkariamPage(city, 'city', null, view, params);
- }
- }
-
- function activateCity(city) {
- if (!isActiveCity(city)) {
- goToIkariamPage(city, getViewType());
- }
- }
-
- var suppressingChangeView = false;
- var superSuppressChangeView = Utils.resettable(Utils.fixedFunction(false));
-
- var initialPageAjaxResponse = Utils.thunk(function findInitialPageAjaxResponse() {
- var regex = /ikariam.getClass\(ajax.Responder, (.*)\);/;
- var response = [];
- $('script').each(function findInitialPageAjaxResponse(index, script) {
- var match = regex.exec(script.innerHTML);
- if (match) {
- response = JSON.parse(match[1]);
- }
- });
- return response;
- });
-
- unsafeWindow.ajax.Responder.changeView = function(changeView) {
- return Logging.debuggable(
- 'IkaTools.View.changeViewReplacement',
- function customChangeView(params) {
- if (suppressingChangeView && suppressingChangeView == params[0]) {
- Logging.debug("Suppressing change to view: ", params[0]);
- } else if (superSuppressChangeView() == params[0]) {
- superSuppressChangeView.reset();
- Logging.debug("Super suppressing change to view", params[0]);
- } else {
- changeView.apply(this, arguments);
- }
- });
- }(unsafeWindow.ajax.Responder.changeView);
-
- var ajaxResponseEvent = new Utils.EventDispatcher();
-
- function registerIkariamAjaxResponseCallback(f, fireInitialPageView) {
- var canceller = ajaxResponseEvent.addListener(f);
- if (fireInitialPageView) {
- f(initialPageAjaxResponse());
- }
- return canceller;
- }
-
- var suppressNextAjaxChangeView = Utils.resettable(Utils.fixedFunction(null));
-
- function suppressChangeViewOfNextAjaxResponse(type) {
- suppressNextAjaxChangeView.set(type);
- }
-
- function suppressFirstChangeViewOfType(type) {
- superSuppressChangeView.set(type);
- }
-
- var nextAjaxResponseEvent =
- Utils.resettable(function() { return new Utils.EventDispatcher(); });
-
- function registerNextIkariamAjaxRequestCallback(f) {
-
- return nextAjaxResponseEvent().addListener(f);
- }
-
- function replaceExecuteAjaxRequest(executeAjaxRequest) {
- return function customExecuteAjaxRequest() {
- var ajaxEvent = nextAjaxResponseEvent.reset();
- var suppressChangeView = suppressNextAjaxChangeView.reset();
-
- var args = $.makeArray(arguments);
- args.push(undefined);
-
- if (!args[1]) {
- args[1] = function customAjaxCallback(responseText) {
- suppressingChangeView = suppressChangeView;
- var responder = unsafeWindow.ikariam.getClass(
- unsafeWindow.ajax.Responder, responseText);
- unsafeWindow.ikariam.controller.ajaxResponder = responder;
- suppressingChangeView = null;
-
- ajaxResponseEvent.send(responder.responseArray);
- ajaxEvent.send(responder.responseArray);
- }
- args[1].isScriptInterceptor = true;
- } else if (args[1].isScriptInterceptor) {
- // Allows multiple instances of this script to work
- var func = args[1];
- args[1] = function customAjaxCallbackWrapper() {
- suppressingChangeView = suppressChangeView;
- func.apply(this, arguments);
- suppressingChangeView = null;
-
- var responseArray = unsafeWindow.ikariam.controller.ajaxResponder.responseArray;
- ajaxResponseEvent.send(responseArray);
- ajaxEvent.send(responseArray);
- }
- }
- var ret = executeAjaxRequest.apply(this, args);
- };
- }
-
- if (unsafeWindow.ikariam.controller) {
- unsafeWindow.ikariam.controller.executeAjaxRequest =
- replaceExecuteAjaxRequest(unsafeWindow.ikariam.controller.executeAjaxRequest);
- } else {
- unsafeWindow.ikariam.Controller.executeAjaxRequest =
- replaceExecuteAjaxRequest(unsafeWindow.ikariam.Controller.executeAjaxRequest);
- }
-
- var ajaxFormEvent = new Utils.EventDispatcher();
-
- unsafeWindow.ajaxHandlerCallFromForm = function(ajaxHandlerCallFromForm) {
- return function customerAjaxHandlerCallFromForm(form) {
- ajaxFormEvent.send(form);
- return ajaxHandlerCallFromForm.apply(this, arguments);
- };
- }(unsafeWindow.ajaxHandlerCallFromForm);
-
- function registerAjaxFormSubmitCallback(f) {
- return ajaxFormEvent.addListener(f);
- }
-
- var gameTimeDifference = 0;
-
- function setGameTimeDifference(value) {
- Logging.debug("Game time difference: ", value);
- gameTimeDifference = value;
- }
-
- function getGameTimeDifference() {
- return gameTimeDifference;
- }
-
- function gameTimeNow() {
- return new Date().getTime() - gameTimeDifference;
- }
-
- return {
- getDomain: getDomain,
-
- getCurrentCityId: getCurrentCityId,
- getCurrentCity: getCurrentCity,
- isActiveCity: isActiveCity,
-
- getCurrentIslandId: getCurrentIslandId,
-
- getViewType: getViewType,
- viewIsIsland: viewIsIsland,
- viewIsCity: viewIsCity,
-
- goToCitysIslandView: goToCitysIslandView,
- goToCityView: goToCityView,
- goToIslandView: goToIslandView,
- goToLocalView: goToLocalView,
- activateCity: activateCity,
- goToIkariamFullPage: goToIkariamFullPage,
- makeIkariamLoadLocalPageAnchor: makeIkariamLoadLocalPageAnchor,
-
- //registerViewChangedListener: registerViewChangedListener,
- suppressChangeViewOfNextAjaxResponse: suppressChangeViewOfNextAjaxResponse,
- suppressFirstChangeViewOfType: suppressFirstChangeViewOfType,
- registerNextIkariamAjaxRequestCallback: registerNextIkariamAjaxRequestCallback,
- registerIkariamAjaxResponseCallback: registerIkariamAjaxResponseCallback,
- registerAjaxFormSubmitCallback: registerAjaxFormSubmitCallback,
-
- loadLocalIkariamUrl: loadLocalIkariamUrl,
-
- setGameTimeDifference: setGameTimeDifference,
- getGameTimeDifference: getGameTimeDifference,
- gameTimeNow: gameTimeNow,
- };
- }();
-
- /**
- * Data value class for encapsulating GM_getValue/GM_setValue access and
- * serialization/deserialization.
-
- */
- var Data = function() {
- function Value(key, defaultValue, options) {
- this.options = $.extend({ useDomain: true, loadCallback: function() {} }, options);
- if (this.options.useDomain) {
- this.key = View.getDomain() + "/" + key + "/" +
- (options.version || ikaToolsVersion) + '-' + ikaToolsVersion;
- } else {
- this.key = key + "/" + ikaToolsVersion;
- }
- this.defaultValue = defaultValue;
- this.data = defaultValue;
- this.needsSave = false;
- }
-
- $.extend(Value.prototype, {
- load: function load() {
- var rawValue = GM_getValue(this.key, "null");
- if (rawValue !== undefined) {
- var data = JSON.parse(rawValue, this.options.reviver);
- Logging.debug('Loaded data "%s": %s -> %o', this.key, rawValue, data);
- if (data !== null) {
- this.data = data;
- }
- } else {
- }
- this.loaded = true;
- this.options.loadCallback(this.data);
- return this.data;
- },
- save: function save() {
- return this.doSave(true);
- },
- doSave: function doSave(force) {
- if (this.needsSave || force) {
- var value = JSON.stringify(this.data, this.options.stringifier);
- Logging.debug('Saved data "%s": %o -> %s', this.key, this.data, value);
- GM_setValue(this.key, value);
- this.needsSave = false;
- }
- return this.data;
- },
- saveAsync: function saveAsync() {
- this.needsSave = true;
- setTimeout(Logging.debuggable('IkaTools.Data.Value[' + this.key + ']',
- this.doSave.bind(this, false)), 0);
- },
- get: function get() {
- if (!this.loaded) {
- var value = this.load();
- return value;
- }
- return this.data;
- },
- set: function set(data) {
- this.data = data;
- return data;
- },
- reset: function reset() {
- this.set(this.defaultValue);
- this.save();
- },
- });
-
- return {
- Value: Value,
- };
- }();
-
- var UI = function() {
- function ToolTipHandler(toolTipClass, toolTipContainer, options) {
- this.toolTips = {};
- this.options = $.extend({
- delay: 200,
- activeClass: 'active',
- offsetX: 0,
- offsetY: 20,
- toolTipClass: toolTipClass,
- toolTipContainer: toolTipContainer || $('<div/>'),
- }, options);
- this.toolTipContainer =
- $('<div style="position: absolute; z-index: 100000; display:none;"/>');
- this.toolTipContainer.append(this.options.toolTipContainer);
-
- this.activeToolTipElement = null;
- this.pendingShowEvent = null;
- this.activeToolTip = null;
-
- var body = $('body');
- body.append(this.toolTipContainer);
- }
-
- $.extend(ToolTipHandler.prototype, {
- _getCurrentToolTip: function _getCurrentToolTip() {
- if (this.activeToolTipElement) {
- var id = this.activeToolTipElement.id;
- if (id) {
- return this.toolTips[id];
- }
- }
- },
- _reset: function _reset() {
- clearTimeout(this.pendingShowEvent);
- this.toolTipContainer.hide();
-
- var toolTipInfo = this._getCurrentToolTip();
- if (this.activeToolTip && this.activeToolTip.deactivated) {
- this.activeToolTip.deactivated($(this.activeToolTipElement));
- }
- this.activeToolTip = null;
-
- this.options.toolTipContainer.empty();
- this.activeToolTipElement = null;
- },
- _showToolTip: function _showToolTip() {
- var toolTipInfo = this._getCurrentToolTip();
- if (toolTipInfo) {
- this.activeToolTip = toolTipInfo.contentCreator($(this.activeToolTipElement));
- this.options.toolTipContainer.append(this.activeToolTip);
- this.toolTipContainer.show();
- }
- },
- _mouseOver: function _mouseOver(e) {
- var toolTipElement = $(e.target).closest('.' + this.options.toolTipClass);
- if (toolTipElement.get(0) == this.activeToolTipElement) {
- return;
- }
-
- this._reset();
-
- if (toolTipElement.length > 0) {
- this.activeToolTipElement = toolTipElement[0];
- this.toolTipContainer.css({
- left: (e.pageX + this.options.offsetX) + 'px',
- top: (e.pageY + this.options.offsetY) + 'px',
- });
-
- this.pendingShowEvent = setTimeout(IkaTools.Logging.debuggable(
- 'IkaTools.UI.ToolTipHandler.showToolTip[' + this.options.toolTipClass + ']',
- this._showToolTip.bind(this)), this.options.delay);
- }
- },
- _mouseOut: function _mouseOut(e) {
- if (this.activeToolTipElement) {
- var target = $(e.relatedTarget).closest('.' + this.options.toolTipClass);
- if (target.get(0) != this.activeToolTipElement) {
- this._reset();
- return;
- }
- }
- },
- _mouseMove: function _mouseMove(e) {
- if (this.activeToolTipElement && !this.activeToolTip) {
- this.toolTipContainer.css({
- left: (e.pageX + this.options.offsetX)+ 'px',
- top: (e.pageY + this.options.offsetY) + 'px',
- });
- }
- },
-
- register: function registerToolTip(id, contentCreator) {
- this.toolTips[id] = {
- contentCreator: contentCreator,
- };
- },
-
- registerSimple: function registerSimpleToolTip(id, content) {
- this.register(id, function() {
- return $(content);
- });
- },
-
- registerRefreshable: function registerRefreshableToolTip(id, contentGenerator) {
- var toolTip = this;
-
- this.register(id, function() {
- var id = Utils.nextId();
- var interval = setInterval(Logging.debuggable('IkaTools.ToolTip.refresh[' + id + ']',
- function refreshToolTip() {
- toolTip.options.toolTipContainer.html(contentGenerator());
- }), Constants.Time.MILLIS_PER_SECOND);
-
- var tip = $(contentGenerator());
- tip.deactivated = function() {
- clearInterval(interval);
- };
- return tip;
- });
- },
-
- deregister: function deregister(id) {
- delete this.toolTips[id];
- },
-
- startHandling: function startHandling(element) {
- element.on('mouseover'/*, '.' + this.options.toolTipClass*/, Logging.debuggable(
- 'IkaTools.UI.ToolTipHandler.mouseOver[' + this.options.toolTipClass + ']',
- this._mouseOver.bind(this)));
- element.on('mouseout'/*, '.' + this.options.toolTipClass*/, Logging.debuggable(
- 'IkaTools.UI.ToolTipHandler.mouseOut[' + this.options.toolTipClass + ']',
- this._mouseOut.bind(this)))
- element.on('mousemove', '.' + this.options.toolTipClass, Logging.debuggable(
- 'IkaTools.UI.ToolTipHandler.mouseMove[' + this.options.toolTipClass + ']',
- this._mouseMove.bind(this)))
- }
- });
-
- function LeftMenu(items, options) {
- this.items = items;
- this.active = false;
- this.options = $.extend({atTop: false }, options);
- }
-
- $.extend(LeftMenu.prototype, {
- ITEM_CONTRACTED_WIDTH: 53,
- ITEM_EXPANDED_WIDTH: 199,
- ITEM_Z_INDEX_EXPANDED: 120000,
- ITEM_Z_INDEX_CONTRACTED: 65,
- ANIMATION_DURATION: 300,
-
- display: function display() {
- // Add leftMenu div and "standard" contents if we are in a
- // view where it is not already present
- var leftMenuDiv = $('#leftMenu');
- if (!leftMenuDiv.length) {
- leftMenuDiv = $('<div id="leftMenu" >' +
- '<div class="slot_menu city_menu" style="z-index: 65; ">' +
- '<ul class="menu_slots"/>' +
- '</div>' +
- '</div>');
- $('#container').append(leftMenuDiv);
- }
-
- // Setup event handlers
- for (var i = 0; i < this.items.length; i++) {
- var item = this.items[i];
- item.element.width(this.ITEM_COLLAPSED_WIDTH + 'px');
- item.element.mouseenter(this.expand.bind(this, item));
- item.element.mouseleave(this.contract.bind(this, item));
- }
-
- this.holderDiv = $('.slot_menu', leftMenuDiv);
- this.holderDiv.hover(this.menuActivated.bind(this),
- this.menuPassivated.bind(this));
-
- // Add elements to ui
- var menuSlots = $('ul.menu_slots', leftMenuDiv);
- if (this.options.atTop) {
- for (var i = this.items.length - 1; i >= 0; i--) {
- menuSlots.prepend(this.items[i].element);
- }
- } else {
- for (var i = 0; i < this.items.length; i++) {
- menuSlots.append(this.items[i].element);
- }
- }
- },
- menuActivated: function menuActivated() {
- this.active = true;
- this.holderDiv.css('z-index', this.ITEM_Z_INDEX_EXPANDED);
- },
- menuPassivated: function menuPassivated() {
- this.active = false;
- },
- contract: function contract(item) {
- var holder = item.element.parent().parent();
- item.element.animate(
- { width: this.ITEM_CONTRACTED_WIDTH },
- 300,
- 'swing',
- this.contractComplete.bind(this)
- );
- },
- contractComplete: function contractComplete() {
- if (!this.active) {
- this.holderDiv.css('z-index', this.ITEM_Z_INDEX_CONTRACTED);
- }
- },
- expand: function expand(item) {
- item.element.animate(
- { width: this.ITEM_EXPANDED_WIDTH },
- 300,
- 'swing');
- this.holderDiv.css('z-index', this.ITEM_Z_INDEX_EXPANDED);
-
- },
- });
-
- LeftMenu.Item = function LeftMenu_Item(element) {
- this.element = element;
- }
-
- function resizePopup() {
- unsafeWindow.ikariam.controller.adjustSizes();
- }
-
- var destroyedTemplateViewEvent = Utils.thunk(function() {
- var dispatcher = new Utils.EventDispatcher();
- var oldDestroyTemplateView = unsafeWindow.ikariam.TemplateView.destroyTemplateView;
- unsafeWindow.ikariam.TemplateView.destroyTemplateView =
- function customDestroyTemplateView() {
- oldDestroyTemplateView.apply(this, arguments);
- dispatcher.send();
- };
- return dispatcher;
- });
-
- function PopupWindow(id, header, content, options) {
- this.id = id;
- this.headerElement = $(header);
- this.contentElement = $(content);
- this.options = $.extend({
- sidebars: [],
- oversized: false,
- activatedCallback: function() {},
- deactivatedCallback: function() {},
- }, options);
- this.isActive = false;
-
- destroyedTemplateViewEvent().addListener(this._popupDestroyed.bind(this));
- }
-
- $.extend(PopupWindow.prototype, {
- _popupDestroyed: function _popupDestroyed() {
- if (this.isActive) {
- this.options.deactivatedCallback(this);
- }
- this.isActive = false;
- },
- display: function display(skipResize) {
- // Always display it. There's no good way to track if it is
- // already displayed because there is no callback when it is destroyed.
- // (One can replace unsafeWindow.ikariam.destroyTemplateView, but there
- // are still some issues with quickly switching between views that can
- // mess things up and will still be considered "active" when its not visible.
