- // ==UserScript==
- // @name venge mod menu
- // @namespace http://tampermonkey.net/
- // @version 0.6
- // @description CheatWare a mod menu for many games but at the moment only venge.io also works with school laptops/computers
- // @author Zaidbaidadekalb
- // @match https://venge.io/
- // @match https://venge.io/#
- // @icon https://www.google.com/s2/favicons?domain=venge.io
- // @grant none
- // @license GNU General Public License v3.0
- // @run-at document-end
- // ==/UserScript==
-
- alert("Thank you for using CheatWare Make sure the script is up to date or there will be a hight risk of ban");
-
-
- var vengelink = "https://venge.io/"
- var customFov = 103;
-
- var key = "Zaid"
- var link2 = "https://www.codegrepper.com/code-examples/javascript/how+to+position+a+button+in+javascript"
-
- if (confirm("do you want to get key if not click cancel ")) {
- txt = alert("OK");
- document.write('<!DOCTYPE html>');
- document.write('<html>');
- document.write('<head>');
- document.write('<meta name="viewport" content="width=device-width, initial-scale=1">');
- document.write('<style>');
- document.write('.tooltip {');
- document.write(' position: relative;');
- document.write(' display: inline-block;');
- document.write('}');
- document.write('');
- document.write('.tooltip .tooltiptext {');
- document.write(' visibility: hidden;');
- document.write(' width: 140px;');
- document.write(' background-color: #555;');
- document.write(' color: #fff;');
- document.write(' text-align: center;');
- document.write(' border-radius: 6px;');
- document.write(' padding: 5px;');
- document.write(' position: absolute;');
- document.write(' z-index: 1;');
- document.write(' bottom: 150%;');
- document.write(' left: 50%;');
- document.write(' margin-left: -75px;');
- document.write(' opacity: 0;');
- document.write(' transition: opacity 0.3s;');
- document.write('}');
- document.write('');
- document.write('.tooltip .tooltiptext::after {');
- document.write(' content: "";');
- document.write(' position: absolute;');
- document.write(' top: 100%;');
- document.write(' left: 50%;');
- document.write(' margin-left: -5px;');
- document.write(' border-width: 5px;');
- document.write(' border-style: solid;');
- document.write(' border-color: #555 transparent transparent transparent;');
- document.write('}');
- document.write('');
- document.write('.tooltip:hover .tooltiptext {');
- document.write(' visibility: visible;');
- document.write(' opacity: 1;');
- document.write('}');
- document.write('</style>');
- document.write('</head>');
- document.write('<body>');
- document.write('');
- document.write('<p>Just go to the pastebin then get key then Refreash page then put key .</p>');
- document.write('');
- document.write('<input type="text" value="https://pastebin.com/raw/RqsSfL9j" id="myInput">');
- document.write('');
- document.write('<div class="tooltip">');
- document.write('<button onclick="myFunction()" onmouseout="outFunc()">');
- document.write(' <span class="tooltiptext" id="myTooltip">Copy to clipboard</span>');
- document.write(' Copy text');
- document.write(' </button>');
- document.write('</div>');
- document.write('');
- document.write('<script>');
- document.write('function myFunction() {');
- document.write(' var copyText = document.getElementById("myInput");');
- document.write(' copyText.select();');
- document.write(' copyText.setSelectionRange(0, 99999);');
- document.write(' navigator.clipboard.writeText(copyText.value);');
- document.write(' ');
- document.write(' var tooltip = document.getElementById("myTooltip");');
- document.write(' tooltip.innerHTML = "Copied: " + copyText.value;');
- document.write('}');
- document.write('');
- document.write('function outFunc() {');
- document.write(' var tooltip = document.getElementById("myTooltip");');
