Dead Frontier - API

Dead Frontier API

目前为 2024-10-25 提交的版本。查看 最新版本

此脚本不应直接安装,它是一个供其他脚本使用的外部库。如果您需要使用该库,请在脚本元属性加入:// @require https://update.cn-greasyfork.org/scripts/441829/1470885/Dead%20Frontier%20-%20API.js

  1. // ==UserScript==
  2. // @name Dead Frontier - API
  3. // @namespace Dead Frontier - Shrike00
  4. // @match *://fairview.deadfrontier.com/onlinezombiemmo/index.php?page=24
  5. // @grant none
  6. // @version 0.1.14
  7. // @author Shrike00
  8. // @description Dead Frontier API
  9. // ==/UserScript==
  10.  
  11. // Changelog
  12. // 0.1.14 - October 24, 2024
  13. // - Bugfix: Added credits to stackable items.
  14. // - Feature: Added support for searching renamed items that is completely separate from searching regular items.
  15. // 0.1.13 - May 2, 2024
  16. // - Change: Updated tradezone ids.
  17. // 0.1.12 - April 11, 2024
  18. // - Bugfix: Fixed querying backpack from uservars.
  19. // 0.1.11 - February 25, 2024
  20. // - Bugfix: Storage moves for larger than max stacked ammo should now work properly.
  21. // 0.1.10 - February 22, 2024
  22. // - Change: Added support for backpacks.
  23. // - Change: Added mastercrafting.
  24. // 0.1.9 - February 22, 2024
  25. // - Change: Added generic market search strings that should work for most items.
  26. // 0.1.8 - February 21, 2024
  27. // - Change: Added property to Item for renames, added backpack functions for querying and moving items.
  28. // 0.1.7 - December 15, 2023
  29. // - Change: Added search string for all stockings.
  30. // 0.1.6 - October 24, 2023
  31. // - Bugfix: Item should now correctly handle cooked item names.
  32. // 0.1.5 - August 19, 2023
  33. // - Bugfix: Bank now checks for presence of bank elements.
  34. // 0.1.4 - March 21, 2023
  35. // - Change: Storage moves no longer query the storage before sending the move.
  36. // 0.1.3 - March 19, 2023
  37. // - Change: Added ammo, inventory, and selling entry counts to MarketItems.
  38. // 0.1.2 - March 15, 2023
  39. // - Change: Added additional helper functions.
  40. // - Change: Added parameter to some functions that talk to the backend. Can now choose to not update UI on return.
  41. // 0.1.1 - December 24, 2022
  42. // - Change: Added Christmas Stocking 2022.
  43.  
  44. // base.js
  45. // flshToArr(flashStr, padding, callback) takes a response and puts it to a object or sends it to a callback.
  46. // updateIntoArr(flshArr, baseArr) copies the elements of the first array into the second.
  47. // updateAllFields() updates weapon sidebar, vital stats/boosts sidebar.
  48. // renderAvatarUpdate(elem, customVars) updates character avatar.
  49. // inventory.js
  50. // populateStorage(), populateInventory(), populateImplants(), populateCharacterInventory() all update their elements
  51. // from userVars.
  52. // reloadStorageData() and reloadInventoryData() load from the backend before calling the populate functions.
  53. // TODO: Fix storage no ui updating (need to move response from storage move into local variables)
  54. const DeadFrontier = (function() {
  55. 'use strict';
  56. // TODO: Remove request methods, always re-query. Also remove uservars, global data?
  57. // TODO: Figure out how to request/force update global data.
  58. // Helpers
  59.  
  60. function typeSplit(type) {
  61. // Splits item id into components.
  62. return type.split("_");
  63. }
  64.  
  65. function stringGroups(s, size) {
  66. // Splits string into array of substrings of length size or smaller.
  67. const output = [];
  68. for (let i = 0; i < s.length; i += size) {
  69. output.push(s.substring(i, i + size));
  70. }
  71. return output;
  72. }
  73.  
  74. function responseToMap(response) {
  75. // Converts raw string response to Map.
  76. const map = new Map();
  77. const pairs = response.split("&");
  78. for (let i = 0; i < pairs.length; i++) {
  79. const [key, value] = pairs[i].split("=");
  80. map.set(key, value);
  81. }
  82. map.delete(""); // Removes undefined key, since response leads with an ampersand (&).
  83. return map;
  84. }
  85.  
  86. function updateCashBank(cash_on_hand, cash_in_bank) {
  87. // Updates cash and bank amount elements with provided values.
  88. const cash = "Cash: $"+nf.format(cash_on_hand);
  89. const bank = "Bank: $"+nf.format(cash_in_bank);
  90. $(".heldCash").each(function(cashKey, cashVal) {
  91. $(cashVal).text(cash).attr("data-cash", cash);
  92. });
  93. const bank_element_exists = $("#bankCash").length > 0;
  94. if (bank_element_exists){
  95. $("#bankCash").text(bank).attr("data-cash", bank);
  96. }
  97. }
  98.  
  99. function promiseWait(dt) {
  100. // Returns promise that waits the given number of ms.
  101. const promise = new Promise(function(resolve, reject) {
  102. setTimeout(resolve, dt);
  103. });
  104. return promise;
  105. }
  106.  
  107. function queryObjectByKey(obj, key, dt = 100) {
  108. // Returns promise that resolves with the object once it contains the given key.
  109. if (obj[key] !== undefined) {
  110. return Promise.resolve(obj);
  111. }
  112. const promise = new Promise(function(resolve, reject) {
  113. const check = setInterval(function() {
  114. const key_exists = obj[key] !== undefined;
  115. if (key_exists) {
  116. clearInterval(check);
  117. resolve(obj);
  118. }
  119. }, dt);
  120. });
  121. return promise;
  122. }
  123.  
  124. function queryObjectByKeys(obj, keys, dt) {
  125. // Returns promise that resolves with the object once it contains all the given keys.
  126. const unique_keys = new Set(keys);
  127. const promises = Array.from(unique_keys).map((key) => queryObjectForKey(obj, key, dt));
  128. return Promise.all(promises).then(() => obj);
  129. }
  130.  
  131. function isMastercrafted(item) {
  132. // Returns if item is mastercrafted.
  133. const properties = item.properties;
  134. const category = item.category
  135. const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true;
  136. const is_enhanceable = isEnhanceable(item);
  137. return is_enhanceable && is_mastercrafted;
  138. }
  139.  
  140. function isNearGodcrafted(item) {
  141. // Returns if item is near-godcrafted.
  142. const properties = item.properties;
  143. const category = item.category;
  144. const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true;
  145. if (category === ItemCategory.WEAPON) {
  146. const total_stats = properties.get("accuracy") + properties.get("reloading") + properties.get("critical_hit");
  147. return total_stats === 23;
  148. } else if (category === ItemCategory.ARMOUR) {
  149. const total_stats = properties.get("agility") + properties.get("endurance");
  150. return total_stats === 47;
  151. } else if (category === ItemCategory.BACKPACK) {
  152. return properties.get("bonus_slots") === 2;
  153. } else {
  154. return false;
  155. }
  156. }
  157.  
  158. function isGodcrafted(item) {
  159. // Returns if item is godcrafted.
