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您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
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Dead Frontier API
当前为
此脚本不应直接安装。它是供其他脚本使用的外部库,要使用该库请加入元指令 // @require https://update.cn-greasyfork.org/scripts/441829/1541211/Dead%20Frontier%20-%20API.js
// ==UserScript== // @name Dead Frontier - API // @namespace Dead Frontier - Shrike00 // @match *://fairview.deadfrontier.com/onlinezombiemmo/index.php?page=24 // @match *://fairview.deadfrontier.com/onlinezombiemmo/index.php?page=25 // @match *://fairview.deadfrontier.com/onlinezombiemmo/index.php?page=35 // @grant none // @version 0.1.25 // @author Shrike00 // @description Dead Frontier API // ==/UserScript== // Changelog // 0.1.25 - February 21, 2025 // - Change: Encoded search strings with encodeURI. // 0.1.24 - February 19, 2025 // - Change: Added data and raw_data getters to PlayerValues. // 0.1.23 - February 7, 2025 // - Change: Fixed(?) implantsToImplants and added locking and unlocking inventory and backpack slots. // 0.1.22 - February 7, 2025 // - Change: Added implantsToImplants. // 0.1.21 - February 7, 2025 // - Change: Added backpackToImplants. // 0.1.20 - February 7, 2025 // - Change: Removed window references and called in implicit scope to account for sandboxing (for non-@grant none scripts) // - Feature: Added implant mutation. // 0.1.19 - December 16, 2024 // - Change: Replaced references to webCall with webCall to account for const change. // 0.1.18 - November 8, 2024 // - Bugfix: Fixed backpack slot count/iterating through backpack when not wearing one. // - Bugfix: Fixed requesting rename data. // 0.1.17 - November 4, 2024 // - Feature: Added search by category to MarketCache. // 0.1.16 - October 27, 2024 // - Feature: Added CollectionBook. // 0.1.15 - October 25, 2024 // - Bugfix: Added support for private/public selling entries. // 0.1.14 - October 24, 2024 // - Bugfix: Added credits to stackable items. // - Feature: Added support for searching renamed items that is completely separate from searching regular items. // 0.1.13 - May 2, 2024 // - Change: Updated tradezone ids. // 0.1.12 - April 11, 2024 // - Bugfix: Fixed querying backpack from uservars. // 0.1.11 - February 25, 2024 // - Bugfix: Storage moves for larger than max stacked ammo should now work properly. // 0.1.10 - February 22, 2024 // - Change: Added support for backpacks. // - Change: Added mastercrafting. // 0.1.9 - February 22, 2024 // - Change: Added generic market search strings that should work for most items. // 0.1.8 - February 21, 2024 // - Change: Added property to Item for renames, added backpack functions for querying and moving items. // 0.1.7 - December 15, 2023 // - Change: Added search string for all stockings. // 0.1.6 - October 24, 2023 // - Bugfix: Item should now correctly handle cooked item names. // 0.1.5 - August 19, 2023 // - Bugfix: Bank now checks for presence of bank elements. // 0.1.4 - March 21, 2023 // - Change: Storage moves no longer query the storage before sending the move. // 0.1.3 - March 19, 2023 // - Change: Added ammo, inventory, and selling entry counts to MarketItems. // 0.1.2 - March 15, 2023 // - Change: Added additional helper functions. // - Change: Added parameter to some functions that talk to the backend. Can now choose to not update UI on return. // 0.1.1 - December 24, 2022 // - Change: Added Christmas Stocking 2022. // base.js // flshToArr(flashStr, padding, callback) takes a response and puts it to a object or sends it to a callback. // updateIntoArr(flshArr, baseArr) copies the elements of the first array into the second. // updateAllFields() updates weapon sidebar, vital stats/boosts sidebar. // renderAvatarUpdate(elem, customVars) updates character avatar. // inventory.js // populateStorage(), populateInventory(), populateImplants(), populateCharacterInventory() all update their elements // from userVars. // reloadStorageData() and reloadInventoryData() load from the backend before calling the populate functions. // TODO: Fix storage no ui updating (need to move response from storage move into local variables) const DeadFrontier = (function() { 'use strict'; // TODO: Remove request methods, always re-query. Also remove uservars, global data? // TODO: Figure out how to request/force update global data. // Helpers function typeSplit(type) { // Splits item id into components. return type.split("_"); } function stringGroups(s, size) { // Splits string into array of substrings of length size or smaller. const output = []; for (let i = 0; i < s.length; i += size) { output.push(s.substring(i, i + size)); } return output; } function responseToMap(response) { // Converts raw string response to Map. const map = new Map(); const pairs = response.split("&"); for (let i = 0; i < pairs.length; i++) { const [key, value] = pairs[i].split("="); map.set(key, value); } map.delete(""); // Removes undefined key, since response leads with an ampersand (&). return map; } function updateCashBank(cash_on_hand, cash_in_bank) { // Updates cash and bank amount elements with provided values. const cash = "Cash: $"+nf.format(cash_on_hand); const bank = "Bank: $"+nf.format(cash_in_bank); $(".heldCash").each(function(cashKey, cashVal) { $(cashVal).text(cash).attr("data-cash", cash); }); const bank_element_exists = $("#bankCash").length > 0; if (bank_element_exists){ $("#bankCash").text(bank).attr("data-cash", bank); } } function promiseWait(dt) { // Returns promise that waits the given number of ms. const promise = new Promise(function(resolve, reject) { setTimeout(resolve, dt); }); return promise; } function queryObjectByKey(obj, key, dt = 100) { // Returns promise that resolves with the object once it contains the given key. if (obj[key] !== undefined) { return Promise.resolve(obj); } const promise = new Promise(function(resolve, reject) { const check = setInterval(function() { const key_exists = obj[key] !== undefined; if (key_exists) { clearInterval(check); resolve(obj); } }, dt); }); return promise; } function queryObjectByKeys(obj, keys, dt) { // Returns promise that resolves with the object once it contains all the given keys. const unique_keys = new Set(keys); const promises = Array.from(unique_keys).map((key) => queryObjectForKey(obj, key, dt)); return Promise.all(promises).then(() => obj); } function isMastercrafted(item) { // Returns if item is mastercrafted. const properties = item.properties; const category = item.category const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true; const is_enhanceable = isEnhanceable(item); return is_enhanceable && is_mastercrafted; } function isNearGodcrafted(item) { // Returns if item is near-godcrafted. const properties = item.properties; const category = item.category; const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true; if (category === ItemCategory.WEAPON) { const total_stats = properties.get("accuracy") + properties.get("reloading") + properties.get("critical_hit"); return total_stats === 23; } else if (category === ItemCategory.ARMOUR) { const total_stats = properties.get("agility") + properties.get("endurance"); return total_stats === 47; } else if (category === ItemCategory.BACKPACK) { return properties.get("bonus_slots") === 2; } else { return false; } } function isGodcrafted(item) { // Returns if item is godcrafted. const properties = item.properties; const category = item.category; const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true; const godcrafted_weapon = is_mastercrafted && category === ItemCategory.WEAPON && properties.get("accuracy") === 8 && properties.get("reloading") === 8 && properties.get("critical_hit") === 8; const godcrafted_armour = is_mastercrafted && category === ItemCategory.ARMOUR && properties.get("agility") === 24 && properties.get("endurance") === 24; const godcrafted_backpack = is_mastercrafted && category === ItemCategory.BACKPACK && properties.get("bonus_slots") === 3; return godcrafted_weapon || godcrafted_armour || godcrafted_backpack; } function isCooked(item) { // Returns if item is cooked. return item.properties.has("cooked") && item.properties.get("cooked") === true; } function isStackable(item) { // Returns if item is stackable. return item.category === ItemCategory.AMMO || item.base_type === "credits"; } function isEnhanceable(item) { // Returns if an item can be mastercrafted/godcrafted. const enhanceable = new Set([ItemCategory.WEAPON, ItemCategory.ARMOUR, ItemCategory.BACKPACK]); return enhanceable.has(item.category); } // Enums const Tradezone = { // The integers used are the same as the internal Dead Frontier representation, so they cannot be changed. OUTPOST: 21, CAMP_VALCREST: 22, // NASTYAS_HOLDOUT: 4, // DOGGS_STOCKAGE: 10, // PRECINCT_13: 11, // FORT_PASTOR: 12, // SECRONOM_BUNKER: 13, WASTELANDS: 10, NW: 1, N: 2, NE: 3, W: 4, CENTRAL: 5, E: 6, SW: 7, S: 8, SE: 9 }; const ItemCategory = { AMMO: "ammo", WEAPON: "weapon", ARMOUR: "armour", BACKPACK: "backpack", ITEM: "item", OTHER: "other" }; const ItemSubcategory = { FOOD: "food", MEDICINE: "medicine", IMPLANT: "implant", CLOTHING: "clothing", BARRICADE: "barricade", OTHER: "other" }; const ServiceType = { CHEF: "Chef", DOCTOR: "Doctor", ENGINEER: "Engineer" }; const ProficiencyType = { MELEE: "melee", PISTOL: "pistol", RIFLE: "rifle", SHOTGUN: "shotgun", MACHINEGUN: "machinegun", EXPLOSIVE: "explosive" }; const UiUpdate = { YES: true, NO: false }; // Predicates const ItemFilters = { Mastercrafted: (item) => isMastercrafted(item), NearGodcrafted: (item) => isNearGodcrafted(item), Godcrafted: (item) => isGodcrafted(item), Cooked: (item) => isCooked(item), Enhanceable: (item) => isEnhanceable(item) }; const ServiceFilters = { ServiceLevel: function(level) { return (service) => service.level === level; }, ServiceLevels: function(levels) { return (service) => levels.includes(service.level); }, ServiceLevelAtLeast: function(level) { return (service) => service.level >= level; } }; const MarketFilters = { ServiceLevel: function(level) { return (market_entry) => market_entry.service.level === level; }, ServiceLevels: function(levels) { return (market_entry) => levels.includes(market_entry.service.level); }, ServiceLevelAtLeast: function(level) { return (market_entry) => market_entry.service.level >= level; }, Mastercrafted: (market_entry) => isMastercrafted(market_entry.item), NearGodcrafted: (market_entry) => isNearGodcrafted(market_entry.item), Godcrafted: (market_entry) => isGodcrafted(market_entry.item), Cooked: (market_entry) => isCooked(market_entry.item), Enhanceable: (market_entry) => isEnhanceable(market_entry.item) }; // Classes // Item, ItemMarketEntry, Service, ServiceMarketEntry // These classes are all simple data classes meant to hold information. class Item { static #global_data = globalData; #makeProperties(full_type) { const base_type = typeSplit(full_type)[0]; const data = Item.#global_data[base_type]; const is_weapon = data.itemcat === "weapon"; const is_armour = data.itemcat === "armour"; const is_backpack = data.itemcat === "backpack"; // Creates properties Map from full type string. const components = typeSplit(full_type); const properties = new Map(); // Iterate through each component. for (let i = 1; i < components.length; i++) { const component = components[i]; const is_mastercrafted = component.indexOf("stats") !== -1; const has_colour = component.indexOf("colour") !== -1; const is_rename = component.indexOf("name") !== -1; if (is_mastercrafted) { properties.set("mastercrafted", true); const numbers = component.substring("stats".length); if (is_weapon) { const stats = stringGroups(numbers, 1); properties.set("accuracy", parseInt(stats[0])); properties.set("reloading", parseInt(stats[1])); properties.set("critical_hit", parseInt(stats[2])); } else if (is_armour) { const stats = stringGroups(numbers, 2); properties.set("agility", parseInt(stats[0])); properties.set("endurance", parseInt(stats[1])); } else if (is_backpack) { const stats = stringGroups(numbers, 1); properties.set("bonus_slots", parseInt(stats[0])); } } else if (has_colour) { const colour = component.substring("colour".length); properties.set("colour", colour); } else if (is_rename) { const rename = component.substring("name".length); properties.set("rename", rename); } else { properties.set(component, true); } } // Properties from globalData. properties.set("lootable", !