- document.write(' tooltip.innerHTML = "Copy to clipboard";');
- document.write('}');
- document.write('</script>');
- document.write('</body>');
- document.write('</html>');
- document.write('');
-
- } else {
- txt = alert
-
-
- }
-
- if (confirm("Make sure you have the correct key if not click cancel here is the key: " + key)) {
- txt = alert
- } else {
- txt = alert("You clicked cancel");
- div.remove()
-
- }
-
- var version = "the version is 0.5"
-
- let div = document.createElement("div");
- let btn = document.createElement("button");
- let btn2 = document.createElement("button");
- let vengeb = document.createElement("button");
- let text = document.createElement("textContent");
- let Cheat = document.createElement("textContent");
- let github = document.createElement("button");
-
-
-
-
- btn.innerHTML = "version";
- btn2.innerHTML = "Start";
- vengeb.innerHTML = "Venge.io!";
- btn.style= "display: block";
- btn2.style= "display: block";
- github.style = "display: block";
- vengeb.style= "display: block";
- vengeb.style.opacity = "0";
-
-
-
- div.id = "div_id" ;
- div.className = "div_class";
- div.style= "display: inline-block";
- div.style = "background-color:#2c2c2c;";
- div.style.width = "300px";
- div.style.height = "350px";
- document.body.appendChild(div);
- div.style.zIndex = "10000000";
- div.style.position = "fixed";
- div.style.top = "440px"; //or whatever
- div.style.left = "1500px"; // or whatever
- div.style.borderRadius = "5px";
- btn.style.borderRadius = "5px";
- btn.style.position = "absolute";
- btn2.style.position = "absolute";
- btn.style.marginLeft = "5px";
- btn2.style.marginLeft = "244px";
- btn2.style.marginTop = "253px";
- btn2.style.borderRadius = "5px";
- btn.style.marginTop = "5px";
- github.style.borderRadius = "5px";
- github.style.position = "absolute";
- btn.style.marginLeft = "5px";
- github.style.marginTop = "-220px";
- vengeb.style.marginTop = '227px'
- vengeb.style.marginLeft = "230px";
- vengeb.style.borderRadius = "5px";
- div.innerHTML = "Settings/Things";
- github.innerHTML = "GitHub Page";
- btn.style.backgroundColor = "#282828FF";
- github.style.backgroundColor = "#282828FF";
- btn2.style.backgroundColor = "#282828FF";
- vengeb.style.backgroundColor = "#282828FF";
- btn.style.border = "2 #FFFFFFB7";
- btn2.style.border = "2 #FFFFFFB7";
- github.style.border = "2 #FFFFFFB7";
- vengeb.style.border = "2 #FFFFFFB7";
- btn.style.padding = "3px 7px 3px 7px";
- btn2.style.padding = "3px 7px 3px 7px";
- github.style.padding = "3px 7px 3px 7px";
- vengeb.style.padding = "3px 7px 3px 7px";
-
-
-
- btn.onclick = function () {
- alert(version);
- };
- // key \\
- if (key === "Zaid") {
- alert("You have the correct key");
- }
- vengeb.onclick = function () {
- alert("Enjoy CheatWare")
- javascript:(function(){window.s0=document.createElement('script');window.s0.setAttribute('type','text/javascript');window.s0.setAttribute('src','https://bookmarkify.it/bookmarklets/52126/raw');document.getElementsByTagName('body')[0].appendChild(window.s0);})();
- if (window.location.href === vengelink){
- alert
- } else {
- alert("Wrong game or webise make sure ur at venge lobby or else it will not work");
- }
- }
-
- btn2.onclick = function () {
-
- vengeb.style.opacity = "1";
-
- }
-
- if (key != "Zaid") {
- div.remove()
-
-
- alert("wrong key or it might be that you just dident type anyhting in the keybox");
-
- }
- github.onclick = function () {
- window.open("https://github.com/Zaidbaidadekalb/Game-cheats-WIP-");
- }
-
- btn.onmouseover = function() {mouseOverbtn()};
- btn.onmouseout = function() {mouseOutbtn()};
- btn2.onmouseover = function() {mouseOverbtn2()};
- btn2.onmouseout = function() {mouseOutbtn2()};
- github.onmouseover = function() {mouseOverg()};
- github.onmouseout = function() {mouseOutg()};
- vengeb.onmouseover = function() {mouseOverbtnv()};
