您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Scenexe socket fiddler. Modify incoming and outgoing packets by writing functions for incoming and outgoing.
当前为
此脚本不应直接安装。它是供其他脚本使用的外部库,要使用该库请加入元指令 // @require https://update.cn-greasyfork.org/scripts/457775/1135823/Scenexe%20Socket%20Fiddler.js
// ==UserScript== // @name Scenexe Socket Fiddler // @namespace ScenexeSocketFiddler // @version 0.1 // @description Scenexe socket fiddler. Modify incoming and outgoing packets by writing functions for incoming and outgoing. // @author discordtehe // @match https://*.scenexe.io // @require https://greasyfork.org/scripts/457386-scenexeutils/code/ScenexeUtils.js?version=1134854 // @grant none // ==/UserScript== window.incoming = (data)=>{return data}; window.outgoing = (data)=>{return data}; WebSocket.prototype.addEventListener = new Proxy(WebSocket.prototype.addEventListener, { apply: function (target, scope, args) { if (args[0] === 'message') { args[1] = new Proxy(args[1], { apply: function(ftarget, fscope, fargs) { var decoded = decode(new Uint8Array(fargs[0].data)); decoded = incoming(decoded); if (decoded != undefined) fargs[0] = new MessageEvent('message', {data: encode(decoded)}) let fdata = ftarget.apply(fscope, fargs); return fdata; } }) } let data = target.apply(scope, args); return data; } }) WebSocket.prototype.send = new Proxy(WebSocket.prototype.send, { apply: function (target, scope, args) { var decoded = decodeInverse(new Uint8Array(args[0])); //decodeInverse because this data has been already encoded by scenexe's main.js decoded = outgoing(decoded); if (decoded != undefined) args[0] = encodeInverse(decoded); let data = target.apply(scope, args); return data; } })