("noloot" in data) || data.noloot !== "1"); properties.set("transferable", !("no_transfer" in data) || data.no_transfer !== "1"); if (is_weapon) { properties.set("weapon_type", data.type); properties.set("proficiency_type", data.wepPro); properties.set("proficiency_level", data.pro_req); properties.set("required_strength", data.str_req); } else if (is_armour) { properties.set("engineer_level", parseInt(data.shop_level) - 5); properties.set("required_strength", parseInt(data.str_req)); } else if (is_backpack) { properties.set("base_slots", parseInt(data.slots)); const total_slots = properties.has("bonus_slots") ? properties.get("base_slots") + properties.get("bonus_slots") : properties.get("base_slots"); properties.set("total_slots", total_slots); } return properties; } #itemCategory(type) { // Returns item category given type. const data = Item.#global_data[type]; const is_ammo = data.itemcat == "ammo"; const is_weapon = data.itemcat == "weapon"; const is_armour = data.itemcat == "armour"; const is_backpack = data.itemcat === "backpack"; const is_item = data.itemcat == "item"; if (is_ammo) { return ItemCategory.AMMO; } else if (is_weapon) { return ItemCategory.WEAPON; } else if (is_armour) { return ItemCategory.ARMOUR; } else if (is_backpack) { return ItemCategory.BACKPACK; } else if (is_item) { return ItemCategory.ITEM; } else { return ItemCategory.OTHER; } } #itemSubcategory(type) { // Returns item subcategory given type. Type should have itemcat == "item". const data = Item.#global_data[type]; const is_food = parseInt(data.foodrestore) > 0; const is_medicine = parseInt(data.healthrestore) > 0; const is_implant = "implant" in data && data.implant == "1"; const is_clothing = "clothingtype" in data; const is_barricade = "barricade" in data && data.barricade == "1"; if (is_food) { return ItemSubcategory.FOOD; } else if (is_medicine) { return ItemSubcategory.MEDICINE; } else if (is_implant) { return ItemSubcategory.IMPLANT; } else if (is_clothing) { return ItemSubcategory.CLOTHING; } else if (is_barricade) { return ItemSubcategory.BARRICADE; } else { return ItemSubcategory.OTHER; } } constructor(full_type, name, quantity) { this.full_type = full_type; this.base_name = name; this.base_type = typeSplit(full_type)[0]; this.category = this.#itemCategory(this.base_type); this.quantity = parseInt(quantity); this.properties = this.#makeProperties(full_type); if (this.category === ItemCategory.ITEM) { this.subcategory = this.#itemSubcategory(this.base_type); if (this.subcategory === ItemSubcategory.CLOTHING) { this.properties.set("clothing_type", Item.#global_data[this.base_type].clothingtype); } } if (this.properties.has("cooked") && this.properties.get("cooked")) { this.base_name = name.substring(0, 6) === "Cooked" ? name.substring(7) : name; this.full_name = "Cooked " + this.base_name; } else if (this.properties.has("colour")) { this.full_name = this.properties.get("colour") + " " + this.base_name; } } } class ItemMarketEntry { constructor(item, price, trade_id, member_id, member_name, tradezone) { this.item = item; this.price = parseInt(price); this.trade_id = parseInt(trade_id) this.member_id = parseInt(member_id); this.member_name = member_name; this.tradezone = parseInt(tradezone); } } class ItemSellingEntry { constructor(market_entry, member_to_id, member_to_name) { this.market_entry = market_entry; this.member_to_id = parseInt(member_to_id); this.member_to_name = member_to_name; } } class Service { constructor(service_type, level) { this.service_type = service_type; this.level = parseInt(level); } } class ServiceMarketEntry { constructor(service, price, member_id, member_name, tradezone) { this.service = service; this.price = parseInt(price); this.member_id = parseInt(member_id); this.member_name = member_name; this.tradezone = tradezone; } } // GlobalData // class GlobalData { // #setupPlayerValuesWebcallParameters() { // const parameters = {}; // const uservars = userVars; // parameters["userID"] = uservars["userID"]; // parameters["password"] = uservars["password"]; // parameters["sc"] = uservars["sc"]; // parameters["template_ID"] = ""; // console.debug(parameters); // return parameters; // } // // #_data; // #_requests_out; // constructor() { // this.#_requests_out = 0; // } // // request() { // const instance = this; // const promise = new Promise(function(resolve, reject) { // instance.#_requests_out += 1; // const parameters = instance.#setupPlayerValuesWebcallParameters(); // const data = {}; // webCall("itemspawn", data); // setTimeout(function() { // console.debug(data); // }, 5000); // // webCall("itemspawn", parameters, function(data) { // // instance.#_data = responseToMap(data); // // instance.#_requests_out -= 1; // // resolve(instance); // // }); // }); // return promise; // } // } // PlayerValues class PlayerValues { #setupPlayerValuesWebcallParameters() { const parameters = {}; const uservars = userVars; parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; return parameters; } #query(str) { return this.#_data.get(str); } #_raw_data; #_data; #_requests_out; constructor() { this.#_requests_out = 0; } get data() { return this.#_data; } get member_id() { return this.#query("id_member"); } get name() { return this.#query("df_name"); } get gender() { return this.#query("df_gender"); } get rank() { return this.#query("df_rank"); } get profession() { return this.#query("df_profession"); } get level() { return this.#query("df_level"); } get dead() { return this.#query("df_dead") === "1"; } get cash() { return parseInt(this.#query("df_cash")); } get bank() { return parseInt(this.#query("df_bankcash")); } get credits() { return parseInt(this.#query("df_credits")); } get gold_member() { return this.#query("df_goldmember") === "1" } get max_hp() { return parseInt(this.#query("df_hpmax")); } get current_hp() { return parseInt(this.#query("df_hpcurrent")); } get current_hunger() { return parseInt(this.#query("df_hungerhp")); } get x() { return parseInt(this.#query("df_positionx")); } get y() { return parseInt(this.#query("df_positiony")); } get stats() { return { strength: parseInt(this.#query("df_strength")), accuracy: parseInt(this.#query("df_accuracy")), agility: parseInt(this.#query("df_agility")), endurance: parseInt(this.#query("df_endurance")), critical_hit: parseInt(this.#query("df_criticalhit")), reloading: parseInt(this.#query("df_reloading")) }; } get proficiencies() { return { melee: parseInt(this.#query("df_promelee")), pistols: parseInt(this.#query("df_propistol")), rifles: parseInt(this.#query("df_prorifle")), shotguns: parseInt(this.#query("df_proshotgun")), machine_guns: parseInt(this.#query("df_promachinegun")), explosives: parseInt(this.#query("df_proexplosive")) }; } get ammo() { return { // Shotgun ammo "10gaugeammo": parseInt(this.#query("df_10gaugeammo")), "12gaugeammo": parseInt(this.#query("df_12gaugeammo")), "16gaugeammo": parseInt(this.#query("df_16gaugeammo")), "20gaugeammo": parseInt(this.#query("df_20gaugeammo")), // Handgun ammo "32ammo": parseInt(this.#query("df_32ammo")), "357ammo": parseInt(this.#query("df_357ammo")), "35ammo": parseInt(this.#query("df_35ammo")), "38ammo": parseInt(this.#query("df_38ammo")), "40ammo": parseInt(this.#query("df_40ammo")), "45ammo": parseInt(this.#query("df_45ammo")), "50ammo": parseInt(this.#query("df_50ammo")), "55ammo": parseInt(this.#query("df_55ammo")), // Rifle ammo "55rifleammo": parseInt(this.#query("df_55rifleammo")), "75rifleammo": parseInt(this.#query("df_75rifleammo")), "9rifleammo": parseInt(this.#query("df_9rifleammo")), "127rifleammo": parseInt(this.#query("df_127rifleammo")), "14rifleammo": parseInt(this.#query("df_14rifleammo")), // Grenade ammo "grenadeammo": parseInt(this.#query("df_grenadeammo")), "heavygrenadeammo": parseInt(this.#query("df_heavygrenadeammo")) }; } get tradezone() { return parseInt(this.#query("df_tradezone")); } get account_name() { return this.#query("account_name"); } get data() { return this.#_data; } get raw_data() { return this.#_raw_data; } request() { const instance = this; const promise = new Promise(function(resolve, reject) { instance.#_requests_out += 1; const parameters = instance.#setupPlayerValuesWebcallParameters(); webCall("get_values", parameters, function(data) { instance.#_raw_data = data; instance.#_data = responseToMap(data); instance.#_requests_out -= 1; resolve(instance); }); }); return promise; } } // PlayerItems // The PlayerItems class is responsible for storing item data and item movement (equipment, storage). // TODO: Add check for global data availability for all items (inventory, equipment). class PlayerItems { static #global_data = globalData; #fulltypeQuantityFromInventorySlot(slot) { // Returns item type and item quantity from slot. const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_invslots"]); if (slot > nslots || slot < 1) { throw new RangeError("Slot: " + slot.toString() + " out of range of inventory slots."); } const type_key = "DFSTATS_df_inv" + slot.toString() + "_type"; const quantity_key = "DFSTATS_df_inv" + slot.toString() + "_quantity"; return [uservars[type_key], parseInt(uservars[quantity_key])]; } #fulltypeQuantityFromStorageSlot(slot) { const uservars = this.#_uservars; const storage = this.#_storage_data; const nslots = parseInt(uservars["DFSTATS_df_storage_slots"]); if (slot > nslots || slot < 1) { throw new RangeError("Slot: " + slot.toString() + " out of range of storage slots."); } const type_key = "df_store" + slot.toString() + "_type"; const quantity_key = "df_store" + slot.toString() + "_quantity"; return [storage.get(type_key), parseInt(storage.get(quantity_key))]; } #nBackpackSlots() { // Returns number of backpack slots available. const uservars = this.#_uservars; const globaldata = PlayerItems.#global_data; const full_type = uservars["DFSTATS_df_backpack"]; if (full_type === "") { return 0; } const base_type = typeSplit(uservars["DFSTATS_df_backpack"])[0]; const backpack = new Item(full_type, globaldata[base_type].name, 1); return backpack.properties.get("total_slots"); } #fulltypeQuantityFromBackpackSlot(slot) { // Returns item type and item quantity from slot. const uservars = this.#_uservars; const nslots = this.#nBackpackSlots(); if (slot > nslots || slot < 1) { throw new RangeError("Slot: " + slot.toString() + " out of range of backpack slots."); } const type_key = "DFSTATS_df_backpack" + slot.toString() + "_type"; const quantity_key = "DFSTATS_df_backpack" + slot.toString() + "_quantity"; return type_key in uservars ? [uservars[type_key], parseInt(uservars[quantity_key])] : ["", ""]; } #setupStorageWebcallParameters() { const parameters = {}; const uservars = this.#_uservars; parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; parameters["pagetime"] = uservars["pagetime"]; return parameters; } #typeFromImplantSlot(slot) { const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_implantslots"]); if (slot > nslots || slot < 1) { throw new RangeError("Slot: " + slot.toString() + " out of range of implant slots."); } const type_key = "DFSTATS_df_implant" + slot.toString() + "_type"; return uservars[type_key]; } #typeInGlobalData(type) { return type === "" || type in PlayerItems.#global_data; } #_uservars; #_storage_data; constructor() { this.#_uservars = userVars; } // Availability Checks inventoryAvailable() { // Check for userstats keys. const inventory_available = this.#_uservars["DFSTATS_df_invslots"] !== undefined; if (!inventory_available) { return false; } // Check for global data keys. const nslots = parseInt(this.#_uservars["DFSTATS_df_invslots"]); for (let i = 1; i <= nslots; i++) { const [full_type, quantity] = this.#fulltypeQuantityFromInventorySlot(i); const base_type = typeSplit(full_type)[0]; if (!this.#typeInGlobalData(base_type)) { return false; } } return true; } equipmentAvailable() { // TODO: Check for clothing in global data. const uservars = this.#_uservars; const global_data = PlayerItems.#global_data; const implants_available = uservars["DFSTATS_df_implantslots"] !== undefined; const weapons_available = uservars["DFSTATS_df_weapon1type"] !