您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds a button to select the weather for the current region, also freezes all weather
- // ==UserScript==
- // @name [Pokeclicker] Simple Weather Changer
- // @namespace Pokeclicker Scripts
- // @author KarmaAlex (Credit: Ephenia, Optimatum)
- // @description Adds a button to select the weather for the current region, also freezes all weather
- // @copyright https://github.com/Ephenia
- // @license GPL-3.0 License
- // @version 1.4.3
- // @homepageURL https://github.com/Ephenia/Pokeclicker-Scripts/
- // @supportURL https://github.com/Ephenia/Pokeclicker-Scripts/issues
- // @match https://www.pokeclicker.com/
- // @icon https://www.google.com/s2/favicons?domain=pokeclicker.com
- // @grant unsafeWindow
- // @run-at document-idle
- // ==/UserScript==
- var weatherChangerWeather;
- function initWeatherChange() {
- // Load selected weather
- weatherChangerWeather = parseInt(localStorage.getItem('weatherChangerWeather'));
- if (isNaN(weatherChangerWeather)) {
- weatherChangerWeather = -1;
- }
- // Make selectbox
- const weatherSelect = document.createElement('select');
- weatherSelect.innerHTML = '<option value="-1">Default Weather</option>\n' + GameHelper.enumSelectOption(WeatherType).map((w) => `<option value="${w.value}">${w.name}</option>`).join('\n');
- weatherSelect.id = 'change-weather-select';
- weatherSelect.value = weatherChangerWeather;
- document.querySelector('#townMap button[data-bind*="DayCycle.color"').before(weatherSelect);
- document.getElementById('change-weather-select').addEventListener('change', (event) => { changeWeather(event); });
- addGlobalStyle('#change-weather-select { position: absolute; right: 100px; top: 10px; width: auto; height: 20px; font-size: 9px; }');
- overrideGenerateWeather();
- Weather.generateWeather(new Date());
- }
- function changeWeather(event) {
- weatherChangerWeather = +event.target.value;
- Weather.generateWeather(new Date());
- localStorage.setItem('weatherChangerWeather', weatherChangerWeather);
- }
- function overrideGenerateWeather() {
- const oldGenerateWeather = Weather.generateWeather;
- Weather.generateWeather = function(...args) {
- if (weatherChangerWeather >= 0) {
- Weather.regionalWeather.forEach((weather) => weather(weatherChangerWeather));
- } else {
- return oldGenerateWeather.apply(this, args);
- }
- }
- }
- function addGlobalStyle(css) {
- var head, style;
- head = document.getElementsByTagName('head')[0];
- if (!head) { return; }
- style = document.createElement('style');
- style.type = 'text/css';
- style.innerHTML = css;
- head.appendChild(style);
- }
- function loadEpheniaScript(scriptName, initFunction, priorityFunction) {
- function reportScriptError(scriptName, error) {
- console.error(`Error while initializing '${scriptName}' userscript:\n${error}`);
- Notifier.notify({
- type: NotificationConstants.NotificationOption.warning,
- title: scriptName,
- message: `The '${scriptName}' userscript crashed while loading. Check for updates or disable the script, then restart the game.\n\nReport script issues to the script developer, not to the Pokéclicker team.`,
- timeout: GameConstants.DAY,
- });
- }
- const windowObject = !App.isUsingClient ? unsafeWindow : window;
- // Inject handlers if they don't exist yet
- if (windowObject.epheniaScriptInitializers === undefined) {
- windowObject.epheniaScriptInitializers = {};
- const oldInit = Preload.hideSplashScreen;
- var hasInitialized = false;
- // Initializes scripts once enough of the game has loaded
- Preload.hideSplashScreen = function (...args) {
- var result = oldInit.apply(this, args);
- if (App.game && !hasInitialized) {
- // Initialize all attached userscripts
- Object.entries(windowObject.epheniaScriptInitializers).forEach(([scriptName, initFunction]) => {
- try {
- initFunction();
- } catch (e) {
- reportScriptError(scriptName, e);
- }
- });
- hasInitialized = true;
- }
- return result;
- }
- }
- // Prevent issues with duplicate script names
- if (windowObject.epheniaScriptInitializers[scriptName] !== undefined) {
- console.warn(`Duplicate '${scriptName}' userscripts found!`);
- Notifier.notify({
- type: NotificationConstants.NotificationOption.warning,
- title: scriptName,
- message: `Duplicate '${scriptName}' userscripts detected. This could cause unpredictable behavior and is not recommended.`,
- timeout: GameConstants.DAY,
- });
- let number = 2;
- while (windowObject.epheniaScriptInitializers[`${scriptName} ${number}`] !== undefined) {
- number++;
- }
- scriptName = `${scriptName} ${number}`;
- }
- // Add initializer for this particular script
- windowObject.epheniaScriptInitializers[scriptName] = initFunction;
- // Run any functions that need to execute before the game starts
- if (priorityFunction) {
- $(document).ready(() => {
- try {
- priorityFunction();
- } catch (e) {
- reportScriptError(scriptName, e);
- // Remove main initialization function
- windowObject.epheniaScriptInitializers[scriptName] = () => null;
- }
- });
- }
- }
- if (!App.isUsingClient || localStorage.getItem('simpleweatherchanger') === 'true') {
- loadEpheniaScript('simpleweatherchanger', initWeatherChange);
- }