  160. const properties = item.properties;
  161. const category = item.category;
  162. const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true;
  163. const godcrafted_weapon = is_mastercrafted && category === ItemCategory.WEAPON
  164. && properties.get("accuracy") === 8 && properties.get("reloading") === 8 && properties.get("critical_hit") === 8;
  165. const godcrafted_armour = is_mastercrafted && category === ItemCategory.ARMOUR
  166. && properties.get("agility") === 24 && properties.get("endurance") === 24;
  167. const godcrafted_backpack = is_mastercrafted && category === ItemCategory.BACKPACK
  168. && properties.get("bonus_slots") === 3;
  169. return godcrafted_weapon || godcrafted_armour || godcrafted_backpack;
  170. }
  171.  
  172. function isCooked(item) {
  173. // Returns if item is cooked.
  174. return item.properties.has("cooked") && item.properties.get("cooked") === true;
  175. }
  176.  
  177. function isStackable(item) {
  178. // Returns if item is stackable.
  179. return item.category === ItemCategory.AMMO || item.base_type === "credits";
  180. }
  181.  
  182. function isEnhanceable(item) {
  183. // Returns if an item can be mastercrafted/godcrafted.
  184. const enhanceable = new Set([ItemCategory.WEAPON, ItemCategory.ARMOUR, ItemCategory.BACKPACK]);
  185. return enhanceable.has(item.category);
  186. }
  187.  
  188. // Enums
  189.  
  190. const Tradezone = {
  191. // The integers used are the same as the internal Dead Frontier representation, so they cannot be changed.
  192. OUTPOST: 21,
  193. CAMP_VALCREST: 22,
  194. // NASTYAS_HOLDOUT: 4,
  195. // DOGGS_STOCKAGE: 10,
  196. // PRECINCT_13: 11,
  197. // FORT_PASTOR: 12,
  198. // SECRONOM_BUNKER: 13,
  199. WASTELANDS: 10,
  200. NW: 1,
  201. N: 2,
  202. NE: 3,
  203. W: 4,
  204. CENTRAL: 5,
  205. E: 6,
  206. SW: 7,
  207. S: 8,
  208. SE: 9
  209. };
  210.  
  211. const ItemCategory = {
  212. AMMO: "ammo",
  213. WEAPON: "weapon",
  214. ARMOUR: "armour",
  215. BACKPACK: "backpack",
  216. ITEM: "item",
  217. OTHER: "other"
  218. };
  219.  
  220. const ItemSubcategory = {
  221. FOOD: "food",
  222. MEDICINE: "medicine",
  223. IMPLANT: "implant",
  224. CLOTHING: "clothing",
  225. BARRICADE: "barricade",
  226. OTHER: "other"
  227. };
  228.  
  229. const ServiceType = {
  230. CHEF: "Chef",
  231. DOCTOR: "Doctor",
  232. ENGINEER: "Engineer"
  233. };
  234.  
  235. const ProficiencyType = {
  236. MELEE: "melee",
  237. PISTOL: "pistol",
  238. RIFLE: "rifle",
  239. SHOTGUN: "shotgun",
  240. MACHINEGUN: "machinegun",
  241. EXPLOSIVE: "explosive"
  242. };
  243.  
  244. const UiUpdate = {
  245. YES: true,
  246. NO: false
  247. };
  248.  
  249. // Predicates
  250.  
  251. const ItemFilters = {
  252. Mastercrafted: (item) => isMastercrafted(item),
  253. NearGodcrafted: (item) => isNearGodcrafted(item),
  254. Godcrafted: (item) => isGodcrafted(item),
  255. Cooked: (item) => isCooked(item),
  256. Enhanceable: (item) => isEnhanceable(item)
  257. };
  258.  
  259. const ServiceFilters = {
  260. ServiceLevel: function(level) {
  261. return (service) => service.level === level;
  262. },
  263. ServiceLevels: function(levels) {
  264. return (service) => levels.includes(service.level);
  265. },
  266. ServiceLevelAtLeast: function(level) {
  267. return (service) => service.level >= level;
  268. }
  269. };
  270.  
  271. const MarketFilters = {
  272. ServiceLevel: function(level) {
  273. return (market_entry) => market_entry.service.level === level;
  274. },
  275. ServiceLevels: function(levels) {
  276. return (market_entry) => levels.includes(market_entry.service.level);
  277. },
  278. ServiceLevelAtLeast: function(level) {
  279. return (market_entry) => market_entry.service.level >= level;
  280. },
  281. Mastercrafted: (market_entry) => isMastercrafted(market_entry.item),
  282. NearGodcrafted: (market_entry) => isNearGodcrafted(market_entry.item),
  283. Godcrafted: (market_entry) => isGodcrafted(market_entry.item),
  284. Cooked: (market_entry) => isCooked(market_entry.item),
  285. Enhanceable: (market_entry) => isEnhanceable(market_entry.item)
  286. };
  287.  
  288. // Classes
  289.  
  290. // Item, ItemMarketEntry, Service, ServiceMarketEntry
  291. // These classes are all simple data classes meant to hold information.
  292.  
  293. class Item {
  294. static #global_data = window.globalData;
  295.  
  296. #makeProperties(full_type) {
  297. const base_type = typeSplit(full_type)[0];
  298. const data = Item.#global_data[base_type];
  299. const is_weapon = data.itemcat === "weapon";
  300. const is_armour = data.itemcat === "armour";
  301. const is_backpack = data.itemcat === "backpack";
  302. // Creates properties Map from full type string.
  303. const components = typeSplit(full_type);
  304. const properties = new Map();
  305. // Iterate through each component.
  306. for (let i = 1; i < components.length; i++) {
  307. const component = components[i];
  308. const is_mastercrafted = component.indexOf("stats") !== -1;
  309. const has_colour = component.indexOf("colour") !== -1;
  310. const is_rename = component.indexOf("name") !== -1;
  311. if (is_mastercrafted) {
  312. properties.set("mastercrafted", true);
  313. const numbers = component.substring("stats".length);
  314. if (is_weapon) {
  315. const stats = stringGroups(numbers, 1);
  316. properties.set("accuracy", parseInt(stats[0]));
  317. properties.set("reloading", parseInt(stats[1]));
  318. properties.set("critical_hit", parseInt(stats[2]));
  319. } else if (is_armour) {
  320. const stats = stringGroups(numbers, 2);
  321. properties.set("agility", parseInt(stats[0]));
  322. properties.set("endurance", parseInt(stats[1]));
  323. } else if (is_backpack) {
  324. const stats = stringGroups(numbers, 1);
  325. properties.set("bonus_slots", parseInt(stats[0]));
  326. }
  327. } else if (has_colour) {
  328. const colour = component.substring("colour".length);
  329. properties.set("colour", colour);
  330. } else if (is_rename) {
  331. const rename = component.substring("name".length);
  332. properties.set("rename", rename);
  333. } else {
  334. properties.set(component, true);
  335. }
  336. }
  337. // Properties from globalData.
