diep_Shortcut

try to take over the world!

当前为 2023-01-22 提交的版本,查看 最新版本

此脚本不应直接安装。它是供其他脚本使用的外部库,要使用该库请加入元指令 // @require https://update.cn-greasyfork.org/scripts/456843/1141198/diep_Shortcut.js

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         diep_Shortcut
// @namespace    http://tampermonkey.net/
// @version      0.1
// @description  try to take over the world!
// @author       tariteur
// @match        https://diep.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=diep.io
// @grant        none
// ==/UserScript==
(() => {
    const _window = 'undefined' == typeof unsafeWindow ? window : unsafeWindow;
    if (_window.diep_Shortcut) return;

    //diepAPI start
    var diep_Shortcut;
    /******/ (() => {
        // webpackBootstrap
        /******/ 'use strict';
        /******/ // The require scope
        /******/ var __webpack_require__ = {};
        /******/
        /************************************************************************/
        /******/ /* webpack/runtime/define property getters */
        /******/ (() => {
            /******/ // define getter functions for harmony exports
            /******/ __webpack_require__.d = (exports, definition) => {
                /******/ for (var key in definition) {
                    /******/ if (__webpack_require__.o(definition, key) && !__webpack_require__.o(exports, key)) {
                        /******/ Object.defineProperty(exports, key, { enumerable: true, get: definition[key] });
                        /******/
                    }
                    /******/
                }
                /******/
            };
            /******/
        })();
        /******/
        /******/ /* webpack/runtime/hasOwnProperty shorthand */
        /******/ (() => {
            /******/ __webpack_require__.o = (obj, prop) => Object.prototype.hasOwnProperty.call(obj, prop);
            /******/
        })();
        /******/
        /******/ /* webpack/runtime/make namespace object */
        /******/ (() => {
            /******/ // define __esModule on exports
            /******/ __webpack_require__.r = (exports) => {
                /******/ if (typeof Symbol !== 'undefined' && Symbol.toStringTag) {
                    /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
                    /******/
                }
                /******/ Object.defineProperty(exports, '__esModule', { value: true });
                /******/
            };
            /******/
        })();
        /******/
        /************************************************************************/
        var __webpack_exports__ = {};
        // ESM COMPAT FLAG
        __webpack_require__.r(__webpack_exports__);

        // EXPORTS
        __webpack_require__.d(__webpack_exports__, {
            core: () => /* reexport */ core_namespaceObject,
        });

        // NAMESPACE OBJECT: ./src/core/index.ts
        var core_namespaceObject = {};
        __webpack_require__.r(core_namespaceObject);
        __webpack_require__.d(core_namespaceObject, {
            Canvas: () => Canvas,
        });

            class CANVAS {
            GUI_create(id, Class, text, x, y,width, height, color, border, fontSize, callback, ONOFF) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement('d-button');
                guiElement.id = id;
                guiElement.classList.add(Class);
                guiElement.innerHTML = text;
                guiElement.style.bottom = x;
                guiElement.style.left = y;
                guiElement.border = border;
                guiElement.style.fontSize = fontSize+"vw";
                guiElement.bg = color;
                guiElement.textBorder = fontSize;
                guiElement.textalign = 'center';
                guiElement.style.position = 'fixed';
                guiElement.style.width = width+"vw";
                guiElement.style.height = height+"vh";

                guiElement.addEventListener('click', callback);
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            GUI_create_Modal(id, Class, x, y, width, height, color, borderColor) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement('div');
                guiElement.id = id;
                guiElement.classList.add(Class);
                guiElement.style.width = width+"vw";
                guiElement.style.height = height+"vh";
                guiElement.style.backgroundColor = color;
                guiElement.style.position = 'absolute';
                guiElement.style.left = x;
                guiElement.style.top = y;
                guiElement.style.padding = '12px';
                guiElement.style.borderRadius = '10px';
                guiElement.style.border = `2px solid ${borderColor}`;
                guiElement.style.zIndex = 20;
                guiElement.style.animation = '0.2s cubic-bezier(0.25, 1, 0.5, 1) 0s 1 normal none running modal-intro';
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            GUI_input_bar(id, className, placeholder, x, y, width, height, color, border, fontSize, callback) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement("input");
                guiElement.id = id;
                guiElement.classList.add(className);
                guiElement.placeholder = placeholder;
                guiElement.style.top = x;
                guiElement.style.left = y;
                guiElement.style.border = border;
                guiElement.style.fontSize = fontSize + "vw";
                guiElement.style.background = color;
                guiElement.style.textAlign = "center";
                guiElement.style.position = "fixed";
                guiElement.style.width = width + "vw";
                guiElement.style.height = height + "vh";

                guiElement.addEventListener("input", callback);
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            GUI_create_slider(id, Class, min, max, step, value, x, y, width, height, callback) {
                // Créer l'élément de l'interface graphique
                const guiElement = document.createElement('input');
                guiElement.id = id;
                guiElement.classList.add(Class);
                guiElement.type = "range";
                guiElement.min = min;
                guiElement.max = max;
                guiElement.step = step;
                guiElement.value = value;

                guiElement.style.top = x;
                guiElement.style.left = y;
                guiElement.style.width = width+"vw";
                guiElement.style.height = height+"vh";
                guiElement.style.position = 'absolute';

                guiElement.addEventListener('input', callback);
                // Append the GUI element to the body of the document
                document.body.appendChild(guiElement);
            }
            Text_create = (id, Class, x, y, text) => {
                // Créer un élément de texte en HTML
                let textNode = document.createElement('div');
                textNode.innerHTML = text;
                textNode.id = id;
                textNode.classList.add(Class);
                // Appliquer les styles pour positionner le texte sur le canvas
                textNode.style.position = 'absolute';
                textNode.style.left = x + '%';
                textNode.style.top = y + '%';