- vengeb.onmouseout = function() {mouseOutbtnv()};
- function mouseOverbtn() {
- btn.style.backgroundColor = "#6D6D6DFF";
-
- }
- function mouseOutbtn() {
- btn.style.backgroundColor = "#282828FF";
-
- }
-
- function mouseOverbtn2() {
- btn2.style.backgroundColor = "#6D6D6DFF";
-
- }
-
- function mouseOutbtn2() {
- btn2.style.backgroundColor = "#282828FF";
-
- }
-
- function mouseOverg() {
- github.style.backgroundColor = "#6D6D6DFF";
-
- }
- function mouseOutg() {
- github.style.backgroundColor = "#282828FF";
-
- }
-
- function mouseOverbtnv() {
- vengeb.style.backgroundColor = "#6D6D6DFF";
-
- }
- function mouseOutbtnv() {
- vengeb.style.backgroundColor = "#282828FF";
-
- }
-
- //End of Key \\
- div_id.appendChild(btn);
- div_id.appendChild(btn2);
- div_id.appendChild(vengeb);
- div_id.appendChild(text);
- div_id.appendChild(github);
- div_id.appendChild(Cheat)
- text.style.position = 'absolute';
- text.textContent = "Main"
- text.style.top = "210px";
- text.style.left = "250px";
- Cheat.style.position = 'absolute';
- Cheat.textContent = "CheatWare"
- Cheat.style.top = "310px";
- Cheat.style.left = "90px";
- Cheat.style.fontSize = "xx-large";
- Cheat.className = "text2_class";
-
-
-
-
- // The current position of mouse
- let x = 0;
- let y = 0;
-
- // Query the element
- const ele = document.getElementById('div_id');
-
- // Handle the mousedown event
- // that's triggered when user drags the element
- const mouseDownHandler = function (e) {
- // Get the current mouse position
- x = e.clientX;
- y = e.clientY;
-
- // Attach the listeners to `document`
- document.addEventListener('mousemove', mouseMoveHandler);
- document.addEventListener('mouseup', mouseUpHandler);
- };
-
- const mouseMoveHandler = function (e) {
- // How far the mouse has been moved
- const dx = e.clientX - x;
- const dy = e.clientY - y;
-
- // Set the position of element
- ele.style.top = `${ele.offsetTop + dy}px`;
- ele.style.left = `${ele.offsetLeft + dx}px`;
-
- // Reassign the position of mouse
- x = e.clientX;
- y = e.clientY;
- };
-
- const mouseUpHandler = function () {
- // Remove the handlers of `mousemove` and `mouseup`
- document.removeEventListener('mousemove', mouseMoveHandler);
- document.removeEventListener('mouseup', mouseUpHandler);
- };
-
- ele.addEventListener('mousedown', mouseDownHandler);
- (function(){
- let textspeed = 1;
- let backgroundspeed = 0;
- let hoverspeed = 1;
- let hoverbackgroundspeed = 0;
-
- let classestoberainbowed = document.getElementsByClassName('text2_class');
- let backgroundtoberainbowed = document.getElementsByClassName('foxrainbowbg');
-
- let spanstoberainbowed = spanArrayContents(classestoberainbowed);
-
- textcolorchange(spanstoberainbowed, textspeed);
- //Actually do the rainbow effect. Backgrounds only.
- let backgroundcounter = 0;
- setInterval(() => {
-
- for(let i = 0; i < backgroundtoberainbowed.length; i++) {
- backgroundtoberainbowed[i].style.backgroundColor = 'hsl(' + (backgroundcounter + Math.floor(i * 1)) + ', 100%, 70%';
- }
- backgroundcounter = backgroundcounter + backgroundspeed;
- }, 15);
-
-
- //Turn the rainbow effect on only when the mouse is over the element. Use foxrainbowhover to use.
-
- let rainbowhover = document.getElementsByClassName('foxrainbowhover');
- let invertedhover = document.getElementsByClassName('foxrainbowhoverinv');
- let rainbowelements = [];
- let rainbowinvelements = [];
- let hoverinterval = [];
- let hoverinvinterval = [];
- let hovercounters = [];
- let invcounters = [];
- let originalcolors = [];
- let originalinvcolors = [];
-
- for(let i = 0; i < rainbowhover.length; i++) {
- rainbowelements[i] = spanElementContents(rainbowhover[i]);
- }
- for(let i = 0; i < invertedhover.length; i++) {
- rainbowinvelements[i] = spanElementContents(invertedhover[i]);
- }
-
-
-
- //Set up the wavey effect with counters.