  338. properties.set("lootable", !("noloot" in data) || data.noloot !== "1");
  339. properties.set("transferable", !("no_transfer" in data) || data.no_transfer !== "1");
  340. if (is_weapon) {
  341. properties.set("proficiency_type", data.wepPro);
  342. properties.set("proficiency_level", data.pro_req);
  343. properties.set("required_strength", data.str_req);
  344. } else if (is_armour) {
  345. properties.set("engineer_level", parseInt(data.shop_level) - 5);
  346. properties.set("required_strength", parseInt(data.str_req));
  347. } else if (is_backpack) {
  348. properties.set("base_slots", parseInt(data.slots));
  349. const total_slots = properties.has("bonus_slots") ? properties.get("base_slots") + properties.get("bonus_slots") : properties.get("base_slots");
  350. properties.set("total_slots", total_slots);
  351. }
  352.  
  353. return properties;
  354. }
  355.  
  356. #itemCategory(type) {
  357. // Returns item category given type.
  358. const data = Item.#global_data[type];
  359. const is_ammo = data.itemcat == "ammo";
  360. const is_weapon = data.itemcat == "weapon";
  361. const is_armour = data.itemcat == "armour";
  362. const is_backpack = data.itemcat === "backpack";
  363. const is_item = data.itemcat == "item";
  364. if (is_ammo) {
  365. return ItemCategory.AMMO;
  366. } else if (is_weapon) {
  367. return ItemCategory.WEAPON;
  368. } else if (is_armour) {
  369. return ItemCategory.ARMOUR;
  370. } else if (is_backpack) {
  371. return ItemCategory.BACKPACK;
  372. } else if (is_item) {
  373. return ItemCategory.ITEM;
  374. } else {
  375. return ItemCategory.OTHER;
  376. }
  377. }
  378.  
  379. #itemSubcategory(type) {
  380. // Returns item subcategory given type. Type should have itemcat == "item".
  381. const data = Item.#global_data[type];
  382. const is_food = parseInt(data.foodrestore) > 0;
  383. const is_medicine = parseInt(data.healthrestore) > 0;
  384. const is_implant = "implant" in data && data.implant == "1";
  385. const is_clothing = "clothingtype" in data;
  386. const is_barricade = "barricade" in data && data.barricade == "1";
  387. if (is_food) {
  388. return ItemSubcategory.FOOD;
  389. } else if (is_medicine) {
  390. return ItemSubcategory.MEDICINE;
  391. } else if (is_implant) {
  392. return ItemSubcategory.IMPLANT;
  393. } else if (is_clothing) {
  394. return ItemSubcategory.CLOTHING;
  395. } else if (is_barricade) {
  396. return ItemSubcategory.BARRICADE;
  397. } else {
  398. return ItemSubcategory.OTHER;
  399. }
  400. }
  401.  
  402. constructor(full_type, name, quantity) {
  403. this.full_type = full_type;
  404. this.base_name = name;
  405. this.base_type = typeSplit(full_type)[0];
  406. this.category = this.#itemCategory(this.base_type);
  407. this.quantity = parseInt(quantity);
  408. this.properties = this.#makeProperties(full_type);
  409. if (this.category === ItemCategory.ITEM) {
  410. this.subcategory = this.#itemSubcategory(this.base_type);
  411. if (this.subcategory === ItemSubcategory.CLOTHING) {
  412. this.properties.set("clothing_type", Item.#global_data[this.base_type].clothingtype);
  413. }
  414. }
  415. if (this.properties.has("cooked") && this.properties.get("cooked")) {
  416. this.base_name = name.substring(0, 6) === "Cooked" ? name.substring(7) : name;
  417. this.full_name = "Cooked " + this.base_name;
  418. } else if (this.properties.has("colour")) {
  419. this.full_name = this.properties.get("colour") + " " + this.base_name;
  420. }
  421. }
  422. }
  423.  
  424. class ItemMarketEntry {
  425. constructor(item, price, trade_id, member_id, member_name, tradezone) {
  426. this.item = item;
  427. this.price = parseInt(price);
  428. this.trade_id = parseInt(trade_id)
  429. this.member_id = parseInt(member_id);
  430. this.member_name = member_name;
  431. this.tradezone = parseInt(tradezone);
  432. }
  433. }
  434.  
  435. class ItemSellingEntry {
  436. constructor(market_entry, member_to_id, member_to_name) {
  437. this.market_entry = market_entry;
  438. this.member_to_id = parseInt(member_to_id);
  439. this.member_to_name = member_to_name;
  440. }
  441. }
  442.  
  443. class Service {
  444. constructor(service_type, level) {
  445. this.service_type = service_type;
  446. this.level = parseInt(level);
  447. }
  448. }
  449.  
  450. class ServiceMarketEntry {
  451. constructor(service, price, member_id, member_name, tradezone) {
  452. this.service = service;
  453. this.price = parseInt(price);
  454. this.member_id = parseInt(member_id);
  455. this.member_name = member_name;
  456. this.tradezone = tradezone;
  457. }
  458. }
  459.  
  460. // GlobalData
  461.  
  462. // class GlobalData {
  463. // #setupPlayerValuesWebcallParameters() {
  464. // const parameters = {};
  465. // const uservars = window.userVars;
  466. // parameters["userID"] = uservars["userID"];
  467. // parameters["password"] = uservars["password"];
  468. // parameters["sc"] = uservars["sc"];
  469. // parameters["template_ID"] = "";
  470. // console.debug(parameters);
  471. // return parameters;
  472. // }
  473. //
  474. // #_data;
  475. // #_requests_out;
  476. // constructor() {
  477. // this.#_requests_out = 0;
  478. // }
  479. //
  480. // request() {
  481. // const instance = this;
  482. // const promise = new Promise(function(resolve, reject) {
  483. // instance.#_requests_out += 1;
  484. // const parameters = instance.#setupPlayerValuesWebcallParameters();
  485. // const data = {};
  486. // window.webCall("itemspawn", data);
  487. // setTimeout(function() {
  488. // console.debug(data);
  489. // }, 5000);
  490. // // window.webCall("itemspawn", parameters, function(data) {
  491. // // instance.#_data = responseToMap(data);
  492. // // instance.#_requests_out -= 1;
  493. // // resolve(instance);
  494. // // });
  495. // });
  496. // return promise;
  497. // }
  498. // }
  499.  
  500.  
  501. // PlayerValues
  502.  
  503. class PlayerValues {
  504.  
  505. #setupPlayerValuesWebcallParameters() {
  506. const parameters = {};
  507. const uservars = window.userVars;
  508. parameters["userID"] = uservars["userID"];
  509. parameters["password"] = uservars["password"];
  510. parameters["sc"] = uservars["sc"];
  511. return parameters;
  512. }
  513.  
  514. #query(str) {
  515. return this.#_data.get(str);
  516. }
  517.  
  518. #_data;
  519. #_requests_out;
  520. constructor() {
  521. this.#_requests_out = 0;
  522. }
  523.  
  524. get data() {
  525. return this.#_data;
  526. }
  527.  
  528. get member_id() {
  529. return this.#query("id_member");
  530. }
  531.  
  532. get name() {
  533. return this.#query("df_name");
  534. }
  535.  
  536. get gender() {
  537. return this.#query("df_gender");
  538. }
  539.  
  540. get rank() {
  541. return this.#query("df_rank");
  542. }
  543.  
  544. get profession() {
  545. return this.#query("df_profession");
  546. }
  547.  
  548. get level() {
  549. return this.#query("df_level");
  550. }
  551.  
  552. get dead() {
  553. return this.#query("df_dead") === "1";
  554. }
  555.  