== undefined; const armour_available = uservars["DFSTATS_df_armourtype"] !== undefined; const implants_nslots = parseInt(this.#_uservars["DFSTATS_df_implantslots"]); for (let i = 1; i <= implants_nslots; i++) { const implant_type = typeFromImplantSlot(i); if (!this.#typeInGlobalData(implant_type)) { return false; } } const weapons_in_globaldata = this.#typeInGlobalData(uservars["DFSTATS_df_weapon1type"]) && this.#typeInGlobalData(uservars["DFSTATS_df_weapon2type"]) && this.#typeInGlobalData(uservars["DFSTATS_df_weapon3type"]); if (!weapons_in_globaldata) { return false; } const armour_in_global_data = this.#typeInGlobalData(uservars["DFSTATS_df_armourtype"]); if (!armour_in_global_data) { return false; } return true; } storageAvailable() { const uservars_available = this.#_uservars !== undefined; return uservars_available; } // Inventory Queries itemFromInventorySlot(slot) { const [full_type, quantity] = this.#fulltypeQuantityFromInventorySlot(slot); if (full_type === "") { return undefined; } const base_type = typeSplit(full_type)[0]; const data = PlayerItems.#global_data[base_type] const name = data.name; const item = new Item(full_type, name, quantity); // Adding in durability properties for armour. if (item.category === ItemCategory.ARMOUR) { item.properties.set("durability", quantity); item.properties.set("max_durability", parseInt(data.hp)); } // Adding in cooked property for food. if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) { const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true; if (!is_cooked) { item.properties.set("cooked", false); } } // Adding in max quantity property for ammunition. if (item.category === ItemCategory.AMMO) { item.properties.set("max_quantity", parseInt(data.max_quantity)); } return item; } inventory(slot) { return this.itemFromInventorySlot(slot); } *inventorySlots() { // Generator that iterates through slots and yields [slot, Item]. const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_invslots"]); for (let slot = 1; slot <= nslots; slot++) { const item = this.itemFromInventorySlot(slot); yield [slot, item]; } } *inventoryItems() { // Generator that iterates through filled slots and yields [slot, Item]. for (const [slot, item] of this.inventorySlots()) { const slot_filled = item !== undefined; if (slot_filled) { yield [slot, item]; } } } isLockedSlot(slot) { return lockedSlots.includes(slot.toString()); } totalInventorySlots() { const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_invslots"]); return nslots; } fullInventorySlots() { return Array.from(this.inventorySlots()).filter((e) => e[1] !== undefined).length; } emptyInventorySlots() { return Array.from(this.inventorySlots()).filter((e) => e[1] === undefined).length; } // Backpack Queries itemFromBackpackSlot(slot) { const [full_type, quantity] = this.#fulltypeQuantityFromBackpackSlot(slot); if (full_type === "") { return undefined; } const base_type = typeSplit(full_type)[0]; const data = PlayerItems.#global_data[base_type] const name = data.name; const item = new Item(full_type, name, quantity); // Adding in durability properties for armour. if (item.category === ItemCategory.ARMOUR) { item.properties.set("durability", quantity); item.properties.set("max_durability", parseInt(data.hp)); } // Adding in cooked property for food. if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) { const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true; if (!is_cooked) { item.properties.set("cooked", false); } } // Adding in max quantity property for ammunition. if (item.category === ItemCategory.AMMO) { item.properties.set("max_quantity", parseInt(data.max_quantity)); } return item; } backpack(slot) { return this.itemFromBackpackSlot(slot); } *backpackSlots() { // Generator that iterates through slots and yields [slot, Item]. const uservars = this.#_uservars; const nslots = this.#nBackpackSlots(); for (let slot = 1; slot <= nslots; slot++) { const item = this.itemFromBackpackSlot(slot); yield [slot, item]; } } *backpackItems() { // Generator that iterates through filled slots and yields [slot, Item]. for (const [slot, item] of this.backpackSlots()) { const slot_filled = item !== undefined; if (slot_filled) { yield [slot, item]; } } } isLockedBackpackSlot(slot) { return lockedSlots.includes((slot + 1050).toString()); } totalBackpackSlots() { return this.#nBackpackSlots(); } fullBackpackSlots() { return Array.from(this.backpackSlots()).filter((e) => e[1] !== undefined).length; } emptyBackpackSlots() { return Array.from(this.backpackSlots()).filter((e) => e[1] === undefined).length; } // Implant Queries itemFromImplantSlot(slot) { const type = this.#typeFromImplantSlot(slot); if (type === "") { return undefined; } const base_type = typeSplit(type)[0]; const name = PlayerItems.#global_data[base_type].name; const quantity = 1; const item = new Item(type, name, quantity); return item; } implant(slot) { return this.itemFromImplantSlot(slot); } *implantSlots() { const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_implantslots"]); for (let slot = 1; slot <= nslots; slot++) { const item = this.itemFromImplantSlot(slot); yield [slot, item]; } } *implantItems() { for (const [slot, item] of this.implantSlots()) { const slot_filled = item !== undefined; if (slot_filled) { yield [slot, item]; } } } // Equipment Queries armour() { const uservars = this.#_uservars; const full_type = uservars["DFSTATS_df_armourtype"]; if (full_type === "") { return undefined; } const name = uservars["DFSTATS_df_armourname"]; const durability = parseInt(uservars["DFSTATS_df_armourhp"]); const max_durability = parseInt(uservars["DFSTATS_df_armourhpmax"]); const item = new Item(full_type, name, durability); item.properties.set("durability", durability); item.properties.set("max_durability", max_durability); return item; } weapon(index) { const uservars = this.#_uservars; const i = index.toString(); const full_type = uservars["DFSTATS_df_weapon" + i + "type"]; if (full_type === "") { return undefined; } const name = uservars["DFSTATS_df_weapon" + i + "name"]; const quantity = 1; const item = new Item(full_type, name, quantity); return item; } backpack() { const uservars = this.#_uservars; const full_type = uservars["DFSTATS_df_backpack"]; if (full_type === "") { return undefined; } const base_type = typeSplit(full_type)[0]; const name = PlayerItems.#global_data[base_type].name; const quantity = 1; const item = new Item(full_type, name, quantity); return item; } #cosmetic(key) { const uservars = this.#_uservars; const full_type = uservars[key]; if (full_type === "") { return undefined; } const base_type = typeSplit(full_type)[0]; const name = PlayerItems.#global_data[base_type].name; const quantity = 1; const item = new Item(full_type, name, quantity); return item; } hat() { return this.#cosmetic("DFSTATS_df_avatar_hat"); } mask() { return this.#cosmetic("DFSTATS_df_avatar_mask"); } coat() { return this.#cosmetic("DFSTATS_df_avatar_coat"); } shirt() { return this.#cosmetic("DFSTATS_df_avatar_shirt"); } trousers() { return this.#cosmetic("DFSTATS_df_avatar_trousers"); } // Storage Queries requestStorage() { // Before any storage queries, this function must be called, as well as after any changes are made to storage. const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupStorageWebcallParameters(); webCall("get_storage", parameters, function(data) { storageBox = flshToArr(data); // Update website vars. instance.#_storage_data = responseToMap(data); resolve(instance); }, true); }); return promise; } itemFromStorageSlot(slot) { const [full_type, quantity] = this.#fulltypeQuantityFromStorageSlot(slot); if (full_type === undefined) { return undefined; } const base_type = typeSplit(full_type)[0]; const data = PlayerItems.#global_data[base_type] const name = data.name; const item = new Item(full_type, name, quantity); if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) { const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true; if (!is_cooked) { item.properties.set("cooked", false); } } if (item.category === ItemCategory.AMMO) { item.properties.set("max_quantity", parseInt(data.max_quantity)); } return item; } storage(slot) { return this.itemFromStorageSlot(slot); } *storageSlots() { const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_storage_slots"]); for (let slot = 1; slot <= nslots; slot++) { const item = this.itemFromStorageSlot(slot); yield [slot, item]; } } *storageItems() { for (const [slot, item] of this.storageSlots()) { const slot_filled = item !== undefined; if (slot_filled) { yield [slot, item]; } } } // Move Operations #setupMoveParameters() { const parameters = {}; const uservars = this.#_uservars; parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; parameters["pagetime"] = uservars["pagetime"]; parameters["templateID"] = uservars["template_ID"]; parameters["creditsnum"] = this.#_uservars["DFSTATS_df_credits"]; return parameters; } #quantityIsMax(item) { return item.quantity === item.properties.get("max_quantity"); } #moveResult(item1, item2_init) { // Returns result of moving item1 into item2. item2 can be undefined. const item2 = item2_init === undefined ? new Item(item1.full_type, item1.base_name, 0) : item2_init; // Dummy item if item2 is undefined. const both_stackable = isStackable(item1) && isStackable(item2); const same_type = item1.full_type === item2.full_type; if (both_stackable && same_type) { const max = item1.properties.get("max_quantity"); const sum = item1.quantity + item2.quantity; const item_stacking = item1.quantity < max && item2.quantity < max; if (item_stacking) { if (sum > max) { // item2 slot becomes fully stacked, item1 slot gets remainder. const diff = sum - max; const item1_new = new Item(item1.full_type, item1.base_name, diff); const item2_new = new Item(item2.full_type, item2.base_name, max); return [item1_new, item2_new]; } else { // item2 slot gets full quantity, item1 slot is empty. const item1_new = undefined; const item2_new = new Item(item2.full_type, item2.base_name, sum); return [item1_new, item2_new]; } } } // Swap items. return [item2, item1]; } #storageArrayFromSlotItem(slot, item) { const delta = {}; delta["df_store" + slot.toString() + "_type"] = item.full_type; delta["df_store" + slot.toString() + "_quantity"] = item.quantity.toString(); return delta; } inventoryToInventory(primary_slot, secondary_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "newswap"; const primary_item = instance.itemFromInventorySlot(primary_slot); const secondary_item = instance.itemFromInventorySlot(secondary_slot); parameters["itemnum"] = primary_slot.toString(); parameters["itemnum2"] = secondary_slot.toString(); parameters["expected_itemtype"] = primary_item !== undefined ? primary_item.full_type : ""; parameters["expected_itemtype2"] = secondary_item !== undefined ? secondary_item.full_type : ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); updateAllFields(); } resolve(instance); }, true); }); return promise; } inventoryToImplants(inventory_slot, implant_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "newswap"; const inventory_item = instance.itemFromInventorySlot(inventory_slot); if (inventory_item !== undefined && (inventory_item.category !== ItemCategory.ITEM || inventory_item.subcategory !== ItemSubcategory.IMPLANT)) { throw new TypeError("Inventory item: " + inventory_item.full_type + " is not an implant."); } const implant_item = instance.itemFromImplantSlot(implant_slot); parameters["itemnum"] = inventory_slot.toString(); parameters["itemnum2"] = (implant_slot + 1000).toString(); parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : ""; parameters["expected_itemtype2"] = implant_item !== undefined ? implant_item.full_type : ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); populateImplants(); updateAllFields(); } resolve(instance); }, true); }); return promise; } #inventoryToEquipment(inventory_slot, equipment_slot, get_equipment, error_if_false, equipment_slot_name = "given", update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "newequip"; const inventory_item = instance.itemFromInventorySlot(inventory_slot); if (!error_if_false(inventory_item)) { throw new TypeError("Inventory item: " + inventory_item.full_type + " cannot be placed in the " + equipment_slot_name + " slot."); } const equipment_item = get_equipment(); parameters["itemnum"] = inventory_slot.toString(); parameters["itemnum2"] = equipment_slot.toString(); parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : ""; parameters["expected_itemtype2"] = equipment_item !