- // ==UserScript==
- // @name TheresMoreHelp
- // @namespace TheresMoreGame.com
- // @match https://www.theresmoregame.com/play/
- // @grant none
- // @version 2.0.26
- // @description Helper for TheresMoreGame
- // @license MIT
- // @run-at document-idle
- // ==/UserScript==
-
- ;(async () => {
- let cheatsOff = true
-
- let scriptPaused = true
- let haveManualResourceButtons = true
- let isClicking = false
- let mainLoopRunning = false
-
- const buildingsList = [
- { id: 'Mausoleum of gods', alwaysBuild: true, isSafe: true },
- { id: 'Tower of mana', alwaysBuild: true, isSafe: true },
- { id: 'City of Lights', alwaysBuild: true, isSafe: true },
- { id: 'Harbor district', alwaysBuild: true, isSafe: true },
- { id: 'Stock exchange', alwaysBuild: true, isSafe: true },
- { id: 'Mana pit', alwaysBuild: true, isSafe: true },
- { id: 'Great bombard', alwaysBuild: true, isSafe: true },
- { id: 'Refugees district', alwaysBuild: true, isSafe: true },
- { id: 'Academy of Freethinkers', alwaysBuild: true, isSafe: true },
- { id: 'City center', alwaysBuild: true, isSafe: true },
- { id: 'Cathedral', alwaysBuild: true, isSafe: true },
- { id: 'Great fair', alwaysBuild: true, isSafe: true },
- { id: 'Palisade', alwaysBuild: true, isSafe: true },
- { id: 'Wall', alwaysBuild: true, isSafe: true },
- { id: 'Tower of mana part', alwaysBuild: true, isSafe: true },
- { id: 'City of Lights part', alwaysBuild: true, isSafe: true },
- { id: 'Harbor district part', alwaysBuild: true, isSafe: true },
- { id: 'Stock exchange part', alwaysBuild: true, isSafe: true },
- { id: 'Mana pit part', alwaysBuild: true, isSafe: true },
- { id: 'Great bombard part', alwaysBuild: true, isSafe: true },
- { id: 'Refugees district part', alwaysBuild: true, isSafe: true },
- { id: 'A. of Freethinkers Part', alwaysBuild: true, isSafe: true },
- { id: 'City center part', alwaysBuild: true, isSafe: true },
- { id: 'Great fair unit', alwaysBuild: true, isSafe: true },
- { id: 'Cathedral part', alwaysBuild: true, isSafe: true },
- { id: 'Guild of craftsmen', alwaysBuild: true, isSafe: true },
- { id: 'Machines of gods', alwaysBuild: true, isSafe: true },
- { id: 'Library of Theresmore', alwaysBuild: true, isSafe: true },
- { id: 'Monastery', alwaysBuild: true, isSafe: true },
- { id: 'Watchman Outpost', alwaysBuild: true, isSafe: true },
- { id: 'Hall of the dead', alwaysBuild: true, isSafe: true },
- { id: 'Sawmill', alwaysBuild: true, isSafe: true },
- { id: 'Monument', alwaysBuild: true, isSafe: true },
- { id: 'Foundry', alwaysBuild: true, isSafe: true },
- { id: 'Builder district', alwaysBuild: true, isSafe: true },
- { id: 'Gan Eden', alwaysBuild: true, isSafe: true },
- { id: 'Portal of the dead', alwaysBuild: true, isSafe: true },
- { id: 'Library of SouLs', alwaysBuild: true, isSafe: true },
- { id: 'Souls', isSafe: true },
- { id: 'Books', isSafe: true },
- { id: 'Observatory', isSafe: true },
- { id: 'The Vaults', isSafe: true },
- { id: 'Credit union', isSafe: true },
- { id: 'Canava trading post', isSafe: true },
- { id: 'Bank', isSafe: true },
- { id: 'Marketplace', isSafe: true },
- { id: 'Artisan Workshop', isSafe: true },
- { id: 'Granary', isSafe: true },
- { id: 'Hall of wisdom', isSafe: true },
- { id: 'School', isSafe: true },
- { id: 'University', isSafe: true },
- { id: 'Research plant', isSafe: true },
- { id: 'Undead Herds', isSafe: true },
- { id: 'Guarded warehouse', isSafe: true },
- { id: 'Fiefdom', isSafe: true },
- { id: 'Natronite refinery', isSafe: true },
- { id: 'Alchemical laboratory', isSafe: true },
- { id: 'Lumberjack Camp', isSafe: true },
- { id: 'Quarry', isSafe: true },
- { id: 'Mine', isSafe: true },
- { id: 'Palisade part', isSafe: true },
- { id: 'Wall part', isSafe: true },
- { id: 'Rampart', alwaysBuild: true, isSafe: true },
- { id: 'Rampart part', isSafe: true },
- { id: 'Farm', isSafe: true },
- { id: 'Matter transmuter', isSafe: true },
- { id: 'Stable', isSafe: true },
- { id: 'Spiritual garden', isSafe: true },
- { id: 'Conclave', isSafe: true },
- { id: 'Magical tower', isSafe: true },
- { id: 'Temple', isSafe: true },
- { id: 'Altar of sacrifices', isSafe: true },
- { id: 'Fountain of Prosperity', isSafe: true },
- { id: 'Valley of plenty', isSafe: true },
- { id: 'Tax revenue checkpoints', isSafe: true },
- { id: 'Industrial plant', isSafe: true },
- { id: 'Magic Circle', isSafe: true },
- { id: 'Carpenter workshop', isSafe: true },
- { id: 'Grocery', isSafe: true },