- templateViewArg = {
- boxId: this.id,
- headerElem: this.headerElement.html(),
- contentElem: '<div><div id="ikaPopupTempHolder"></div></div>',
- sidebarEls: this.options.sidebars,
- oversized: this.options.oversized,
- replaceBox: true,
- keepSidebars: false
- };
- this.isActive = true;
- this.activePopup = unsafeWindow.ikariam.createTemplateView(templateViewArg);
- // Null out the id or submitting the change city form will send it as the
- // templateView
- unsafeWindow.ikariam.templateView.id = null;
- unsafeWindow.ikariam.model.viewParams = null;
- $('#ikaPopupTempHolder').replaceWith(this.contentElement);
-
- this.options.activatedCallback(this);
-
- if (skipResize) {
- unsafeWindow.ikariam.controller.adjustSizes();
- }
- },
- close: function close() {
- if (this.isActive) {
- unsafeWindow.ikariam.TemplateView.destroyTemplateView();
- }
- }
- });
-
- function TabPane(tabs, options) {
- this.tabs = tabs;
- this.options = $.extend({ tabActivatedCallback: function() {} }, options);
-
- this.currentTab = null;
-
- this.container = $("<div/>");
-
- var tabsContainer = $('<ul class="tabmenu"/>');
- this.container.append(tabsContainer);
-
- for (var i = 0; i < tabs.length; i++) {
- var tab = tabs[i];
- tab.tabPane = this;
-
- tabsContainer.append(tab.tabHolder)
- this.container.append(tab.contentHolder);
- tab.contentHolder.hide();
- tab.tabHolder.click(
- IkaTools.Logging.debuggable('IkaTools.TabPane.Tab.click',
- this.activate.bind(this, tab)));
- }
- }
-
- $.extend(TabPane.prototype, {
- getContainer: function getContainer() {
- return this.container;
- },
- activate: function activate(tab) {
- if (this.currentTab !== tab) {
-
- if (this.currentTab) {
- this.currentTab.contentHolder.hide();
- this.currentTab.tabHolder.removeClass('selected');
- this.currentTab.deactivated();
- }
-
- tab.contentHolder.show();
- tab.tabHolder.addClass('selected');
- }
- tab.activated();
- this.options.tabActivatedCallback(this.currentTab, tab);
- this.currentTab = tab;
- }
- });
-
- TabPane.Tab = function Tab(tab, content, options) {
- this.tab = $(tab);
- this.content = $(content);
- this.options = $.extend({ activatedCallback: function() {},
- deactivatedCallback: function() {} },
- options);
-
- this.contentHolder = $('<div/>');
- this.contentHolder.append(this.content);
-
- this.tabHolder = $('<li class="tab"/>');
- this.tabHolder.append(this.tab);
- }
-
- $.extend(TabPane.Tab.prototype, {
- activate: function activate() {
- this.tabPane.activate(this);
- },
- activated: function activated() {
- this.options.activatedCallback(this);
- },
- deactivated: function deactivated() {
- this.options.deactivatedCallback(this);
- },
- });
-
- function SettingsWindow(id, scriptName, settings, settingGroups) {
- this.id = id;
- this.settings = settings;
- this.scriptName = scriptName;
- this.settingGroups = settingGroups;
- this.saveEvent = new Utils.EventDispatcher();
- }
-
- $.extend(SettingsWindow.prototype, {
- show: function show() {
- var tabs = $.map(this.settingGroups, function makeTab(group, index) {
- var content = $.map(group.getSettings(), this.renderSetting.bind(this)).join('');
- content = '<div class="contentBox01h">' +
- '<h3 class="header">' +
- Intl.localizer.localize('settings','settings') +
- '</h3>' +
- '<div class="content">' +
- '<table class="table01"><tbody>' + content + '</tbody></table>' +
- '</div>' +
- '<div class="footer"/>' +
- '</div>' +
- '<div class="centerButton">' +
- '<a class="ikaScriptToolsSaveOptions button">' +
- Intl.localizer.localize('settings','save') +
- '</a>' +
- '</div>';
- return new TabPane.Tab('<b>' + group.getName() + '</b>', content, {});
- }.bind(this));
- var tabPane = new TabPane(tabs, {
- tabActivatedCallback: function() {
- IkaTools.UI.resizePopup();
- },
- });
- var popup = new PopupWindow(
- 'options',
- $('<div>' + Intl.localizer.localize('settings','script_settings') + ': ' +
- this.scriptName + '</div>'),
- tabPane.getContainer());
- tabs[0].activate();
- popup.display();
- $.each(this.settingGroups, function postRenderSettingsGroup(index, group) {
- $.each(group.getSettings(), this.postRenderSetting.bind(this));
- }.bind(this));
- $('.ikaScriptToolsSaveOptions').click(Logging.debuggable(
- 'IkaTools.UI.SettingsWindow.saveSettings',
- this._save.bind(this)));
- },
- renderSetting: function renderSetting(setting, index) {
- var type = setting.getType();
- var html = '<tr><td>' + setting.getLabel()() + '</td><td class="left">';
- if (type == Settings.Type.BOOLEAN) {
- html += '<input id="ikaScriptToolsSettingInput_' + setting.getName() +
- '" type="checkbox" ' + (setting.isEnabled() ? 'checked' : '' ) + '/>';
- } else if (type == Settings.Type.CHOICE) {
- html += '<select id="ikaScriptToolsSettingInput_' + setting.getName() + '">';
- $.each(setting.getChoices(), function renderOption(key, value) {
- html += '<option value="' + value + '"' +
- (setting.getValue() == value ? 'selected="selected"' : '') + '>' + key + '</option>';
- })
- html += '</select>';
- } else if (type == Settings.Type.HTML) {
- html += setting.getHtml()();
- } else if (type == Settings.Type.TEXT) {
- html += '<input id="ikaScriptToolsSettingInput_' + setting.getName()
- + '" value="' + setting.getValue() + '"/>';
- }
- html += '</td>';
- return html;
- },
- postRenderSetting: function postRenderSetting(index, setting) {
- var type = setting.getType();
- if (type == Settings.Type.HTML) {
-
- setting.getPostRender()();
- }
- },
- _save: function save() {
- $.each(this.settingGroups, function saveGroup(index, group) {
- $.each(group.getSettings(), this._saveSetting.bind(this));
- }.bind(this));
- this.settings.save();
- this.saveEvent.send(this);
- },
- _saveSetting: function saveSetting(index, setting) {
- var type = setting.getType();
- if (type == Settings.Type.BOOLEAN) {
- setting.setEnabled(
- $('#ikaScriptToolsSettingInput_' + setting.getName()).is(':checked'));
- } else if (type == Settings.Type.CHOICE) {
- setting.setValue(
- $('#ikaScriptToolsSettingInput_' + setting.getName()).val());
- } else if (type == Settings.Type.TEXT) {
- setting.setValue(
- $('#ikaScriptToolsSettingInput_' + setting.getName()).val());
- }
- },
- registerSavedSettingsHandler: function registerSavedSettingsHandler(f) {
- return this.saveEvent.addListener(f);
- },
- addAsScriptOptionsLink: function addAsScriptOptionsLink() {
- if($('#IkaScriptToolSettingsDropdown').size() == 0) {
- GM_addStyle(
- '#IkaScriptToolSettingsDropdown { ' +
- ' position:absolute; ' +
- '}' +
- '#IkaScriptToolSettingsDropdown:hover {' +
- ' padding-bottom:20px;' +
- '}' +
- '#IkaScriptToolSettingsDropdown #IkaScriptToolsSettingsDropdownLinks { ' +
- ' display:none;' +
- '}' +
- '#IkaScriptToolSettingsDropdown:hover #IkaScriptToolsSettingsDropdownLinks {' +
- ' display:block;' +
- '}' +
- '#IkaScriptToolsSettingsDropdownLinks { ' +
- ' background-color:#FFF5E1; ' +
- ' padding:.5em; ' +
- ' padding-bottom:0; ' +
- ' border:1px solid #666; ' +
- ' position:absolute; ' +
- ' right:-80px; ' +
- ' margin-top:2px; ' +
- ' width:170px;' +
- '}' +
- '#IkaScriptToolsSettingsDropdownLinks a { ' +
- ' color:#666; ' +
- ' cursor:pointer; ' +
- ' margin-left:0; ' +
- ' padding-left:.2em; ' +
- ' display:block; ' +
- ' margin-bottom:.5em;' +
- '}'
- );
-
- var li = document.createElement('li');
- li.id = 'IkaOptionsDropdown';
- $('#GF_toolbar ul').append($(
- '<li id="IkaScriptToolSettingsDropdown">' +
- '<a href="javascript:void(0);">' +
- Intl.localizer.localize('settings','script_settings') + '</a>' +
- '<div id="IkaScriptToolsSettingsDropdownLinks">' +
- '</li>'));
- }
- var link = $('<a>' + this.scriptName + '</a>');
- link.click(Logging.debuggable('IkaTools.UI.SettingsWindow.showSettings',
- this.show.bind(this)));
- $('#IkaScriptToolsSettingsDropdownLinks').append(link);
- },
- });
-
- SettingsWindow.Group = function(name, settings) {
- this.name = name;
- this.settings = settings;
- }
-
- $.extend(SettingsWindow.Group.prototype, {
- getName: function getName() {
- return this.name;
- },
- getSettings: function getSettings() {
- return this.settings;
- },
- });
-
- return {
- ToolTipHandler: ToolTipHandler,
- LeftMenu: LeftMenu,
- resizePopup: resizePopup,
- PopupWindow: PopupWindow,
- TabPane: TabPane,
- SettingsWindow: SettingsWindow,
- };
- }();
-
- var Settings = function() {
- var Type = {
- BOOLEAN: 1,
- CHOICE: 2,
- HTML: 3,
- TEXT: 4,
- }
-
- function Settings(name) {
- this.name = name;
- this.data = new Data.Value('scriptOptions_' + name, { }, { version: 1 });
- }
-
- $.extend(Settings.prototype, {
- _getValue: function getValue(name, defaultValue) {
- var value = this.data.get()[name];
- return value === undefined ? defaultValue : value;
- },
- _setValue: function setValue(name, value) {
- this.data.get()[name] = value;
- },
- save: function save() {
- this.data.save();
- },
-
- boolean: function boolean(name, enabled, labelFunc) {
- return new Boolean(this, name, this._getValue(name, enabled), labelFunc);
- },
-
- choice: function choice(name, value, choices, labelFunc) {
- return new Choice(this, name, this._getValue(name, value), choices, labelFunc);
- },
-
- html: function html(htmlFunc, postRender, labelFunc) {
- return new Html(htmlFunc, postRender, labelFunc);
- },
-
- text: function text(name, value, labelFunc) {
- return new Text(this, name, this._getValue(name, value), labelFunc);
- }
- });
-
- function Boolean(settings, name, enabled, labelFunc) {
- this.settings = settings;
- this.name = name;
- this.enabled = enabled;
- this.labelFunc= labelFunc;
- }
-
- $.extend(Boolean.prototype, {
- isEnabled: function isEnabled() {
- return this.enabled;
- },
- setEnabled: function(enabled) {
- this.enabled = enabled;
- this.settings._setValue(this.name, enabled);
- },
- getName: function getName() {
- return this.name;
- },
- getType: function getType() {
- return Type.BOOLEAN;
- },
- getLabel: function getLabel() {
- return this.labelFunc;
- },
- });
-
- function Choice(settings, name, value, choices, labelFunc) {
- this.settings = settings;
- this.name = name;
- this.value = value;
- this.choices = choices;
- this.labelFunc = labelFunc;
- }
-
- $.extend(Choice.prototype, {
- getValue: function getValue() {
- return this.value;
- },
- setValue: function setValue(value) {
- this.value = value;
- this.settings._setValue(this.name, value);
- },
- getChoices: function getChoices() {
- return this.choices;
- },
- getName: function getName() {
- return this.name;
- },
- getType: function getType() {
- return Type.CHOICE;
- },
- getLabel: function getLabel() {
- return this.labelFunc;
- },
- });
-
- function Html(htmlFunc, postRender, labelFunc) {
- this.labelFunc = labelFunc;
- this.htmlFunc = htmlFunc;
- this.postRender = postRender;
- }
-
- $.extend(Html.prototype, {
- getHtml: function getHtml() {
- return this.htmlFunc;
- },
- getPostRender: function getPostRender() {
- return this.postRender;
- },
- getType: function getType() {
- return Type.HTML;
- },
- getLabel: function getLabel() {
- return this.labelFunc;
- },
- });
-
- function Text(settings, name, value, labelFunc) {
- this.settings = settings;
- this.name = name;
- this.value = value;
- this.labelFunc = labelFunc;
- }
-
- $.extend(Text.prototype, {
- getValue: function getValue() {
- return this.value;
- },
- setValue: function setValue(value) {
- this.value = value;
- this.settings._setValue(this.name, value);
- },
- getName: function getName() {
- return this.name;
- },
- getType: function getType() {
- return Type.TEXT;
- },
- getLabel: function getLabel() {
- return this.labelFunc;
- },
- });
-
- return {
- Settings: Settings,
- Type: Type,
- };
- }();
-
- var Constants = {
- Resources: {
- WOOD: 'wood',
- WINE: 'wine',
- MARBLE: 'marble',
- GLASS: 'glass',
- SULFUR: 'sulfur',
-
- POPULATION: 'population',
- CITIZENS: 'citizens',
-
- SCIENTISTS: 'scientists',
- ACTION_POINTS: 'actionPoints',
- CULTURAL_GOODS: 'culturalGoods',
- TAVERN_WINE_LEVEL: 'tavernWineLevel',
- PRIESTS: 'priests',
- },
-
- CivilizationData: {
- GOVERNMENT: 'government',
- RESEARCH: 'research',
- MOVEMENT: 'movement',
- PREMIUM_FEATURE: 'premiumFeature',
- },
-
- PremiumFeatures: {
- DOUBLED_STORAGE_CAPACITY: 'doubledStorageCapacity',
- DOUBLED_SAFE_CAPACITY: 'doubledSafeCapacity',
- },
-
- Movements: {
- Mission: {
- TRANSPORT: 'transport',
- DEPLOY_ARMY: 'deployarmy',
- DEPLOY_NAVY: 'deployfleet',
- PLUNDER: 'plunder',
- },
-
- Stage: {
- LOADING: 'loading',
- EN_ROUTE: 'en_route',
- RETURNING: 'returning',
- },
-
- EventType: {
- DATA_UPDATED: 'dataUpdated',
- STAGE_CHANGED: 'stageChanged',
- CANCELLED: 'cancelled',
- COMPLETED: 'completed',
- },
-
- MissionData: {
- transport: {
- icon: '/cdn/all/both/actions/transport.jpg',
- },
- deployarmy: {
- icon: '/cdn/all/both/actions/occupy.jpg',
- },
- deployfleet: {
- icon: '/cdn/all/both/actions/blockade.jpg',
- },
- plunder: {
- icon: '/cdn/all/both/actions/plunder.jpg',
- },
- piracyRaid: {
- icon: '/cdn/all/both/actions/piracyRaid.jpg',
- },
- }
- },
-
- BuildingEventType: {
- DATA_REFRESH: 'dataRefresh',
- UPGRADE_COMPLETE: 'upgradeComplete',
- },
-
- Buildings: {
- TOWN_HALL: 'townHall',
- PALACE: 'palace',
- GOVERNORS_RESIDENCE: 'palaceColony',
- TAVERN: 'tavern',
- MUSEUM: 'museum',
- ACADEMY: 'academy',
- WORKSHOP: 'workshop',
- TEMPLE: 'temple',
- EMBASSY: 'embassy',
- WAREHOUSE: 'warehouse',
- DUMP: 'dump',
- TRADING_PORT: 'port',
- TRADING_POST: 'branchOffice',
- BLACK_MARKET: 'blackMarket',
- MARINE_CHART_ARCHIVE: 'marineChartArchive',
- WALL: 'wall',
- HIDEOUT: 'safehouse',
- BARRACKS: 'barracks',
- SHIPYARD: 'shipyard',
- PIRATE_FORTRESS: 'pirateFortress',
- FORESTER: 'forester',
- CARPENTER: 'carpentering',
- WINERY: 'winegrower',
- WINE_PRESS: 'vineyard',
- STONEMASON: 'stonemason',
- ARCHITECT: 'architect',
- GLASSBLOWER: 'glassblowing',
- OPTICIAN: 'optician',
- ALCHEMISTS_TOWER: 'alchemist',
- FIREWORK_TEST_AREA: 'fireworker',
- },
-
- // Time data from http://ikariam.wikia.com/wiki/User_blog:Warrior_fr/Actual_building_Time_formula
- // Rest of data from http://ikariam.wikia.com/ building pages.