  556. get cash() {
  557. return parseInt(this.#query("df_cash"));
  558. }
  559.  
  560. get bank() {
  561. return parseInt(this.#query("df_bankcash"));
  562. }
  563.  
  564. get credits() {
  565. return parseInt(this.#query("df_credits"));
  566. }
  567.  
  568. get gold_member() {
  569. return this.#query("df_goldmember") === "1"
  570. }
  571.  
  572. get max_hp() {
  573. return parseInt(this.#query("df_hpmax"));
  574. }
  575.  
  576. get current_hp() {
  577. return parseInt(this.#query("df_hpcurrent"));
  578. }
  579.  
  580. get current_hunger() {
  581. return parseInt(this.#query("df_hungerhp"));
  582. }
  583.  
  584. get x() {
  585. return parseInt(this.#query("df_positionx"));
  586. }
  587.  
  588. get y() {
  589. return parseInt(this.#query("df_positiony"));
  590. }
  591.  
  592. get stats() {
  593. return {
  594. strength: parseInt(this.#query("df_strength")),
  595. accuracy: parseInt(this.#query("df_accuracy")),
  596. agility: parseInt(this.#query("df_agility")),
  597. endurance: parseInt(this.#query("df_endurance")),
  598. critical_hit: parseInt(this.#query("df_criticalhit")),
  599. reloading: parseInt(this.#query("df_reloading"))
  600. };
  601. }
  602.  
  603. get proficiencies() {
  604. return {
  605. melee: parseInt(this.#query("df_promelee")),
  606. pistols: parseInt(this.#query("df_propistol")),
  607. rifles: parseInt(this.#query("df_prorifle")),
  608. shotguns: parseInt(this.#query("df_proshotgun")),
  609. machine_guns: parseInt(this.#query("df_promachinegun")),
  610. explosives: parseInt(this.#query("df_proexplosive"))
  611. };
  612. }
  613.  
  614. get ammo() {
  615. return {
  616. // Shotgun ammo
  617. "10gaugeammo": parseInt(this.#query("df_10gaugeammo")),
  618. "12gaugeammo": parseInt(this.#query("df_12gaugeammo")),
  619. "16gaugeammo": parseInt(this.#query("df_16gaugeammo")),
  620. "20gaugeammo": parseInt(this.#query("df_20gaugeammo")),
  621. // Handgun ammo
  622. "32ammo": parseInt(this.#query("df_32ammo")),
  623. "357ammo": parseInt(this.#query("df_357ammo")),
  624. "35ammo": parseInt(this.#query("df_35ammo")),
  625. "38ammo": parseInt(this.#query("df_38ammo")),
  626. "40ammo": parseInt(this.#query("df_40ammo")),
  627. "45ammo": parseInt(this.#query("df_45ammo")),
  628. "50ammo": parseInt(this.#query("df_50ammo")),
  629. "55ammo": parseInt(this.#query("df_55ammo")),
  630. // Rifle ammo
  631. "55rifleammo": parseInt(this.#query("df_55rifleammo")),
  632. "75rifleammo": parseInt(this.#query("df_75rifleammo")),
  633. "9rifleammo": parseInt(this.#query("df_9rifleammo")),
  634. "127rifleammo": parseInt(this.#query("df_127rifleammo")),
  635. "14rifleammo": parseInt(this.#query("df_14rifleammo")),
  636. // Grenade ammo
  637. "grenadeammo": parseInt(this.#query("df_grenadeammo")),
  638. "heavygrenadeammo": parseInt(this.#query("df_heavygrenadeammo"))
  639. };
  640. }
  641.  
  642. get tradezone() {
  643. return parseInt(this.#query("df_tradezone"));
  644. }
  645.  
  646. get account_name() {
  647. return this.#query("account_name");
  648. }
  649.  
  650. request() {
  651. const instance = this;
  652. const promise = new Promise(function(resolve, reject) {
  653. instance.#_requests_out += 1;
  654. const parameters = instance.#setupPlayerValuesWebcallParameters();
  655. window.webCall("get_values", parameters, function(data) {
  656. instance.#_data = responseToMap(data);
  657. instance.#_requests_out -= 1;
  658. resolve(instance);
  659. });
  660. });
  661. return promise;
  662. }
  663. }
  664.  
  665.  
  666. // PlayerItems
  667. // The PlayerItems class is responsible for storing item data and item movement (equipment, storage).
  668. // TODO: Add check for global data availability for all items (inventory, equipment).
  669. class PlayerItems {
  670. static #global_data = window.globalData;
  671.  
  672. #fulltypeQuantityFromInventorySlot(slot) {
  673. // Returns item type and item quantity from slot.
  674. const uservars = this.#_uservars;
  675. const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
  676. if (slot > nslots || slot < 1) {
  677. throw new RangeError("Slot: " + slot.toString() + " out of range of inventory slots.");
  678. }
  679. const type_key = "DFSTATS_df_inv" + slot.toString() + "_type";
  680. const quantity_key = "DFSTATS_df_inv" + slot.toString() + "_quantity";
  681. return [uservars[type_key], parseInt(uservars[quantity_key])];
  682. }
  683.  
  684. #fulltypeQuantityFromStorageSlot(slot) {
  685. const uservars = this.#_uservars;
  686. const storage = this.#_storage_data;
  687. const nslots = parseInt(uservars["DFSTATS_df_storage_slots"]);
  688. if (slot > nslots || slot < 1) {
  689. throw new RangeError("Slot: " + slot.toString() + " out of range of storage slots.");
  690. }
  691. const type_key = "df_store" + slot.toString() + "_type";
  692. const quantity_key = "df_store" + slot.toString() + "_quantity";
  693. return [storage.get(type_key), parseInt(storage.get(quantity_key))];
  694. }
  695.  
  696. #nBackpackSlots() {
  697. // Returns number of backpack slots available.
  698. const uservars = this.#_uservars;
  699. const globaldata = PlayerItems.#global_data;
  700. const full_type = uservars["DFSTATS_df_backpack"];
  701. const base_type = typeSplit(uservars["DFSTATS_df_backpack"])[0];
  702. const backpack = new Item(full_type, globaldata[base_type].name, 1);
  703. return backpack.properties.get("total_slots");
  704. }
  705.  
  706. #fulltypeQuantityFromBackpackSlot(slot) {
  707. // Returns item type and item quantity from slot.
  708. const uservars = this.#_uservars;
  709. const nslots = this.#nBackpackSlots();
  710. if (slot > nslots || slot < 1) {
  711. throw new RangeError("Slot: " + slot.toString() + " out of range of backpack slots.");
  712. }
  713. const type_key = "DFSTATS_df_backpack" + slot.toString() + "_type";
  714. const quantity_key = "DFSTATS_df_backpack" + slot.toString() + "_quantity";
  715. return type_key in uservars ? [uservars[type_key], parseInt(uservars[quantity_key])] : ["", ""];
  716. }
  717.  
  718. #setupStorageWebcallParameters() {
  719. const parameters = {};
  720. const uservars = this.#_uservars;
  721. parameters["userID"] = uservars["userID"];
  722. parameters["password"] = uservars["password"];
  723. parameters["sc"] = uservars["sc"];
  724. parameters["pagetime"] = uservars["pagetime"];
  725. return parameters;
  726. }
  727.  