- { id: 'Steelworks', isSafe: true },
- { id: 'Military academy', isSafe: true },
- { id: 'Ancient vault', isSafe: true },
- { id: 'Recruit training center', isSafe: true },
- { id: 'Officer training ground', isSafe: true },
- { id: 'Castrum Militia', isSafe: true },
- { id: 'Mansion', isSafe: false, requires: { resource: 'Food', parameter: 'speed', minValue: 3 } },
- { id: 'City Hall', isSafe: false, requires: { resource: 'Food', parameter: 'speed', minValue: 1.5 } },
- { id: 'Residential block', isSafe: false, requires: { resource: 'Food', parameter: 'speed', minValue: 5 } },
- { id: 'Common House', isSafe: false, requires: { resource: 'Food', parameter: 'speed', minValue: 1 } },
- { id: 'Storage facility', isSafe: true },
- { id: 'Ballista', isSafe: true },
- { id: 'Large warehouse', isSafe: true },
- { id: 'Large storehouse', isSafe: true },
- { id: 'Store', isSafe: true },
- { id: 'Natronite depot', isSafe: true },
- { id: 'Barracks', isSafe: true },
- { id: 'Minefield', isSafe: true },
- { id: 'Natronite balloon', isSafe: true },
- { id: 'Decryption of the portal', isSafe: true },
- { id: 'Fortune grove', isSafe: true },
- { id: 'Pillars of mana', isSafe: false, requires: { resource: 'Gold', parameter: 'speed', minValue: 100 } },
- ]
- .filter((building) => building.id)
- .map((building, index) => {
- return {
- ...building,
- order: index,
- }
- })
-
- const lang = {
- pop_artisan: 'Artisan',
- pop_breeder: 'Breeder',
- pop_farmer: 'Farmer',
- pop_lumberjack: 'Lumberjack',
- pop_merchant: 'Merchant',
- pop_trader: 'Trader',
- pop_miner: 'Miner',
- pop_quarryman: 'Quarryman',
- pop_priest: 'Priest',
- pop_carpenter: 'Carpenter',
- pop_steelworker: 'Steelworker',
- pop_professor: 'Professor',
- pop_skymancer: 'Skymancer',
- pop_supplier: 'Supplier',
- pop_alchemist: 'Alchemist',
- pop_unemployed: 'Unemployed',
- pop_natro_refiner: 'Nat-Refiner',
- pop_researcher: 'Researcher',
- res_army: 'Army',
- res_coin: 'Coin',
- res_copper: 'Copper',
- res_cow: 'Cow',
- res_crystal: 'Crystal',
- res_faith: 'Faith',
- res_fame: 'Fame',
- res_food: 'Food',
- res_gold: 'Gold',
- res_horse: 'Horse',
- res_iron: 'Iron',
- res_legacy: 'Legacy',
- res_luck: 'Luck',
- res_mana: 'Mana',
- res_natronite: 'Natronite',
- res_population: 'Population',
- res_stone: 'Stone',
- res_relic: 'Relic',
- res_research: 'Research',
- res_tools: 'Tools',
- res_wood: 'Wood',
- res_building_material: 'Materials',
- res_steel: 'Steel',
- res_supplies: 'Supplies',
- res_saltpetre: 'Saltpetre',
- res_tome_wisdom: 'Tome of Wisdom',
- res_gem: 'Gem',
- }
-
- const allJobs = [
- {
- id: 'unemployed',
- },
- {
- id: 'farmer',
- req: [
- {
- type: 'building',
- id: 'farm',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'food',
- value: 1.6,
- },
- ],
- },
- {
- id: 'lumberjack',
- req: [
- {
- type: 'building',
- id: 'lumberjack_camp',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'wood',
- value: 0.7,
- },
- ],
- },
- {
- id: 'quarryman',
- req: [
- {
- type: 'building',
- id: 'quarry',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'stone',
- value: 0.6,
- },
- ],
- },
- {
- id: 'miner',
- req: [
- {
- type: 'building',
- id: 'mine',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'copper',
- value: 0.5,
- },
- {
- type: 'resource',
- id: 'iron',
- value: 0.3,
- },
- ],
- },
- {
- id: 'artisan',
- req: [
- {
- type: 'building',
- id: 'artisan_workshop',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'gold',
- value: 0.5,
- },
- {
- type: 'resource',
- id: 'tools',
- value: 0.3,
- },
- ],
- },
- {
- id: 'merchant',
- req: [
- {
- type: 'building',
- id: 'marketplace',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'gold',
- value: 3,
- },
- ],
- },
- {
- id: 'trader',
- req: [
- {
- type: 'building',
- id: 'credit_union',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'gold',
- value: 6,
- },
- ],
- },
- {
- id: 'breeder',
- req: [
- {
- type: 'building',
- id: 'stable',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'cow',
- value: 0.2,
- },
- {
- type: 'resource',
- id: 'horse',
- value: 0.1,
- },
- ],
- },
- {
- id: 'carpenter',
- req: [
- {
- type: 'building',
- id: 'carpenter_workshop',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'building_material',
- value: 0.3,
- },
- {
- type: 'resource',
- id: 'wood',
- value: -3,
- },
- {
- type: 'resource',
- id: 'stone',
- value: -1.5,
- },
- {
- type: 'resource',
- id: 'tools',
- value: -0.5,
- },
- ],
- },
- {
