您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds a speedrun timer.
// ==UserScript== // @name Bonk Speedrun Timer // @version 3.0.1 // @author Fury_101 // @description Adds a speedrun timer. // @match https://bonk.io/gameframe-release.html // @run-at document-end // @grant none // @license GNU GPLv3 // @namespace https://greasyfork.org/users/919958 // ==/UserScript== const container = document.createElement("div"); document.getElementById('pagecontainer').appendChild(container); container.outerHTML = ` <div class="windowShadow" style="display: unset;" id="BST__container"> <div class="newbonklobby_boxtop newbonklobby_boxtop_classic" id="BST__top" style="background-color: #009688;"> BST </div> <div id="BST__timercontainer" style="text-align:center"> <span class="BST__time" id="BST__currtime">00:00.00</span> </div> <div id="BST__container-btm"> <div class="newbonklobby_settings_button brownButton brownButton_classic buttonShadow" style="width:100%;" id="BST__hidetimer"> Hide Timer </div> <div> <input type="range" id="BST__speed" name="BST__speed" step="0.1" min="0.5" max="1.5" value="1" oninput="this.nextElementSibling.value = this.value"> <output>1</output> <label for="BST__speed">Speed</label> </div> <button id="BST__settings" style="padding: 0.2em;" class="brownButton brownButton_classic buttonShadow"> <svg style="width: 1em; height: 1em;" class="w-6 h-6" fill="none" stroke="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M15.232 5.232l3.536 3.536m-2.036-5.036a2.5 2.5 0 113.536 3.536L6.5 21.036H3v-3.572L16.732 3.732z"></path></svg> </button> <button id="BST__clear" style="padding: 0.2em;" class="brownButton brownButton_classic buttonShadow"> <svg style="width: 1em; height: 1em;" fill="none" stroke="currentColor" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"></path></svg> </button> </div> </div> ` document.getElementById("BST__hidetimer").addEventListener("click", (e) => { if (document.getElementById("BST__container").style.visibility === "hidden") { document.getElementById('BST__container').style.visibility = "inherit"; //shows the container document.getElementById("BST__container").style.height="auto"; e.target.style.width='100%'; e.target.innerHTML='Hide Timer'; return; } document.getElementById("BST__container").style.height="30px"; //hides the container document.getElementById("BST__container").style.visibility = "hidden"; e.target.style.width='25%'; e.target.style.margin="0 auto"; e.target.innerHTML='Show'; }); let BSTCSS = document.createElement('style'); BSTCSS.innerHTML = ` #BST__container { text-align: center; font-family: "futurept_b1"; background-color: #cfd8cd; width: calc(35.2vw - 400px); min-width: 154px; max-width: 260px; position: absolute; height: auto; right: 1%; top: 60px; border-radius: 7px; transition: ease-in-out 100ms; z-index: 10; } .BST__time { height: 32px; line-height: 32px; font-size: 20px; display: block; } .BST__split { color: blue; } #BST__currtime { margin-bottom: calc(100px); } #BST__container-btm { position: absolute; bottom: 0; left: 50%; transform: translateX(-50%); } #BST__hidetimer { visibility: visible; } #BST__container label { width: 100%; text-align: center; } .BST__highlight { position: absolute; z-index: 10; border: 1px solid limegreen; background: rgba(50 205 50 / 0.1); } ` document.getElementsByTagName('head')[0].appendChild(BSTCSS); window.BST = {}; window.BST.settings = false; window.BST.drawing = { curr: false, el: null }; const getRelPosition = e => { const rect = e.currentTarget.getBoundingClientRect(); const x = e.clientX - Math.round(rect.left); const y = e.clientY - Math.round(rect.top); return {x, y} } const canvToBonkCoords = (x, y) => { return {x: x / window.BST.ppm / window.BST.scaleRatio, y: y / window.BST.ppm / window.BST.scaleRatio}; } const bonkToCanvCoords = (x, y) => { return {x: x * window.BST.ppm * window.BST.scaleRatio, y: y * window.BST.ppm * window.BST.scaleRatio}; } window.BST.splitZones = []; document.getElementById("BST__settings").addEventListener("click", (e) => { if (!window.BST.ppm) return; window.BST.settings = !window.BST.settings; }); document.getElementById("BST__clear").addEventListener("click", (e) => { window.BST.splitZones = []; [...document.querySelectorAll(".BST__highlight")].forEach(e => e.remove()); localStorage.setObject("BST__splitZones", window.BST.splitZones); }); const createHighlight = (x, y) => { const highlight = document.createElement("div"); highlight.classList.add("BST__highlight"); document.getElementById("bonkiocontainer").appendChild(highlight); highlight.style.top = y + 'px'; highlight.style.left = x + 'px'; return highlight; } document.getElementById("bonkiocontainer").addEventListener("mousedown", (e) => { if (!window.BST.settings) return; const {x, y} = getRelPosition(e); const highlight = createHighlight(x, y); window.BST.drawing = { curr: true, el: highlight }; }); document.getElementById("bonkiocontainer").addEventListener("mousemove", (e) => { if (!window.BST.settings || !window.BST.drawing.curr) return; const {x, y} = getRelPosition(e); const el = window.BST.drawing.el; el.style.width = Math.abs(x - Number(el.style.left.slice(0, -2))) + 'px'; el.style.height = Math.abs(y - Number(el.style.top.slice(0, -2))) + 'px'; const flipX = x - Number(el.style.left.slice(0, -2)) < 0; const flipY = y - Number(el.style.top.slice(0, -2)) < 0; if (flipX && flipY) el.style.transform = "translateX(-100%) translateY(-100%)"; else if (flipX) el.style.transform = "translateX(-100%)"; else if (flipY) el.style.transform = "translateY(-100%)"; else el.style.transform = ""; }); Storage.prototype.setObject = function(key, value) { this.setItem(key, JSON.stringify(value)); } document.getElementById("bonkiocontainer").addEventListener("mouseup", (e) => { if (window.BST.drawing.curr) { const el = window.BST.drawing.el; if (!window.BST.splitZones) window.BST.splitZones = []; window.BST.splitZones.push({ bonk: { p1: canvToBonkCoords(Number(el.style.left.slice(0, -2)), Number(el.style.top.slice(0, -2))), p2: canvToBonkCoords(getRelPosition(e).x, getRelPosition(e).y), }, canv: { p1: {x: Number(el.style.left.slice(0, -2)), y: Number(el.style.top.slice(0, -2))}, p2: getRelPosition(e) } }); localStorage.setObject("BST__splitZones", window.BST.splitZones); } window.BST.drawing = { curr: false, el: null }; }); const credit = document.getElementById("ingamemapcredit"); const countdown = document.getElementById("ingamecountdown"); const winner = document.getElementById("ingamewinner"); const lobby = document.getElementById("newbonklobby"); const config = { attributes: true, attributeOldValue: true, attributeFilter: ["style"] } window.BST.startTime = null; window.BST.timerStarted = false; const startObserver = new MutationObserver(mutationList => { //checks if the countdown or map credit screen goes away for (const mutation of mutationList) { if (mutation.type === 'attributes' && mutation.attributeName === 'style') { if (mutation.target.style.visibility === "hidden" && mutation.oldValue.search("visibility: inherit") !== -1) { console.log("START TIMER"); [...document.querySelectorAll(".BST__split")].map(e => {e.remove()}); window.BST.startTime = Date.now(); window.BST.timerStarted = true; break; } } } }); startObserver.observe(countdown, config); startObserver.observe(credit, config); const endObserver = new MutationObserver(mutationList => { //checks if the winning screen shows up for (const mutation of mutationList) { if (mutation.type === 'attributes' && mutation.attributeName === 'style' && window.BST.timerStarted) { if (mutation.target.style.visibility === "inherit" && mutation.oldValue.search("visibility: hidden") !== -1) { console.log("END TIMER"); window.BST.timerStarted = false; console.log(`FINAL TIME: ${Date.now() - window.BST.startTime}`); } } } }); endObserver.observe(winner, config); const checkObserver = new MutationObserver(mutationList => { //checks if the lobby shows up as a precaution for (const mutation of mutationList) { if (mutation.type === 'attributes' && mutation.attributeName === 'style' && window.BST.timerStarted) { if (mutation.target.style.display === "block" && mutation.oldValue.search("display: none;") !== -1) { console.log("END TIMER"); window.BST.timerStarted = false; console.log(`FINAL TIME: ${Date.now() - window.BST.startTime}`); } } } }); checkObserver.observe(lobby, config); window.BST.splitFunc = () => { const now = new Date(Date.now() - window.BST.startTime) const span = document.createElement("span"); span.innerText = `${now.getMinutes().toString().padStart(2, '0')}:${now.getSeconds().toString().padStart(2, '0')}.