== undefined ? equipment_item.full_type : ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { $.each($(".characterRender"), function(key, val) { renderAvatarUpdate(val, userVars); }); populateInventory(); populateCharacterInventory(); updateAllFields(); renderAvatarUpdate(); } resolve(instance) }, true); }); return promise; } inventoryToArmour(inventory_slot, update_ui = UiUpdate.YES) { const armour_slot = 34 const error_if_false = (inventory_item) => inventory_item === undefined || inventory_item.category === ItemCategory.ARMOUR; const armour = () => this.armour(); return this.#inventoryToEquipment(inventory_slot, armour_slot, armour, error_if_false, "armour", update_ui); } inventoryToWeapon(inventory_slot, weapon_slot, update_ui = UiUpdate.YES) { const adjusted_weapon_slot = weapon_slot + 30; const error_if_false = (inventory_item) => inventory_item === undefined || inventory_item.category === ItemCategory.WEAPON; const weapon = () => this.weapon(weapon_slot); return this.#inventoryToEquipment(inventory_slot, adjusted_weapon_slot, weapon, error_if_false, "weapon", update_ui); } inventoryToHat(inventory_slot, update_ui = UiUpdate.YES) { const hat_slot = 40; const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "hat"); const hat = () => this.hat(); return this.#inventoryToEquipment(inventory_slot, hat_slot, hat, error_if_false, "hat", update_ui); } inventoryToMask(inventory_slot, update_ui = UiUpdate.YES) { const mask_slot = 39; const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "mask"); const mask = () => this.mask(); return this.#inventoryToEquipment(inventory_slot, mask_slot, mask, error_if_false, "mask", update_ui); } inventoryToCoat(inventory_slot, update_ui = UiUpdate.YES) { const coat_slot = 38; const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "coat"); const coat = () => this.coat(); return this.#inventoryToEquipment(inventory_slot, coat_slot, coat, error_if_false, "coat", update_ui); } inventoryToShirt(inventory_slot, update_ui = UiUpdate.YES) { const shirt_slot = 36; const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "shirt"); const shirt = () => this.shirt(); return this.#inventoryToEquipment(inventory_slot, shirt_slot, shirt, error_if_false, "shirt", update_ui); } inventoryToTrousers(inventory_slot, update_ui = UiUpdate.YES) { const trousers_slot = 37; const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "trousers"); const trousers = () => this.trousers(); return this.#inventoryToEquipment(inventory_slot, trousers_slot, trousers, error_if_false, "trousers", update_ui); } inventoryToStorage(inventory_slot, storage_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "store"; const inventory_item = instance.itemFromInventorySlot(inventory_slot); const storage_item = instance.itemFromStorageSlot(storage_slot); parameters["itemnum"] = inventory_slot.toString(); parameters["itemnum2"] = (storage_slot + 40).toString(); parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : ""; parameters["expected_itemtype2"] = storage_item !== undefined ? storage_item.full_type : ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); const [inventory_new, storage_new] = instance.#moveResult(inventory_item, storage_item); if (storage_new !== undefined) { updateIntoArr(instance.#storageArrayFromSlotItem(storage_slot, storage_new), storageBox); } else { delete storageBox["df_store" + storage_slot.toString() + "_type"]; delete storageBox["df_store" + storage_slot.toString() + "_quantity"]; } if (update_ui) { populateStorage(); populateInventory(); updateAllFields(); } resolve(instance); }, true); }); return promise; } storageToInventory(storage_slot, inventory_slot, update_ui = UiUpdate.YES) { // Slightly different because the first item in the inventory_new webCall must be defined, and the final // item/stack will end up in inventory. i.e. If there is no item in the inventory slot for inventoryToStorage, // it will not do anything. (Also has a different action type.) const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "take"; const inventory_item = instance.itemFromInventorySlot(inventory_slot); const storage_item = instance.itemFromStorageSlot(storage_slot); parameters["itemnum"] = (storage_slot + 40).toString(); parameters["itemnum2"] = inventory_slot.toString(); parameters["expected_itemtype"] = storage_item !== undefined ? storage_item.full_type : ""; parameters["expected_itemtype2"] = inventory_item !== undefined ? inventory_item.full_type : ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); const [storage_new, inventory_new] = instance.#moveResult(storage_item, inventory_item); if (storage_new !== undefined) { updateIntoArr(instance.#storageArrayFromSlotItem(storage_slot, storage_new), storageBox); } else { delete storageBox["df_store" + storage_slot.toString() + "_type"]; delete storageBox["df_store" + storage_slot.toString() + "_quantity"]; } if (update_ui) { populateStorage(); populateInventory(); updateAllFields(); } resolve(instance); }, true); }); return promise; } inventoryToBackpack(inventory_slot, backpack_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "backpack"; const inventory_item = instance.itemFromInventorySlot(inventory_slot); const backpack_item = instance.itemFromBackpackSlot(backpack_slot); parameters["itemnum"] = inventory_slot.toString(); parameters["itemnum2"] = (backpack_slot + 1050).toString(); parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : ""; parameters["expected_itemtype2"] = backpack_item !== undefined ? backpack_item.full_type : ""; webCall("hotrods/backpack", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui) { populateBackpack(); populateInventory(); updateAllFields(); } resolve(instance); }, true); }); return promise; } backpackToInventory(backpack_slot, inventory_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "backpack"; const inventory_item = instance.itemFromInventorySlot(inventory_slot); const backpack_item = instance.itemFromBackpackSlot(backpack_slot); parameters["itemnum"] = (backpack_slot + 1050).toString(); parameters["itemnum2"] = inventory_slot.toString(); parameters["expected_itemtype"] = backpack_item !== undefined ? backpack_item.full_type : ""; parameters["expected_itemtype2"] = inventory_item !== undefined ? inventory_item.full_type : ""; webCall("hotrods/backpack", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui) { populateBackpack(); populateInventory(); updateAllFields(); } resolve(instance); }, true); }); return promise; } backpackToImplants(backpack_slot, implant_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupMoveParameters(); parameters["action"] = "backpack"; const implant_item = instance.itemFromImplantSlot(implant_slot); const backpack_item = instance.itemFromBackpackSlot(backpack_slot); const primary_slot = backpack_item !== undefined ? backpack_slot + 1050 : implant_slot + 1000; const secondary_slot = backpack_item !== undefined ? implant_slot + 1000: backpack_slot + 1050; const primary_item = backpack_item !== undefined ? backpack_item.full_type : implant_item.full_type; const secondary_item = (backpack_item !== undefined && implant_item !== undefined) ? implant_item.full_type : ""; parameters["itemnum"] = primary_slot.toString(); parameters["itemnum2"] = secondary_slot.toString(); parameters["expected_itemtype"] = primary_item; parameters["expected_itemtype2"] = secondary_item; webCall("hotrods/backpack", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui) { populateBackpack(); populateImplants(); updateAllFields(); } resolve(instance); }, true); }); return promise; } implantsToImplants(primary_slot, secondary_slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { // Using just the itemnum and expected_itemtype work but cause a connection error almost everytime. I'm // not sure which of these are necessary, so I just included everything. const primary_item = instance.itemFromImplantSlot(primary_slot); const secondary_item = instance.itemFromImplantSlot(secondary_slot); const parameters = {}; const uservars = instance.#_uservars; parameters["pagetime"] = uservars["pagetime"]; parameters["templateID"] = uservars["template_ID"]; parameters["sc"] = uservars["sc"]; parameters["creditsnum"] = instance.#_uservars["DFSTATS_df_credits"]; parameters["buynum"] = "0"; parameters["renameto"] = "undefined`undefined"; parameters["expected_itemprice"] = "-1"; parameters["expected_itemtype2"] = secondary_item !== undefined ? secondary_item.full_type : ""; parameters["expected_itemtype"] = primary_item !== undefined ? primary_item.full_type : ""; parameters["itemnum2"] = (secondary_slot + 1000).toString(); parameters["itemnum"] = (primary_slot + 1000).toString(); parameters["price"] = "2400000"; parameters["gv"] = "21"; parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["action"] = "newswap"; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui) { populateImplants(); updateAllFields(); } resolve(instance); }, true); }); return promise; } // Usage, Discard, Scrap, Mastercraft #setupItemScrapRequest() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = 0; parameters["buynum"] = 0; parameters["renameto"] = ""; parameters["expected_itemprice"] = "-1"; parameters["expected_itemtype2"] = ""; parameters["itemnum2"] = "0"; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } scrapInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const scrap_value = scrapValue(inventory_item.full_type, inventory_item.quantity); const parameters = instance.#setupItemRemovalRequest(); parameters["action"] = "scrap"; parameters["price"] = scrap_value; parameters["itemnum"] = slot.toString(); parameters["expected_itemtype"] = inventory_item.full_type; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); populateCharacterInventory(); updateAllFields(); renderAvatarUpdate(); const cash = instance.#_uservars["DFSTATS_df_cash"]; const bank = instance.#_uservars["DFSTATS_df_bankcash"]; updateCashBank(cash, bank); } resolve(instance); }, true); }); return promise; } #setupItemMastercraftRequest() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = 0; parameters["buynum"] = 0; parameters["renameto"] = ""; parameters["expected_itemprice"] = "-1"; parameters["expected_itemtype2"] = ""; parameters["itemnum2"] = "0"; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } mastercraftInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const enhance_value = enhanceValue(inventory_item.full_type); const parameters = instance.#setupItemMastercraftRequest(); parameters["action"] = "enhance"; parameters["price"] = enhance_value; parameters["itemnum"] = slot.toString(); parameters["expected_itemtype"] = inventory_item.full_type; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); populateCharacterInventory(); updateAllFields(); renderAvatarUpdate(); const cash = instance.#_uservars["DFSTATS_df_cash"]; const bank = instance.#_uservars["DFSTATS_df_bankcash"]; updateCashBank(cash, bank); } resolve(instance); }, true); }); return promise; } #setupItemRemovalRequest() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = this.#_uservars["DFSTATS_df_credits"]; parameters["buynum"] = "0"; parameters["renameto"] = "undefined`undefined"; parameters["expected_itemprice"] = "-1"; parameters["price"] = getUpgradePrice(); parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } #useActionType(item) { const global_data = PlayerItems.#global_data; const medicine = parseInt(global_data[item.base_type]["healthrestore"]) > 0; const usable_gm_ticket = global_data[item.base_type]["gm_days"] && global_data[item.base_type]["gm_days"] !== "0"; const food = parseInt(global_data[item.base_type]["foodrestore"]) > 0; const boost = parseInt(global_data[item.base_type]["boostdamagehours"]) > 0 || parseInt(global_data[item.base_type]["boostexphours"]) > 0 || parseInt(global_data[item.base_type]["boostspeedhours"]) > 0; const story_item = global_data[item.base_type]["opencontents"] && global_data[item.base_type]["opencontents"].length > 0; if (medicine || usable_gm_ticket) { return "newuse"; } else if (food) { return "newconsume"; } else if (boost) { return "newboost"; } else if (story_item) { return "newopen"; } else { return false; } } #actionNecessary(item) { const global_data = PlayerItems.