- id: 'steelworker',
- req: [
- {
- type: 'building',
- id: 'steelworks',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'steel',
- value: 0.4,
- },
- {
- type: 'resource',
- id: 'copper',
- value: -1,
- },
- {
- type: 'resource',
- id: 'iron',
- value: -0.5,
- },
- ],
- },
- {
- id: 'professor',
- req: [
- {
- type: 'building',
- id: 'university',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'crystal',
- value: 0.06,
- },
- {
- type: 'resource',
- id: 'research',
- value: 1,
- },
- ],
- },
- {
- id: 'researcher',
- req: [
- {
- type: 'building',
- id: 'research_plant',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'research',
- value: 3,
- },
- ],
- },
- {
- id: 'supplier',
- req: [
- {
- type: 'building',
- id: 'grocery',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'supplies',
- value: 0.4,
- },
- {
- type: 'resource',
- id: 'food',
- value: -2,
- },
- {
- type: 'resource',
- id: 'cow',
- value: -0.2,
- },
- ],
- },
- {
- id: 'skymancer',
- req: [
- {
- type: 'building',
- id: 'observatory',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'faith',
- value: 3,
- },
- {
- type: 'resource',
- id: 'mana',
- value: 3,
- },
- ],
- },
- {
- id: 'alchemist',
- req: [
- {
- type: 'building',
- id: 'alchemic_laboratory',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'saltpetre',
- value: 0.7,
- },
- ],
- },
- {
- id: 'natro_refiner',
- req: [
- {
- type: 'building',
- id: 'natronite_refinery',
- value: 1,
- },
- ],
- gen: [
- {
- type: 'resource',
- id: 'natronite',
- value: 1,
- },
- {
- type: 'resource',
- id: 'mana',
- value: -5,
- },
- {
- type: 'resource',
- id: 'saltpetre',
- value: -0.5,
- },
- ],
- },
- ]
- .filter((job) => job.gen && job.gen.length)
- .map((job) => {
- return {
- id: lang[`pop_${job.id}`],
- gen: job.gen
- .filter((gen) => gen.type === 'resource')
- .map((gen) => {
- return {
- id: lang[`res_${gen.id}`],
- value: gen.value,
- }
- }),
- }
- })
- .map((job) => {
- return {
- id: job.id,
- isSafe: !job.gen.find((gen) => gen.value < 0),
- resourcesGenerated: job.gen
- .filter((gen) => gen.value > 0)
- .map((gen) => {
- return { id: gen.id, value: gen.value }
- }),
- resourcesUsed: job.gen
- .filter((gen) => gen.value < 0)
- .map((gen) => {
- return { id: gen.id, value: gen.value }
- }),
- }
- })
-
- const resourcesToTrade = ['Cow', 'Horse', 'Food', 'Copper', 'Wood', 'Stone', 'Iron', 'Tools']
- const timeToWaitUntilFullGold = 60
- const minFarmers = 5
-
- const sleep = (miliseconds) => new Promise((resolve) => setTimeout(resolve, miliseconds))
-
- // https://stackoverflow.com/a/55366435
- class NumberParser {
- constructor(locale) {
- const format = new Intl.NumberFormat(locale)
- const parts = format.formatToParts(12345.6)
- const numerals = Array.from({ length: 10 }).map((_, i) => format.format(i))
- const index = new Map(numerals.map((d, i) => [d, i]))
- this._group = new RegExp(`[${parts.find((d) => d.type === 'group').value}]`, 'g')
- this._decimal = new RegExp(`[${parts.find((d) => d.type === 'decimal').value}]`)
- this._numeral = new RegExp(`[${numerals.join('')}]`, 'g')
- this._index = (d) => index.get(d)
- }
-
- parse(string) {
- let multiplier = 1
- if (string.includes('K')) {
- multiplier = 1000
- } else if (string.includes('M')) {
- multiplier = 1000000
- }
-
- return (string = string.replace('K', '').replace('M', '').trim().replace(this._group, '').replace(this._decimal, '.').replace(this._numeral, this._index))
- ? +string * multiplier
- : NaN
- }
- }
- const numberParser = new NumberParser()
-
- const formatTime = (timeToFormat) => {
- const timeValues = {
- seconds: 0,
- minutes: 0,
- hours: 0,
- days: 0,
- }
-
- let timeShort = ''
- let timeLong = ''
-
- timeValues.seconds = timeToFormat % 60
- timeToFormat = (timeToFormat - (timeToFormat % 60)) / 60
- timeValues.minutes = timeToFormat % 60
- timeToFormat = (timeToFormat - (timeToFormat % 60)) / 60
- timeValues.hours = timeToFormat % 24
- timeToFormat = (timeToFormat - (timeToFormat % 24)) / 24
- timeValues.days = timeToFormat
-
- if (timeValues.days) {
- timeShort += `${timeValues.days}d `
- timeLong += `${timeValues.days} days `
- }
- if (timeValues.hours) {
- timeShort += `${timeValues.hours}h `
- timeLong += `${timeValues.hours} hrs `
- }
- if (timeValues.minutes) {
- timeShort += `${timeValues.minutes}m `
- timeLong += `${timeValues.minutes} min `
- }
- if (timeValues.seconds) {
- timeShort += `${timeValues.seconds}s `
- timeLong += `${timeValues.seconds} sec `