- BuildingData: {
- academy: {
- maxlevel:50,
- wood:[55,58,98,226,328,538,844,1143,1723,2291,3367,4434,6403,8387,10965,1562,20374,28767,37471,48786,63496,88974,124014,150549,209779,272798,378372,461226,639658,883624,1081231,1493547,2063095,2849833,3936586,5437761,7511392,10375779,14332469,19797999,27347750,37776516,52182177,72081279,99568686,137538116,189986771,262436146,362513298,500753777],
- wine:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- marble:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- glass:[0,0,0,0,193,368,639,936,1503,211,3255,4485,6761,9226,12555,18599,25216,36997,50063,67702,91516,133177,192765,243011,351634,474841,683916,865717,1246777,1788499,2272591,3259901,4676140,6707654,9621744,13801839,19797943,28399010,40736746,58434518,83820952,120236331,172472097,247401296,354882919,509059121,730216007,1047452831,1502510795,2155265251],
- sulfur:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- time :{a:1440, b:1, c:1.2, d:720},
- icon :'/cdn/all/both/img/city/academy_l.png',
- maxScientists: [0, 8, 12, 16, 22, 28, 35, 43, 51, 60, 69, 79, 89, 100, 111, 122, 134, 146, 159, 172, 185, 198, 212, 227, 241, 256, 271, 287, 302, 318, 335, 351, 368 ],
- },
- alchemist: {
- maxlevel:61,
- wood:[235,401,617,898,1263,1738,2354,3157,4199,5554,7316,9607,12585,16456,21488,28030,36535,47591,61963,80649,104938,136516,177565,230931,300306,390494,507737,660154,858296,1115880,1450740,1886057,2451998,3187758,4144296,5387857,7004569,9106400,11838919,15391374,20009798,26014054,33819980,43968198,57161548,74313771,96612788,125602976,163292127,212290500,275991607,358807234,466472992,606445556,788419092,1024996652,1332563034,1732419548,2252259306,2928085165,3806703211],
- wine:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- marble:[0,99,219,374,577,840,1182,1627,2205,2955,3931,5202,6852,8997,11786,15412,20125,26253,34219,44574,58037,75538,98289,127865,166315,216300,281279,365753,475568,618329,803918,1045183,1358855,1766663,2296859,2986173,3882359,5047500,6562314,8531740,11092214,14421117,18749061,24375871,31691353,41202296,53567581,69643833,90544754,117718283,153046903,198978051,258693667,336330631,437267348,568496341,739108674,960923743,1249308082,1624239900,2111693096],
- glass:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- sulfur:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- time :{a:72000, b:11, c:1.1, d:6120},
- icon :'/cdn/all/both/img/city/alchemist_l.png',
- },
- architect: {
- maxlevel:50,
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- marble:[81,143,215,300,396,509,639,791,967,1171,1407,1682,2000,2369,2797,3294,3870,4539,5314,6214,7257,8468,9871,11500,13390,15581,18123,21072,24493,28461,33064,38404],
- glass:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- sulfur:[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0],
- time :{a:96000, b:7, c:1.05, d:11880},
- icon :'/cdn/all/both/img/city/workshop_l.png',
- },
- },
-
- Research: {
- Seafaring: {
- CARPENTRY: 2150,
- DECK_WEAPONS: 1010,
- PIRACY: 1170,
- SHIP_MAINTENANCE: 1020,
- DRAFT: 1130,
- EXPANSION: 1030,
- FOREIGN_CULTURES: 1040,
- PITCH: 1050,
- MARKET: 2070,
- GREEK_FIRE: 1060,
- COUNTERWEIGHT: 1070,
- DIPLOMACY: 1080,
- SEA_MAPS: 1090,
- PADDLE_WHEEL_ENGINE: 1100,
- CAULKING: 1140,
- MORTAR_ATTACHMENT: 1110,
- MASSIVE_RAM: 1150,
- OFFSHORE_BASE: 1160,
- SEAFARING_FUTURE: 1999,
- },
-
- Economy: {
- CONSERVATION: 2010,
- PULLEY: 2020,
- WEALTH: 2030,
- WINE_CULTURE: 2040,
- IMPROVED_RESOURCE_GATHERING: 2130,
- GEOMETRY: 2060,
- ARCHITECTURE: 1120,
- HOLIDAY: 2080,
- LEGISLATION: 2170,
- CULINARY_SPECIALITIES: 2050,
- HELPING_HANDS: 2090,
- SPIRIT_LEVEL: 2100,
- WINE_PRESS: 2140,
- DEPOT: 2160,
- BUREACRACY: 2110,
- UTOPIA: 2120,
- ECONOMIC_FUTURE: 2999,
- },
-
- Science: {
- WELL_CONSTRUCTION: 3010,
- PAPER: 3020,
- ESPIONAGE: 3030,
- POLYTHEISM: 3040,
- INK: 3050,
- GOVERNMENT_FORMATION: 3150,
- INVENTION: 3140,
- CULTURAL_EXCHANGE: 3060,
- ANATOMY: 3070,
- OPTICS: 3080,
- EXPERIMENTS: 3081,
- MECHANICAL_PEN: 3090,
- BIRDS_FLIGHT: 3100,
- LETTER_CHUTE: 3110,
- STATE_RELIGION: 3160,
- PRESSURE_CHAMBER: 3120,
- ARCHIMEDEAN_PRINCIPLE: 3130,
- SCIENTIFIC_FUTURE: 3999,
- },
-
- Military: {
- DRY_DOCKS: 4010,
- MAPS: 4020,
- PROFESSIONAL_ARMY: 4030,
- SEIGE: 4040,
- CODE_OF_HONOR: 4050,
- BALLISTICS: 4060,
- LAW_OF_THE_LEVEL: 4070,
- GOVERNOR: 4080,
- PYROTECHNICS: 4130,
- LOGISTICS: 4090,
- GUNPOWDER: 4100,
- ROBOTICS: 4110,
- CANNON_CASTING: 4120,
- MILITARISTIC_FUTURE: 4999,
- },
- },
-
- Government: {
- ANARCHY: 'anarchie',
-
- IKACRACY: 'ikakratie',
- ARISTOCRACY: 'aristokratie',
- DICTATORSHIP: 'diktatur',
- DEMOCRACY: 'demokratie',
- NOMOCRACY: 'nomokratie',
- OLIGARCHY: 'oligarchie',
- TECHNOCRACY: 'technokratie',
- THEOCRACY: 'theokratie',
- },
-
- TradeGoodOrdinals: {
- WINE: 1,
- MARBLE: 2,
- GLASS: 3,
- SULFUR: 4,
- },
-
- Time: {
- SECONDS_PER_HOUR: 3600,
- SECONDS_PER_MINUTE: 60,
- MILLIS_PER_DAY: 1000 * 60 * 60 * 24,
- MILLIS_PER_HOUR: 1000 * 60 * 60,
- MILLIS_PER_SECOND: 1000,
- MILLIS_PER_MINUTE: 60000,
- MINUTES_PER_DAY: 24 * 60,
- MINUTES_PER_HOUR: 60,
- HOURS_PER_DAY: 24,
- HOURS_PER_WEEK: 24 * 7,
-
- SAFE_TIME_DELTA: 1000,
- INITIAL_PAGE_LOAD_DELTA: 2000,
- },
-
- GamePlay: {
- BUILDING_SPOTS: 24,
- HAPPINESS_PER_CULTURAL_GOOD: 50,
- HAPPINESS_PER_WINE_SERVING_LEVEL: 60,
- BASE_RESOURCE_PROTECTION: 100,
- RESOURCES_PER_TRANSPORT: 500,
- RESOURCE_PROTECTION_WAREHOUSE: 480,
- RESOURCE_PROTECTION_WAREHOUSE_INACTIVE: 80,
- },
-
- BaseView: {
- ISLAND: 'island',
- CITY: 'city',
- WORLD: 'worldview',
- },
-
- Military: {
- // Army
- HOPLITE: 'phalanx',
- STEAM_GIANT: 'steamgiant',
- SPEARMAN: 'spearman',
- SWORDSMAN: 'swordsman',
- SLINGER: 'slinger',
- ARCHER: 'archer',
- GUNNER: 'marksman',
- BATTERING_RAM: 'ram',
- CATAPULT: 'catapult',
- MORTAR: 'mortar',
- GYROCOPTER: 'gyrocopter',
- BALLOON_BOMBADIER: 'bombardier',
- COOK: 'cook',
- DOCTOR: 'medic',
- ARMY: 'army',
-
- // Navy
- RAM_SHIP: 'ship_ram',
- FLAME_THROWER: 'ship_flamethrower',
- STEAM_RAM: 'ship_steamboat',
- BALLISTA_SHIP: 'ship_ballista',
- CATAPULT_SHIP: 'ship_catapult',
- MORTAR_SHIP: 'ship_mortar',
- SUBMARINE: 'ship_submarine',
- PADDLE_SPEED_SHIP: 'ship_paddlespeedship',
- BALLOON_CARRIER: 'ship_ballooncarrier',
- TENDER: 'ship_tender',
- ROCKET_SHIP: 'ship_rocketship',
- NAVY: 'navy',
- },
-
- UnitData: {
- spearman: {
- minimumBuildingLevelToBuild: 1,
- baseBuildTime: 60,
- isArmy: true,
- speed: 60,
- cargoSize: 3,
- },
- slinger: {
- minimumBuildingLevelToBuild: 2,
- baseBuildTime: 90,
- isArmy: true,
- speed: 60,
- cargoSize: 3,
- },
- ram: {
- minimumBuildingLevelToBuild: 3,
- baseBuildTime: 600,
- isArmy: true,
- speed: 40,
- cargoSize: 30,
- },
- phalanx: {
- minimumBuildingLevelToBuild: 4,
- baseBuildTime: 300,
- isArmy: true,
- speed: 60,
- cargoSize: 5,
- },
- cook: {
- minimumBuildingLevelToBuild: 5,
- baseBuildTime: 1200,
- isArmy: true,
- speed: 40,
- cargoSize: 20,
- },
- swordsman: {
- minimumBuildingLevelToBuild: 6,
- baseBuildTime: 180,
- isArmy: true,
- speed: 60,
- cargoSize: 3,
- },
- archer: {
- minimumBuildingLevelToBuild: 7,
- baseBuildTime: 240,
- isArmy: true,
- speed: 60,
- cargoSize: 5,
- },
- catapult: {
- minimumBuildingLevelToBuild: 8,
- baseBuildTime: 1800,
- isArmy: true,
- speed: 40,
- cargoSize: 30,
- },
- medic: {
- minimumBuildingLevelToBuild: 9,
- baseBuildTime: 1200,
-
- isArmy: true,
- speed: 60,
- cargoSize: 10,
- },
- gyrocopter: {
- minimumBuildingLevelToBuild: 10,
- baseBuildTime: 900,
- isArmy: true,
- speed: 80,
- cargoSize: 15,
- },
- bombardier: {
- minimumBuildingLevelToBuild: 11,
- baseBuildTime: 1800,
- isArmy: true,
- speed: 20,
- cargoSize: 30,
- },
- steamgiant: {
- minimumBuildingLevelToBuild: 12,
- baseBuildTime: 900,
- isArmy: true,
- speed: 40,
- cargoSize: 15,
- },
- marksman: {
- minimumBuildingLevelToBuild: 13,
- baseBuildTime: 600,
- isArmy: true,
- speed: 60,
- cargoSize: 5,
- },
- mortar: {
- minimumBuildingLevelToBuild: 14,
- baseBuildTime: 2400,
- isArmy: true,
- speed: 40,
- cargoSize: 30,
- },
-
- barbarian: {
- minimumBuildingLevelToBuild: 1,
- baseBuildTime: 1,
- isArmy: true,
- speed: 40,
- cargoSize: 5,
- },
-
- ship_ram: {
- minimumBuildingLevelToBuild: 1,
- baseBuildTime: 2400,
- isArmy: false,
- speed: 40,
- cargoSize: 0,
- },
- ship_flamethrower: {
- minimumBuildingLevelToBuild: 4,
- baseBuildTime: 1800,
- isArmy: false,
- speed: 40,
- cargoSize: 0,
- },
- ship_submarine: {
- minimumBuildingLevelToBuild: 19,
- baseBuildTime: 3600,
- isArmy: false,
- speed: 40,
- cargoSize: 0,
- },
- ship_ballista: {
- minimumBuildingLevelToBuild: 3,
- baseBuildTime: 3000,
- isArmy: false,
- speed: 40,
- cargoSize: 0,
- },
- ship_catapult: {
- minimumBuildingLevelToBuild: 3,
- baseBuildTime: 3000,
- isArmy: false,
- speed: 40,
- cargoSize: 0,
- },
- ship_mortar: {
- minimumBuildingLevelToBuild: 17,
- baseBuildTime: 3000,
- isArmy: false,
- speed: 30,
- cargoSize: 0,
- },
- ship_steamboat: {
- minimumBuildingLevelToBuild: 15,
- baseBuildTime: 2400,
- isArmy: false,
- speed: 40,
- cargoSize: 0,
- },
- ship_rocketship: {
- minimumBuildingLevelToBuild: 11,
- baseBuildTime: 3600,
- isArmy: false,
- speed: 30,
- cargoSize: 0,
- },
- ship_paddlespeedship: {
- minimumBuildingLevelToBuild: 13,
- baseBuildTime: 1800,
- isArmy: false,
- speed: 60,
- cargoSize: 0,
- },
- ship_ballooncarrier: {
- minimumBuildingLevelToBuild: 7,
- baseBuildTime: 3900,
- isArmy: false,
- speed: 20,
- cargoSize: 0,
- },
- ship_tender: {
- minimumBuildingLevelToBuild: 9,
- baseBuildTime: 2400,
- isArmy: false,
- speed: 30,
- cargoSize: 0,
- },
- },
-
- UnitIds: {
- 301: 'slinger',
- 302: 'swordsman',
- 303: 'phalanx',
- 304: 'marksman',
- 305: 'mortar',
- 306: 'catapult',
- 307: 'ram',
- 308: 'steamgiant',
- 309: 'bombardier',
- 310: 'cook',
- 311: 'medic',
- 312: 'gyrocopter',
- 313: 'archer',
- 315: 'spearman',
- 316: 'barbarian',
-
- 210: 'ship_ram',
- 211: 'ship_flamethrower',
- 212: 'ship_submarine',
- 213: 'ship_ballista',
- 214: 'ship_catapult',
- 215: 'ship_mortar',
- 216: 'ship_steamboat',
- 217: 'ship_rocketship',
- 218: 'ship_paddlespeedship',
- 219: 'ship_ballooncarrier',
- 220: 'ship_tender',
- },
-
- IkariamAjaxResponseType: {
- RELOAD: 'reload',
- PROVIDE_FEEDBACK: 'provideFeedback',
- QUEST_DATA: 'questData',
- UPDATE_GLOBAL_DATA: 'updateGlobalData',
- UPDATE_TEMPLATE_DATA: 'updateTemplateData',
- UPDATE_BACKGROUND_DATA: 'updateBackgroundData',
- CLOSE_VIEW: 'closeView',
- CHANGE_VIEW: 'changeView',
- ADD_WINDOW: 'addWindow',
- CREATE_VIEW: 'createView',
- EVAL_SCRIPT: 'evalScript',
- },
-
-
- CityType: {
- OWN: 'ownCity',
- DEPLOYMENT: 'deployedCities',
- OCCUPATION: 'occupiedCities',
- },
-
- View: {
- CITY_DETAIL: 'cityDetails',
- CITY_MILITARY: 'cityMilitary',
- RELATED_CITIES: 'relatedCities',
- ACADEMY: 'academy',
- PALACE: 'palace',
- MUSEUM: 'museum',
- ASSIGN_CULTURAL_POSSESSIONS: 'culturalPossessions_assign',
- TOWN_HALL: 'townHall',
- TEMPLE: 'temple',
- RESEARCH_ADVISOR: 'researchAdvisor',
- FINANCES: 'finances',
- BARRACKS: 'barracks',
- SHIPYARD: 'shipyard',
- PIRATE_FORTRESS: 'pirateFortress',
- MILITARY_ADVISOR: 'militaryAdvisor',
- MILITARY_ADVISOR_REPORT: 'militaryAdvisorReportView',
- PREMIUM: 'premium',
- TRANSPORT: 'transport',
- DEPLOY: 'deployment',
- BRANCH_OFFICE: 'branchOffice',
- BLACK_MARKET: 'blackMarket',
- TAKE_OFFER: 'takeOffer',
- RESOURCE: 'resource',
- TRADE_GOOD: 'tradegood',
- ABOLISH_CITY: 'abolishCity',
- HIDEOUT: 'safehouse',
- PILLAGE: 'plunder',
- BLOCKADE: 'blockade',
- SEND_SPY: 'sendSpy',
- SPY_MISSION: 'spyMissions',
- HIGH_SCORE: 'highscore',
- ALLIANCE_PAGE: 'allyPage',
- OCCUPY: 'occupy',
- COLONIZE: 'colonize',
- },
-
- PlayerState: {
- INACTIVE: 'inactive',
- NORMAL: '',
- VACATION: 'vacation',
- NEW: 'noob',
- },
-
- CombatType: {
- BLOCKADE: 'blockade',
- PILLAGE: 'plunder',
- },
- };
-
- var EmpireData = function() {
- function Military(city) {
- this._ikaToolsType = 'military';
-
- this.lastArmyUpdate = 0;
- this.lastNavyUpdate = 0;
-
- this.present = new MilitaryUnits();
- this.armyTrainingBatches = [];
- this.navyTrainingBatches = [];
-
- this._setCity(city);
- }
-
- $.extend(Military.prototype, {
- _setCity: function setCity(city) {
- if (city) {
- this.city = Utils.fixedFunction(city);
- this._startArmyTrainingTimers();
- this._startNavyTrainingTimers();
- }
- },
- _startTrainingTimers: function startTrainingTimers(batches) {
- var military = this;
- while (batches.length > 0 && batches[0].completionTime <= View.gameTimeNow()) {
- var batch = batches.shift();
- if ((batch.type == Constants.Military.ARMY &&
- batch.getCompletionTime() > this.lastArmyUpdate) ||
- (batch.type == Constants.Military.NAVY &&
- batch.getCompletionTime() > this.lastNavyUpdate)) {
- military.present._increment(batch.getUnits());
- }
- }
- $.each(batches, function startTrainingBatchTimers(index, batch) {
- if (batch.completionEvent) {
- batch.completionEvent();
- }
- batch.completionEvent = militaryChangedEvent().scheduleSend(
- 'MilitaryTrainingComplete[' + military.city().getId() + ']',
- batch.getCompletionTime() - View.gameTimeNow() +
- Constants.Time.SAFE_TIME_DELTA,
- function militaryTrainingComplete() {
- military.present._increment(batches.shift().getUnits());
- empireData.saveAsync();
- },
- [{
- city: military.city(),
- military: military,
- type: 'training_complete',
- }]);
- });
- },
- _startArmyTrainingTimers: function startArmyTrainingTimers() {
- this._startTrainingTimers(this.armyTrainingBatches);
- },
- _startNavyTrainingTimers: function startNavyTrainingTimers() {
- this._startTrainingTimers(this.navyTrainingBatches);
- },
- _updatePresent: function updatePresent(unit, count) {
- return this.present._setCount(unit, count);
- },
- _markPresentUpdated: function markPresentUpdated(army, navy) {
- if (army || army === undefined) {
- this.lastArmyUpdate = View.gameTimeNow();
- }
- if (navy || navy === undefined) {
- this.lastNavyUpdate = View.gameTimeNow();
- }
- },
- _setArmyTrainingBatches: function setArmyTrainingBatches(batches) {
-
- $.each(this.armyTrainingBatches, function cancelTrainingBatchTimer(index, batch) {
- if (batch.completionEvent) {
- batch.completionEvent();
- }
- });
-
- this.armyTrainingBatches = batches;
-
- this._startArmyTrainingTimers();
- },
- _setNavyTrainingBatches: function setNavyTrainingBatches(batches) {
- $.each(this.navyTrainingBatches, function cancelTrainingBatchTimer(index, batch) {
- if (batch.completionEvent) {
- batch.completionEvent();
- }
- });
-
- this.navyTrainingBatches = batches;
-
- this._startNavyTrainingTimers();
- },
- _increment: function increment(units) {
- this.present._increment(units);
- },
- _decrement: function decrement(units) {
- this.present._decrement(units);
- },
- _clear: function clear() {
- this.present._clear();
- this.armyTrainingBatches = [];
- this.navyTrainingBatches = [];
- },
- getTrainingBatches: function getTrainingBatches(batches) {
- return $.merge($.merge([], this.armyTrainingBatches), this.navyTrainingBatches);
- },
- getPresent: function getPresent() {
- return this.present;
- },
- });
-
- function MilitaryUnits() {
- this._ikaToolsType = 'militaryUnits';
-
- this.units = {};
- }
-
- $.extend(MilitaryUnits.prototype, {
- _setCount: function setCount(unit, count) {
- var oldCount = this.units[unit];
- this.units[unit] = count;
- return oldCount != count;
- },
- _increment: function increment(units) {
- $.each(units.units, function(unit, count) {
- this._setCount(unit, (this.getCount(unit) || 0) + count);
- }.bind(this));
- },
- _decrement: function decrement(units) {
- $.each(units.units, function(unit, count) {
- this._setCount(unit, Math.max(0, (this.getCount(unit) || 0) - count));
- }.bind(this));
- },
- _clear: function clear() {
- this.units = {};
- },
- getCount: function getCount(unit) {
- return this.units[unit];
- },
- getCounts: function getCounts() {
- return this.units;
- },
- getCargoSize: function getCargoSize() {
- var cargoSize = 0;
- $.each(this.units, function addCargoSize(unit, count) {
- cargoSize += Constants.UnitData[unit].cargoSize * count;
- });
- return cargoSize;
- },
- });
-
- function TrainingBatch(type, completionTime, units) {
- this._ikaToolsType = 'trainingBatch';
-
- this.type = type;
- this.units = units;
- this.completionTime = completionTime;
- }
-
- $.extend(TrainingBatch.prototype, {
- getUnits: function getUnits() {
- return this.units;
- },
- getCompletionTime: function getCompletionTime() {
- return this.completionTime;
- },
- _getType: function getType() {
- return this.type;
- },
- });
-
- function City(id, type) {
- this._ikaToolsType = 'city';
-
- if (id) {
- this.id = id;
- this.type = type;
-
- this.level = 0;
-
- this.resources = {
- wood: new City.Resource(this),
- wine: new City.Resource(this),
- marble: new City.Resource(this),
- glass: new City.Resource(this),
- sulfur: new City.Resource(this),
- };
-
- this.buildings = new Array(Constants.GamePlay.BUILDING_SPOTS);
- for (var i = 0; i < Constants.GamePlay.BUILDING_SPOTS; i++) {
- this.buildings[i] = new City.Building(this);
- }
- this.military = new Military();
-
- this.actionPoints = 0;
- this.scientists = 0;
- this.culturalGoods = 0;
- this.priests = 0;
- this.tavernWineLevel = 0;
- this.population = undefined;
-
- this.resourceUpdateTime = 0;
- this.islandCoordinates = undefined;
- }
- }
-
- $.extend(City.prototype, {
- _postLoad: function postLoad() {
- while (this.buildings.length < Constants.GamePlay.BUILDING_SPOTS) {
- this.buildings.push(new City.Building(this));
- }
- for (var i = 0; i < Constants.GamePlay.BUILDING_SPOTS; i++) {
- this.buildings[i]._setCity(this);
- }
- if (this.isOwn()) {
- this.resources[Constants.Resources.WOOD]._setCity(this);
- this.resources[Constants.Resources.WINE]._setCity(this);
- this.resources[Constants.Resources.MARBLE]._setCity(this);
- this.resources[Constants.Resources.GLASS]._setCity(this);
- this.resources[Constants.Resources.SULFUR]._setCity(this);
- }
- this.military._setCity(this);
- },
- _updateFromGlobalData: function _updateFromGlobalData(data, correctWineConsumption) {
- var changes = [];
- this._updateActionPoints(data.maxActionPoints, changes);
-
- if (this.isOwn()) {
- var wineConsumption = data.wineSpendings;
- var baseWineConsumption = data.wineSpendings;
-
- var winePress = this.getBuildingByType(Constants.Buildings.WINE_PRESS);
- if (correctWineConsumption) {
- if (winePress) {
- wineConsumption = wineConsumption * (100 - winePress.getLevel()) / 100;
- }
- } else {
- if (winePress) {
- baseWineConsumption = Math.floor(
- wineConsumption / (100 - winePress.getLevel()) * 100);
- }
- }
-
- var use = Constants.BuildingData[Constants.Buildings.TAVERN].wineUse;
- for (var i = 0; i < 48; i++) {
- if (use[i] >= baseWineConsumption) {
- this._updateTavernWineLevel(i, changes);
- break;
- }
- }
-
- this._updateResources(data.currentResources,
- data.maxResources,
- data.resourceProduction,
- data.tradegoodProduction,
- wineConsumption / Constants.Time.SECONDS_PER_HOUR,
- changes);
- }
-
- raiseResourcesChanged(changes);
- },
- _updateFromBackgroundData: function _updateFromBackgroundData(data) {
- this.islandId = parseInt(data.islandId);
- if (this.isOwn()) {
- this._updateBuildings(data.position);
- }
- },
- _updateBuildings: function _updateBuildings(buildingsData) {
- var changes = [];
- for (var i = 0; i < Constants.GamePlay.BUILDING_SPOTS; i++) {
- var building = this.buildings[i];
- if (buildingsData[i]) {
- if (building._update(i, buildingsData[i])) {
- changes.push({
- city: this,
- building: building,
- type: Constants.BuildingEventType.DATA_REFRESH,
- });
- }
- }
- }
- this.level = this.buildings[0].getLevel();
- raiseBuildingsChanged(changes);
- },
- _updateResources: function updateResources(
- currentInfo, maxInfo, woodProduction, resourceProduction, wineConsumption,
- changedAccumulator) {
- this._updateResource(Constants.Resources.WOOD,
- changedAccumulator,
- currentInfo["resource"],
-
- woodProduction);
- this._updateResource(Constants.Resources.WINE,
- changedAccumulator,
- currentInfo["1"],
- this.getTradeGoodType() == Constants.Resources.WINE ?