${now.getMilliseconds().toString().padStart(2, '0')}`; span.classList.add("BST__time", "BST__split"); document.getElementById("BST__timercontainer").insertBefore(span, document.getElementById("BST__currtime")); } window.onload = e => { /* const oldnow = Date.now; Date.now = function() { return oldnow(...arguments)/2; } */ Storage.prototype.getObject = function(key) { var value = this.getItem(key); return value && JSON.parse(value); } const zones = localStorage.getObject("BST__splitZones"); window.BST.splitZones = zones ?? []; if (zones) { for (const el of zones) { console.log(el); const highlight = createHighlight(el.canv.p1.x, el.canv.p1.y); highlight.style.width = Math.abs(el.canv.p2.x - el.canv.p1.x) + 'px'; highlight.style.height = Math.abs(el.canv.p2.y - el.canv.p1.y) + 'px'; const flipX = el.canv.p2.x - el.canv.p1.x < 0; const flipY = el.canv.p2.y - el.canv.p1.y < 0; if (flipX && flipY) highlight.style.transform = "translateX(-100%) translateY(-100%)"; else if (flipX) highlight.style.transform = "translateX(-100%)"; else if (flipY) highlight.style.transform = "translateY(-100%)"; else highlight.style.transform = ""; } } parent.document.getElementById("adboxverticalCurse").style.zIndex = -10; //put bonk container above ads document.addEventListener("keydown", e => { if (e.target.nodeName === "INPUT") return; //if in chat if (e.key === "r") //restart macro document.getElementById("hostPlayerMenuRestartButton").click(); if (e.key === "t" && window.BST.timerStarted) //split macro window.BST.splitFunc(); }); } function injector(src){ let newSrc = src; const pos = { //parkour floors grapple "x": 59.05781006338773, "y": 5.872289248091114 } window.BST.inSplitZone = false; const replacements = [ { //updates timer every frame and checks split zone position: "{V6D[67][h1k[9][1121]][h1k[9][1660]]();}", value: ` if (window?.BST.timerStarted) { const now = new Date(Date.now() - window.BST.startTime); document.getElementById("BST__currtime").innerText = \`\${now.getMinutes().toString().padStart(2, "0")}:\${now.getSeconds().toString().padStart(2, "0")}.\${now.getMilliseconds().toString().padStart(2, "0")}\`; } const x = window.BST.discs?.[window.BST.playerIndex?.getLSID()]?.body.m_xf.position.x; const y = window.BST.discs?.[window.BST.playerIndex?.getLSID()]?.body.m_xf.position.y; let flag = false; for (const zone of window.BST.splitZones) { let p1 = {}; let p2 = {}; p1.x = Math.min(zone.bonk.p1.x, zone.bonk.p2.x); p1.y = Math.min(zone.bonk.p1.y, zone.bonk.p2.y); p2.x = Math.max(zone.bonk.p1.x, zone.bonk.p2.x); p2.y = Math.max(zone.bonk.p1.y, zone.bonk.p2.y); /* console.table({ p1, p2, pos: { x, y } }) */ if (x > p1.x && x < p2.x && y > p1.y && y < p2.y) { if (!window.BST.wasInSplitZone) window.BST.splitFunc(); flag = true; } } window.BST.wasInSplitZone = flag; ` }, { //sets speed according to slider in step function position: "Q[V6D[3][129]][V6D[3][128]]=function(h4w,d5Z,y9B,l4e,l1V,N69,j0P,H9G){", value: ` arguments[3] = 30 / document.getElementById("BST__speed").value; ` }, { //finds ppm in step function position: `Q[N4X[8][131]]={discs:N4X[4],shakeVectorThisStep:N4X[22],soundsThisStep:N4X[12],capEvent:l5,teamGoalEvent:x6,inputState:N4X[0][0],gameSettings:N4X[0][4],swingCollideDestroyEvents:N4X[17]};`, value: ` if (!window.BST) window.BST = {}; window.BST.ppm = Q[N4X[8][131]].gameSettings.map?.physics.ppm; ` }, { //finds scaleratio in graphics class position: `render(e46,b2Y,H0o,k3r,i8X,v4$) {`, value: ` window.BST.scaleRatio = this.scaleRatio; ` }, { //finds discs array position: "Q[N4X[8][131]]={discs:N4X[4],shakeVectorThisStep:N4X[22],soundsThisStep:N4X[12],capEvent:l5,teamGoalEvent:x6,inputState:N4X[0][0],gameSettings:N4X[0][4],swingCollideDestroyEvents:N4X[17]};", value: `window.BST.discs=Q[N4X[8][131]].discs;`, }, { //find local player id with netengine position: RegExp(`${/else ?{if\(([^)]+?)\){\1\[([^,]+?)\]\([^;]+?\)(;\1\[\2\]\([^;]*?\)){5}[^}]*\+ ?([^;]*)\[0\] ?\+/.exec(src)[1].replace(/([[\]])/g, "\\$1")}=new [^(]+?\\(([^,]*?),([^,]*?),[^)]+?\\);`).exec(src)[0], value: `window.BST.playerIndex = ${RegExp(`${/else ?{if\(([^)]+?)\){\1\[([^,]+?)\]\([^;]+?\)(;\1\[\2\]\([^;]*?\)){5}[^}]*\+ ?([^;]*)\[0\] ?\+/.exec(src)[1].replace(/([[\]])/g, "\\$1")}=new [^(]+?\\(([^,]*?),([^,]*?),[^)]+?\\);`).exec(src)[1]};`, } ] replacements.forEach(e => { const prev = newSrc; newSrc = newSrc.replace(e.position, e.position + e.value.toString()); if(newSrc === prev) { console.groupCollapsed("Debug Info:"); console.log("Position: " + e.position); console.log("Value: " + e.value); console.groupEnd(); throw "Injection failed!"; } }); console.log("Bonk Speedrun Timer injector run"); return newSrc; } // Compatibility with Excigma's code injector userscript if(!window.bonkCodeInjectors) window.bonkCodeInjectors = []; window.bonkCodeInjectors.push(bonkCode => { try { return injector(bonkCode); } catch (error) { alert(`Whoops! Bonk Speedrun Timer was unable to load. This may be due to an update to Bonk.io. If so, please report this error! This could also be because you have an extension that is incompatible with \ Bonk Speedrun Timer`); throw error; } }); console.log("Bonk Speedrun Timer injector loaded");