- }
-
- timeShort = timeShort.trim()
- timeLong = timeLong.trim()
-
- return {
- timeShort,
- timeLong,
- timeValues,
- }
- }
-
- const logger = ({ msgLevel, msg }) => {
- const logText = `[TMH][${new Date().toLocaleTimeString()}] ${msg}`
- const levelsToLog = ['log', 'warn', 'error']
-
- if (levelsToLog.includes(msgLevel)) {
- const logHolder = document.querySelector('#root > div > div > div > div.w-full.order-2.flex-grow.overflow-x-hidden.overflow-y-auto.pr-4')
-
- const tmhLogs = [...logHolder.querySelectorAll('.tmh-log')]
- if (tmhLogs.length > 10) {
- for (let i = 10; i < tmhLogs.length; i++) {
- tmhLogs[i].remove()
- }
- }
-
- const p = document.createElement('p')
- p.classList.add('text-xs', 'mb-2', 'text-green-600', 'tmh-log')
- p.innerText = logText
- logHolder.insertAdjacentElement('afterbegin', p)
- }
-
- console[msgLevel](logText)
- }
-
- const getAllButtons = () => {
- return [...document.querySelectorAll('#maintabs-container > div > div[role=tabpanel] button.btn.btn-dark:not(.btn-off)')]
- }
-
- const getResource = (resourceName = 'Gold') => {
- let resourceFound = false
- let resourceToFind = { name: resourceName, current: 0, max: 0, speed: 0, ttf: null, ttz: null }
- const resources = [...document.querySelectorAll('#root div > div > div > table > tbody > tr > td:nth-child(1) > span')]
- resources.map((resource) => {
- if (resource.textContent.includes(resourceName)) {
- resourceFound = true
- const values = resource.parentNode.parentNode.childNodes[1].textContent
- .split('/')
- .map((x) => numberParser.parse(x.replace(/[^0-9KM\-,\.]/g, '').trim()))
- resourceToFind.current = values[0]
- resourceToFind.max = values[1]
-
- resourceToFind.speed = numberParser.parse(resource.parentNode.parentNode.childNodes[2].textContent.replace(/[^0-9KM\-,\.]/g, '').trim()) || 0
-
- resourceToFind.ttf =
- resourceToFind.speed > 0 && resourceToFind.max !== resourceToFind.current
- ? formatTime(Math.ceil((resourceToFind.max - resourceToFind.current) / resourceToFind.speed))
- : null
- resourceToFind.ttz =
- resourceToFind.speed < 0 && resourceToFind.current ? formatTime(Math.ceil(resourceToFind.current / (resourceToFind.speed * -1))) : null
- }
- })
-
- return resourceFound ? resourceToFind : null
- }
-
- const hasUnassignedPopulation = () => {
- let unassignedPopulation = false
-
- const navButtons = document.querySelectorAll('#main-tabs > div > button')
- navButtons.forEach((button) => {
- if (button.innerText.includes(KEYS.PAGES.POPULATION)) {
- unassignedPopulation = !!button.querySelector('span')
- }
- })
-
- return unassignedPopulation
- }
-
- const canAffordBA = () => {
- const faith = getResource('Faith')
- const mana = getResource('Mana')
-
- if (faith && mana) {
- if (faith.current >= 2000 && mana.current >= 600) {
- return true
- }
- }
-
- return false
- }
-
- const shouldBuyBA = () => {
- const faith = getResource('Faith')
- const mana = getResource('Mana')
-
- if (faith && mana) {
- if (
- faith.current + faith.speed * timeToWaitUntilFullGold >= faith.max &&
- mana.current + mana.speed * timeToWaitUntilFullGold >= mana.max &&
- mana.speed > 20
- ) {
- return true
- }
- }
-
- return false
- }
-
- const lastSell = {}
-
- const shouldSell = () => {
- return !!resourcesToTrade.find((resName) => {
- if (!lastSell[resName]) lastSell[resName] = 0
-
- const res = getResource(resName)
- if (
- res &&
- (res.current === res.max || res.current + res.speed * timeToWaitUntilFullGold >= res.max) &&
- lastSell[resName] + 90 * 1000 < new Date().getTime()
- )
- return true
- })
- }
-
- const KEYS = {
- PAGES: {
- BUILD: 'Build',
- RESEARCH: 'Research',
- POPULATION: 'Population',
- ARMY: 'Army',
- MARKETPLACE: 'Marketplace',
- MAGIC: 'Magic',
- },
- }
-
- const hasPage = (page) => {
- const navButtons = [...document.querySelectorAll('#main-tabs > div > button')]
-
- return !!navButtons.find((button) => button.innerText.includes(page))
- }
-
- const switchPage = async (page) => {
- let foundPage = hasPage(page)
- if (!foundPage) {
- await switchPage(KEYS.PAGES.BUILD)
- return
- }
-
- let pageButton
- let switchedPage = false
-
- const navButtons = document.querySelectorAll('#main-tabs > div > button')
- navButtons.forEach((button) => {
- if (button.innerText.includes(page) && button.getAttribute('aria-selected') !== 'true') {
- pageButton = button
- }
- })
-
- if (pageButton) {
- pageButton.click()
- switchedPage = true
- }
-
- await sleep(2000)
-
- if (switchedPage) {