- resourceProduction : undefined,
- wineConsumption);
- this._updateResource(Constants.Resources.MARBLE,
- changedAccumulator,
- currentInfo["2"],
- this.getTradeGoodType() == Constants.Resources.MARBLE ?
- resourceProduction : undefined);
- this._updateResource(Constants.Resources.GLASS,
- changedAccumulator,
- currentInfo["3"],
- this.getTradeGoodType() == Constants.Resources.GLASS ?
- resourceProduction : undefined);
- this._updateResource(Constants.Resources.SULFUR,
- changedAccumulator,
- currentInfo["4"],
- this.getTradeGoodType() == Constants.Resources.SULFUR ?
- resourceProduction : undefined);
- this._updatePopulation(currentInfo.population, changedAccumulator);
-
- this.resourceUpdateTime = View.gameTimeNow();
- },
- _updateResource: function updateResource(
- name, changedAccumulator, current, max, production, consumption) {
- var resource = this.resources[name];
- if (resource._update(current, max, production, consumption)) {
- changedAccumulator.push({
- city: this,
- type: name,
- value: resource,
- });
- }
- },
- _incrementResource: function incrementResource(name, changedAccumulator, delta) {
- var resource = this.resources[name];
- if (delta) {
- resource._increment(delta);
- changedAccumulator.push({
- city: this,
- type: name,
- value: resource,
- });
- }
- },
- _updateActionPoints: function updateActionPoints(actionPoints, changedAccumulator) {
- if (this.actionPoints != actionPoints) {
- changedAccumulator.push({
- city: this,
- type: Constants.Resources.ACTION_POINTS,
- value: actionPoints,
- });
- }
- this.actionPoints = actionPoints;
- },
- _updateActionPointsBy: function updateActionPointsBy(delta, changedAccumulator) {
- this._updateActionPoints(
- Math.max(0, Math.min(this.actionPoints + delta, this.getMaxActionPoints())),
- changedAccumulator);
- },
- _updateScientists: function updateScientists(scientists, changedAccumulator) {
- if (this.scientists != scientists) {
- changedAccumulator.push({
- city: this,
- type: Constants.Resources.SCIENTISTS,
- value: scientists,
- });
- }
- this.scientists = scientists;
- },
- _updateTavernWineLevel: function updateTavernWineLevel(level, changedAccumulator) {
- if (this.tavernWineLevel != level) {
- changedAccumulator.push({
- city: this,
- type: Constants.Resources.TAVERN_WINE_LEVEL,
- value: level,
- });
- }
- this.tavernWineLevel = level;
- },
- _updateCulturalGoods: function updateCulturalGoods(culturalGoods, changedAccumulator) {
- if (this.culturalGoods != culturalGoods) {
- changedAccumulator.push({
- city: this,
- type: Constants.Resources.CULTURAL_GOODS,
- value: culturalGoods,
- });
- }
- this.culturalGoods = culturalGoods;
- },
- _updatePopulation: function updatePopulation(population, changedAccumulator) {
- if (Math.abs(this.getPopulationData().population - population) >= 1) {
- changedAccumulator.push({
- city: this,
- type: Constants.Resources.POPULATION,
- value: population,
- });
- }
- this.population = population;
- },
- _updatePriests: function updatePriests(priests, changedAccumulator) {
- if (this.priests != priests) {
- changedAccumulator.push({
- city: this,
- type: Constants.Resources.PRIESTS,
- value: priests,
- });
- }
- this.priests = priests;
- },
-
- getLastResourceUpdate: function getLastResourceUpdate() {
- return this.resourceUpdateTime;
- },
-
- getTimeSinceResourceUpdate: function getTimeSinceLastResourceUpdate() {
- return View.gameTimeNow() - this.resourceUpdateTime;
- },
-
- isOwn: function isOwn() {
- return this.type == Constants.CityType.OWN;
- },
- isDeployment: function isDeployment() {
- return this.type == Constants.CityType.DEPLOYMENT;
- },
- isOccupation: function isOccupation() {
- return this.type == Constants.CityType.OCCUPATION;
- },
- getType: function getType() {
- return this.type;
- },
-
- getBuildingByPosition: function getBuildingByPosition(position) {
- return this.buildings[position];
- },
- getBuildingsByType: function getBuildingsByType(type) {
- return this.buildings.filter(function buildingsFilter(building) {
- return building.getType() == type;
- });
- },
- getBuildingByType: function getBuildingByType(type) {
- for (var i = 0; i < Constants.GamePlay.BUILDING_SPOTS; i++) {
- var building = this.buildings[i];
- if (building && building.getType() == type) {
- return building;
- }
- }
- return null;
- },
- getBuildings: function getBuildings() {
- return this.buildings;
- },
- getMilitary: function getMilitary() {
- return this.military;
- },
- getId: function getId() {
- return this.id;
- },
- getName: function getName() {
- return this.name;
- },
- getIslandId: function getIslandId() {
- return this.islandId;
- },
- getTradeGoodType: function getTradeGoodType() {
- return this.tradeGoodType;
- },
- getActionPoints: function getActionPoints() {
- return this.actionPoints;
- },
- getMaxActionPoints: function getMaxActionPoints() {
- return 3 + Math.floor(this.level / 4) - (this.isOwn() ? 0 : 2);
- },
- getCulturalGoods: function getCulturalGoods() {
- return this.culturalGoods;
- },
- getTavernWineLevel: function getTavernWineLevel() {
- return this.tavernWineLevel;
- },
- getPopulationData: function getPopulationData() {
- var max = 0;
- var happiness = 196;
-
- var townHall = this.getBuildingByType(Constants.Buildings.TOWN_HALL);
- var temple = this.getBuildingByType(Constants.Buildings.TEMPLE);
- var palace = this.getBuildingByType(Constants.Buildings.PALACE);
- var tavern = this.getBuildingByType(Constants.Buildings.TAVERN);
- var museum = this.getBuildingByType(Constants.Buildings.MUSEUM);
- var civData = getCivilizationData();
-
- if (townHall) {
- // Formula from http://ikariam.wikia.com/wiki/Citizen
- max += Math.floor(10 * Math.pow(townHall.getLevel(), 1.5)) * 2 + 40;
-
- }
-
- if (civData.hasResearched(Constants.Research.Economy.HOLIDAY)) {
- max += 50;
- happiness += 25;
- }
- if (civData.hasResearched(Constants.Research.Economy.ECONOMIC_FUTURE)) {
- var level = civData.getResearchLevel(Constants.Research.Economy.ECONOMIC_FUTURE);
- max += 20 * level;
- happiness += 10 * level;
- }
- if (palace) {
- if (civData.hasResearched(Constants.Research.Science.WELL_CONSTRUCTION)) {
- max += 50;
- happiness += 50;
- }
- if (civData.hasResearched(Constants.Research.Economy.UTOPIA)) {
- max += 200;
- happiness += 200;
- }
- }
-
- if (tavern) {
- happiness += Constants.BuildingData.tavern.satisfaction[tavern.getLevel()];//12 * tavern.getLevel();
- }
- happiness += Constants.BuildingData.tavern.maxBonus[tavern.getLevel()];//Constants.GamePlay.HAPPINESS_PER_WINE_SERVING_LEVEL * this.getTavernWineLevel();
-
- if (museum) {
- happiness += Constants.BuildingData.museum.satisfaction[museum.getLevel()];//20 * museum.getLevel();
- }
- happiness += Constants.BuildingData.museum.maxBonus[this.getCulturalGoods()];//Constants.GamePlay.HAPPINESS_PER_CULTURAL_GOOD * this.getCulturalGoods();
-
- var government = civData.getGovernment();
- if (government == Constants.Government.DEMOCRACY) {
- happiness += 75;
- } else if (government == Constants.Government.DICTATORSHIP) {
- happiness -= 75;
- } else if (government == Constants.Government.THEOCRACY) {
- if (temple) {
- happiness += Math.min(150, this.getPriests() * 5 / max * 100 * 2);
- } else {
- happiness -= 20;
- }
- }
-
- happiness = happiness * (1 - this.getCorruption());
-
- var happinessDelta = happiness - this.population;
- var currentPopulation = this.population +
- happinessDelta * (1 - Math.pow(Math.E,
- -(this.getTimeSinceResourceUpdate() / 50 / Constants.Time.MILLIS_PER_HOUR)));
-
- var population = Math.min(currentPopulation, max);
- return {
- population: population,
- max: max,
- happiness: happiness - population,
- growth: max == population && happiness > (population - 1)
- ? 0 : (happiness - population) / 50,
- };
- },
- getCorruption: function getCorruption() {
- var palace = this.getBuildingByType(Constants.Buildings.GOVERNORS_RESIDENCE) ||
- this.getBuildingByType(Constants.Buildings.PALACE);
- var level = palace ? palace.getLevel() : 0;
- var corruption = 1 - (level + 1) / getOwnCities().length;
-
- var government = getCivilizationData().getGovernment();
- if (government == Constants.Government.ARISTOCRACY ||
- government == Constants.Government.OLIGARCHY) {
- corruption += .03;
- } else if (government == Constants.Government.NOMOCRACY) {
- corruption -= .05;
- } else if (government == Constants.Government.ANARCHY) {
- corruption += .25;
- }
-
- return Math.min(Math.max(corruption, 0), 1);
- },
- getScientists: function getScientists() {
- return this.scientists;
- },
- getResearch: function getResearch() {
- var civData = getCivilizationData();
- var multiplier = 1.0;
-
- multiplier += civData.hasResearched(
- IkaTools.Constants.Research.Science.PAPER) ? .02 : 0;
- multiplier += civData.hasResearched(
- IkaTools.Constants.Research.Science.INK) ? .04 : 0;
- multiplier += civData.hasResearched(
- IkaTools.Constants.Research.Science.MECHANICAL_PEN) ? .08 : 0;
- multiplier += (civData.getResearchLevel(
- IkaTools.Constants.Research.Science.SCIENTIFIC_FUTURE) || 0) * .02;
- multiplier -= this.getCorruption();
-
- return this.scientists * multiplier;
- },
-
- getResource: function getResource(resourceName) {
- return this.resources[resourceName];
- },
- getResourceCapacity: function getResourceMaximumCapacity() {
- var total = 1500;
- var safe = 100;
-
- $.each(this.getBuildingsByType(Constants.Buildings.WAREHOUSE), function(i, building) {
- total += Constants.BuildingData.warehouse.capacity[building.getLevel()]//8000 * building.getLevel();
- safe += 480 * building.getLevel();
- });
- $.each(this.getBuildingsByType(Constants.Buildings.DUMP), function(i, building) {
- total += Constants.BuildingData.dump.capacity[building.getLevel()]//8000 * building.getLevel();
- });
-
- var civilizationData = getCivilizationData();
- if (civilizationData.isPremiumFeatureEnabled(
- Constants.PremiumFeatures.DOUBLED_STORAGE_CAPACITY)) {
- total *= 2;
- }
- if (civilizationData.isPremiumFeatureEnabled(
- Constants.PremiumFeatures.DOUBLED_SAFE_CAPACITY)) {
- safe *= 2;
- }
-
- return {
- maximum: total,
- safe: safe,
- };
- },
- getIslandCoordinates: function getIslandCoordinates() {
- return this.islandCoordinates;
- },
- getLoadingSpeed: function getLoadingSpeed() {
- var speed = 10;
- var ports = this.getBuildingsByType(Constants.Buildings.TRADING_PORT);
- if (ports[0]) {
- speed = Constants.BuildingData[Constants.Buildings.TRADING_PORT]
- .loadingSpeed[ports[0].getLevel()];
- }
- if (ports[1]) {
- speed += Constants.BuildingData[Constants.Buildings.TRADING_PORT]
- .loadingSpeed[ports[1].getLevel()];
- }
- return speed / Constants.Time.SECONDS_PER_MINUTE;
- },
- getPriests: function getPriests() {
- return this.priests;
- },
- });
-
- City.Resource = function City_Resource(city) {
- this._ikaToolsType = 'cityResource';
- this._setCity(city);
- }
-
- $.extend(City.Resource.prototype, {
- _setCity: function setCity(city) {
- if (city) {
- this.city = Utils.fixedFunction(city);
- }
- },
- _update: function _update(current, production, consumption) {
- var changed =
- Math.abs(current - this.getCurrent()) > 3 ||
- this.production != production ||
- this.consumption != consumption;
-
- this.current = current;
- this.production = production;
- this.consumption = consumption;
-
- return changed;
- },
- _increment: function _increment(delta) {
- this.current = Math.max(this.current + delta, 0);
- },
- getCurrent: function getCurrent() {
- if (this.current === undefined) {
- return undefined;
- }
-
- var current = this.current;
- var now = View.gameTimeNow();
- var max = this.city().getResourceCapacity().maximum;
- var lastUpdate = this.city().getLastResourceUpdate();
-
- if (this.production) {
- current += this.production * (now - lastUpdate) /
- Constants.Time.MILLIS_PER_SECOND;
- }
- if (this.consumption) {
-
- // Wine use takes place on the hour.
- var startHour = Math.floor(lastUpdate / Constants.Time.MILLIS_PER_HOUR);
- var nowHour = Math.floor(now / Constants.Time.MILLIS_PER_HOUR);
- current -=
-
- this.consumption * Constants.Time.SECONDS_PER_HOUR * (nowHour - startHour);
- }
- return Math.max(0, Math.min(max, current));
- },
-
- /**
- * In milliseconds.
- */
- getTimeUntilFull: function getTimeUntilFull() {
- var overallProduction = (this.production || 0) - (this.consumption || 0);
- if (this.current === undefined) {
- return Number.POSITIVE_INFINITY;
- } else {
- var current = this.getCurrent();
- var max = this.city().getResourceCapacity().maximum;
- var production = this.production;
-
- if (overallProduction > 0) {
- var secondsToNextHour = (Constants.Time.MILLIS_PER_HOUR -
- (View.gameTimeNow() % Constants.Time.MILLIS_PER_HOUR)) /
- Constants.Time.MILLIS_PER_SECOND;
- var atNextHour = current + secondsToNextHour * production;
-
- if (atNextHour >= max) {
- return (max - current) / production * Constants.Time.MILLIS_PER_SECOND;
- } else {
- var hours = Math.floor(
- (max - atNextHour) / overallProduction / Constants.Time.SECONDS_PER_HOUR);
- var atHours = atNextHour + overallProduction * hours * Constants.Time.SECONDS_PER_HOUR;
- return (secondsToNextHour +
- hours * Constants.Time.SECONDS_PER_HOUR +
- (max - atHours) / production) * Constants.Time.MILLIS_PER_SECOND;
- }
- } else if (this.current && this.getCurrent() == max) {
- // No production, but filled exactly to capacity
- return 0;
- } else {
- return Number.POSITIVE_INFINITY;
- }
- }
- },
-
- /**
- * In milliseconds.