#global_data; const medicine = parseInt(global_data[item.base_type]["healthrestore"]) > 0; const usable_gm_ticket = global_data[item.base_type]["gm_days"] && global_data[item.base_type]["gm_days"] !== "0"; const food = parseInt(global_data[item.base_type]["foodrestore"]) > 0; const boost = parseInt(global_data[item.base_type]["boostdamagehours"]) > 0 || parseInt(global_data[item.base_type]["boostexphours"]) > 0 || parseInt(global_data[item.base_type]["boostspeedhours"]) > 0; const story_item = global_data[item.base_type]["opencontents"] && global_data[item.base_type]["opencontents"].length > 0; const need_health = parseInt(this.#_uservars["DFSTATS_df_hpcurrent"]) < parseInt(this.#_uservars["DFSTATS_df_hpmax"]); const need_hunger = parseInt(this.#_uservars["DFSTATS_df_hungerhp"]) < 100; if (medicine) { return need_health; } else if (food) { return need_hunger; } else { return true; } } useInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const action_type = instance.#useActionType(inventory_item); if (!action_type) { throw new TypeError("Cannot use Item: " + inventory_item.full_type + "."); } const action_necessary = instance.#actionNecessary(inventory_item); if (!action_necessary) { throw new RangeError("Item: " + inventory_item.full_type + " will provide no benefit when used."); } const parameters = instance.#setupItemRemovalRequest(); parameters["action"] = action_type; parameters["itemnum"] = slot.toString(); parameters["itemnum2"] = "0"; parameters["expected_itemtype"] = inventory_item.full_type; parameters["expected_itemtype2"] = ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); populateCharacterInventory(); updateAllFields(); } resolve(instance); }, true); }); return promise; } discardInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupItemRemovalRequest(); parameters["action"] = "newdiscard"; parameters["itemnum"] = slot.toString(); parameters["itemnum2"] = "0"; parameters["expected_itemtype"] = inventory_item.full_type; parameters["expected_itemtype2"] = ""; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); populateCharacterInventory(); updateAllFields(); renderAvatarUpdate(); } resolve(instance); }, true); }); return promise; } #setupItemMutateRequest() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = this.#_uservars["DFSTATS_df_credits"]; parameters["buynum"] = "0"; parameters["renameto"] = "undefined`undefined"; parameters["expected_itemprice"] = "-1"; parameters["price"] = "0"; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } mutateItem(slot, item, new_item_type, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupItemRemovalRequest(); parameters["action"] = "mutate"; parameters["itemnum"] = slot.toString(); parameters["itemnum2"] = "0"; parameters["expected_itemtype"] = item.full_type; parameters["expected_itemtype2"] = new_item_type; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); populateCharacterInventory(); populateImplants(); updateAllFields(); renderAvatarUpdate(); } resolve(instance); }, true); }); return promise; } updateLockedSlots() { // TODO: Add support for implants and equipment later. const inventory = document.getElementById("inventory"); const backpack = document.getElementById("backpackdisplay"); if (inventory !== null) { const inventory_slots = inventory.querySelectorAll("td.validSlot"); for (const slot of inventory_slots) { const index = slot.dataset.slot; if (lockedSlots.includes(index.toString()) && !slot.classList.contains("locked")) { slot.classList.add("locked"); } else if (slot.classList.contains("locked")) { slot.classList.remove("locked"); } } } if (backpack !== null) { const backpack_slots = backpack.querySelectorAll("td.validSlot"); for (const slot of backpack_slots) { const index = slot.dataset.slot + 1050; if (lockedSlots.includes(index.toString()) && !slot.classList.contains("locked")) { slot.classList.add("locked"); } else if (slot.classList.contains("locked")) { slot.classList.remove("locked"); } } } } lockInventorySlot(slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupItemRemovalRequest(); const uservars = instance.#_uservars; parameters["itemnum"] = slot.toString(); parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; parameters["gv"] = "21"; parameters["action"] = "addSlot"; webCall("hotrods/item_lock", parameters, function(data) { lockedSlots = data.split(','); if (update_ui === UiUpdate.YES) { populateInventory(); doLockedElems(); instance.updateLockedSlots(); updateAllFields(); } resolve(instance); }, true); }); return promise; } unlockInventorySlot(slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupItemRemovalRequest(); const uservars = instance.#_uservars; parameters["itemnum"] = slot.toString(); parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; parameters["gv"] = "21"; parameters["action"] = "removeSlot"; webCall("hotrods/item_lock", parameters, function(data) { lockedSlots = data.split(','); if (update_ui === UiUpdate.YES) { populateInventory(); doLockedElems(); instance.updateLockedSlots(); updateAllFields(); } resolve(instance); }, true); }); return promise; } lockBackpackSlot(slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupItemRemovalRequest(); const uservars = instance.#_uservars; parameters["itemnum"] = (slot + 1050).toString(); parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; parameters["gv"] = "21"; parameters["action"] = "addSlot"; webCall("hotrods/item_lock", parameters, function(data) { lockedSlots = data.split(','); if (update_ui === UiUpdate.YES) { populateBackpack(); doLockedElems(); instance.updateLockedSlots(); updateAllFields(); } resolve(instance); }, true); }); return promise; } unlockBackpackSlot(slot, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupItemRemovalRequest(); const uservars = instance.#_uservars; parameters["itemnum"] = (slot + 1050).toString(); parameters["userID"] = uservars["userID"]; parameters["password"] = uservars["password"]; parameters["sc"] = uservars["sc"]; parameters["gv"] = "21"; parameters["action"] = "removeSlot"; webCall("hotrods/item_lock", parameters, function(data) { lockedSlots = data.split(','); if (update_ui === UiUpdate.YES) { populateBackpack(); doLockedElems(); instance.updateLockedSlots(); updateAllFields(); } resolve(instance); }, true); }); return promise; } } // MarketItems class MarketItems { static #global_data = globalData; #typeInGlobalData(base_type) { return base_type in MarketItems.#global_data; } #_uservars; #_data; #_nselling; #_publicselling; constructor() { this.#_uservars = userVars; } // Availability Checks sellingEntriesAvailable() { // Run after requesting data. const data = this.#_data; const nselling = this.#_nselling; const publicselling = this.#_publicselling; for (let i = 0; i < publicselling; i++) { const full_type = data.get("tradelist_" + i.toString() + "_item"); const base_type = typeSplit(full_type)[0]; if (!this.#typeInGlobalData(base_type)) { return false; } } return true; } // Selling Queries #setupSellingWebcallParameters() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["tradezone"] = ""; parameters["searchname"] = ""; parameters["searchtype"] = "sellinglist"; parameters["search"] = "trades"; parameters["memID"] = this.#_uservars["userID"]; parameters["category"] = ""; parameters["profession"] = ""; return parameters; } requestSelling() { const instance = this; const promise = new Promise(function(resolve, reject) { const parameters = instance.#setupSellingWebcallParameters(); webCall("trade_search", parameters, function(data) { instance.#_data = responseToMap(data); // maxresults is the number of results for this type of trade, while totalsales is across all trades (public and private) // totalsales is shared between public and private sales (30 is the total sales between public and private) instance.#_nselling = parseInt(instance.#_data.get("tradelist_totalsales")); // maxresults vs. totalsales? instance.#_publicselling = parseInt(instance.#_data.get("tradelist_maxresults")); resolve(instance); }); }); return promise; } maxSellingEntries() { const uservars = this.#_uservars; const nslots = parseInt(uservars["DFSTATS_df_invslots"]); return nslots; // Maximum selling entries equal to number of inventory slots. } nSellingEntries() { return this.#_nselling; } availableSellingEntries() { return this.maxSellingEntries() - this.nSellingEntries(); } itemFromSellingIndex(index) { const data = this.#_data; const full_type = data.get("tradelist_" + index.toString() + "_item"); const name = data.get("tradelist_" + index.toString() + "_itemname"); const quantity = data.get("tradelist_" + index.toString() + "_quantity"); const item = new Item(full_type, name, quantity); return item; } marketEntryFromSellingIndex(index) { const item = this.itemFromSellingIndex(index); const data = this.#_data; const price = data.get("tradelist_" + index.toString() + "_price"); const trade_id = data.get("tradelist_" + index.toString() + "_trade_id"); const member_id = data.get("tradelist_" + index.toString() + "_id_member"); const member_name = data.get("tradelist_" + index.toString() + "_member_name"); const tradezone = data.get("tradelist_" + index.toString() + "_trade_zone"); const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, tradezone); return market_entry; } sellingEntryFromSellingIndex(index) { const market_entry = this.marketEntryFromSellingIndex(index); const data = this.#_data; const member_to_id = data.get("tradelist_" + index.toString() + "_id_member_to"); const member_to_name = data.get("tradelist_" + index.toString() + "_member_to_name"); const selling_entry = new ItemSellingEntry(market_entry, member_to_id, member_to_name); return selling_entry; } *sellingEntries() { for (let i = 0; i < this.#_publicselling; i++) { yield [i, this.sellingEntryFromSellingIndex(i)]; } } // Selling Changes #setupCancelSellingParameters() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = "0"; parameters["renameto"] = ""; parameters["expected_itemprice"] = "-1"; parameters["expected_itemtype2"] = ""; parameters["expected_itemtype"] = ""; parameters["itemnum2"] = 0; parameters["itemnum"] = 0; parameters["price"] = 0; parameters["action"] = "newcancelsale"; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters } cancelSellingEntry(selling_entry, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const inventory_space_available = findFirstEmptyGenericSlot("inv") !== false; const is_credits = selling_entry.market_entry.item.full_type === "credits"; if (!is_credits && !inventory_space_available) { throw new RangeError("Cannot cancel selling entry if no inventory space is available."); } const parameters = instance.#setupCancelSellingParameters(); parameters["buynum"] = selling_entry.market_entry.trade_id; webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { if (getSellingList !== undefined) { getSellingList(); } else { // These functions are also called by getSellingList, but it is undefined out of the marketplace. populateInventory(); updateAllFields(); } } resolve(instance); }, true); }); return promise; } #setupSellInventoryParameters() { var parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["buynum"] = 0; parameters["renameto"] = ""; parameters["expected_itemprice"] = "-1"; // same on all sales parameters["expected_itemtype2"] = ""; parameters["expected_itemtype"] = ""; parameters["itemnum2"] = "0"; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } sellInventoryItem(inventory_slot, inventory_item, price, update_ui = UiUpdate.YES) { const instance = this; // return instance.requestSelling().then( const promise = new Promise(function(resolve, reject) { // const selling_list_has_space = instance.#_nselling < parseInt(instance.#_uservars["DFSTATS_df_invslots"]); // if (!selling_list_has_space) { // throw new RangeError("Cannot sell item when selling list is full."); // } const parameters = instance.