- logger({ msgLevel: 'debug', msg: `Switched page to ${page}` })
- }
- }
-
- const pages = [
- {
- id: KEYS.PAGES.BUILD,
- action: async () => {
- await switchPage(KEYS.PAGES.BUILD)
-
- let buttons = getAllButtons()
- .map((button) => {
- const id = button.innerText.split('\n').shift()
- return { id: id, element: button, building: buildingsList.find((building) => building.id === id) }
- })
- .filter((button) => button.building)
- .sort((a, b) => a.building.order - b.building.order)
-
- if (buttons.length) {
- while (!scriptPaused && buttons.length) {
- let shouldBuild = true
- const button = buttons.shift()
-
- if (!button.building.isSafe) {
- const requiredResource = getResource(button.building.requires.resource)
- if (!requiredResource) {
- shouldBuild = false
- } else {
- if (
- button.id === 'Common House' &&
- (!button.element.querySelector('span') || numberParser.parse(button.element.querySelector('span').innerText) < 2)
- ) {
- shouldBuild = true
- } else {
- shouldBuild = shouldBuild && requiredResource[button.building.requires.parameter] > button.building.requires.minValue
- }
- }
- }
-
- if (shouldBuild) {
- button.element.click()
- logger({ msgLevel: 'log', msg: `Building ${button.building.id}` })
- await sleep(6000)
-
- buttons = getAllButtons()
- .map((button) => {
- const id = button.innerText.split('\n').shift()
- return { id: id, element: button, building: buildingsList.find((building) => building.id === id) }
- })
- .filter((button) => button.building)
- .sort((a, b) => a.building.order - b.building.order)
- }
- }
- }
-
- await sleep(5000)
- },
- },
- {
- id: KEYS.PAGES.RESEARCH,
- action: async () => {
- await switchPage(KEYS.PAGES.RESEARCH)
-
- const manualResearches = [
- 'A moonlight night',
- 'Dragon assault',
- 'Mysterious robbery',
- 'The Fallen Angel reveal',
- 'Persuade the nobility',
- 'Persuade the people',
- ]
-
- let buttonsList = getAllButtons().filter((button) => !manualResearches.includes(button.innerText.split('\n').shift()))
-
- if (buttonsList.length) {
- while (!scriptPaused && buttonsList.length) {
- const button = buttonsList.shift()
-
- button.click()
- logger({ msgLevel: 'log', msg: `Researching ${button.innerText.split('\n').shift()}` })
- await sleep(6000)
-
- buttonsList = getAllButtons().filter((button) => !manualResearches.includes(button.innerText.split('\n').shift()))
- }
- }
-
- await sleep(5000)
- },
- },
- {
- id: KEYS.PAGES.POPULATION,
- action: async () => {
- await switchPage(KEYS.PAGES.POPULATION)
-
- let canAssignJobs = true
- const container = document.querySelector('#maintabs-container > div > div[role=tabpanel]')
- let availablePop = container
- .querySelector('div > span.ml-2')
- .textContent.split('/')
- .map((pop) => numberParser.parse(pop.trim()))
-
- const availableJobsQSA = container.querySelectorAll('h5')
- const availableJobs = []
-
- availableJobsQSA.forEach((job) => {
- const jobTitle = job.textContent.trim()
- availableJobs.push({
- ...allJobs.find((allJob) => allJob.id === jobTitle),
- container: job.parentElement.parentElement,
- current: +job.parentElement.parentElement.querySelector('input').value.split('/').shift().trim(),
- max: +job.parentElement.parentElement.querySelector('input').value.split('/').pop().trim(),
- })
- })
-
- if (availablePop[0] > 0) {
- while (!scriptPaused && canAssignJobs) {
- const jobsWithSpace = availableJobs.filter((job) => !!job.container.querySelector('button.btn-green'))
- canAssignJobs = false
-
- if (jobsWithSpace.length) {
- const foodJob = jobsWithSpace.find((job) => job.resourcesGenerated.find((res) => res.id === 'Food'))
-
- if (foodJob && (getResource('Food').speed <= 0 || foodJob.current < Math.min(minFarmers, foodJob.max))) {
- const addJobButton = foodJob.container.querySelector('button.btn-green')
- if (addJobButton) {
- logger({ msgLevel: 'log', msg: `Assigning worker as ${foodJob.id}` })
-
- addJobButton.click()
- canAssignJobs = true
- await sleep(1000)
- }
- } else {
- let unassigned = container
- .querySelector('div > span.ml-2')
- .textContent.split('/')
- .map((pop) => numberParser.parse(pop.trim()))
- .shift()
-
- if (unassigned > 0) {
- const resources = [
- 'Natronite',
- 'Saltpetre',
- 'Tools',
- 'Wood',
- 'Stone',
- 'Iron',
- // 'Copper', // Same as Iron
- 'Mana',
- // 'Faith', // Same as Mana
- 'Research',
- 'Materials',
- 'Steel',
- 'Supplies',
- 'Gold',
- 'Crystal',
- 'Horse',
- // 'Cow', // Same as Horse
- ]
- .filter((res) => getResource(res))