- */
- getTimeUntilEmpty: function getTimeUntilEmpty() {
- if (this.current === undefined) {
- return Number.POSITIVE_INFINITY;
- } else if (this.consumption) {
- if (this.production > this.consumption) {
- // Could run out in first hour, but nobody is going to run their empire that
- // way so it's not worth the effort of calculating.
- return Number.POSITIVE_INFINITY;
- } else {
- // Wine use takes place on the hour.
- var current = this.getCurrent();
- var production = this.production || 0;
-
- var secondsToNextHour = (Constants.Time.MILLIS_PER_HOUR -
- (View.gameTimeNow() % Constants.Time.MILLIS_PER_HOUR)) /
- Constants.Time.MILLIS_PER_SECOND;
- // Compute to end of next hour
- var atNextHour = current - this.consumption * Constants.Time.SECONDS_PER_HOUR +
- production * secondsToNextHour;
- if (atNextHour <= 0) {
- return secondsToNextHour * Constants.Time.MILLIS_PER_SECOND;
- } else {
- var hourlyDiff =
- (this.consumption - production) * Constants.Time.SECONDS_PER_HOUR;
- return Constants.Time.MILLIS_PER_SECOND * (secondsToNextHour +
- Math.ceil(atNextHour / hourlyDiff) * Constants.Time.SECONDS_PER_HOUR);
- }
- }
- }
- return Number.POSITIVE_INFINITY;
- },
-
- getCapacity: function getCapacity() {
- return this.city().getResourceCapacity();
- },
-
- getProduction: function getProduction() {
- return this.production;
- },
-
- getConsumption: function getConsumption() {
- return this.consumption;
- },
- });
-
- City.Building = function City_Building(city) {
- this._ikaToolsType = 'building';
- this._setCity(city);
-
- this.position = null;
- this.type = null;
- this.level = 0;
- }
-
- $.extend(City.Building.prototype, {
- _setCity: function setCity(city) {
- if (city) {
- this.city = Utils.fixedFunction(city);
- this._scheduleUpgradeComplete();
- }
- },
- _update: function _update(position, data) {
- this.position = position;
- var changed = false;
-
- if (data.building.indexOf('buildingGround') >= 0) {
- changed = !this.isEmpty();
-
- this.type = '';
- delete this.level;
- delete this.completionTime;
- } else {
- var type = data.building.split(' ')[0];
- var level = parseInt(data.level);
- var isUpgrading = 'completed' in data;
-
- changed = (type != this.getType() ||
- level != this.getLevel() ||
- isUpgrading != this.isUpgrading());
-
- this.type = type;
- this.level = level;
- if (isUpgrading) {
- var completionTime = parseInt(data.completed) * 1000;
- if (this.completionTime != completionTime) {
- this.completionTime = completionTime;
- this._scheduleUpgradeComplete();
- }
- } else {
- delete this.completionTime;
- }
- }
-
- return changed;
- },
- _scheduleUpgradeComplete: function _scheduleUpgradeComplete() {
- if (this.upgradeEvent) {
- this.upgradeEvent();
- }
- if (this.completionTime) {
- if (this.completionTime <= View.gameTimeNow()) {
- this.level = this.level + 1;
- delete this.completionTime;
- raiseBuildingsChanged([{
- city: this.city(),
- building: this,
- type: Constants.BuildingEventType.UPGRADE_COMPLETE,
- }]);
- } else {
- this.upgradeEvent = buildingsChangedEvent().scheduleSend(
- this.type + "->" + (this.level + 1),
- // 0.5.0 still does a full page refresh if you're viewing the city when the
- // building completes. So we cheat a bit and send this event a few seconds
- // before it actually takes place so it doesn't get lost as part of a page
- // refresh that just sees it as a normal "info_refresh" event.
- this.completionTime - View.gameTimeNow() + Constants.Time.SAFE_TIME_DELTA,
- function() {
- this.level = this.level + 1;
- delete this.completionTime;
- empireData.saveAsync();
- }.bind(this),
- [{
- city: this.city(),
- building: this,
- type: Constants.BuildingEventType.UPGRADE_COMPLETE,
- }]);
- }
- }
- },
- getPosition: function getPosition() {
- return this.position;
- },
- isEmpty: function isEmpty() {
- return !this.type;
- },
- getType: function getType() {
- return this.type;
- },
- getLevel: function getLevel() {
- return this.level;
- },
- isUpgrading: function isUpgrading() {
- return (this.completionTime > View.gameTimeNow());
- },
- getRemainingUpgradeTime: function getRemainingUpgradeTime() {
- var diff = this.completionTime - View.gameTimeNow();
- return Math.max(diff, 0);
- },
- getCompletionTime: function getCompletionTime() {
- return new Date(this.completionTime);
- },
- getUpgradeCosts: function getUpgradeCost() {
-
- var city = this.city();
- var civData = getCivilizationData();
- var buildingCostData = Constants.BuildingData[this.getType()];
- var level = this.getLevel() + (this.isUpgrading() ? 1 : 0);
-
- var timeParams = buildingCostData.time;
- var costs = {
- wood: buildingCostData.wood[level] || 0,
- wine: buildingCostData.wine[level] || 0,
- marble: buildingCostData.marble[level] || 0,
- glass: buildingCostData.glass[level] || 0,
- sulfur: buildingCostData.sulfur[level] || 0,
- time: Math.round(timeParams.a / timeParams.b *
- Math.pow(timeParams.c, level+1) - timeParams.d) * 1000,
- };
-
- var multiplier = 1.0;
- multiplier -= civData.hasResearched(Constants.Research.Economy.PULLEY) ? .02 : 0;
- multiplier -= civData.hasResearched(Constants.Research.Economy.GEOMETRY) ? .04 : 0;
- multiplier -= civData.hasResearched(Constants.Research.Economy.SPIRIT_LEVEL) ? .08 : 0;
-
- var carpenter = city.getBuildingByType(Constants.Buildings.CARPENTER);
- var winePress = city.getBuildingByType(Constants.Buildings.WINE_PRESS);
- var architect = city.getBuildingByType(Constants.Buildings.ARCHITECT);
- var optician = city.getBuildingByType(Constants.Buildings.OPTICIAN);
- var fireworker = city.getBuildingByType(Constants.Buildings.FIREWORK_TEST_AREA);
-
-
- return {
- wood: costs.wood * (multiplier - (carpenter ? carpenter.getLevel() / 100 : 0)),
- wine: costs.wine * (multiplier - (winePress ? winePress.getLevel() / 100 : 0)),
- marble: costs.marble * (multiplier - (architect ? architect.getLevel() / 100 : 0)),
- glass: costs.glass * (multiplier - (optician ? optician.getLevel() / 100 : 0)),
- sulfur: costs.sulfur * (multiplier - (fireworker ? fireworker.getLevel() / 100 : 0)),
- time: costs.time,
- };
- },
- isMaxLevel: function isMaxLevel() {
- return (this.getLevel() + (this.isUpgrading() ? 1 : 0)) >=
- Constants.BuildingData[this.getType()].maxLevel;
- },
- });
-
- CivilizationData = function CivilizationData() {
- this._ikaToolsType = 'civilizationData';
-
- this.research = {};
- this.government = 'ikakratie';
- this.movements = {};
- this.premiumFeatures = {};
- }
-
- $.extend(CivilizationData.prototype, {
- _startMovementTimers: function _startMovementTimers() {
- $.each(this.movements, function updateMovementsOnLoad(id, movement) {
- if (movement._updateAndStartTimer()) {
- delete this.movements[id];
- }
- }.bind(this));
- },
- _updateGovernment: function updateGovernment(government, changedAccumulator) {
- if (this.government != government) {
- changedAccumulator.push({
- type: Constants.CivilizationData.GOVERNMENT,
- government: government,
- });
-
- }
- this.government = government;
- },
- _updateResearch: function updateResearch(researchId, level, changedAccumulator) {
- var oldResearch = this.research[researchId];
- if (!oldResearch || oldResearch.level != level) {
- changedAccumulator.push({
- type: Constants.CivilizationData.RESEARCH,
- id: researchId,
- level: level,
- });
- }
- this.research[researchId] = { level: level };
- },
- _updateMovement: function updateMovement(movement, changedAccumulator) {
- var existing = this.movements[movement.getId()];
- if (existing) {
- existing._cancelTimer();
- }
- this.movements[movement.getId()] = movement;
- movement._updateAndStartTimer();
- if (!existing || (movement.getCompletionTime() != existing.getCompletionTime())) {
- changedAccumulator.push({
- movement: movement,
- type: Constants.Movements.EventType.DATA_UPDATED,
- });
- }
- },
- _removeMovement: function removeMovement(movementId, changedAccumulator) {
- var movement = this.movements[movementId];
- if (movement) {
- if (movement.stage == Constants.Movements.Stage.LOADING && movementId >= 0) {
- var originCity = movement.getOriginCity();
- movement._updateCity(originCity, originCity);
- }
- movement._cancelTimer();
- delete this.movements[movementId];
- changedAccumulator.push({
- movement: movement,
- type: Constants.Movements.EventType.CANCELLED,
- });
- }
- },
- _updatePremiumFeature: function updatePremiumFeature(
- changedAccumulator, feature, enabled) {
- var currentlyEnabled = this.premiumFeatures[feature] || false;
- if (currentlyEnabled != enabled) {
- changedAccumulator.push({
- type: Constants.CivilizationData.PREMIUM_FEATURE,
- feature: feature,
- enabled: enabled,
- });
- }
- this.premiumFeatures[feature] = enabled;
- },
- hasResearched: function hasResearched(researchId) {
- var research = this.research[researchId];
- return research ? research.level > 0 : undefined;
- },
- getResearchLevel: function getResearchLevel(researchId) {
- var research = this.research[researchId];
- return research ? research.level : undefined;
- },
- getGovernment: function getGovernment() {
- return this.government;
- },
- getMovements: function getMovements() {
- var movements = [];
- $.each(this.movements, function(id, movement) {
- movements.push(movement);
- });
- movements.sort(function compareMovements(m1, m2) {
- return m1.getArrivalTime() - m2.getArrivalTime();
- });
- return movements;
- },
- getMovement: function getMovement(movementId) {
- return this.movements[movementId];
- },
- isPremiumFeatureEnabled: function isPremiumFeatureEnabled(feature) {
- return this.premiumFeatures[feature];
- },
- });
-
- function calculateTravelTime(island1Coords, island2Coords, units, transporters) {
- // same island
- if (island1Coords[0] == island2Coords[0] &&
- island1Coords[1] == island2Coords[1]) {
- var baseTime = 10 * Constants.Time.MILLIS_PER_MINUTE;
- var multiplier = transporters ? 60 : 80; // fastest unit
- if (units) {
- $.each(units.getCounts(), function applyUnitSpeed(type, count) {
- if (count) {
- var data = Constants.UnitData[type];
- multiplier = Math.min(multiplier, data.speed);
- }
- });
- }
- return baseTime * 60 / multiplier;
- } else {
- var baseTime = 20 * Math.sqrt(Math.pow(island1Coords[0] - island2Coords[0], 2) +
- Math.pow(island1Coords[1] - island2Coords[1], 2)) *
- Constants.Time.MILLIS_PER_MINUTE;
- var multiplier = 60; // fastest ship
- if (units) {
- $.each(units.getCounts(), function applyUnitSpeed(type, count) {
- if (count) {
- var data = Constants.UnitData[type];
- if (!data.isArmy) {
- multiplier = Math.min(multiplier, data.speed);
- }
- }
- });
- }
- return baseTime * 60 / multiplier;
- }
- }
-
- function Movement(
- id, type, completionTime, mission, stage, originCityId, targetCityId,
- transports, units, resources, transportTime) {
- this._ikaToolsType = 'movement';
-
- if (id) {
- this.id = id;
- this.completionTime = completionTime;
- this.mission = mission;
- this.stage = stage;
- this.originCityId = originCityId;
- this.targetCityId = targetCityId;
- this.units = units;
- this.transports = transports;
- this.resources = resources;
-
- this.transportTime = transportTime;
-
- this.type = type;
-
- var originCity = this.getOriginCity();
- var targetCity = this.getTargetCity();
-
- if (originCity && targetCity) {
- var originCoords = originCity.getIslandCoordinates();
- var targetCoords = targetCity.getIslandCoordinates();
-
- if (originCoords && targetCoords) {
- this.transportTime = calculateTravelTime(
- originCoords, targetCoords, this.units, this.transports);
- }
- }
-
- if (!this.transportTime) {
- this.transportTime = Number.POSITIVE_INFINITY;
- }
-
- if (this.completionTime <= new Date().getTime()) {
- this._toNextStage();
- }
- }
- }
-
- $.extend(Movement.prototype, {
- _cancelTimer: function cancelTimer() {
- if (this.completionEvent) {
- this.completionEvent();
- }
- },
- _startTimer: function startTimer() {
- var remainingTime = this.getTimeRemaining();
- if (isFinite(remainingTime)) {
- this.completionEvent = movementsChangedEvent().scheduleSend(
- 'Movement[' + this.id + ']',
- remainingTime + Constants.Time.SAFE_TIME_DELTA,
- function moveToNextStage() {
- if (this._toNextStage()) {
- getCivilizationData()._removeMovement(this.id, []);
- }
- empireData.saveAsync();
- }.bind(this),
- [{
- previousStage: this.getStage(),
- movement: this,
- type: this._isFinalStage() ?