- for(let id = 0; id < rainbowelements.length; id++) {
- hovercounters[id] = [];
- for(let i = 0; i < rainbowelements[id].length; i++) {
- hovercounters[id].push(i);
- }
- }
-
- for(let id = 0; id < rainbowinvelements.length; id++) {
- invcounters[id] = [];
- for(let i = 0; i < rainbowinvelements[id].length; i++) {
- invcounters[id].push(i);
- }
- }
-
- //Save the original color to easily return to it later.
- for(let i = 0; i < rainbowhover.length; i++) {
- originalcolors[i] = rainbowhover[i].style.color;
- }
-
- // Add event listeners for every item classed foxrainbowhover. If it has a data tag called foxrainbowhover with an id inside it instead uses that to start the hover effect.
- for(let id = 0; id < rainbowhover.length; id++) {
- //Checks if the passed along id exists or not. If it doesn't, execute regularly. If it does, execute with hover on a different element.
- if(rainbowhover[id].dataset.foxrainbowhover) {
- let hoverelement = document.getElementById(rainbowhover[id].dataset.foxrainbowhover);
-
- hoverelement.addEventListener("mouseenter", function startanimation() {
-
- hoverinterval[id] = setInterval(() => {
-
- for(let i = 0; i < rainbowelements[id].length; i++) {
- rainbowelements[id][i].style.color = 'hsl(' + (hovercounters[id][i] + Math.floor(i * hoverspeed)) + ', 100%, 70%';
- hovercounters[id][i]++;
- }
- }, 7);
- }, false);
-
- hoverelement.addEventListener("mouseleave", function stopanimation() {
- console.log("gay1");
- clearInterval(hoverinterval[id]);
- for(let i = 0; i < rainbowelements[id].length; i++) {
- rainbowelements[id][i].style.color = originalcolors[id];
- }
- }, false);
-
- }
- else {
- rainbowhover[id].addEventListener("mouseenter", function startanimation() {
-
- hoverinterval[id] = setInterval(() => {
-
- for(let i = 0; i < rainbowelements[id].length; i++) {
- rainbowelements[id][i].style.color = 'hsl(' + (hovercounters[id][i] + Math.floor(i * hoverspeed)) + ', 100%, 70%';
- hovercounters[id][i]++;
- }
- }, 7);
- }, false);
-
- rainbowhover[id].addEventListener("mouseleave", function stopanimation() {
- clearInterval(hoverinterval[id]);
- for(let i = 0; i < rainbowelements[id].length; i++) {
- console.log("gay1");
- rainbowelements[id][i].style.color = originalcolors[id];
- }
- }, false);
- }
-
-
- }
-
-
-
-
-
-
-
-
-
- //Same code as before. Will make it way DRY-er later, but for now, this'll have to do.
-
- for(let i = 0; i < invertedhover.length; i++) {
- originalinvcolors[i] = invertedhover[i].style.color;
- }
-
- let startinterval = [];
-
- // Add event listeners for every item classed foxrainbowhoverinv.
- for(let id = 0; id < invertedhover.length; id++) {
-
- startinterval[id] = setInterval(() => {
-
- for(let i = 0; i < rainbowinvelements[id].length; i++) {
- rainbowinvelements[id][i].style.color = 'hsl(' + (invcounters[id][i] + Math.floor(i * hoverspeed)) + ', 100%, 70%';
- invcounters[id][i]++;
- }
- }, 7);
-
- //Checks if the passed along id exists or not. If it doesn't, execute regularly. If it does, execute with hover on a different element.