- .filter((res) => jobsWithSpace.find((job) => job.resourcesGenerated.find((resGen) => resGen.id === res)))
-
- const resourcesWithNegativeGen = resources.filter((res) => getResource(res) && res.speed < 0)
- const resourcesWithNoGen = resources.filter((res) => !resourcesWithNegativeGen.includes(res) && getResource(res) && !res.speed)
- const resourcesLeft = resources.filter((res) => !resourcesWithNegativeGen.includes(res) && !resourcesWithNoGen.includes(res))
-
- const resourcesSorted = resourcesWithNegativeGen.concat(resourcesWithNoGen).concat(resourcesLeft)
-
- if (resourcesSorted.length) {
- for (let i = 0; i < resourcesSorted.length && !scriptPaused; i++) {
- if (unassigned === 0) break
-
- const resourceName = resourcesSorted[i]
-
- const jobsForResource = jobsWithSpace
- .filter((job) => job.resourcesGenerated.find((resGen) => resGen.id === resourceName))
- .sort(
- (a, b) =>
- b.resourcesGenerated.find((resGen) => resGen.id === resourceName).value -
- a.resourcesGenerated.find((resGen) => resGen.id === resourceName).value
- )
-
- if (jobsForResource.length) {
- for (let i = 0; i < jobsForResource.length && !scriptPaused; i++) {
- if (unassigned === 0) break
- const job = jobsForResource[i]
-
- let isSafeToAdd = true
-
- if (!job.isSafe) {
- job.resourcesUsed.forEach((resUsed) => {
- const res = getResource(resUsed.id)
-
- if (!res || res.speed < Math.abs(resUsed.value * 2)) {
- isSafeToAdd = false
- }
- })
- }
-
- if (isSafeToAdd) {
- const addJobButton = job.container.querySelector('button.btn-green')
- if (addJobButton) {
- logger({ msgLevel: 'log', msg: `Assigning worker as ${job.id}` })
-
- addJobButton.click()
- unassigned -= 1
- canAssignJobs = !!unassigned
- await sleep(1000)
- }
- }
- }
- }
- }
- }
- }
- }
- }
-
- const unassigned = container
- .querySelector('div > span.ml-2')
- .textContent.split('/')
- .map((pop) => numberParser.parse(pop.trim()))
- .shift()
- if (unassigned === 0) {
- canAssignJobs = false
- }
-
- await sleep(10)
- }
- }
-
- await sleep(5000)
- },
- },
- {
- id: KEYS.PAGES.ARMY,
- action: async () => {
- await switchPage(KEYS.PAGES.ARMY)
-
- if (canAffordBA() && shouldBuyBA()) {
- const allButtonsQSA = document.querySelectorAll('div > div > div > div > div > span > button:not(.btn-off)')
- let buyBAButton = null
-
- allButtonsQSA.forEach((button) => {
- if (button.innerText.includes('Battle Angel')) {
- buyBAButton = button
- }
- })
-
- if (buyBAButton) {
- buyBAButton.click()
- logger({ msgLevel: 'log', msg: `Buying Battle Angel(s)` })
- await sleep(5000)
- }
- }
-
- await sleep(5000)
- },
- },
- {
- id: KEYS.PAGES.MARKETPLACE,
- action: async () => {
- await switchPage(KEYS.PAGES.MARKETPLACE)
-
- let gold = getResource('Gold')
-
- if (gold && gold.current < gold.max && shouldSell()) {
- const resourceHoldersQSA = document.querySelectorAll('div > div.tab-container > div > div > div')
- const resourceHolders = []
-
- if (resourceHoldersQSA) {
- resourceHoldersQSA.forEach((resourceHolder) => {
- const resNameElem = resourceHolder.querySelector('h5')
- if (resNameElem) {
- const resName = resNameElem.innerText
- const res = getResource(resName)
-
- if (resourcesToTrade.includes(resName) && res && (res.current === res.max || res.current + res.speed * timeToWaitUntilFullGold >= res.max)) {
- resourceHolders.push(resourceHolder)
- }
- }
- })
- }
-
- let goldEarned = 0
- let soldTotals = {}
-
- for (let i = 0; i < resourceHolders.length && !scriptPaused; i++) {
- gold = getResource('Gold')
- const resourceHolder = resourceHolders[i]
- const resName = resourceHolder.querySelector('h5').innerText
- let res = getResource(resName)
-
- const initialPrice = numberParser.parse(resourceHolder.querySelector('div:nth-child(2) > div > table > tbody > tr > td:nth-child(2)').innerText)
- let price = initialPrice
- let sellButtons = resourceHolder.querySelectorAll('div > div.grid.gap-3 button.btn-red:not(.btn-dark)')
-
- while (
- !scriptPaused &&
- sellButtons &&
- sellButtons.length &&
- gold.current < gold.max &&
- res.current + res.speed * timeToWaitUntilFullGold * 2 >= res.max
- ) {
- let maxSellButton = 2
- const missingResToSell = Math.ceil((gold.max - gold.current) / price)
-
- if (missingResToSell < 80) {
- maxSellButton = 0
- } else if (missingResToSell < 800) {
- maxSellButton = 1
- }
- maxSellButton = Math.min(maxSellButton, sellButtons.length - 1)
- sellButtons[maxSellButton].click()
- lastSell[resName] = new Date().getTime()