- Constants.Movements.EventType.COMPLETED :
- Constants.Movements.EventType.STAGE_CHANGED,
- }]);
- }
- },
- _updateCity: function updateCity(city, originCity) {
- var resourceChanges = [];
- if (city) {
- if (originCity) {
- originCity._updateActionPointsBy(1, resourceChanges);
- }
- if (city.isOwn() &&
- (this.mission == Constants.Movements.Mission.TRANSPORT ||
- this.mission == Constants.Movements.Mission.PLUNDER)) {
- $.each(this.resources, function updateCityResource(name, value) {
- city._incrementResource(name, resourceChanges, value);
- });
- }
- raiseResourcesChanged(resourceChanges);
-
- if (this.mission == Constants.Movements.Mission.DEPLOY_ARMY ||
- this.mission == Constants.Movements.Mission.DEPLOY_NAVY) {
- var military = city.getMilitary();
- military._increment(this.units);
- raiseMilitaryChanged([{
- military: military,
- city: city,
- type: 'deployment_arrived',
- }]);
- }
- }
- },
- _updateAndStartTimer: function updateAndStartTimer() {
- this._cancelTimer();
-
- if (this.completionTime <= View.gameTimeNow()) {
- return this._toNextStage();
- } else {
- this._startTimer();
- }
- },
- _toNextStage: function toNextStage() {
- var isFinalStage = this._isFinalStage();
- if (this.stage == Constants.Movements.Stage.LOADING) {
- this.stage = Constants.Movements.Stage.EN_ROUTE;
- this.completionTime += this.transportTime;
- this._startTimer();
- } else if (this.stage == Constants.Movements.Stage.EN_ROUTE) {
- if (isFinalStage) {
- this._updateCity(this.getTargetCity(), this.getOriginCity());
- }
- } else if (this.stage == Constants.Movements.Stage.RETURNING) {
- if (isFinalStage) {
- var originCity = this.getOriginCity();
- this._updateCity(originCity, originCity);
- }
- }
- return isFinalStage;
- },
- _isFinalStage: function isFinalStage() {
- if (this.stage == Constants.Movements.Stage.LOADING) {
- return false;
- } else if (this.stage == Constants.Movements.Stage.EN_ROUTE) {
- if (this.mission == Constants.Movements.Mission.TRANSPORT) {
- var city = getCity(this.targetCityId);
- return city && city.isOwn();
- } else if (this.mission == Constants.Movements.Mission.DEPLOY_ARMY ||
- this.mission == Constants.Movements.Mission.DEPLOY_NAVY) {
- return true;
- }
- } else {
- return true;
- }
- },
- getId: function getId() {
- return this.id;
- },
- getMission: function getMission() {
- return this.mission;
- },
- getStage: function getStage() {
- return this.stage;
- },
- getOriginCityId: function getOriginCityId() {
- return this.originCityId;
- },
- getTargetCityId: function getTargetCityId() {
- return this.targetCityId;
- },
- getOriginCity: function getOriginCity() {
- return this.originCityId && getCity(this.originCityId);
- },
- getTargetCity: function getTargetCity() {
- return this.targetCityId && getCity(this.targetCityId);
- },
- getCompletionTime: function getCompletionTime() {
- return this.completionTime;
- },
- getTimeRemaining: function getTimeRemaining() {
- return this.completionTime - View.gameTimeNow();
- },
- getArrivalTime: function() {
- var time = this.getCompletionTime();
- if (this.stage == Constants.Movements.Stage.LOADING) {
- time += this.transportTime;
- }
- return time;
- },
- getUnits: function getUnits() {
- return this.units;
- },
- getResource: function getResource(resourceName) {
- return this.resources[resourceName];
- },
- isHostile: function isHostile() {
- return this.type.indexOf('hostile') >= 0;
- },
- isOwn: function isOwn() {
- return this.type.indexOf('own') >= 0;
- }
- });
-
- var empireData = new Data.Value(
- 'empireData',
-
- {
- cities: {},
- cityOrder: [],
- civilizationData: new CivilizationData(),
- },
- {
- reviver: function empireDataReviver(key, value) {
- if (value && value._ikaToolsType) {
- var obj;
- switch(value._ikaToolsType) {
- case 'city': obj = new City(); break;
- case 'building': obj = new City.Building; break;
- case 'cityResource': obj = new City.Resource(); break;
- case 'military': obj = new Military(); break;
- case 'militaryUnits': obj = new MilitaryUnits(); break;
- case 'trainingBatch': obj = new TrainingBatch(); break;
- case 'civilizationData': obj = new CivilizationData(); break;
- case 'movement': obj = new Movement(); break;
- }
- $.extend(obj, value);
- if (obj._postLoad) {
- obj._postLoad();
- }
- return obj;
- }
- return value;
- },
- version: 28,
- loadCallback: function empireDataLoaded() {
- getCivilizationData()._startMovementTimers();
- },
- });
-
- function raiseCivilizationDataChanged(changes) {
- if (changes.length) {
- civilizationDataChangedEvent().send(changes);
- }
- }
-
- var civilizationDataChangedEvent = Utils.thunk(function() {
- return new Utils.EventDispatcher();
- });
-
- function registerCivilizationDataChangedHandler(callback) {
- return civilizationDataChangedEvent().addListener(callback);
- }
-
- function raiseMovementsChanged(changes) {
- if (changes.length) {
- movementsChangedEvent().send(changes);
- }
- }
-
- var movementsChangedEvent = Utils.thunk(function() {
- return new Utils.EventDispatcher();
- });
-
- function registerMovementsChangedHandler(callback) {
- return movementsChangedEvent().addListener(callback);
- }
-
- function raiseResourcesChanged(changes) {
- if (changes.length) {
- resourcesChangedEvent().send(changes);
- }
- }
-
- var resourcesChangedEvent = Utils.thunk(function() {
- return new Utils.EventDispatcher();
- });
-
- function registerResourcesChangedHandler(callback) {
- return resourcesChangedEvent().addListener(callback);
- }
-
- var buildingsChangedEvent = Utils.thunk(function() {
- var dispatcher = new Utils.EventDispatcher();
- return dispatcher;
- });
-
- function raiseBuildingsChanged(changes) {
- if (changes.length) {
- buildingsChangedEvent().send(changes);
- }
- }
-
- function registerBuildingsChangedHandler(callback) {
- return buildingsChangedEvent().addListener(callback);
- }
-
- var militaryChangedEvent = Utils.thunk(function() {
- var dispatcher = new Utils.EventDispatcher();
- return dispatcher;
- });
-
- function raiseMilitaryChanged(changes) {
- if (changes.length) {
- militaryChangedEvent().send(changes);
- }
- }
-
- function registerMilitaryChangedHandler(callback) {
- return militaryChangedEvent().addListener(callback);
- };
-
- var TRADE_GOOD_LOOKUP = {
- "1": Constants.Resources.WINE,
- "2": Constants.Resources.MARBLE,
- "3": Constants.Resources.GLASS,
- "4": Constants.Resources.SULFUR,
- };
-
- function getCity(id) {
- return empireData.get().cities[id];
- };
-
- var coordsRegex = /\[(\d+):(\d+)\]/;
- function parseCoordinates(coords) {
- var match = coords.match(coordsRegex);
- return [parseInt(match[1]), parseInt(match[2])];
- }
-
- function processTransportForm(form) {
- var city = View.getCurrentCity();
-
- var transports = parseInt($('#transporterCount').val()) || 0;
- var resources = {};
- resources[Constants.Resources.WOOD] =
- parseInt($('#textfield_wood').val()) || 0;
- resources[Constants.Resources.WINE] =
- parseInt($('#textfield_wine').val()) || 0;
- resources[Constants.Resources.MARBLE] =
- parseInt($('#textfield_marble').val()) || 0;
- resources[Constants.Resources.GLASS] =
- parseInt($('#textfield_glass').val()) || 0;
- resources[Constants.Resources.SULFUR] =
- parseInt($('#textfield_sulfur').val()) || 0;
- if ($('#createColony').length) {
- resources[Constants.Resources.WOOD] += 1250;
- }
-
- var destinationCityId = parseInt($(form.elements['destinationCityId']).val());
-
- var totalResources =
- resources[Constants.Resources.WOOD] +
- resources[Constants.Resources.WINE] +
- resources[Constants.Resources.MARBLE] +
- resources[Constants.Resources.GLASS] +
- resources[Constants.Resources.SULFUR];
-
- var loadingCompletion = View.gameTimeNow() +
- (totalResources / city.getLoadingSpeed() * Constants.Time.MILLIS_PER_SECOND);
-
- var movement = new Movement(
- -(new Date().getTime()),
- 'own',
- loadingCompletion, //TODO: multiple loads from same town (if own) stack
- Constants.Movements.Mission.TRANSPORT,
- Constants.Movements.Stage.LOADING,
- city.getId(),
- destinationCityId,
- transports,
- new MilitaryUnits(),
- resources
- // TODO: transport time for towns other than one's that are tracked
- );
-
- View.registerNextIkariamAjaxRequestCallback(function saveTransportData(response) {
- Utils.iterateIkariamAjaxResponse(response,
- function lookForSuccessFeedback(index, name, data) {
- if (name == Constants.IkariamAjaxResponseType.PROVIDE_FEEDBACK &&
- data[0].type == 10) {
- var changes = [];
- getCivilizationData()._updateMovement(movement, changes);
- raiseMovementsChanged(changes);
- }
- });
- });
- }
-
- function coordinatesEqual(coordinates1, coordinates2) {
- if (!coordinates1 || !coordinates2) {
- return false;
- }
- return coordinates1[0] == coordinates2[0] &&
- coordinates1[1] == coordinates2[1];
- }
-
- function processDeploymentForm(form) {
- var city = View.getCurrentCity();
-
- var transports = parseInt($('#transporterCount').html()) || 0;
- var mission = $(form.elements['function']).val() == 'deployArmy' ?
- Constants.Movements.Mission.DEPLOY_ARMY : Constants.Movements.Mission.DEPLOY_NAVY;
- var destinationCityId = parseInt($(form.elements['destinationCityId']).val());
- var destinationCity = getCity(destinationCityId);
-
- var units = new MilitaryUnits();
-
- $.each(Constants.UnitIds, function countDeployingUnits(id, type) {
- var elementId;
- if (Constants.UnitData[type].isArmy) {
- elementId = '#cargo_army_' + id;
- } else {
- elementId = '#cargo_fleet_' + id;
- }
- units._setCount(type, parseInt($(elementId).val()) || 0);
- });
-
- var cargoSize = units.getCargoSize();
- var loadingCompletion = new Date().getTime() +
- (units.getCargoSize() / city.getLoadingSpeed() * Constants.Time.MILLIS_PER_SECOND);
-
- if (destinationCity &&
- coordinatesEqual(destinationCity.getIslandCoordinates(),
- city.getIslandCoordinates())) {
- loadingCompletion = new Date().getTime();
- }
-
- var movement = new Movement(
- -(new Date().getTime()),
- 'own',
- loadingCompletion, //TODO: multiple loads from same town (if own) stack
- mission,
- Constants.Movements.Stage.LOADING,
- city.getId(),
- destinationCityId,
- transports,
- units,
- {}
- // TODO: transport time for towns other than one's that are tracked
- );
-
- View.registerNextIkariamAjaxRequestCallback(function saveDeploymentData(response) {
- Utils.iterateIkariamAjaxResponse(response,
- function lookForSuccessFeedback(index, name, data) {
- if (name == Constants.IkariamAjaxResponseType.PROVIDE_FEEDBACK &&
- data[0].type == 10) {
- var military = city.getMilitary();
- military._decrement(units);
- raiseMilitaryChanged([{
- military: military,
- city: city,
- type: 'movement_started',
- }]);
-
- var changes = [];
- getCivilizationData()._updateMovement(movement, changes);
- raiseMovementsChanged(changes);
- }
- });
- });
- }
-
- function processPlunderForm(form) {
- var city = View.getCurrentCity();
- var transports = parseInt($('#transporterCount').html()) || 0;
- var destinationCityId = parseInt($(form.elements['destinationCityId']).val());
- var destinationCity = getCity(destinationCityId);
-
- var units = new MilitaryUnits();
- $.each(Constants.UnitIds, function countDeployingUnits(id, type) {
- units._setCount(type, parseInt($('#cargo_army_' + id).val()) || 0);
- });
-
- var cargoSize = units.getCargoSize();
- var loadingCompletion = new Date().getTime() +
- (units.getCargoSize() / city.getLoadingSpeed() * Constants.Time.MILLIS_PER_SECOND);
- if (destinationCity &&
- coordinatesEqual(destinationCity.getIslandCoordinates(),
- city.getIslandCoordinates())) {
- loadingCompletion = new Date().getTime();
- }
-
- var movement = new Movement(
- -(new Date().getTime()),
- 'own',
- loadingCompletion, //TODO: multiple loads from same town (if own) stack
- Constants.Movements.Mission.PLUNDER,
- Constants.Movements.Stage.LOADING,
- city.getId(),
- destinationCityId,
- transports,
- units,
- {}
- // TODO: transport time for towns other than one's that are tracked
- );
-
- View.registerNextIkariamAjaxRequestCallback(function savePlunderData(response) {
- Utils.iterateIkariamAjaxResponse(response,
- function lookForSuccessFeedback(index, name, data) {
- if (name == Constants.IkariamAjaxResponseType.PROVIDE_FEEDBACK &&
- data[0].type == 10) {
- var military = city.getMilitary();
- military._decrement(units);
- raiseMilitaryChanged([{
- military: military,
- city: city,
- type: 'movement_started',
- }]);
-
- var changes = [];
- getCivilizationData()._updateMovement(movement, changes);
- raiseMovementsChanged(changes);
- }
- });
- });
- }
-
- function processCityMilitaryView(data) {
- var city = View.getCurrentCity();
- var military = city.getMilitary();
-
- var armyTds = $('#tabUnits').find('tr.count td');
- var e = false;
- e |= military._updatePresent(Constants.Military.HOPLITE, parseInt(armyTds[0].innerHTML));
- e |= military._updatePresent(Constants.Military.STEAM_GIANT, parseInt(armyTds[1].innerHTML));
- e |= military._updatePresent(Constants.Military.SPEARMAN, parseInt(armyTds[2].innerHTML));
- e |= military._updatePresent(Constants.Military.SWORDSMAN, parseInt(armyTds[3].innerHTML));
- e |= military._updatePresent(Constants.Military.SLINGER, parseInt(armyTds[4].innerHTML));
- e |= military._updatePresent(Constants.Military.ARCHER, parseInt(armyTds[5].innerHTML));
- e |= military._updatePresent(Constants.Military.GUNNER, parseInt(armyTds[6].innerHTML));
- e |= military._updatePresent(Constants.Military.BATTERING_RAM, parseInt(armyTds[7].innerHTML));
- e |= military._updatePresent(Constants.Military.CATAPULT, parseInt(armyTds[8].innerHTML));
- e |= military._updatePresent(Constants.Military.MORTAR, parseInt(armyTds[9].innerHTML));
- e |= military._updatePresent(Constants.Military.GYROCOPTER, parseInt(armyTds[10].innerHTML));
- e |= military._updatePresent(Constants.Military.BALLOON_BOMBADIER, parseInt(armyTds[11].innerHTML));
- e |= military._updatePresent(Constants.Military.COOK, parseInt(armyTds[12].innerHTML));
- e |= military._updatePresent(Constants.Military.DOCTOR, parseInt(armyTds[13].innerHTML));
-
- var navyTds = $('#tabShips').find('tr.count td');
- e |= military._updatePresent(Constants.Military.RAM_SHIP, parseInt(navyTds[2].innerHTML));
- e |= military._updatePresent(Constants.Military.FLAME_THROWER, parseInt(navyTds[0].innerHTML));
- e |= military._updatePresent(Constants.Military.STEAM_RAM, parseInt(navyTds[1].innerHTML));
- e |= military._updatePresent(Constants.Military.BALLISTA_SHIP, parseInt(navyTds[4].innerHTML));
- e |= military._updatePresent(Constants.Military.CATAPULT_SHIP, parseInt(navyTds[3].innerHTML));
- e |= military._updatePresent(Constants.Military.MORTAR_SHIP, parseInt(navyTds[5].innerHTML));
- e |= military._updatePresent(Constants.Military.SUBMARINE, parseInt(navyTds[7].innerHTML));
- e |= military._updatePresent(Constants.Military.PADDLE_SPEED_SHIP, parseInt(navyTds[8].innerHTML));
- e |= military._updatePresent(Constants.Military.BALLOON_CARRIER, parseInt(navyTds[9].innerHTML));
- e |= military._updatePresent(Constants.Military.TENDER, parseInt(navyTds[10].innerHTML));
- e |= military._updatePresent(Constants.Military.ROCKET_SHIP, parseInt(navyTds[6].innerHTML));
-
- military._markPresentUpdated();
-
- if (e) {
- raiseMilitaryChanged([{
- city: city,
- military: military,
- type: 'data_updated',
- }]);
- }
- }
-
- function processRelatedCitiesView(data) {
- var city = View.getCurrentCity();
- var military = city.getMilitary();
- military._clear();
-
- var changed = false;
-
- var info = $('#relatedCities .contentBox01h:eq(0)');
-
- var whitespace = /\s+/;
-
- info.find('.troops .armybutton').each(function(i, element) {
- var type = element.className.split(whitespace)[1];
- changed |= military._updatePresent(type, parseInt(element.innerHTML));
- });
- info.find('.troops .fleetbutton').each(function(i, element) {
- var type = element.className.split(whitespace)[1];
- changed |= military._updatePresent(type, parseInt(element.innerHTML));
- });
-
- military._markPresentUpdated();
-
- if (changed) {
- raiseMilitaryChanged([{
- city: city,
- military: military,
- type: 'data_updated',
- }]);
- }
- }
-
- function parseMilitaryUnitsFromPending(container) {
- var idRegex = /\d+/;
- var units = new MilitaryUnits();
-
- container.children('.army_wrapper').each(function(index, unitNode) {
- var unitNode = $(unitNode);
- var type = Constants.UnitIds[
- parseInt(unitNode.find('.army').attr('class').match(idRegex)[0])];
- var count = parseInt(unitNode.find('.unitcounttextlabel').html());
- units._setCount(type, count);
- });
- return units;
- }
-
- function parseTrainingBatches(viewHtmlText, type, buildingLevel) {
- var trainingBatches = [];
- var constructionList = $('#unitConstructionList');
- if (constructionList.length) {
- var completionTime = parseInt(viewHtmlText.match(
- /showUnitCountdown.'buildCountDown', 'buildProgress', (\d+)/)[1]) * 1000;
- trainingBatches.push(new TrainingBatch(type,
- completionTime, parseMilitaryUnitsFromPending(constructionList)));
-
- constructionList.children('.constructionBlock').each(function() {
- var units = parseMilitaryUnitsFromPending($(this));
- completionTime += computeTrainingTime(buildingLevel, units);
- trainingBatches.push(new TrainingBatch(type, completionTime, units));
- });
- }
- return trainingBatches;
- }
-
- function computeTrainingTime(barracksLevel, units) {
- var time = 0;
- $.each(units.getCounts(), function(type, count) {
- var data = Constants.UnitData[type];
- time += count * Math.pow(0.95, barracksLevel - data.minimumBuildingLevelToBuild) *
- data.baseBuildTime;
- });
- return time * Constants.Time.MILLIS_PER_SECOND;
- }
-
- function processBarracksView(viewHtmlText, data) {
- var city = View.getCurrentCity();
- var military = city.getMilitary();
- var barracks = city.getBuildingByType(Constants.Buildings.BARRACKS);
-
- var changed = false;
-
- function update(type, dataName) {
- if (data[dataName]) {
- changed = military._updatePresent(type, parseInt(data[dataName].text));
- }
- }
-
- update(Constants.Military.HOPLITE, 'js_barracksUnitUnitsAvailable1');
- update(Constants.Military.STEAM_GIANT, 'js_barracksUnitUnitsAvailable2');
- update(Constants.Military.SPEARMAN, 'js_barracksUnitUnitsAvailable3');
- update(Constants.Military.SWORDSMAN, 'js_barracksUnitUnitsAvailable4');
- update(Constants.Military.SLINGER, 'js_barracksUnitUnitsAvailable5');
- update(Constants.Military.ARCHER, 'js_barracksUnitUnitsAvailable6');
- update(Constants.Military.GUNNER, 'js_barracksUnitUnitsAvailable7');
- update(Constants.Military.BATTERING_RAM, 'js_barracksUnitUnitsAvailable8');
- update(Constants.Military.CATAPULT, 'js_barracksUnitUnitsAvailable9');
- update(Constants.Military.MORTAR, 'js_barracksUnitUnitsAvailable10');
- update(Constants.Military.GYROCOPTER, 'js_barracksUnitUnitsAvailable11');
- update(Constants.Military.BALLOON_BOMBADIER, 'js_barracksUnitUnitsAvailable12');
- update(Constants.Military.COOK, 'js_barracksUnitUnitsAvailable13');
- update(Constants.Military.DOCTOR, 'js_barracksUnitUnitsAvailable14');
-
- military._markPresentUpdated(true, false);
-
- military._setArmyTrainingBatches(
- parseTrainingBatches(viewHtmlText, Constants.Military.ARMY, barracks.getLevel()));
-
- raiseMilitaryChanged([{
- city: city,
- military: military,
- type: 'data_updated',
- }]);
- }
-
- function processShipyardView(viewHtmlText, data) {
- var city = View.getCurrentCity();
- var military = city.getMilitary();
- var shipyard = city.getBuildingByType(Constants.Buildings.SHIPYARD);
-
- var change = false;
- function update(type, dataName) {
- if (data[dataName]) {
- changed = military._updatePresent(type, parseInt(data[dataName].text));
- }
- }
- update(Constants.Military.FLAME_THROWER, 'js_barracksUnitUnitsAvailable1');
- update(Constants.Military.STEAM_RAM, 'js_barracksUnitUnitsAvailable2');
- update(Constants.Military.RAM_SHIP, 'js_barracksUnitUnitsAvailable3');
- update(Constants.Military.CATAPULT_SHIP, 'js_barracksUnitUnitsAvailable4');
- update(Constants.Military.BALLISTA_SHIP, 'js_barracksUnitUnitsAvailable5');
- update(Constants.Military.MORTAR_SHIP, 'js_barracksUnitUnitsAvailable6');
- update(Constants.Military.ROCKET_SHIP, 'js_barracksUnitUnitsAvailable7');
- update(Constants.Military.SUBMARINE, 'js_barracksUnitUnitsAvailable8');
- update(Constants.Military.PADDLE_SPEED_SHIP, 'js_barracksUnitUnitsAvailable9');
- update(Constants.Military.BALLOON_CARRIER, 'js_barracksUnitUnitsAvailable10');
- update(Constants.Military.TENDER, 'js_barracksUnitUnitsAvailable11');
-
- military._markPresentUpdated(false, true);
-
- military._setNavyTrainingBatches(
- parseTrainingBatches(viewHtmlText, Constants.Military.NAVY, shipyard.getLevel()));
-
- raiseMilitaryChanged([{
- city: city,
- military: military,
- type: 'data_updated',
- }]);
- }
-
- function processAcademyView(data) {
- var changes = [];
- View.getCurrentCity()._updateScientists(
- parseInt(data['js_academy_research_tooltip_basic_production'].text),
- changes);
- raiseResourcesChanged(changes);
- }
-
- function processSetScientistsForm(form) {
- var scientists = parseInt($('#inputScientists').val());
-
- View.registerNextIkariamAjaxRequestCallback(function saveScientstsData(response) {
- Utils.iterateIkariamAjaxResponse(response,
- function lookForSuccessFeedback(index, name, data) {
- if (name == Constants.IkariamAjaxResponseType.PROVIDE_FEEDBACK &&
- data[0].type == 10) {
- var changes = [];
- View.getCurrentCity()._updateScientists(scientists, changes);
- raiseResourcesChanged(changes);
- }
- });
- });
- }
-
- function processPalaceView(data) {
- var changes = [];
- getCivilizationData()._updateGovernment(
- $('.government_pic img').attr('src').slice(16, -8), changes);
- raiseCivilizationDataChanged(changes);
- }
-
- function processMuseumView(data) {
- var changes = [];
- View.getCurrentCity()._updateCulturalGoods(
- parseInt(/\d+/.exec($('#val_culturalGoodsDeposit').parent().text())[0]),
- changes);
- raiseResourcesChanged(changes);
- }
-
- function processCulturalPossessionsAssignView(data) {
- // Have to delay this because the script elements in the changed view
- // need to run before we can access the cultural good information.