#setupSellInventoryParameters(); parameters["price"] = price; parameters["action"] = "newsell"; parameters["expected_itemtype"] = inventory_item.full_type; parameters["itemnum"] = inventory_slot.toString(); webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { if (getSellingList !== undefined) { getSellingList(); } else { populateInventory(); updateAllFields(); } } resolve(instance); }, true); }); return promise; } // Buying Items #setupBuyItemParameters() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = "undefined"; parameters["renameto"] = "undefined`undefined"; parameters["expected_itemtype2"] = ""; parameters["expected_itemtype"] = ""; parameters["itemnum2"] = 0; parameters["itemnum"] = 0; parameters["price"] = 0; parameters["action"] = "newbuy"; parameters["userID"] = userVars["userID"]; parameters["password"] = userVars["password"]; return parameters; } buyItemFromMarketEntry(market_entry, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { // Throw if inventory is full or not enough cash on-hand. const inventory_space_available = findFirstEmptyGenericSlot("inv") !== false; const enough_cash = parseInt(instance.#_uservars["DFSTATS_df_cash"]) >= market_entry.price; if (!inventory_space_available) { throw new RangeError("Cannot buy item when inventory is full."); } if (!enough_cash) { throw new RangeError("Cannot buy item: " + market_entry.item.full_type + " with price $" + market_entry.price.toLocaleString() + " with $" + instance.#_uservars["DFSTATS_df_cash"].toLocaleString() + " on-hand."); } // Setup parameters and request purchase. const parameters = instance.#setupBuyItemParameters(); parameters["buynum"] = market_entry.trade_id; parameters["expected_itemprice"] = market_entry.price; webCall("inventory_new", parameters, function(data) { const item_purchase_successful = data !== ""; if (item_purchase_successful) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { populateInventory(); const cash = instance.#_uservars["DFSTATS_df_cash"]; const bank = instance.#_uservars["DFSTATS_df_bankcash"]; updateCashBank(cash, bank); updateAllFields(); } resolve(instance); } else { reject(instance); } }, true); }); return promise; } // Buying Services #setupBuyServiceParameters() { const parameters = {}; parameters["pagetime"] = this.#_uservars["pagetime"]; parameters["templateID"] = this.#_uservars["template_ID"]; parameters["sc"] = this.#_uservars["sc"]; parameters["creditsnum"] = 0; parameters["renameto"] = "undefined`undefined"; parameters["expected_itemtype2"] = ""; parameters["expected_itemtype"] = ""; parameters["itemnum2"] = "0"; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } #buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { const is_valid_item = item_valid(inventory_item); const enough_cash = parseInt(instance.#_uservars["DFSTATS_df_cash"]) >= market_entry.price; if (!service_needed()) { throw new RangeError("Service not needed."); } if (!is_valid_item) { throw new TypeError("Item: " + inventory_item.full_type + " is invalid for this service."); } if (!enough_cash) { throw new RangeError("Cannot buy service for $" + market_entry.price.toLocaleString() + " with $" + parseInt(instance.#_uservars["DFSTATS_df_cash"]).toLocaleString() + " on-hand."); } const parameters = instance.#setupBuyServiceParameters(); parameters["itemnum"] = slot.toString(); parameters["price"] = scrapAmount(inventory_item.full_type, inventory_item.quantity); // I don't know why this is here. parameters["action"] = action_type; parameters["buynum"] = market_entry.member_id.toString(); parameters["expected_itemprice"] = market_entry.price.toString(); webCall("inventory_new", parameters, function(data) { updateIntoArr(flshToArr(data, "DFSTATS_"), userVars); if (update_ui === UiUpdate.YES) { loadStatusData(); populateInventory(); populateCharacterInventory(); updateAllFields(); const cash = instance.#_uservars["DFSTATS_df_cash"]; const bank = instance.#_uservars["DFSTATS_df_bankcash"]; updateCashBank(cash, bank); } resolve(instance); }, true); }); return promise; } buyRepairFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) { const item_valid = (item) => item.category === ItemCategory.ARMOUR && item.properties.get("durability") !== item.properties.get("max_durability"); const service_needed = () => true; const action_type = "buyrepair"; return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui); } buyAdministerFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) { const item_valid = (item) => item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.MEDICINE && MarketItems.#global_data[item.full_type].needdoctor === "1"; const service_needed = () => this.#_uservars["DFSTATS_df_hpcurrent"] !== this.#_uservars["DFSTATS_df_hpmax"]; const action_type = "buyadminister"; return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui); } buyCookFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) { const item_valid = (item) => item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD && MarketItems.#global_data[item.full_type].needcook === "1" && (!inventory_item.properties.has("cooked") || inventory_item.properties.get("cooked") === false); const service_needed = () => true; const action_type = "buycook"; return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui); } } // Bank class Bank { #_player_values; #_uservars; constructor() { this.#_uservars = userVars; this.#_player_values = new PlayerValues(); } #setupBankWebcallParameters() { const parameters = {}; parameters["sc"] = this.#_uservars["sc"]; parameters["userID"] = this.#_uservars["userID"]; parameters["password"] = this.#_uservars["password"]; return parameters; } deposit(amount, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { instance.#_player_values.request() .then(function(values) { const parameters = instance.#setupBankWebcallParameters(); parameters["deposit"] = amount; if (amount > values.cash) { throw new RangeError("Cannot deposit: $" + amount.toLocaleString() + " is more than is carried on-hand."); } webCall("bank", parameters, function(data) { const map = responseToMap(data); if (update_ui === UiUpdate.YES) { const cash = parseInt(map.get("df_cash")); const bank = parseInt(map.get("df_bankcash")); updateCashBank(cash, bank); } resolve(instance); }); }); }); return promise; } depositAll(update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { instance.#_player_values.request() .then(function(values) { return instance.deposit(values.cash, update_ui); }); }); return promise; } withdraw(amount, update_ui = UiUpdate.YES) { const instance = this; const promise = new Promise(function(resolve, reject) { instance.#_player_values.request() .then(function(values) { const parameters = instance.#setupBankWebcallParameters(); parameters["withdraw"] = amount; if (amount > values.bank) { throw new RangeError("Cannot withdraw: $" + amount.toLocaleString() + " is more than is in bank."); } webCall("bank", parameters, function(data) { const map = responseToMap(data); if (update_ui === UiUpdate.YES) { const cash = parseInt(map.get("df_cash")); const bank = parseInt(map.get("df_bankcash")); updateCashBank(cash, bank); } resolve(instance); }); }); }); return promise; } } // MarketCache // The MarketCache class is responsible for requesting, processing, and storing market data for items and services. class MarketCache { static #global_data = globalData; // Data Processing #specialSearchString(type) { // NOTE: All custom search strings go here. const name = MarketCache.#global_data[type].name; if (type == "exterminatorreactivext") { // "12345678901234567890" 20 char limit return "reactive xt"; } else if (type == "exterminatorreactive") { return "exterminator react"; } else if (type == "xterminatorreactive") { return "x-terminator react"; } else if (type == "barnellrf31crossbow") { return "barnell rf31"; } else if (type == "goldenrabbitimplant") { return "golden rabbit imp"; } else if (type == "xmannbergblueprints") { return "x-mannberg blue"; } else if (type == "dawnsabreblueprints") { return "dawn blade blue"; } else if (type == "dawnenforcerblueprints") { return "dawn enforcer blue"; } else if (type == "dawncarbineblueprints") { return "dawn carbine blue"; } else if (type == "dawnstrikerblueprints") { return "dawn striker blue"; } else if (type == "dawnlauncherblueprints") { return "dawn launcher blue"; } else if (type == "xreactiveblueprints") { return "x-reactive blue"; } else if (type == "inquisitorblueprints") { return "inquisitor blue"; } else if (type == "sharktoothripperblueprints") { return "ripper blue"; } else if (type == "qr22obsidianblueprints") { return "obsidian blue"; } else if (type == "rusthound37eblueprints") { return "37-e blue"; } else if (type == "heatpit75blueprints") { return "pit 75 blue"; } else if (type == "a10bullsharkblueprints") { return "bullshark blue"; } else if (type == "scorchernk19blueprints") { return "nk19 blue"; } else if (type == "christmasstocking2022"){ return "stocking 2022"; } else if (type.indexOf("christmasstocking") !== -1 && !Number.isNaN(type.slice(-4))) { return "stocking " + type.slice(-4); } else if (type.indexOf("blueprints") !== -1) { return name.slice(-20); } else if (name.length > 20) { return name.slice(0, 20); } else { return false; } } // Item Requests #setupItemRequest(tradezone, search_string) { // Sets up POST request for searching up market data for given search string and tradezone. const request = new XMLHttpRequest(); request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php"); request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); // Setting up request payload. const request_parameters = new URLSearchParams(); request_parameters.set("hash", ""); request_parameters.set("pagetime", ""); request_parameters.set("tradezone", tradezone.toString()); request_parameters.set("searchname", encodeURI(search_string)); request_parameters.set("category", ""); request_parameters.set("profession", ""); request_parameters.set("memID", ""); request_parameters.set("searchtype", "buyinglistitemname"); request_parameters.set("search", "trades"); return [request, request_parameters]; } #setupCategoryRequest(tradezone, category) { // Sets up POST request for searching up market data for given category and tradezone. const request = new XMLHttpRequest(); request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php"); request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); // Setting up request payload. const request_parameters = new URLSearchParams(); request_parameters.set("hash", ""); request_parameters.set("pagetime", ""); request_parameters.set("tradezone", tradezone.toString()); request_parameters.set("searchname", ""); request_parameters.set("category", category); request_parameters.set("profession", ""); request_parameters.set("memID", ""); request_parameters.set("searchtype", "buyinglistcategory"); request_parameters.set("search", "trades"); return [request, request_parameters]; } #deleteItemData(item_type) { this.item_types.delete(item_type); this.item_data.delete(item_type); } #deleteRenameData(rename) { this.renames.delete(rename); this.rename_data.delete(rename); } #parseItemData(response) { // Parses item data and puts array(s) of MarketEntry into the instance. const map = responseToMap(response); const results = parseInt(map.get("tradelist_maxresults")); const types = new Set(); // Contains types that this worker is operating on. These will all be new types. // Delete all types that exist in this request. const types_to_delete = new Set(); for (let i = 0; i < results; i++) { const full_type = map.get("tradelist_" + i.toString() + "_item"); const base_type = typeSplit(full_type)[0]; types_to_delete.add(base_type); } for (const type of types_to_delete.values()) { if (this.hasItemType(type)) { this.