- soldTotals[resName] = soldTotals[resName] ? soldTotals[resName] : { amount: 0, gold: 0 }
- soldTotals[resName].amount += +sellButtons[maxSellButton].innerText
- soldTotals[resName].gold += +sellButtons[maxSellButton].innerText * price
- logger({ msgLevel: 'debug', msg: `Selling ${sellButtons[maxSellButton].innerText} of ${res.name} for ${price}` })
- goldEarned += numberParser.parse(sellButtons[maxSellButton].innerText) * price
- await sleep(10)
- sellButtons = resourceHolder.querySelectorAll('div:nth-child(2) > div.grid.gap-3 button:not(.btn-dark)')
- gold = getResource('Gold')
- res = getResource(resName)
- price = numberParser.parse(resourceHolder.querySelector('div:nth-child(2) > div > table > tbody > tr > td:nth-child(2)').innerText)
- await sleep(1)
-
- if (price / initialPrice < 0.1) {
- break
- }
- }
- }
-
- if (goldEarned) {
- const totals = Object.keys(soldTotals)
- .filter((resName) => soldTotals[resName] && soldTotals[resName].gold && soldTotals[resName].amount)
- .map(
- (resName) =>
- `${resName}: ${new Intl.NumberFormat().format(soldTotals[resName].amount)} units for ${new Intl.NumberFormat().format(
- Math.round(soldTotals[resName].gold)
- )} gold (avg price: ${(soldTotals[resName].gold / soldTotals[resName].amount).toFixed(2)})`
- )
-
- logger({ msgLevel: 'log', msg: `Earned ${new Intl.NumberFormat().format(goldEarned)} gold on Marketplace [${totals.join(', ')}]` })
- }
- }
-
- await sleep(5000)
- },
- },
- ]
-
- window.switchScriptState = () => {
- scriptPaused = !scriptPaused
- window.localStorage.setItem('TMH_cheatsOff', JSON.stringify(false))
- window.localStorage.setItem('TMH_scriptPaused', JSON.stringify(scriptPaused))
-
- if (!scriptPaused) {
- mainLoop()
- }
- }
-
- const lastVisited = {
- [KEYS.PAGES.BUILD]: 1,
- [KEYS.PAGES.RESEARCH]: 0,
- [KEYS.PAGES.POPULATION]: 0,
- [KEYS.PAGES.ARMY]: 0,
- [KEYS.PAGES.MARKETPLACE]: 0,
- }
-
- const mainLoop = async () => {
- if (cheatsOff) return
- if (mainLoopRunning) {
- setTimeout(mainLoop, 1000)
- return
- }
-
- mainLoopRunning = true
-
- while (!scriptPaused) {
- const should = {
- [KEYS.PAGES.BUILD]: () => {
- return hasPage(KEYS.PAGES.BUILD) && lastVisited[KEYS.PAGES.BUILD] < lastVisited[KEYS.PAGES.RESEARCH]
- },
- [KEYS.PAGES.RESEARCH]: () => {
- return hasPage(KEYS.PAGES.RESEARCH) && lastVisited[KEYS.PAGES.RESEARCH] < lastVisited[KEYS.PAGES.BUILD]
- },
- [KEYS.PAGES.POPULATION]: () => {
- return hasPage(KEYS.PAGES.POPULATION) && hasUnassignedPopulation()
- },
- [KEYS.PAGES.ARMY]: () => {
- const timeout = lastVisited[KEYS.PAGES.ARMY] + 2 * 60 * 1000 < new Date().getTime()
- return hasPage(KEYS.PAGES.ARMY) && canAffordBA() && shouldBuyBA() && timeout
- },
- [KEYS.PAGES.MARKETPLACE]: () => {
- const gold = getResource('Gold')
-
- return hasPage(KEYS.PAGES.MARKETPLACE) && gold.current + gold.speed * timeToWaitUntilFullGold < gold.max && shouldSell()
- },
- }
-
- const pagesToCheck = [KEYS.PAGES.POPULATION, KEYS.PAGES.MARKETPLACE, KEYS.PAGES.ARMY, KEYS.PAGES.RESEARCH, KEYS.PAGES.BUILD]
-
- while (!scriptPaused && pagesToCheck.length) {
- const pageToCheck = pagesToCheck.shift()
-
- if (should[pageToCheck] && should[pageToCheck]()) {
- const page = pages.find((page) => page.id === pageToCheck)
-
- if (page) {
- logger({ msgLevel: 'debug', msg: `Executing ${page.id} action` })
- lastVisited[page.id] = new Date().getTime()
- await page.action()
- await sleep(1000)
- }
- }
- }
-
- await sleep(1000)
- }
-
- mainLoopRunning = false
- }
-
- const managePanel = () => {
- if (cheatsOff) return
-
- const controlPanel = document.querySelector('div#theresMoreHelpControlPanel')
-
- let scriptState = scriptPaused ? `▶️` : `⏸️`
-
- if (!controlPanel) {
- const controlPanelElement = document.createElement('div')
- controlPanelElement.id = 'theresMoreHelpControlPanel'
- controlPanelElement.classList.add('dark')
- controlPanelElement.classList.add('dark:bg-mydark-300')
- controlPanelElement.style.position = 'fixed'
- controlPanelElement.style.bottom = '10px'
- controlPanelElement.style.left = '10px'
- controlPanelElement.style.zIndex = '99999999'
- controlPanelElement.style.border = '1px black solid'
- controlPanelElement.style.padding = '10px'
-
- controlPanelElement.innerHTML = `
- <p class="mb-2">TheresMoreHelp:
- <button onClick="window.switchScriptState()" title="Start/stop script" class="scriptState">${scriptState}</button>
- </p>
- `
-
- document.querySelector('div#root').insertAdjacentElement('afterend', controlPanelElement)
- } else {