- // There is no feasible way to extract the data at this point.
- setTimeout(function() {
- var cityIdRegex = /textfield_city_(\d+)/
- var changes = [];
- $('#moveCulturalGoods ul li input').each(function (index, item) {
- item = $(item);
-
- var city = getCity(
- parseInt(cityIdRegex.exec(item.attr('id'))[1]));
- city._updateCulturalGoods(parseInt(item.val()), changes);
- });
- raiseResourcesChanged(changes);
- empireData.saveAsync();
- }, 0);
- }
-
- function processTownHallView(data) {
- var changes = [];
- var city = View.getCurrentCity();
- city._updatePriests(
- parseInt(data['js_TownHallPopulationGraphPriestCount'].text), changes);
- city._updateCulturalGoods(
- parseInt(
- data['js_TownHallSatisfactionOverviewCultureBoniTreatyBonusValue'].text) / 50,
- changes);
- city._updateTavernWineLevel(
- parseInt(data['js_TownHallSatisfactionOverviewWineBoniServeBonusValue'].text) / 60,
- changes);
- raiseResourcesChanged(changes);
- }
-
- function processTempleView(data) {
- var changes = [];
- View.getCurrentCity()._updatePriests(
- parseInt(data['js_TempleSlider'].slider.ini_value), changes);
- raiseResourcesChanged(changes);
- }
-
- function processResearchAdvisorView(data) {
- var civData = getCivilizationData();
- var idRegex = /researchId=([0-9]+)/i
- var levelRegex = /\((\d+)\)/;
-
- var researches =
- JSON.parse(data['new_js_params'] || data['load_js'].params).currResearchType;
-
- var changes = [];
- $.each(researches, function (name, researchData) {
- var id = parseInt(idRegex.exec(researchData.aHref)[1]);
- var levelMatch = levelRegex.exec(name);
- var level = levelMatch
- ? parseInt(levelMatch[1]) - 1
- : (researchData.liClass == 'explored' ? 1 : 0);
-
- civData._updateResearch(id, level, changes);
- });
- raiseCivilizationDataChanged(changes);
- }
-
- function processFinancesView(data) {
- var cities = getOwnCities();
- var scientistCost = 6;
- if (getCivilizationData().hasResearched(Constants.Research.Science.LETTER_CHUTE)) {
- scientistCost = 3;
- }
-
- var changes = []
- $('#finances .table01:eq(1) tr').slice(1, -1).each(function(index, row) {
- var tds = $(row).children('td');
- var city = cities[index];
- if ($(tds[0]).text() == city.getName()) {
- city._updateScientists(
- Math.round(-parseInt($(tds[2]).text().replace(',', '')) / scientistCost), changes);
- }
- });
- raiseResourcesChanged(changes);
- }
-
- function processMilitaryAdvisorView(data) {
- var civilizationData = getCivilizationData();
- var movementIds = {};
-
- var changes = [];
-
- $.each(civilizationData.getMovements(), function(index, movement) {
- movementIds[movement.getId()] = movement;
- });
-
- var movementMainValueRegex = /^js_MilitaryMovementsEventRow(\d+)$/;
- var cityIdRegex = /cityId=(\d+)/;
- $.each(data, function(key, value) {
- var match = movementMainValueRegex.exec(key);
- if (match /*&& value.class.indexOf('own') > 0*/) {
- var movementId = parseInt(match[1]);
- delete movementIds[movementId];
-
- var type = value.class;
- var completionTime =
- data['js_MilitaryMovementsEventRow' + movementId + 'ArrivalTime']
- .countdown.enddate * Constants.Time.MILLIS_PER_SECOND;
- var originCityId = parseInt(
- data['js_MilitaryMovementsEventRow' + movementId + 'OriginLink'].href
- .match(cityIdRegex)[1]);
- var targetCityId = data['js_MilitaryMovementsEventRow' + movementId + 'TargetLink'].href
- ? parseInt(data['js_MilitaryMovementsEventRow' + movementId + 'TargetLink'].href
- .match(cityIdRegex)[1]) : 0;
- var mission = data['js_MilitaryMovementsEventRow' + movementId + 'MissionIcon']
- .class.split(' ')[1];
- var stage = Constants.Movements.Stage.LOADING;
- var statusClass =
- data['js_MilitaryMovementsEventRow' + movementId + 'Mission'].class;
- if (statusClass && statusClass.indexOf('arrow_right_green') >= 0) {
- stage = Constants.Movements.Stage.EN_ROUTE;
- } else if (statusClass && statusClass.indexOf('arrow_left_green') >= 0) {
- stage = Constants.Movements.Stage.RETURNING;
- }
-
- var transports = 0;
- var resources = {};
- var units = new MilitaryUnits();
-
- $.each(
- data['js_MilitaryMovementsEventRow' + movementId + 'UnitDetails']
- .appendElement || [],
- function processUnit(index, item) {
- var count = parseInt(item.text);
-
- if (item.class.indexOf('ship_transport') >= 0) {
- transports = count;
- }
-
- if (item.class.indexOf(Constants.Resources.WOOD) >= 0) {
- resources[Constants.Resources.WOOD] = count;
- } else if (item.class.indexOf(Constants.Resources.WINE) >= 0) {
- resources[Constants.Resources.WINE] = count;
- } else if (item.class.indexOf(Constants.Resources.MARBLE) >= 0) {
- resources[Constants.Resources.MARBLE] = count;
- } else if (item.class.indexOf(Constants.Resources.GLASS) >= 0) {
- resources[Constants.Resources.GLASS] = count;
- } else if (item.class.indexOf(Constants.Resources.SULFUR) >= 0) {
- resources[Constants.Resources.SULFUR] = count;
- }
-
- $.each(Constants.Military, function findIsUnit(key, type) {
- if (item.class.indexOf(' ' + type) >= 0) {
- units._setCount(type, count);
- return false;
- }
- });
- });
-
- var movement = new Movement(
- movementId, type, completionTime, mission, stage, originCityId, targetCityId,
- transports, units, resources);
-
- civilizationData._updateMovement(movement, changes);
- }
- });
-
- $.each(movementIds, function removeMissingMovements(id, value) {
- civilizationData._removeMovement(id, changes);
- });
-
- raiseMovementsChanged(changes);
- }
-
- function processPremiumView(data) {
- var civilizationData = getCivilizationData();
- var changes = [];
-
- civilizationData._updatePremiumFeature(changes,
- Constants.PremiumFeatures.DOUBLED_SAFE_CAPACITY,
- $('#js_buySafecapacityBonusActiveTime').hasClass('green'));
- civilizationData._updatePremiumFeature(changes,
- Constants.PremiumFeatures.DOUBLED_STORAGE_CAPACITY,
- $('#js_buyStoragecapacityBonusActiveTime').hasClass('green'));
-
- raiseCivilizationDataChanged(changes);
- }
-
- function updateAndStartTracking() {
- // Process all known cities that show up in the dropdown.
- // Drop any cities that are no longer there.
- var cities = { };
- var cityOrder = [];
-
- function updateCurrentCity(globalData, backgroundData, correctWineConsumption) {
- var currentCity = View.getCurrentCity();
- if (View.viewIsCity() && currentCity.getId() == parseInt(backgroundData.id)) {
- currentCity._updateFromBackgroundData(backgroundData);
- }
- currentCity._updateFromGlobalData(globalData, correctWineConsumption);
- Logging.debug("Current city %s[%s]: ",
- currentCity.name, currentCity.id, currentCity);
- }
-
- $.each(unsafeWindow.dataSetForView.relatedCityData,
- function updateFromPage_Each(key, value) {
- if (key.substring(0, 5) == "city_") {
- var city = empireData.get().cities[value.id] ||
- new City(value.id, value.relationship);
- city.type = value.relationship;
-
- city.name = value.name;
- city.islandCoordinates = parseCoordinates(value.coords);
- if (value.tradegood) {
- city.tradeGoodType = TRADE_GOOD_LOOKUP[value.tradegood];
- }
-
- empireData.get().cities[city.id] = city;
- cityOrder.push(city.id);
-
- Logging.debug("City %s[%s]: %o", city.name, city.id, city);
- }
- });
-
- empireData.get().cityOrder = cityOrder;
-
- var globalData = {
- maxActionPoints: parseInt($('#js_GlobalMenu_maxActionPoints').text()),
- };
- updateCurrentCity($.extend(globalData, unsafeWindow.dataSetForView),
- unsafeWindow.ikariam.backgroundView.screen.data,
- true);
-
- empireData.saveAsync();
-
- function updateEmpireDataFromGlobalData(data) {
-
- View.setGameTimeDifference(new Date().getTime() - (data['time'] || data[1]) *
- Constants.Time.MILLIS_PER_SECOND);
- updateCurrentCity(data['headerData'] || data[10], data['backgroundData'] || data[11]);
- }
-
- View.registerIkariamAjaxResponseCallback(
- function updateEmpireDataFromAjaxResponse(response) {
- var globalData;
- var view;
- var viewHtml;
- var templateData;
-
- Utils.iterateIkariamAjaxResponse(response, function(index, name, data) {
- if (name == Constants.IkariamAjaxResponseType.UPDATE_GLOBAL_DATA) {
- globalData = data;
- } else if (name == Constants.IkariamAjaxResponseType.CHANGE_VIEW) {
- view = data[0];
- viewHtml = data[1];
- } else if (name == Constants.IkariamAjaxResponseType.UPDATE_TEMPLATE_DATA) {
- templateData = data;
- }
- });
-
- if (globalData) {
- updateEmpireDataFromGlobalData(globalData);
- }
-
- if (view == Constants.View.CITY_MILITARY) {
- processCityMilitaryView(templateData);
- } else if (view == Constants.View.RELATED_CITIES) {
- processRelatedCitiesView(templateData);
- } else if (view == Constants.View.ACADEMY) {
- processAcademyView(templateData);
- } else if (view == Constants.View.PALACE) {
- processPalaceView(templateData);
- } else if (view == Constants.View.MUSEUM) {
- processMuseumView(templateData);
- } else if (view == Constants.View.ASSIGN_CULTURAL_POSSESSIONS) {
- processCulturalPossessionsAssignView(templateData);
- } else if (view == Constants.View.TOWN_HALL) {
- processTownHallView(templateData);
- } else if (view == Constants.View.TEMPLE) {
- processTempleView(templateData);
- } else if (view == Constants.View.RESEARCH_ADVISOR) {
- processResearchAdvisorView(templateData);
- } else if (view == Constants.View.FINANCES) {
- processFinancesView(templateData);
- } else if (view == Constants.View.BARRACKS) {
- processBarracksView(viewHtml, templateData);
- } else if (view == Constants.View.SHIPYARD) {
- processShipyardView(viewHtml, templateData);
- } else if (view == Constants.View.MILITARY_ADVISOR) {
- processMilitaryAdvisorView(templateData);
- } else if (view == Constants.View.PREMIUM) {
- processPremiumView(templateData);
- }
-
- if (unsafeWindow.ikariam.templateView) {
- if (unsafeWindow.ikariam.templateView.id == Constants.View.RESEARCH_ADVISOR) {
- processResearchAdvisorView(templateData);
- }
- }
-
- empireData.saveAsync();
- }, true);
-
- View.registerAjaxFormSubmitCallback(
- function ajaxHandlerCallFromFormEmpireDataUpdate(form) {
- if (form.id == 'transport' || form.id == 'transportForm') {
- processTransportForm(form);
- } else if (form.id == 'deploymentForm') {
- processDeploymentForm(form);
- } else if (form.id == 'plunderForm') {
- processPlunderForm(form);
- } else if (form.id == 'setScientists') {
- processSetScientistsForm(form);
- }
- });
- }
-
- function updateMovements(callback) {
- View.backgroundGetIkariamPage(
- 'http://' + document.domain + '/index.php?view=militaryAdvisor&activeTab=militaryMovements&ajax=1',
- function updateMovementsCallback(response) {
- var dataResponse = JSON.parse(response.responseText);
- Utils.iterateIkariamAjaxResponse(dataResponse, function(index, name, data) {
- if (name == Constants.IkariamAjaxResponseType.UPDATE_TEMPLATE_DATA) {
- processMilitaryAdvisorView(data);
- }
- });
- empireData.saveAsync();
- callback(dataResponse);
- },
- 'POST');
- }
-
- function getCities() {
- var data = empireData.get();
- var cities = [];
- for (var i = 0; i < data.cityOrder.length; i++) {
- cities.push(data.cities[data.cityOrder[i]]);
- }
- return cities;
- }
-
- function getOwnCities() {
- return getCities().filter(function(city) {
- return city.isOwn();
- });
- }
-
- function getCivilizationData() {
- return empireData.get().civilizationData;
- }
-
- function getDebugString(includePrivateData) {
- return JSON.stringify(empireData.get(), function debugStringify(name, value) {
- if (name === 'name' || name === 'islandCoordinates') {
- return undefined;
- }
- return value;
- });
- }
-
- function resetData() {
- empireData.reset();
- }
-
- var Espionage = function() {
- function Target(id) {
- this._ikaToolsType = 'target';
-
- if (id) {
- this.id = id;
-
- this.playerId = undefined;
- this.allianceId = undefined;
-
- this.townLevel = undefined;
- this.wallLevel = undefined;
- this.warehouseLevel = undefined;
-
- this.islandId = undefined;
- this.coords = undefined;
-
- this.occupierId = undefined;
- this.blockaderId = undefined;
-
- this.tradeGoodType = undefined;
-
- this.lastUpdateTime = 0;
-
- this.military = new MilitaryUnits();
- this.otherMilitary = new MilitaryUnits();
- this.militaryLastSpyMessageId = 0;
- this.militaryLastSpyTime = 0;
-
- this.resources = {
- wood: 0,
- wine: 0,
- marble: 0,
- glass: 0,
- sulfur: 0,
-
- lastSpyMessageId: 0,
- lastSpyTime: 0,
- };
-
- this.combats = {};
- }
- }
-
- function combatComparer(combat1, combat2) {
- return combat2.time - combat1.time;
- };
-
- $.extend(Target.prototype, {
- getId: function getId() {
- return this.id;
- },
- getName: function getName() {
- return this.name;
- },
- getTownLevel: function getTownLevel() {
- return this.townLevel;
- },
- getWallLevel: function getWallLevel() {
- return this.wallLevel;
- },
- getIslandCoordinates: function getIslandCoordinates() {
- return this.coords;
- },
- getIslandId: function getIslandId() {
- return this.islandId;
- },
- getPlayer: function _getPlayer() {
- return getPlayer(this.playerId);
- },
- getOccupier: function getOccupier() {
- if (this.occupierId) {
- return getPlayer(this.occupierId);
- }
- return null;
- },
- getBlockader: function getBlockader() {
- if (this.blockaderId) {
- return getPlayer(this.blockaderId);
- }
- },
- getTradeGoodType: function getTradeGoodType() {
- return this.tradeGoodType;
- },
- getMilitary: function getMilitary() {
- return this.military;
- },
- getOtherMilitary: function getOtherMilitary() {
- return this.otherMilitary;
- },
- hasResourceInfo: function hasResourceInfo() {
- return this.resources.lastSpyMessageId > 0;
- },
- hasMilitaryInfo: function hasMilitaryInfo() {
- return this.militaryLastSpyMessageId > 0;
- },
- getLootableResources: function getLootableResources(type) {
- var available = this.resources[type];
- $.each(this.getCombats(View.gameTimeNow() - this.resources.lastSpyTime),
- function subtractCombatResources(index, combat) {
- available -= combat.getLooted(type);
- });
- return Math.max(0, available -
- (this.getPlayer().isInactive() ?