- if(invertedhover[id].dataset.foxrainbowhover) {
- let hoverelement = document.getElementById(invertedhover[id].dataset.foxrainbowhover);
-
- hoverelement.addEventListener("mouseenter", function stopanimation() {
- clearInterval(startinterval[id]);
- clearInterval(hoverinvinterval[id]);
- for(let i = 0; i < rainbowinvelements[id].length; i++) {
- rainbowinvelements[id][i].style.color = originalinvcolors[id];
- }
-
- }, false);
-
- hoverelement.addEventListener("mouseleave", function startanimation() {
- hoverinvinterval[id] = setInterval(() => {
-
- for(let i = 0; i < rainbowinvelements[id].length; i++) {
- rainbowinvelements[id][i].style.color = 'hsl(' + (invcounters[id][i] + Math.floor(i * hoverspeed)) + ', 100%, 70%';
- invcounters[id][i]++;
- }
- }, 7);
- }, false);
-
- }
- else {
- invertedhover[id].addEventListener("mouseenter", function stopanimation() {
-
- clearInterval(startinterval[id]);
- clearInterval(hoverinterval[id]);
- for(let i = 0; i < rainbowinvelements[id].length; i++) {
- rainbowinvelements[id][i].style.color = originalinvcolors[id];
- }
- }, false);
-
- invertedhover[id].addEventListener("mouseleave", function startanimation() {
- hoverinterval[id] = setInterval(() => {
-
- for(let i = 0; i < rainbowinvelements[id].length; i++) {
- rainbowinvelements[id][i].style.color = 'hsl(' + (invcounters[id][i] + Math.floor(i * hoverspeed)) + ', 100%, 70%';
- invcounters[id][i]++;
- }
- }, 7);
- }, false);
- }
-
-
- }
-
-
-
- //Hover but for backgrounds.
-
- let rainbowhoverbg = document.getElementsByClassName('foxrainbowhoverbg');
- let hoverbginterval = [];
- let hoverbgcounter = 0;
- let originalbgcolors = [];
-
- //Save the original color to easily return to it later, but for backgrounds.
- for(let i = 0; i < rainbowhoverbg.length; i++) {
- originalbgcolors[i] = rainbowhoverbg[i].style.backgroundColor;
- }
-
- for(let id = 0; id < rainbowhoverbg.length; id++) {
- rainbowhoverbg[id].addEventListener("mouseenter", function startbganimation() {
-
- hoverbginterval[id] = setInterval(() => {
- rainbowhoverbg[id].style.backgroundColor = 'hsl(' + (hoverbgcounter + Math.floor(id * hoverbackgroundspeed)) + ', 100%, 70%';
- hoverbgcounter++;
- }, 15);
- }, false);
-
- rainbowhoverbg[id].addEventListener("mouseleave", function stopbganimation() {
- clearInterval(hoverbginterval[id]);
- rainbowhoverbg[id].style.backgroundColor = originalbgcolors[id];
- }, false);
- }
- })()
-
-
- //Actually do the rainbow effect. Text only.
- function textcolorchange(rainbowarray, rainbowspeed) {
- let counterarray = [];
-
- for(let i = 0; i < rainbowarray.length; i++) {
- counterarray[i] = 0 + i;
- }
- setInterval(() => {
-
- for(let i = 0; i < rainbowarray.length; i++) {
- rainbowarray[i].style.color = 'hsl(' + (counterarray[i] + Math.floor(i * rainbowspeed)) + ', 100%, 70%';
- if(counterarray[i] == 360)
- {
- counterarray[i] = 0;
- }
- else {
- counterarray[i]++;
- }
- }
- }, 7);
- }
-
-
- //Prepare text for having its color changed by splicing it up into individual bits
- //and taking it out of the HTMLcollection.
-
- function spanArrayContents(classes) {
-
- let spans = [];
- let chars = [];
-
- for(let i = 0; i < classes.length; i++) {
- chars.push(classes[i].innerText.split(""));
- classes[i].innerHTML = chars[i].map(function(char) {
- return '<span>' + char + "</span>";
- }).join('');
-
- }
-
- for(let i = 0; i < classes.length; i++) {
- let temphtmlcollection = [].slice.call(classes[i].children)
- for(let j = 0; j < temphtmlcollection.length; j++) {
- spans.push(temphtmlcollection[j]);
- }
- }
- return spans;
- }
-
- //Same as above except for single elements instead of an array of elements.
- //Helps split them up and give them an ID before they're taken to the slaughterhouse.
-
- function spanElementContents(element) {
- let spans = [];
- let chars = [];
-
- chars.push(element.innerText.split(""));
- for(let i = 0; i < chars.length; i++){
- element.innerHTML = chars[i].map(function(char) {
- return '<span>' + char + "</span>";
- }).join('');
- }
-
-
-
- let temphtmlcollection = [].slice.call(element.children)
- for(let j = 0; j < temphtmlcollection.length; j++) {
- spans.push(temphtmlcollection[j]);
- }
- return spans;
- }