- controlPanel.querySelector('.scriptState').textContent = scriptState
- }
-
- if (!scriptPaused) {
- const fullPageOverlay = document.querySelector('div > div.absolute.top-0.right-0.z-20.pt-4.pr-4 > button')
- if (fullPageOverlay) {
- fullPageOverlay.click()
- }
- }
- }
-
- const calculateTTF = () => {
- const resourceTrNodes = document.querySelectorAll('#root > div > div:not(#maintabs-container) > div > div > div > table:not(.hidden) > tbody > tr')
- resourceTrNodes.forEach((row) => {
- const cells = row.querySelectorAll('td')
- const resourceName = cells[0].textContent.trim()
- const resource = getResource(resourceName)
- let ttf = ''
-
- if (resource && resource.current < resource.max && resource.speed) {
- ttf = resource.ttf ? resource.ttf.timeShort : resource.ttz ? resource.ttz.timeShort : ''
- }
-
- if (!cells[3]) {
- const ttfElement = document.createElement('td')
- ttfElement.className = 'px-3 3xl:px-5 py-3 lg:py-2 3xl:py-3 whitespace-nowrap w-1/3 text-right'
- ttfElement.textContent = ttf
- row.appendChild(ttfElement)
- } else {
- cells[3].textContent = ttf
- }
- })
- }
-
- const calculateTippyTTF = () => {
- let potentialResourcesToFillTable = document.querySelectorAll('div.tippy-box > div.tippy-content > div > div > table')
- if (potentialResourcesToFillTable.length) {
- potentialResourcesToFillTable = potentialResourcesToFillTable[0]
- const rows = potentialResourcesToFillTable.querySelectorAll('tr')
- rows.forEach((row) => {
- const cells = row.querySelectorAll('td')
- const resourceName = cells[0].textContent.trim()
-
- const resource = getResource(resourceName)
- if (resource) {
- let ttf = '✅'
-
- const target = numberParser.parse(
- cells[1].textContent
- .split(' ')
- .shift()
- .replace(/[^0-9KM\-,\.]/g, '')
- .trim()
- )
-
- if (target > resource.max || resource.speed <= 0) {
- ttf = 'never'
- } else if (target > resource.current) {
- ttf = formatTime(Math.ceil((target - resource.current) / resource.speed)).timeShort
- }
-
- if (!cells[2]) {
- const ttfElement = document.createElement('td')
- ttfElement.className = 'px-4 3xl:py-1 text-right'
- ttfElement.textContent = ttf
- row.appendChild(ttfElement)
- } else {
- cells[2].textContent = ttf
- }
- }
- })
- }
- }
-
- const tossACoinToYourClicker = async () => {
- if (cheatsOff) return
- if (!haveManualResourceButtons) return
- if (scriptPaused) return
- if (isClicking) return
-
- isClicking = true
- const manualResources = ['Food', 'Wood', 'Stone'].filter((resourceName) => {
- const resource = getResource(resourceName)
-
- if (resource && resource.current < Math.min(200, resource.max) && (!resource.speed || resource.speed <= 0)) {
- return true
- }
- })
- const buttons = [
- ...document.querySelectorAll('#root > div.flex.flex-wrap.w-full.mx-auto.p-2 > div.w-full.lg\\:pl-2 > div > div.order-2.flex.flex-wrap.gap-3 > button'),
- ]
-
- if (!buttons.length) {
- haveManualResourceButtons = false
- return
- }
-
- const buttonsToClick = buttons.filter((button) => manualResources.includes(button.innerText.trim()))
-
- while (!scriptPaused && buttonsToClick.length) {
- const buttonToClick = buttonsToClick.shift()
- buttonToClick.click()
- await sleep(250)
- }
-
- isClicking = false
- }
-
- const performRoutineTasks = async () => {
- calculateTTF()
-
- if (!cheatsOff) {
- managePanel()
- if (haveManualResourceButtons) tossACoinToYourClicker()
- }
- }
-
- const performFastTasks = async () => {
- calculateTippyTTF()
- }
-
- window.setInterval(performRoutineTasks, 1000)
- window.setInterval(performFastTasks, 100)
-
- const loadSettingsFromLocalStorage = () => {
- const TMH_scriptPaused = window.localStorage.getItem('TMH_scriptPaused')
- const TMH_cheatsOff = window.localStorage.getItem('TMH_cheatsOff')
-
- if (TMH_cheatsOff) {
- cheatsOff = JSON.parse(TMH_cheatsOff)
- }
-
- if (TMH_scriptPaused) {
- scriptPaused = JSON.parse(TMH_scriptPaused)
- }
- }
- loadSettingsFromLocalStorage()
-
- if (!cheatsOff) {
- await sleep(5000)
-
- if (!scriptPaused) {
- mainLoop()
- }
- } else {
- logger({ msgLevel: 'log', msg: 'Welcome to TheresMoreHelp script!' })
- logger({ msgLevel: 'log', msg: 'Please execute the following in the console if you want to enable cheats:' })
- logger({ msgLevel: 'log', msg: ' ' })
- logger({ msgLevel: 'log', msg: 'window.localStorage.setItem("TMH_cheatsOff", JSON.stringify(false))' })
- logger({ msgLevel: 'log', msg: ' ' })
- logger({ msgLevel: 'log', msg: 'and then refresh the page. Have fun!' })
- }
- })()
-