#deleteItemData(type); } } // Add in new data. for (let i = 0; i < results; i++) { // Extracts MarketEntry properties from keys. const full_type = map.get("tradelist_" + i.toString() + "_item"); const base_type = typeSplit(full_type)[0]; const name = map.get("tradelist_" + i.toString() + "_itemname"); const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity")) const price = parseInt(map.get("tradelist_" + i.toString() + "_price")); const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id")); const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member")); const member_name = map.get("tradelist_" + i.toString() + "_member_name"); const item = new Item(full_type, name, quantity); const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone); const is_renamed = item.properties.has("rename"); if (is_renamed) { const rename = item.properties.get("rename"); } // Putting data into item data. if (!this.hasItemType(base_type)) { // New type that has not yet been added. types.add(base_type); this.item_types.add(base_type); this.item_data.set(base_type, []); this.item_data.get(base_type).push(market_entry); } else if (types.has(base_type)) { // Type that this worker has started and has exclusive access to. this.item_data.get(base_type).push(market_entry); } else { // Some other worker is handling the type. continue; } } // Sorts MarketEntry[] of newly added types by price per unit, ascending. for (const type of types.values()) { const market_entries = this.item_data.get(type); const item = market_entries[0].item; if (isStackable(item)) { market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);}); } else { // Armour has its durability in its quantity, and I don't want to sort by that. market_entries.sort(function(a, b) {return a.price - b.price;}) } } } #parseRenameData(response) { // Parses item data and puts array(s) of MarketEntry into the instance. const map = responseToMap(response); const results = parseInt(map.get("tradelist_maxresults")); const renames = new Set(); // Contains renames that this worker is operating on. These will all be new names. // Delete all names that exist in this request. const names_to_delete = new Set(); for (let i = 0; i < results; i++) { const name = map.get("tradelist_" + i.toString() + "_itemname"); names_to_delete.add(name); } for (const name of names_to_delete.values()) { if (this.hasRename(name)) { this.#deleteRenameData(name); } } // Add in new data. for (let i = 0; i < results; i++) { // Extracts MarketEntry properties from keys. const full_type = map.get("tradelist_" + i.toString() + "_item"); const base_type = typeSplit(full_type)[0]; const name = map.get("tradelist_" + i.toString() + "_itemname"); const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity")) const price = parseInt(map.get("tradelist_" + i.toString() + "_price")); const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id")); const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member")); const member_name = map.get("tradelist_" + i.toString() + "_member_name"); const item = new Item(full_type, name, quantity); const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone); const rename = item.properties.get("rename"); // Putting data into rename data. if (!this.hasRename(rename)) { // New name that has not yet been added. renames.add(rename); this.renames.add(rename); this.rename_data.set(rename, []); this.rename_data.get(rename).push(market_entry); } else if (renames.has(rename)) { // Name that this worker has started and has exclusive access to. this.rename_data.get(rename).push(market_entry); } else { // Some other worker is handling this name. continue; } } // Sorts MarketEntry[] of newly added names by price per unit, ascending. for (const rename of renames.values()) { const market_entries = this.rename_data.get(rename); const item = market_entries[0].item; if (isStackable(item)) { market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);}); } else { // Armour has its durability in its quantity, and I don't want to sort by that. market_entries.sort(function(a, b) {return a.price - b.price;}) } } } #parseMixedData(response) { // Parses item data and puts array(s) of MarketEntry into the instance. const map = responseToMap(response); const results = parseInt(map.get("tradelist_maxresults")); const types = new Set(); // Contains types that this worker is operating on. These will all be new types. const renames = new Set(); // Add in new data. for (let i = 0; i < results; i++) { // Extracts MarketEntry properties from keys. const full_type = map.get("tradelist_" + i.toString() + "_item"); const base_type = typeSplit(full_type)[0]; const name = map.get("tradelist_" + i.toString() + "_itemname"); const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity")) const price = parseInt(map.get("tradelist_" + i.toString() + "_price")); const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id")); const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member")); const member_name = map.get("tradelist_" + i.toString() + "_member_name"); const item = new Item(full_type, name, quantity); const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone); const is_renamed = item.properties.has("rename"); // Putting data into item data. if (!is_renamed) { if (!this.hasItemType(base_type)) { // New type that has not yet been added. types.add(base_type); this.item_types.add(base_type); this.item_data.set(base_type, []); this.item_data.get(base_type).push(market_entry); } else if (types.has(base_type)) { // Type that this worker has started and has exclusive access to. this.item_data.get(base_type).push(market_entry); } else { // Some other worker is handling the type. continue; } } else { // Putting data into rename data. const rename = item.properties.get("rename"); if (!this.hasRename(rename)) { // New name that has not yet been added. renames.add(rename); this.renames.add(rename); this.rename_data.set(rename, []); this.rename_data.get(rename).push(market_entry); } else if (renames.has(rename)) { // Name that this worker has started and has exclusive access to. this.rename_data.get(rename).push(market_entry); } else { // Some other worker is handling this name. continue; } } } // Sorts MarketEntry[] of newly added types by price per unit, ascending. for (const type of types.values()) { const market_entries = this.item_data.get(type); const item = market_entries[0].item; if (isStackable(item)) { market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);}); } else { // Armour has its durability in its quantity, and I don't want to sort by that. market_entries.sort(function(a, b) {return a.price - b.price;}) } } // Sorts MarketEntry[] of newly added names by price per unit, ascending. for (const rename of renames.values()) { const market_entries = this.rename_data.get(rename); const item = market_entries[0].item; if (isStackable(item)) { market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);}); } else { // Armour has its durability in its quantity, and I don't want to sort by that. market_entries.sort(function(a, b) {return a.price - b.price;}) } } } #requestItemData(tradezone, search_string, callback) { const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this'). const promise = new Promise(function(resolve, reject) { const [request, parameters] = instance.#setupItemRequest(tradezone, encodeURI(search_string)); request.onreadystatechange = function() { const is_complete = this.readyState == 4; const response_ok = this.status == 200; const client_error = this.status >= 400 && this.status < 500; const server_error = this.status >= 500 && this.status < 600; if (is_complete && response_ok) { instance.#parseItemData(this.response); instance.#_requests_out -= 1; resolve(instance); } else if (is_complete && (client_error || server_error)) { instance.#_requests_out -= 1; reject(instance); } } instance.#_requests_out += 1; request.send(parameters); }); return promise; } #requestRenameData(tradezone, search_string) { const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this'). const promise = new Promise(function(resolve, reject) { const [request, parameters] = instance.#setupItemRequest(tradezone, encodeURI(search_string)); request.onreadystatechange = function() { const is_complete = this.readyState == 4; const response_ok = this.status == 200; const client_error = this.status >= 400 && this.status < 500; const server_error = this.status >= 500 && this.status < 600; if (is_complete && response_ok) { instance.#parseRenameData(this.response); instance.#_requests_out -= 1; resolve(instance); } else if (is_complete && (client_error || server_error)) { instance.#_requests_out -= 1; reject(instance); } } instance.#_requests_out += 1; request.send(parameters); }); return promise; } #requestCategoricalData(tradezone, category) { const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this'). const promise = new Promise(function(resolve, reject) { const [request, parameters] = instance.#setupCategoryRequest(tradezone, encodeURI(category)); request.onreadystatechange = function() { const is_complete = this.readyState == 4; const response_ok = this.status == 200; const client_error = this.status >= 400 && this.status < 500; const server_error = this.status >= 500 && this.status < 600; if (is_complete && response_ok) { instance.#parseMixedData(this.response); instance.#_requests_out -= 1; resolve(instance); } else if (is_complete && (client_error || server_error)) { instance.#_requests_out -= 1; reject(instance); } } instance.#_requests_out += 1; request.send(parameters); }); return promise; } // Service Requests #setupServiceRequest(tradezone, service) { // Sets up POST request for searching up market data for given service and tradezone. const request = new XMLHttpRequest(); request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php"); request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); // Setting up request payload. const request_parameters = new URLSearchParams(); request_parameters.set("hash", ""); request_parameters.set("pagetime", ""); request_parameters.set("tradezone", tradezone.toString()); request_parameters.set("searchname", ""); request_parameters.set("category", ""); request_parameters.set("profession", service.toString()); request_parameters.set("memID", ""); request_parameters.set("searchtype", "buyinglist"); request_parameters.set("search", "services"); return [request, request_parameters]; } #deleteServiceData(service) { this.service_types.delete(service); this.service_data.delete(service); } #parseServiceData(response, service) { const map = responseToMap(response); map.set("services", true); const results = parseInt(map.get("tradelist_maxresults")); const types = new Set(); // Deletes all types that exist in this request. const types_to_delete = new Set(); for (let i = 0; i < results; i++) { const service_type = map.get("tradelist_" + i.toString() + "_profession"); types_to_delete.add(service_type); } for (const type of types_to_delete.values()) { if (this.hasServiceType(type)) { this.#deleteServiceData(type); } } // Adding in new data. for (let i = 0; i < results; i++) { const service_type = map.get("tradelist_" + i.toString() + "_profession"); const level = parseInt(map.get("tradelist_" + i.toString() + "_level")); const price = parseInt(map.get("tradelist_" + i.toString() + "_price")); const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member")); const member_name = map.get("tradelist_" + i.toString() + "_member_name"); const service = new Service(service_type, level); const market_entry = new ServiceMarketEntry(service, price, member_id, member_name, this.tradezone); // Putting data into service data. if (!this.hasServiceType(service_type)) { // New type that has not yet been added. types.add(service_type); this.service_types.add(service_type); this.service_data.set(service_type, []); this.service_data.get(service_type).push(market_entry); } else if (types.has(service_type)) { // Type that this worker has started and has exclusive access to. this.service_data.get(service_type).push(market_entry); } else { // Some other worker is handling the type. continue; } } for (const type of types.values()) { const market_entries = this.service_data.get(type); market_entries.sort(function(a, b) {return a.price - b.price;}); } } #requestServiceData(tradezone, service) { // Requests market data for given service and tradezone. Calls parseServiceData to parse and store // information. const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this'). const promise = new Promise(function(resolve, reject) { const [request, parameters] = instance.