- Constants.GamePlay.RESOURCE_PROTECTION_WAREHOUSE_INACTIVE :
- Constants.GamePlay.RESOURCE_PROTECTION_WAREHOUSE) * this.warehouseLevel -
- Constants.GamePlay.BASE_RESOURCE_PROTECTION);
- },
- getResourcesSpyTime: function getResourcesSpyTime() {
- return this.resources.lastSpyTime;
- },
- getMilitarySpyTime: function getMilitarySpyTime() {
- return this.militaryLastSpyTime;
- },
- getCombats: function getCombats(maxAge) {
- var combats = [];
- $.each(this.combats, function(index, combat) {
- if (View.gameTimeNow() - combat.time <= maxAge) {
- combats.push(combat);
- }
- });
- combats.sort(combatComparer);
- return combats;
- },
- remove: function remove() {
- delete espionageData.get().targets[this.id];
- espionageData.saveAsync();
- raiseEspionageChanged({
- type: 'targetRemoved',
- targets: [this]
- });
- },
- _refresh: function refresh(hasSpiesPresent, callback) {
- if (View.gameTimeNow() - this.lastRefreshTime < Constants.Time.MILLIS_PER_HOUR) {
- console.log('Skipping refresh');
- callback();
- return;
- }
-
- this.lastRefreshTime = new Date().getTime();
-
- var datasLoaded = hasSpiesPresent ? 2 : 1;
- function doneLoading() {
- if (--datasLoaded == 0) {
- callback();
- }
- }
- Utils.backgroundFetchIkariamFullPage(
- 'http://' + document.domain + '/index.php?view=island&cityId=' + this.id,
- this._refreshIslandCallback.bind(this, doneLoading));
- if (hasSpiesPresent) {
- Utils.backgroundFetchIkariamFullPage(
- 'http://' + document.domain + '/index.php?view=city&cityId=' + this.id,
- this._refreshCityCallback.bind(this, doneLoading));
- }
- },
- _refreshIslandCallback: function refreshIslandCallback(callback, response, ajaxResponse) {
- var target = this;
- Utils.iterateIkariamAjaxResponse(ajaxResponse,
- function refreshTargetData(index, name, data) {
- if (name == IkaTools.Constants.IkariamAjaxResponseType.UPDATE_BACKGROUND_DATA) {
- $.each(data.cities, function findTarget(index, city) {
- if (parseInt(city.id) == target.id) {
- var playerId = parseInt(city.ownerId);
- target.name = city.name;
- target.playerId = parseInt(city.ownerId);
- target.townLevel = parseInt(city.level);
- target.islandId = parseInt(data.id);
- target.coords = [parseInt(data.xCoord), parseInt(data.yCoord)];
- target.tradeGoodType = TRADE_GOOD_LOOKUP[data.tradegood];
- updateOrAddPlayer(playerId, city.ownerName, city.state, parseInt(city.ownerAllyId),
- city.ownerAllyTag,
- parseInt(data.avatarScores[playerId].army_score_main.split(',').join('').split(',').join('')) / 100);
- if (city.infos && city.infos['occupation']) {
- target.occupierId = city.infos['occupation'].id;
- updateOrAddPlayer(city.infos['occupation'].id, city.infos['occupation'].name);
- } else {
- target.occupierId = 0;
- }
- if (city.infos && city.infos['fleetAction']) {
- target.blockaderId = city.infos['fleetAction'].id;
- updateOrAddPlayer(city.infos['fleetAction'].id, city.infos['fleetAction'].name);
- } else {
- target.blockaderId = 0;
- }
- }
- });
- }
- });
- callback(this);
- },
- _refreshCityCallback: function refreshCityCallback(callback, response, ajaxResponse) {
- var target = this;
- Utils.iterateIkariamAjaxResponse(ajaxResponse,
- function refreshTargetData(index, name, data) {
- if (name == IkaTools.Constants.IkariamAjaxResponseType.UPDATE_BACKGROUND_DATA) {
- target.wallLevel = parseInt(data.position[14].level) || 0;
- target.warehouseLevel = 0;
- $.each(data.position, function(index, item) {
- if (item.building == Constants.Buildings.WAREHOUSE) {
- target.warehouseLevel += parseInt(item.level);
- }
- });
- }
- });
- callback(this);
- },
- _getOrAddCombat: function getOrAddCombat(id) {
- var combat = this.combats[id];
- if (!combat) {
- combat = new Target.Combat(id);
- this.combats[id] = combat;
- }
- return combat;
- },
- });
-
- Target.Combat = function Target_Combat(id) {
- this._ikaToolsType = 'targetCombat';
-
- if (id) {
- this.id = id;
-
- this.type = undefined;
- this.time = undefined;
-
- this.resources = {
- wood: 0,
- wine: 0,
- marble: 0,
- glass: 0,
- sulfur: 0,
- };
- }
- }
-
- $.extend(Target.Combat.prototype, {
- getType: function getType() {
- return this.type;
- },
- getTime: function getTime() {
- return this.time;
- },
- getLooted: function getLooted(resourceType) {
- return this.resources[resourceType];
- },
- });
-
- function Player(id) {
- this._ikaToolsType = 'player';
-
- if (id) {
- this.id = id;
-
- this.name = null;
- this.allianceId = null;
- this.militaryScore = null;
- }
- }
-
- $.extend(Player.prototype, {
- _update: function update(name, state, allianceId, militaryScore) {
- this.name = name;
- if (state !== undefined) {
- this.allianceId = allianceId;
- this.militaryScore = militaryScore;
- this.state = state;
- }
- },
- getAlliance: function getAlliance() {
- if (this.allianceId) {
- return espionageData.get().alliances[this.allianceId];
- } else {
- return;
- }
- },
- getName: function getName() {
- return this.name;
- },
- getState: function getState() {
- return this.state;
- },
- getMilitaryScore: function getMilitaryScore() {
- return this.militaryScore;
- },
- isInactive: function isInactive() {
- return this.state == Constants.PlayerState.INACTIVE;
- },
- });
-
- function updateOrAddPlayer(id, name, state, allianceId, allianceName, militaryScore) {
- var players = espionageData.get().players;
- var player = players[id];
- if (!player) {
- player = new Player(id);
- players[id] = player;
- }
- player._update(name, state, allianceId, militaryScore);
- updateOrAddAlliance(allianceId, allianceName);
- }
-
- function Alliance(id) {
- this._ikaToolsType = 'alliance';
-
- if (id) {
- this.id = id;
- this.name = null;
- }
- }
-
- $.extend(Alliance.prototype, {
- _update: function update(name) {
- this.name = name;
- },
- getName: function getName() {
- return this.name;
- },
- getId: function getId() {
- return this.id;
- }
- });
-
- function updateOrAddAlliance(id, name) {
- if (id) {
- var alliances = espionageData.get().alliances;
- var alliance = alliances[id];
- if (!alliance) {
- alliance = new Alliance(id);
- alliances[id] = alliance;
- }
- alliance._update(name);
- }
- }
-
- function addTargetById(id, hasSpiesPresent, callback) {
- var targets = espionageData.get().targets;
- var target = targets[id];
- if (!target) {
- var target = new Target(id);
- target._refresh(hasSpiesPresent, function() {
- targets[id] = target;
- callback(target);
- });
- } else {
- target._refresh(hasSpiesPresent, function() {
- callback(target);
- });
- }
- }
-
- function getTargets() {
- var targets = [];
- $.each(espionageData.get().targets, function(index, target) {
- targets.push(target);
- });
- return targets;
- }
-
- function getTarget(id) {
- return espionageData.get().targets[id];
- }
-
- function getPlayer(id) {
- return espionageData.get().players[id];
- }
-
- function getPlayers() {
- return espionageData.get().players;
- }
-
- var espionageData = new Data.Value(
- 'espionageData',
- {
- targets: {},
- alliances: {},
- players: {},
- },
- {
- reviver: function espionageDataReviver(key, value) {
- if (value && value._ikaToolsType) {
- var obj;
-
- switch(value._ikaToolsType) {
- case 'target': obj = new Target(); break;
- case 'targetCombat': obj = new Target.Combat(); break;
- case 'player': obj = new Player(); break;
- case 'alliance': obj = new Alliance(); break;
- case 'militaryUnits': obj = new MilitaryUnits(); break;
- }
- $.extend(obj, value);
- if (obj._postLoad) {
- obj._postLoad();
- }
- return obj;
- }
- return value;
- },
- version: 6,
-
- loadCallback: function espionageDataLoaded() {
- },
- });
-
- var espionageChangedEvent = Utils.thunk(function() {
- return new Utils.EventDispatcher();
- });
-
- function registerEspionageChangedHandler(callback) {
- return espionageChangedEvent().addListener(callback);
- }
-
- function raiseEspionageChanged(changes) {
- espionageChangedEvent().send(changes);
- }
-
- function startTracking() {
- var messageIdRegex = /message(\d+)/
- espionageData.load();
-
- View.registerIkariamAjaxResponseCallback(
- function processHideoutView(response) {
- IkaTools.Utils.iterateIkariamAjaxResponse(response, function(index, name, data) {
- if (name == IkaTools.Constants.IkariamAjaxResponseType.CHANGE_VIEW) {
- if (data[0] == Constants.View.HIDEOUT) {
- var targetCount = 0;
- var targets = [];
- $('#tabSafehouse li.city a').each(function(index, item) {
- targetCount++;
- addTargetById(parseInt(Utils.parseUrlParams($(item).attr('href'))['cityId']), true,
- function targetAdded(target) {
- targets.push(target);
- targetCount--;
- if (targetCount == 0) {
- espionageData.saveAsync();
- raiseEspionageChanged({
- type: 'targetsChanged',
- targets: targets
- });
- }
- });
- });
-
- var reportHeaders = $(
- '#espionageReports tr.espionageReports, #espionageReports tr.espionageReportsalt');
- if (reportHeaders.length) {
- var changedTargets = [];
- reportHeaders.each(function(index, reportHeader) {
- var success = $('td.resultImage img', reportHeader).attr('src') == '/cdn/all/both/buttons/yes.png';
- var target = getTarget(parseInt(
- Utils.parseUrlParams($('td.targetCity a', reportHeader).attr('href'))['selectCity']));
- var messageId = parseInt(reportHeader.id.match(messageIdRegex)[1]);
- var tableMailMessage = $('#tbl_mail' + messageId);
- if (success && target) {
- if ($('td.money', reportHeader).length &&
- messageId > target.resources.lastSpyMessageId) {
- // Warehouse resources mission
- var resourceTds = $('#tbl_mail' + messageId + ' td.count');
- target.resources.wood = parseInt(resourceTds.get(0).textContent.replace(',', ''));
- target.resources.wine = parseInt(resourceTds.get(1).textContent.replace(',', ''));
- target.resources.marble = parseInt(resourceTds.get(2).textContent.replace(',', ''));
- target.resources.glass = parseInt(resourceTds.get(3).textContent.replace(',', ''));
- target.resources.sulfur = parseInt(resourceTds.get(4).textContent.replace(',', ''));
- target.resources.lastSpyMessageId = messageId;
- target.resources.lastSpyTime =
- Utils.parseIkariamTimestamp($('td.date', reportHeader).text()).getTime();
- target._refresh(false, function() {
- espionageData.saveAsync(),
- raiseEspionageChanged({
- type: 'targetsRefreshed',
- targets: [target],
- });
- });
- changedTargets.push(target);
- } else if ($('td.garrison', reportHeader).length &&
- messageId > target.militaryLastSpyMessageId &&
- tableMailMessage.find(' table.reportTable').length) {
-
- readSpiedMilitary(target.getMilitary(),
- tableMailMessage.find('table.reportTable tr:nth-child(2) td.count'));
- readSpiedMilitary(target.getOtherMilitary(),
- tableMailMessage.find('table.reportTable tr:nth-child(3) td.count'));
-
- target.militaryLastSpyMessageId = messageId;
- target.militaryLastSpyTime = Utils.parseIkariamTimestamp($('td.date', reportHeader).text()).getTime();
-
- target._refresh(false, function() {
- espionageData.saveAsync(),
- raiseEspionageChanged({
- type: 'targetsRefreshed',
- targets: [target],
- });
- });
- changedTargets.push(target);
- }
- }
- });
- if (changedTargets.length) {
- espionageData.saveAsync();
- raiseEspionageChanged({
- type: 'targetsChanged',
- targets: changedTargets
- });
- }
- }
- } else if (data[0] == Constants.View.MILITARY_ADVISOR_REPORT) {
- var report = $('#troopsReport');
- var defender = report.find('.defender b:first a:first');
- if (defender.length) {
- var target = getTarget(parseInt(
- Utils.parseUrlParams(defender.attr('href'))['cityId']));
- if (target) {
- var header = report.find('.header');
- var result = report.find('div.result');
- var combatId = parseInt(Utils.parseUrlParams(
- report.find('div p.link:first a.button:first',report).attr('href'))['detailedCombatId']);
- var combatTime = Utils.parseIkariamTimestamp(report.find('.header .date').text()).getTime();
- var type = report.find('.overview .fleet').length ?
- IkaTools.Constants.CombatType.BLOCKADE : IkaTools.Constants.CombatType.PILLAGE;
-
- var combat = target._getOrAddCombat(combatId);
- combat.type = type;
- combat.time = combatTime;
- result.find('.resources li.value').each(function(index, item) {
- var resourceInfo = $(item);
- var type = resourceInfo.find('img').attr('src').match(/icon_([a-z]*)_small.png/)[1];
- if (type == 'crystal') {
- type = Constants.Resources.GLASS;
- }
- var amount = parseInt(resourceInfo.text());
- combat.resources[type] = amount;
- });
-
- target._refresh(false, function() {
- espionageData.saveAsync(),
- raiseEspionageChanged({
- type: 'targetsRefreshed',
- targets: [target],
- });
- });
- }
-
- espionageData.saveAsync();
- raiseEspionageChanged({
- type: 'combatUpdated',
- targets: [target],
- });
- }
- }
- } else if (name == Constants.IkariamAjaxResponseType.BACKGROUND_DATA) {
- }
- });
- }, true);
- }
-
- function readSpiedMilitary(military, unitTds) {
- var baseArmyCount = true;
- var baseNavyCount = true;
- var navyOffset = 0;
-
- if (unitTds.length == 14) { // army only
- baseNavyCount = 0;
- } else if (unitTds.length == 11) { // navy only
- baseArmyCount = 0;
- navyOffset = -14;
- } else if (unitTds.length == 0) { // nothing
- baseNavyCount = 0;
- baseArmyCount = 0;
- }
- military._setCount(Constants.Military.HOPLITE, baseArmyCount && parseInt($(unitTds[0]).text()) || 0);
- military._setCount(Constants.Military.STEAM_GIANT, baseArmyCount && parseInt($(unitTds[1]).text()) || 0);
- military._setCount(Constants.Military.SPEARMAN, baseArmyCount && parseInt($(unitTds[2]).text()) || 0);
- military._setCount(Constants.Military.SWORDSMAN, baseArmyCount && parseInt($(unitTds[3]).text()) || 0);
- military._setCount(Constants.Military.SLINGER, baseArmyCount && parseInt($(unitTds[4]).text()) || 0);
- military._setCount(Constants.Military.ARCHER, baseArmyCount && parseInt($(unitTds[5]).text()) || 0);
- military._setCount(Constants.Military.GUNNER, baseArmyCount && parseInt($(unitTds[6]).text()) || 0);
- military._setCount(Constants.Military.BATTERING_RAM, baseArmyCount && parseInt($(unitTds[7]).text()) || 0);
- military._setCount(Constants.Military.CATAPULT, baseArmyCount && parseInt($(unitTds[8]).text()) || 0);
- military._setCount(Constants.Military.MORTAR, baseArmyCount && parseInt($(unitTds[9]).text()) || 0);
- military._setCount(Constants.Military.GYROCOPTER, baseArmyCount && parseInt($(unitTds[10]).text()) || 0);
- military._setCount(Constants.Military.BALLOON_BOMBADIER, baseArmyCount && parseInt($(unitTds[11]).text()) || 0);
- military._setCount(Constants.Military.COOK, baseArmyCount && parseInt($(unitTds[12]).text()) || 0);
- military._setCount(Constants.Military.DOCTOR, baseArmyCount && parseInt($(unitTds[13]).text()) || 0);
-
- military._setCount(Constants.Military.RAM_SHIP, parseInt(baseNavyCount && $(unitTds[16 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.FLAME_THROWER, parseInt(baseNavyCount && $(unitTds[14 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.STEAM_RAM, parseInt(baseNavyCount && $(unitTds[15 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.BALLISTA_SHIP, parseInt(baseNavyCount && $(unitTds[18 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.CATAPULT_SHIP, parseInt(baseNavyCount && $(unitTds[17 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.MORTAR_SHIP, parseInt(baseNavyCount && $(unitTds[19 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.SUBMARINE, parseInt(baseNavyCount && $(unitTds[21 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.PADDLE_SPEED_SHIP, parseInt(baseNavyCount && $(unitTds[22 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.BALLOON_CARRIER, parseInt(baseNavyCount && $(unitTds[23 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.TENDER, parseInt(baseNavyCount && $(unitTds[24 + navyOffset]).text()) || 0);
- military._setCount(Constants.Military.ROCKET_SHIP, parseInt(baseNavyCount && $(unitTds[20 + navyOffset]).text()) || 0);
- }
-
- function getDebugString(includePrivateData) {
- return JSON.stringify(espionageData.get(), function debugStringify(name, value) {
- if (name === 'name' || name === 'coordinates') {
- return undefined;
- }
- return value;
- });
- }
-
- function resetData() {
- espionageData.reset();
- }
-
- return {
- startTracking: startTracking,
- registerEspionageChangedHandler: registerEspionageChangedHandler,
- getTargets: getTargets,
- getPlayers: getPlayers,
-
- getDebugString: getDebugString,
- resetData: resetData,
- };
- }();
-
- return {
- updateAndStartTracking: Logging.debuggable(
- { label: 'IkaTools.EmpireData.updateAndStartTracking', alwaysTime: true },
- updateAndStartTracking),
- updateMovements: updateMovements,
-
- calculateTravelTime: calculateTravelTime,
-
- getCities: Utils.thunk(getCities),
- getOwnCities: Utils.thunk(getOwnCities),
- getCivilizationData: getCivilizationData,
- getCity: getCity,
-
- getDebugString: getDebugString,
- resetData: resetData,
-
- registerCivilizationDataChangedHandler: registerCivilizationDataChangedHandler,
- registerResourcesChangedHandler: registerResourcesChangedHandler,
- registerBuildingsChangedHandler: registerBuildingsChangedHandler,
- registerMilitaryChangedHandler: registerMilitaryChangedHandler,
- registerMovementsChangedHandler: registerMovementsChangedHandler,
-
- Espionage:Espionage,
- };
- }();
-
- function processAnchor() {
- var anchor = window.location.hash;
-
- if (anchor == '#ikaScriptToolsSuppressCityPreselect') {
- document.location.hash = '';
- //unsafeWindow.ikariam.backgroundView.screen.preselectCity =
- // function suppressPreselectCity() { };
- View.suppressFirstChangeViewOfType('cityDetails');
- }
- if (anchor.substring(0, 35) == '#ikaScriptToolsLoadLocalIkariamUrl=') {
- var url = decodeURIComponent(anchor.substring(35));
- document.location.hash = '';
- IkaTools.View.loadLocalIkariamUrl(url);
- if (IkaTools.View.viewIsIsland()) {
- View.suppressFirstChangeViewOfType('cityDetails');
- }
- } else if (anchor.substring(0, 62) ==
- '#ikaScriptToolsLoadLocalIkariamUrl_DoNotSuppressFirstCityInfo=') {
- var url = decodeURIComponent(anchor.substring(62));
- document.location.hash = '';
- IkaTools.View.loadLocalIkariamUrl(url);
- }
- }
-
- function initialize(options) {
- processAnchor();
- $(window).bind('hashchange', processAnchor);
- options = $.extend({ trackData: true }, options);
- View.setGameTimeDifference(new Date().getTime() -
- unsafeWindow.ikariam.model.requestTime * Constants.Time.MILLIS_PER_SECOND -
- Constants.Time.INITIAL_PAGE_LOAD_DELTA);
- if (options.trackData) {
- IkaTools.EmpireData.updateAndStartTracking();
- }
- }
-
- return {
- Logging: Logging,
- Utils: Utils,
- View: View,
- Data: Data,
- Intl: Intl,
- EmpireData: EmpireData,
- Constants: Constants,
- UI: UI,
- Settings: Settings,
-
- initialize: initialize,
- processAnchor: processAnchor,
- };
- })();
- }