  728. #typeFromImplantSlot(slot) {
  729. const uservars = this.#_uservars;
  730. const nslots = parseInt(uservars["DFSTATS_df_implantslots"]);
  731. if (slot > nslots || slot < 1) {
  732. throw new RangeError("Slot: " + slot.toString() + " out of range of implant slots.");
  733. }
  734. const type_key = "DFSTATS_df_implant" + slot.toString() + "_type";
  735. return uservars[type_key];
  736. }
  737.  
  738. #typeInGlobalData(type) {
  739. return type === "" || type in PlayerItems.#global_data;
  740. }
  741.  
  742. #_uservars;
  743. #_storage_data;
  744. constructor() {
  745. this.#_uservars = window.userVars;
  746. }
  747.  
  748. // Availability Checks
  749.  
  750. inventoryAvailable() {
  751. // Check for userstats keys.
  752. const inventory_available = this.#_uservars["DFSTATS_df_invslots"] !== undefined;
  753. if (!inventory_available) {
  754. return false;
  755. }
  756. // Check for global data keys.
  757. const nslots = parseInt(this.#_uservars["DFSTATS_df_invslots"]);
  758. for (let i = 1; i <= nslots; i++) {
  759. const [full_type, quantity] = this.#fulltypeQuantityFromInventorySlot(i);
  760. const base_type = typeSplit(full_type)[0];
  761. if (!this.#typeInGlobalData(base_type)) {
  762. return false;
  763. }
  764. }
  765. return true;
  766. }
  767.  
  768. equipmentAvailable() {
  769. // TODO: Check for clothing in global data.
  770. const uservars = this.#_uservars;
  771. const global_data = PlayerItems.#global_data;
  772. const implants_available = uservars["DFSTATS_df_implantslots"] !== undefined;
  773. const weapons_available = uservars["DFSTATS_df_weapon1type"] !== undefined;
  774. const armour_available = uservars["DFSTATS_df_armourtype"] !== undefined;
  775. const implants_nslots = parseInt(this.#_uservars["DFSTATS_df_implantslots"]);
  776. for (let i = 1; i <= implants_nslots; i++) {
  777. const implant_type = typeFromImplantSlot(i);
  778. if (!this.#typeInGlobalData(implant_type)) {
  779. return false;
  780. }
  781. }
  782. const weapons_in_globaldata = this.#typeInGlobalData(uservars["DFSTATS_df_weapon1type"]) && this.#typeInGlobalData(uservars["DFSTATS_df_weapon2type"]) && this.#typeInGlobalData(uservars["DFSTATS_df_weapon3type"]);
  783. if (!weapons_in_globaldata) {
  784. return false;
  785. }
  786. const armour_in_global_data = this.#typeInGlobalData(uservars["DFSTATS_df_armourtype"]);
  787. if (!armour_in_global_data) {
  788. return false;
  789. }
  790. return true;
  791. }
  792.  
  793. storageAvailable() {
  794. const uservars_available = this.#_uservars !== undefined;
  795. return uservars_available;
  796. }
  797.  
  798. // Inventory Queries
  799.  
  800. itemFromInventorySlot(slot) {
  801. const [full_type, quantity] = this.#fulltypeQuantityFromInventorySlot(slot);
  802. if (full_type === "") {
  803. return undefined;
  804. }
  805. const base_type = typeSplit(full_type)[0];
  806. const data = PlayerItems.#global_data[base_type]
  807. const name = data.name;
  808. const item = new Item(full_type, name, quantity);
  809. // Adding in durability properties for armour.
  810. if (item.category === ItemCategory.ARMOUR) {
  811. item.properties.set("durability", quantity);
  812. item.properties.set("max_durability", parseInt(data.hp));
  813. }
  814. // Adding in cooked property for food.
  815. if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) {
  816. const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true;
  817. if (!is_cooked) {
  818. item.properties.set("cooked", false);
  819. }
  820. }
  821. // Adding in max quantity property for ammunition.
  822. if (item.category === ItemCategory.AMMO) {
  823. item.properties.set("max_quantity", parseInt(data.max_quantity));
  824. }
  825. return item;
  826. }
  827.  
  828. inventory(slot) {
  829. return this.itemFromInventorySlot(slot);
  830. }
  831.  
  832. *inventorySlots() {
  833. // Generator that iterates through slots and yields [slot, Item].
  834. const uservars = this.#_uservars;
  835. const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
  836. for (let slot = 1; slot <= nslots; slot++) {
  837. const item = this.itemFromInventorySlot(slot);
  838. yield [slot, item];
  839. }
  840. }
  841.  
  842. *inventoryItems() {
  843. // Generator that iterates through filled slots and yields [slot, Item].
  844. for (const [slot, item] of this.inventorySlots()) {
  845. const slot_filled = item !== undefined;
  846. if (slot_filled) {
  847. yield [slot, item];
  848. }
  849. }
  850. }
  851.  
  852. isLockedSlot(slot) {
  853. return window.lockedSlots.includes(slot.toString());
  854. }
  855.  
  856. totalInventorySlots() {
  857. const uservars = this.#_uservars;
  858. const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
  859. return nslots;
  860. }
  861.  
  862. fullInventorySlots() {
  863. return Array.from(this.inventorySlots()).filter((e) => e[1] !== undefined).length;
  864. }
  865.  
  866. emptyInventorySlots() {
  867. return Array.from(this.inventorySlots()).filter((e) => e[1] === undefined).length;
  868. }
  869.  
  870. // Backpack Queries
  871.  
  872. itemFromBackpackSlot(slot) {
  873. const [full_type, quantity] = this.#fulltypeQuantityFromBackpackSlot(slot);
  874. if (full_type === "") {
  875. return undefined;
  876. }
  877. const base_type = typeSplit(full_type)[0];
  878. const data = PlayerItems.#global_data[base_type]
  879. const name = data.name;
  880. const item = new Item(full_type, name, quantity);
  881. // Adding in durability properties for armour.
  882. if (item.category === ItemCategory.ARMOUR) {
  883. item.properties.set("durability", quantity);
  884. item.properties.set("max_durability", parseInt(data.hp));
  885. }
  886. // Adding in cooked property for food.
  887. if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) {
  888. const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true;
  889. if (!is_cooked) {
  890. item.properties.set("cooked", false);
  891. }
  892. }
  893. // Adding in max quantity property for ammunition.
  894. if (item.category === ItemCategory.AMMO) {
  895. item.properties.set("max_quantity", parseInt(data.max_quantity));
  896. }
  897. return item;
  898. }
  899.  
  900. backpack(slot) {
  901. return this.itemFromBackpackSlot(slot);
  902. }
  903.  
  904. *backpackSlots() {
  905. // Generator that iterates through slots and yields [slot, Item].
  906. const uservars = this.#_uservars;
  907. const nslots = this.#nBackpackSlots();
  908. for (let slot = 1; slot <= nslots; slot++) {
  909. const item = this.itemFromBackpackSlot(slot);
  910. yield [slot, item];
  911. }
  912. }
  913.  
  914. *backpackItems() {
  915. // Generator that iterates through filled slots and yields [slot, Item].
  916. for (const [slot, item] of this.backpackSlots()) {
  917. const slot_filled = item !== undefined;
  918. if (slot_filled) {
  919. yield [slot, item];
  920. }
  921. }
  922. }
  923.  