#setupServiceRequest(tradezone, encodeURI(service)); request.onreadystatechange = function() { const is_complete = this.readyState == 4; const response_ok = this.status == 200; const client_error = this.status >= 400 && this.status < 500; const server_error = this.status >= 500 && this.status < 600; if (is_complete && response_ok) { instance.#_requests_out -= 1; instance.#parseServiceData(this.response, service); resolve(instance); } else if (is_complete && (client_error || server_error)) { instance.#_requests_out -= 1; reject(instance); } } instance.#_requests_out += 1; request.send(parameters); }); return promise; } // Public Functions static itemToCategorical(item) { if (item.category === ItemCategory.WEAPON) { const weapon_type = item.properties.get("weapon_type"); if (["submachinegun", "machinegun"].includes(weapon_type)) { return "weapon_lightmachinegun"; } else if (["bigmachinegun", "minigun"].includes(weapon_type)) { return "weapon_heavymachinegun"; } else if (weapon_type === "grenadelauncher") { return "weapon_grenadelauncher"; } else { return "weapon_" + item.properties.get("proficiency_type"); } } else if (item.category === ItemCategory.ARMOUR) { return "armour"; } else if (item.category === ItemCategory.AMMO) { if (item.base_type.indexOf("rifle") !== -1) { return "ammo_rifle"; } else if (item.base_type.indexOf("gauge") !== -1) { return "ammo_shotgun"; } else if (item.base_type.indexOf("grenade") !== -1) { return "ammo_grenade"; } else if (item.base_type.indexOf("fuel") !== -1) { return "ammo_fuel"; } else { return "ammo_handgun"; } } else if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) { return "food"; } else if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.MEDICINE) { return "medical"; } else if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.CLOTHING) { const clothing_type = item.properties.get("clothing_type"); if (["mask", "hat"].includes(clothing_type)) { return "clothing_headwear"; } else if (clothing_type === "coat") { return "clothing_coat"; } else { return "clothing_basic"; } } else if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.BARRICADE) { return "barricading"; } else if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.IMPLANT) { return "implants"; } else if (item.category === ItemCategory.BACKPACK) { return "backpack"; } else { return "misc"; } } #_tradezone; #_requests_out; constructor(tradezone) { this.#_tradezone = tradezone; this.item_types = new Set(); this.item_data = new Map(); this.renames = new Set(); this.rename_data = new Map(); this.service_types = new Set(); this.service_data = new Map(); this.#_requests_out = 0; } get tradezone() { return this.#_tradezone; } get requests_out() { return this.#_requests_out; } hasItemType(type) { const base_type = typeSplit(type)[0]; return this.item_types.has(base_type); } hasRename(rename) { return this.renames.has(rename); } getItemMarketEntriesByType(type) { const base_type = typeSplit(type)[0]; const data = this.item_data.get(base_type); if (data === undefined) { throw new ReferenceError("Item: " + base_type + " unavailable."); } else { return data; } } getItemMarketEntriesByRename(rename) { const data = this.rename_data.get(rename); if (data === undefined) { throw new ReferenceError("Renamed item: " + rename + " unavailable."); } else { return data; } } requestItemMarketEntriesByType(type) { const base_type = typeSplit(type)[0]; const special_string = this.#specialSearchString(base_type); const name = special_string !== false ? special_string : MarketCache.#global_data[base_type].name; const promise = this.#requestItemData(this.tradezone, name); return promise; } requestMultipleItemMarketEntriesByType(types) { const unique_types = new Set(types); // To avoid repeats. // Need to bind to avoid losing track of 'this', becoming undefined. const promises = Array.from(unique_types).map(this.requestItemMarketEntriesByType.bind(this)); // Once all promises (requests) complete, unify them into a single promise that resolves to the instance. return Promise.allSettled(promises).then(() => this); } requestItemMarketEntriesByRename(rename) { const promise = this.#requestRenameData(this.tradezone, rename); return promise; } requestMultipleItemMarketEntriesByRename(renames) { const unique_renames = new Set(renames); // To avoid repeats. // Need to bind to avoid losing track of 'this', becoming undefined. const promises = Array.from(unique_renames).map(this.requestItemMarketEntriesByRename.bind(this)); // Once all promises (requests) complete, unify them into a single promise that resolves to the instance. return Promise.allSettled(promises).then(() => this); } requestItemMarketEntriesByCategory(category) { const promise = this.#requestCategoricalData(this.tradezone, category); return promise; } requestMultipleItemMarketEntriesByCategory(categories) { const unique_categories = new Set(categories); // To avoid repeats. // Need to bind to avoid losing track of 'this', becoming undefined. const promises = Array.from(unique_categories).map(this.requestItemMarketEntriesByCategory.bind(this)); // Once all promises (requests) complete, unify them into a single promise that resolves to the instance. return Promise.allSettled(promises).then(() => this); } hasServiceType(type) { return this.service_types.has(type); } getServiceMarketEntriesByType(type) { const data = this.service_data.get(type); if (data === undefined) { throw new ReferenceError("Service: " + type + " unavailable."); } else { return data; } } requestServiceMarketEntriesByType(type) { const promise = this.#requestServiceData(this.tradezone, type); return promise; } requestMultipleServiceMarketEntriesByType(types) { const unique_types = new Set(types); // To avoid repeats. // Need to bind to avoid losing track of 'this', becoming undefined. const promises = Array.from(unique_types).map(this.requestServiceMarketEntriesByType.bind(this)); // Once all promises (requests) complete, unify them into a single promise that resolves to the instance. return Promise.allSettled(promises).then(() => this); } } // CollectionBook class CollectionBook { #setupCollectionBookRequest() { // Sets up POST request for requesting collection book data. const request = new XMLHttpRequest(); request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/hotrods/collectionbook.php"); request.setRequestHeader("Content-type", "application/x-www-form-urlencoded"); // Setting up request payload. const request_parameters = new URLSearchParams(); request_parameters.set("userID", this.#_uservars["userID"]); request_parameters.set("password", this.#_uservars["password"]); request_parameters.set("sc", this.#_uservars["sc"]); request_parameters.set("pagetime", this.#_uservars["pagetime"]); request_parameters.set("memberto", this.#_uservars["userID"]); request_parameters.set("action", "getother"); return [request, request_parameters]; } #parseCollectionBookData(response) { const map = responseToMap(response); const count = parseInt(map.get("total_items")); for (let i = 0; i < count; i++) { const base_key = "cb" + i.toString() + "_"; const base_type = map.get(base_key + "type"); const quantity = parseInt(map.get(base_key + "quantity")); const full_type = map.get(base_key + "inv"); const pinned = map.get(base_key + "pinned") === "1"; const priority = parseInt(map.get(base_key + "priority")); this.#_ordered_types.push(base_type); this.#_base_types.add(base_type); this.#_quantities.set(base_type, quantity); this.#_full_types.set(base_type, full_type); this.#_pinned.set(base_type, pinned); this.#_priorities.set(base_type, priority); } } #_uservars; #_requests_out; #_ordered_types; #_base_types; #_quantities; #_full_types; #_pinned; #_priorities; constructor() { this.#_uservars = userVars; this.#_requests_out = 0; this.#_ordered_types = []; this.#_base_types = new Set(); this.#_quantities = new Map(); this.#_full_types = new Map(); this.#_pinned = new Map(); this.#_priorities = new Map(); } get requests_out() { return this.#_requests_out; } requestCollectionBookData() { const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this'). const promise = new Promise(function(resolve, reject) { const [request, parameters] = instance.#setupCollectionBookRequest(); request.onreadystatechange = function() { const is_complete = this.readyState == 4; const response_ok = this.status == 200; const client_error = this.status >= 400 && this.status < 500; const server_error = this.status >= 500 && this.status < 600; if (is_complete && response_ok) { instance.#_requests_out -= 1; instance.#parseCollectionBookData(this.response); resolve(instance); } else if (is_complete && (client_error || server_error)) { instance.#_requests_out -= 1; reject(instance); } } instance.#_requests_out += 1; request.send(parameters); }); return promise; } hasType(type) { return this.#_base_types.has(type); } quantity(type) { return this.#_quantities.get(type); } fullTypeInCollection(type) { return this.#_full_types.get(type); } pinned(type) { return this.#_pinned.get(type); } priority(type) { return this.#_priorities.get(type); } total() { return this.#_base_types.size; } *types() { const n = this.total(); for (let i = 0; i < n; i++) { yield this.#_ordered_types[i]; } } } // InventoryUI class InventoryUI { #_player_items; constructor() { this.#_player_items = new PlayerItems(); } #isValidSlotElementFromMouseOverElement(element) { const is_slot_element = element.classList.contains("validSlot"); const is_item_element = element.classList.contains("item"); return is_slot_element || is_item_element; } #slotSlotTypeFromMouseOverElement(element) { const is_slot_element = element.classList.contains("validSlot"); const is_item_element = element.classList.contains("item"); if (!is_slot_element && !is_item_element) { throw new Error("Element: " + element + " is not a slot or item element."); } const slot_element = is_slot_element ? element : element.parentNode; const slot = parseInt(element.dataset.slot); const slot_type = "slottype" in element.dataset ? element.dataset.slottype : undefined; return [slot, slot_type]; } #elementSlotTypeCheck(element, key) { const [slot, slot_type] = instance.#slotSlotTypeFromMouseOverElement(element); return slot_type === key; } #elementIsInventory(element) { return this.#elementSlotTypeCheck(element, undefined); } #elementIsImplant(element) { return this.#elementSlotTypeCheck(element, "implant"); } #elementIsWeapon(element) { return this.#elementSlotTypeCheck(element, "weapon"); } #elementIsArmour(element) { return this.#elementSlotTypeCheck(element, "armour"); } #elementIsHat(element) { return this.#elementSlotTypeCheck(element, "hat"); } #elementIsMask(element) { return this.#elementSlotTypeCheck(element, "mask"); } #elementIsCoat(element) { return this.#elementSlotTypeCheck(element, "coat"); } #elementIsShirt(element) { return this.#elementSlotTypeCheck(element, "shirt"); } #elementIsTrousers(element) { return this.#elementSlotTypeCheck("trousers"); } } function main() { // setTimeout(function() { // const player_items = new PlayerItems(); // }, 1000); // const market_cache = new MarketCache(21); // market_cache.requestItemMarketEntriesByCategory("weapon_melee") // .then(function() { // console.debug(market_cache); // }); // setTimeout(function() { // const global_data = globalData; // const map = new Map(); // for (const [key, value] of Object.entries(global_data)) { // const item = new Item(key, value.name, 1); // const transferable = item.properties.get("transferable"); // if (transferable) { // map.set(key, MarketCache.itemToCategorical(item)); // } // } // console.debug(map); // }, 1000); // const player_items = new PlayerItems(); // const target = player_items.implant(16); // console.debug(target); // player_items.mutateItem("1016", target, "fortuneimplant_statsb3jrb4") // player_items.unlockInventorySlot(1); // player_items.unlockBackpackSlot(6); } main(); return { // Enums Tradezone: Tradezone, ItemCategory: ItemCategory, ItemSubcategory: ItemSubcategory, ServiceType: ServiceType, ProficiencyType: ProficiencyType, UiUpdate: UiUpdate, // Predicates ItemFilters: ItemFilters, ServiceFilters: ServiceFilters, MarketFilters: MarketFilters, // Classes PlayerValues: PlayerValues, PlayerItems: PlayerItems, MarketItems: MarketItems, Bank: Bank, MarketCache: MarketCache, CollectionBook: CollectionBook }; })();