                // Appliquer l'effet de text-shadow en CSS
                textNode.style.textShadow = 'black 0.18vh 0, black -0.18vh 0, black 0 -0.18vh, black 0 0.18vh, black 0.18vh 0.18vh, black -0.18vh 0.18vh, black 0.18vh -0.18vh, black -0.18vh -0.18vh, black 0.09vh 0.18vh, black -0.09vh 0.18vh, black 0.09vh -0.18vh, black -0.09vh -0.18vh, black 0.18vh 0.09vh, black -0.18vh 0.09vh, black 0.18vh -0.09vh, black -0.18vh -0.09vh';

                // Ajouter l'élément de texte à la page
                document.body.appendChild(textNode);
            }
            GUI_changeName(id, text) {
                const element = document.getElementById(id);
                element.innerHTML = text;
            }
            GUI_hide_or_showID(id, truefalse) {
                const element = document.getElementById(id);
                if (truefalse == undefined) {
                if (element.style.display === 'none') {
                  element.style.display = 'block';
                } else {
                element.style.display = 'none';
                }
             } else if (truefalse == true) {
             element.style.display = 'block';
             } else if (truefalse == false) {
             element.style.display = 'none';
             }
            }
            GUI_hide_or_showClass(Class, truefalse) {
              const elements = document.querySelectorAll(Class);
              for (const element of elements) {
              if (truefalse == undefined) {
              if (element.style.display === 'none') {
                  element.style.display = 'block';
                } else {
                element.style.display = 'none';
                 }
             } else if (truefalse == true) {
             element.style.display = 'block';
             } else if (truefalse == false) {
             element.style.display = 'none';
             }
            }
            }
             GUI_delete(type, id_class) {
               let elements;
               if (type === "id") {
                 const element = document.getElementById(id_class);
                if (element) {
                  element.parentNode.removeChild(element);
                }
                } else if (type === "class") {
                  elements = document.getElementsByClassName(id_class);
                  while (elements.length > 0) {
                  elements[0].parentNode.removeChild(elements[0]);
                   }
                  }
                }
//            drawText(canvasType , x, y, text1, text2, color, size, visibility, StrokeStyle, strokeStyleColor) {
//                 canvasType.save();
//                 canvasType.textAlign = "center"
//                 canvasType.font = `${size}px Ubuntu`;
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.fillText(text1, x, y)
//                 if (StrokeStyle) {
//                 canvasType.strokeStyle = strokeStyleColor;
//                 canvasType.strokeText(text1, x, y);
//                 }
//                 canvasType.restore();
//             }
//             drawLine(canvasType, xy, XY, color, visibility) {
//                 canvasType.save();
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.beginPath();
//                 canvasType.moveTo(xy.x, xy.y);
//                 canvasType.lineTo(XY.x, XY.y);
//                 canvasType.stroke();
//                 canvasType.restore();
//             }

//             drawPoint(canvasType, xy, radius, color, visibility, StrokeStyle, strokeStyleColor, strokeStyleSize) {
//                 canvasType.save();
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.beginPath();
//                 canvasType.arc(xy.x, xy.y, radius, 0, 2 * Math.PI);
//                 canvasType.fill();
//                 if (StrokeStyle) {
//                 canvasType.lineWidth = strokeStyleSize;
//                 canvasType.strokeStyle = strokeStyleColor;
//                 canvasType.stroke();
//                 }
//                 canvasType.restore();
//             }

//             drawSquar(canvasType, x1, y1, x2, y2, size, color, visibility, StrokeStyle, strokeStyleColor, strokeStyleSize) {
//                 canvasType.save();
//                 canvasType.fillStyle = color;
//                 canvasType.globalAlpha = visibility;
//                 canvasType.fillRect(x1, y1, x2 - x1, y2 - y1);
//                 if (StrokeStyle) {
//                 canvasType.lineWidth = strokeStyleSize;
//                 canvasType.strokeStyle = strokeStyleColor;
//                 canvasType.stroke();
//                 }
//                 canvasType.restore();
//             }
        }
        const Canvas = new CANVAS(); // CONCATENATED MODULE: ./src/tools/index.ts // CONCATENATED MODULE: ./src/types/index.ts // CONCATENATED MODULE: ./src/index.ts

        // const shortcut = new Shortcut();
        diep_Shortcut = __webpack_exports__;
        /******/
    })();
    //diepAPI end

    _window.diep_Shortcut = diep_Shortcut;
})();