  924. isLockedBackpackSlot(slot) {
  925. return window.lockedSlots.includes((slot + 1050).toString());
  926. }
  927.  
  928. totalBackpackSlots() {
  929. return this.#nBackpackSlots();
  930. }
  931.  
  932. fullBackpackSlots() {
  933. return Array.from(this.backpackSlots()).filter((e) => e[1] !== undefined).length;
  934. }
  935.  
  936. emptyBackpackSlots() {
  937. return Array.from(this.backpackSlots()).filter((e) => e[1] === undefined).length;
  938. }
  939.  
  940. // Implant Queries
  941.  
  942. itemFromImplantSlot(slot) {
  943. const type = this.#typeFromImplantSlot(slot);
  944. if (type === "") {
  945. return undefined;
  946. }
  947. const name = PlayerItems.#global_data[type].name;
  948. const quantity = 1;
  949. const item = new Item(type, name, quantity);
  950. return item;
  951. }
  952.  
  953. implant(slot) {
  954. return this.itemFromImplantSlot(slot);
  955. }
  956.  
  957. *implantSlots() {
  958. const uservars = this.#_uservars;
  959. const nslots = parseInt(uservars["DFSTATS_df_implantslots"]);
  960. for (let slot = 1; slot <= nslots; slot++) {
  961. const item = this.itemFromImplantSlot(slot);
  962. yield [slot, item];
  963. }
  964. }
  965.  
  966. *implantItems() {
  967. for (const [slot, item] of this.implantSlots()) {
  968. const slot_filled = item !== undefined;
  969. if (slot_filled) {
  970. yield [slot, item];
  971. }
  972. }
  973. }
  974.  
  975. // Equipment Queries
  976.  
  977. armour() {
  978. const uservars = this.#_uservars;
  979. const full_type = uservars["DFSTATS_df_armourtype"];
  980. if (full_type === "") {
  981. return undefined;
  982. }
  983. const name = uservars["DFSTATS_df_armourname"];
  984. const durability = parseInt(uservars["DFSTATS_df_armourhp"]);
  985. const max_durability = parseInt(uservars["DFSTATS_df_armourhpmax"]);
  986. const item = new Item(full_type, name, durability);
  987. item.properties.set("durability", durability);
  988. item.properties.set("max_durability", max_durability);
  989. return item;
  990. }
  991.  
  992. weapon(index) {
  993. const uservars = this.#_uservars;
  994. const i = index.toString();
  995. const full_type = uservars["DFSTATS_df_weapon" + i + "type"];
  996. if (full_type === "") {
  997. return undefined;
  998. }
  999. const name = uservars["DFSTATS_df_weapon" + i + "name"];
  1000. const quantity = 1;
  1001. const item = new Item(full_type, name, quantity);
  1002. return item;
  1003. }
  1004.  
  1005. backpack() {
  1006. const uservars = this.#_uservars;
  1007. const full_type = uservars["DFSTATS_df_backpack"];
  1008. if (full_type === "") {
  1009. return undefined;
  1010. }
  1011. const base_type = typeSplit(full_type)[0];
  1012. const name = PlayerItems.#global_data[base_type].name;
  1013. const quantity = 1;
  1014. const item = new Item(full_type, name, quantity);
  1015. return item;
  1016. }
  1017.  
  1018. #cosmetic(key) {
  1019. const uservars = this.#_uservars;
  1020. const full_type = uservars[key];
  1021. if (full_type === "") {
  1022. return undefined;
  1023. }
  1024. const base_type = typeSplit(full_type)[0];
  1025. const name = PlayerItems.#global_data[base_type].name;
  1026. const quantity = 1;
  1027. const item = new Item(full_type, name, quantity);
  1028. return item;
  1029. }
  1030.  
  1031. hat() {
  1032. return this.#cosmetic("DFSTATS_df_avatar_hat");
  1033. }
  1034.  
  1035. mask() {
  1036. return this.#cosmetic("DFSTATS_df_avatar_mask");
  1037. }
  1038.  
  1039. coat() {
  1040. return this.#cosmetic("DFSTATS_df_avatar_coat");
  1041. }
  1042.  
  1043. shirt() {
  1044. return this.#cosmetic("DFSTATS_df_avatar_shirt");
  1045. }
  1046.  
  1047. trousers() {
  1048. return this.#cosmetic("DFSTATS_df_avatar_trousers");
  1049. }
  1050.  
  1051. // Storage Queries
  1052.  
  1053. requestStorage() {
  1054. // Before any storage queries, this function must be called, as well as after any changes are made to storage.
  1055. const instance = this;
  1056. const promise = new Promise(function(resolve, reject) {
  1057. const parameters = instance.#setupStorageWebcallParameters();
  1058. window.webCall("get_storage", parameters, function(data) {
  1059. window.storageBox = flshToArr(data); // Update website vars.
  1060. instance.#_storage_data = responseToMap(data);
  1061. resolve(instance);
  1062. }, true);
  1063. });
  1064. return promise;
  1065. }
  1066.  
  1067. itemFromStorageSlot(slot) {
  1068. const [full_type, quantity] = this.#fulltypeQuantityFromStorageSlot(slot);
  1069. if (full_type === undefined) {
  1070. return undefined;
  1071. }
  1072. const base_type = typeSplit(full_type)[0];
  1073. const data = PlayerItems.#global_data[base_type]
  1074. const name = data.name;
  1075. const item = new Item(full_type, name, quantity);
  1076. if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) {
  1077. const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true;
  1078. if (!is_cooked) {
  1079. item.properties.set("cooked", false);
  1080. }
  1081. }
  1082. if (item.category === ItemCategory.AMMO) {
  1083. item.properties.set("max_quantity", parseInt(data.max_quantity));
  1084. }
  1085. return item;
  1086. }
  1087.  
  1088. storage(slot) {
  1089. return this.itemFromStorageSlot(slot);
  1090. }
  1091.  
  1092. *storageSlots() {
  1093. const uservars = this.#_uservars;
  1094. const nslots = parseInt(uservars["DFSTATS_df_storage_slots"]);
  1095. for (let slot = 1; slot <= nslots; slot++) {
  1096. const item = this.itemFromStorageSlot(slot);
  1097. yield [slot, item];
  1098. }
  1099. }
  1100.  
  1101. *storageItems() {
  1102. for (const [slot, item] of this.storageSlots()) {
  1103. const slot_filled = item !== undefined;
  1104. if (slot_filled) {
  1105. yield [slot, item];
  1106. }
  1107. }
  1108. }
  1109.  
  1110. // Move Operations
  1111.  
  1112. #setupMoveParameters() {
  1113. const parameters = {};
  1114. const uservars = this.#_uservars;
  1115. parameters["userID"] = uservars["userID"];
  1116. parameters["password"] = uservars["password"];
  1117. parameters["sc"] = uservars["sc"];
  1118. parameters["pagetime"] = uservars["pagetime"];
  1119. parameters["templateID"] = uservars["template_ID"];
  1120. return parameters;
  1121. }
  1122.  
  1123. #quantityIsMax(item) {
  1124. return item.quantity === item.properties.get("max_quantity");
  1125. }
  1126.  
  1127. #moveResult(item1, item2_init) {
  1128. // Returns result of moving item1 into item2. item2 can be undefined.
  1129. const item2 = item2_init === undefined ? new Item(item1.full_type, item1.base_name, 0) : item2_init; // Dummy item if item2 is undefined.
  1130. const both_stackable = isStackable(item1) && isStackable(item2);
  1131. const same_type = item1.full_type === item2.full_type;
  1132. if (both_stackable && same_type) {
  1133. const max = item1.properties.get("max_quantity");
  1134. const sum = item1.quantity + item2.quantity;
  1135. const item_stacking = item1.quantity < max && item2.quantity < max;
  1136. if (item_stacking) {
  1137. if (sum > max) {
  1138. // item2 slot becomes fully stacked, item1 slot gets remainder.
  1139. const diff = sum - max;
  1140. const item1_new = new Item(item1.full_type, item1.base_name, diff);
  1141. const item2_new = new Item(item2.full_type, item2.base_name, max);
  1142. return [item1_new, item2_new];
  1143. } else {
  1144. // item2 slot gets full quantity, item1 slot is empty.
  1145. const item1_new = undefined;
  1146. const item2_new = new Item(item2.full_type, item2.base_name, sum);
  1147. return [item1_new, item2_new];
  1148. }
  1149. }
  1150. }
  1151. // Swap items.
  1152. return [item2, item1];
  1153. }
  1154.  
  1155. #storageArrayFromSlotItem(slot, item) {
  1156. const delta = {};
  1157. delta["df_store" + slot.toString() + "_type"] = item.full_type;
  1158. delta["df_store" + slot.toString() + "_quantity"] = item.quantity.toString();
  1159. return delta;
  1160. }
  1161.  
  1162. inventoryToInventory(primary_slot, secondary_slot, update_ui = UiUpdate.YES) {
  1163. const instance = this;
  1164. const promise = new Promise(function(resolve, reject) {
  1165. const parameters = instance.#setupMoveParameters();
  1166. parameters["action"] = "newswap";
  1167. const primary_item = instance.itemFromInventorySlot(primary_slot);
  1168. const secondary_item = instance.itemFromInventorySlot(secondary_slot);
  1169. parameters["itemnum"] = primary_slot.toString();
  1170. parameters["itemnum2"] = secondary_slot.toString();
  1171. parameters["expected_itemtype"] = primary_item !== undefined ? primary_item.full_type : "";
  1172. parameters["expected_itemtype2"] = secondary_item !== undefined ? secondary_item.full_type : "";
  1173. webCall("inventory_new", parameters, function(data)
  1174. {
  1175. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1176. if (update_ui === UiUpdate.YES) {
  1177. populateInventory();
  1178. updateAllFields();
  1179. }
  1180. resolve(instance);
  1181. }, true);
  1182. });
  1183. return promise;
  1184. }
  1185.  
  1186. inventoryToImplants(inventory_slot, implant_slot, update_ui = UiUpdate.YES) {
  1187. const instance = this;
  1188. const promise = new Promise(function(resolve, reject) {
  1189. const parameters = instance.#setupMoveParameters();
  1190. parameters["action"] = "newswap";
  1191. const inventory_item = instance.itemFromInventorySlot(inventory_slot);
  1192. if (inventory_item !== undefined && (inventory_item.category !== ItemCategory.ITEM || inventory_item.subcategory !== ItemSubcategory.IMPLANT)) {
  1193. throw new TypeError("Inventory item: " + inventory_item.full_type + " is not an implant.");
  1194. }
  1195. const implant_item = instance.itemFromImplantSlot(implant_slot);
  1196. parameters["itemnum"] = inventory_slot.toString();
  1197. parameters["itemnum2"] = (implant_slot + 1000).toString();
  1198. parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
  1199. parameters["expected_itemtype2"] = implant_item !== undefined ? implant_item.full_type : "";
  1200. webCall("inventory_new", parameters, function(data) {
  1201. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1202. if (update_ui === UiUpdate.YES) {
  1203. populateInventory();
  1204. populateImplants();
  1205. updateAllFields();
  1206. }
  1207. resolve(instance);
  1208. }, true);
  1209. });
  1210. return promise;
  1211. }
  1212.  
  1213. #inventoryToEquipment(inventory_slot, equipment_slot, get_equipment, error_if_false, equipment_slot_name = "given", update_ui = UiUpdate.YES) {
  1214. const instance = this;
  1215. const promise = new Promise(function(resolve, reject) {
  1216. const parameters = instance.#setupMoveParameters();
  1217. parameters["action"] = "newequip";
  1218. const inventory_item = instance.itemFromInventorySlot(inventory_slot);
  1219. if (!error_if_false(inventory_item)) {
  1220. throw new TypeError("Inventory item: " + inventory_item.full_type + " cannot be placed in the " + equipment_slot_name + " slot.");
  1221. }
  1222. const equipment_item = get_equipment();
  1223. parameters["itemnum"] = inventory_slot.toString();
  1224. parameters["itemnum2"] = equipment_slot.toString();
  1225. parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
  1226. parameters["expected_itemtype2"] = equipment_item !== undefined ? equipment_item.full_type : "";
  1227. webCall("inventory_new", parameters, function(data) {
  1228. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1229. if (update_ui === UiUpdate.YES) {
  1230. $.each($(".characterRender"), function(key, val)
  1231. {
  1232. renderAvatarUpdate(val, userVars);
  1233. });
  1234. populateInventory();
  1235. populateCharacterInventory();
  1236. updateAllFields();
  1237. renderAvatarUpdate();
  1238. }
  1239. resolve(instance)
  1240. }, true);
  1241. });
  1242. return promise;
  1243. }
  1244.  
  1245. inventoryToArmour(inventory_slot, update_ui = UiUpdate.YES) {
  1246. const armour_slot = 34
  1247. const error_if_false = (inventory_item) => inventory_item === undefined || inventory_item.category === ItemCategory.ARMOUR;
  1248. const armour = () => this.armour();
  1249. return this.#inventoryToEquipment(inventory_slot, armour_slot, armour, error_if_false, "armour", update_ui);
  1250. }
  1251.  
  1252. inventoryToWeapon(inventory_slot, weapon_slot, update_ui = UiUpdate.YES) {
  1253. const adjusted_weapon_slot = weapon_slot + 30;
  1254. const error_if_false = (inventory_item) => inventory_item === undefined || inventory_item.category === ItemCategory.WEAPON;
  1255. const weapon = () => this.weapon(weapon_slot);
  1256. return this.#inventoryToEquipment(inventory_slot, adjusted_weapon_slot, weapon, error_if_false, "weapon", update_ui);
  1257. }
  1258.  
  1259. inventoryToHat(inventory_slot, update_ui = UiUpdate.YES) {
  1260. const hat_slot = 40;
  1261. const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "hat");
  1262. const hat = () => this.hat();
  1263. return this.#inventoryToEquipment(inventory_slot, hat_slot, hat, error_if_false, "hat", update_ui);
  1264. }
  1265.  
  1266. inventoryToMask(inventory_slot, update_ui = UiUpdate.YES) {
  1267. const mask_slot = 39;
  1268. const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "mask");
  1269. const mask = () => this.mask();
  1270. return this.#inventoryToEquipment(inventory_slot, mask_slot, mask, error_if_false, "mask", update_ui);
  1271. }
  1272.  
  1273. inventoryToCoat(inventory_slot, update_ui = UiUpdate.YES) {
  1274. const coat_slot = 38;
  1275. const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "coat");
  1276. const coat = () => this.coat();
  1277. return this.#inventoryToEquipment(inventory_slot, coat_slot, coat, error_if_false, "coat", update_ui);
  1278. }
  1279.  
  1280. inventoryToShirt(inventory_slot, update_ui = UiUpdate.YES) {
  1281. const shirt_slot = 36;
  1282. const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "shirt");
  1283. const shirt = () => this.shirt();
  1284. return this.#inventoryToEquipment(inventory_slot, shirt_slot, shirt, error_if_false, "shirt", update_ui);
  1285. }
  1286.  
  1287. inventoryToTrousers(inventory_slot, update_ui = UiUpdate.YES) {
  1288. const trousers_slot = 37;
  1289. const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "trousers");
  1290. const trousers = () => this.trousers();
  1291. return this.#inventoryToEquipment(inventory_slot, trousers_slot, trousers, error_if_false, "trousers", update_ui);
  1292. }
  1293.  
  1294. inventoryToStorage(inventory_slot, storage_slot, update_ui = UiUpdate.YES) {
  1295. const instance = this;
  1296. const promise = new Promise(function(resolve, reject) {
  1297. const parameters = instance.#setupMoveParameters();
  1298. parameters["action"] = "store";
  1299. const inventory_item = instance.itemFromInventorySlot(inventory_slot);
  1300. const storage_item = instance.itemFromStorageSlot(storage_slot);
  1301. parameters["itemnum"] = inventory_slot.toString();
  1302. parameters["itemnum2"] = (storage_slot + 40).toString();
  1303. parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
  1304. parameters["expected_itemtype2"] = storage_item !== undefined ? storage_item.full_type : "";
  1305. webCall("inventory_new", parameters, function(data)
  1306. {
  1307. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1308. const [inventory_new, storage_new] = instance.#moveResult(inventory_item, storage_item);
  1309. if (storage_new !== undefined) {
  1310. updateIntoArr(instance.#storageArrayFromSlotItem(storage_slot, storage_new), storageBox);
  1311. } else {
  1312. delete storageBox["df_store" + storage_slot.toString() + "_type"];
  1313. delete storageBox["df_store" + storage_slot.toString() + "_quantity"];
  1314. }
  1315. if (update_ui) {
  1316. populateStorage();
  1317. populateInventory();
  1318. updateAllFields();
  1319. }
  1320. resolve(instance);
  1321. }, true);
  1322. });
  1323. return promise;
  1324. }
  1325.  
  1326. storageToInventory(storage_slot, inventory_slot, update_ui = UiUpdate.YES) {
  1327. // Slightly different because the first item in the inventory_new webCall must be defined, and the final
  1328. // item/stack will end up in inventory. i.e. If there is no item in the inventory slot for inventoryToStorage,
  1329. // it will not do anything. (Also has a different action type.)
  1330. const instance = this;
  1331. const promise = new Promise(function(resolve, reject) {
  1332. const parameters = instance.#setupMoveParameters();
  1333. parameters["action"] = "take";
  1334. const inventory_item = instance.itemFromInventorySlot(inventory_slot);
  1335. const storage_item = instance.itemFromStorageSlot(storage_slot);
  1336. parameters["itemnum"] = (storage_slot + 40).toString();
  1337. parameters["itemnum2"] = inventory_slot.toString();
  1338. parameters["expected_itemtype"] = storage_item !== undefined ? storage_item.full_type : "";
  1339. parameters["expected_itemtype2"] = inventory_item !== undefined ? inventory_item.full_type : "";
  1340. webCall("inventory_new", parameters, function(data)
  1341. {
  1342. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1343. const [storage_new, inventory_new] = instance.#moveResult(storage_item, inventory_item);
  1344. if (storage_new !== undefined) {
  1345. updateIntoArr(instance.#storageArrayFromSlotItem(storage_slot, storage_new), storageBox);
  1346. } else {
  1347. delete storageBox["df_store" + storage_slot.toString() + "_type"];
  1348. delete storageBox["df_store" + storage_slot.toString() + "_quantity"];
  1349. }
  1350. if (update_ui) {
  1351. populateStorage();
  1352. populateInventory();
  1353. updateAllFields();
  1354. }
  1355. resolve(instance);
  1356. }, true);
  1357. });
  1358. return promise;
  1359. }
  1360.  
  1361. inventoryToBackpack(inventory_slot, backpack_slot, update_ui = UiUpdate.YES) {
  1362. const instance = this;
  1363. const promise = new Promise(function(resolve, reject) {
  1364. const parameters = instance.#setupMoveParameters();
  1365. parameters["action"] = "backpack";
  1366. const inventory_item = instance.itemFromInventorySlot(inventory_slot);
  1367. const backpack_item = instance.itemFromBackpackSlot(backpack_slot);
  1368. parameters["itemnum"] = inventory_slot.toString();
  1369. parameters["itemnum2"] = (backpack_slot + 1050).toString();
  1370. parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
  1371. parameters["expected_itemtype2"] = backpack_item !== undefined ? backpack_item.full_type : "";
  1372. webCall("hotrods/backpack", parameters, function(data)
  1373. {
  1374. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1375. if (update_ui) {
  1376. populateBackpack();
  1377. populateInventory();
  1378. updateAllFields();
  1379. }
  1380. resolve(instance);
  1381. }, true);
  1382. });
  1383. return promise;
  1384. }
  1385.  
  1386. backpackToInventory(backpack_slot, inventory_slot, update_ui = UiUpdate.YES) {
  1387. const instance = this;
  1388. const promise = new Promise(function(resolve, reject) {
  1389. const parameters = instance.#setupMoveParameters();
  1390. parameters["action"] = "backpack";
  1391. const inventory_item = instance.itemFromInventorySlot(inventory_slot);
  1392. const backpack_item = instance.itemFromBackpackSlot(backpack_slot);
  1393. parameters["itemnum"] = (backpack_slot + 1050).toString();
  1394. parameters["itemnum2"] = inventory_slot.toString();
  1395. parameters["expected_itemtype"] = backpack_item !== undefined ? backpack_item.full_type : "";
  1396. parameters["expected_itemtype2"] = inventory_item !== undefined ? inventory_item.full_type : "";
  1397. webCall("hotrods/backpack", parameters, function(data)
  1398. {
  1399. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1400. if (update_ui) {
  1401. populateBackpack();
  1402. populateInventory();
  1403. updateAllFields();
  1404. }
  1405. resolve(instance);
  1406. }, true);
  1407. });
  1408. return promise;
  1409. }
  1410.  
  1411. // Usage, Discard, Scrap, Mastercraft
  1412.  
  1413. #setupItemScrapRequest() {
  1414. const parameters = {};
  1415. parameters["pagetime"] = this.#_uservars["pagetime"];
  1416. parameters["templateID"] = this.#_uservars["template_ID"];
  1417. parameters["sc"] = this.#_uservars["sc"];
  1418. parameters["creditsnum"] = 0;
  1419. parameters["buynum"] = 0;
  1420. parameters["renameto"] = "";
  1421. parameters["expected_itemprice"] = "-1";
  1422. parameters["expected_itemtype2"] = "";
  1423. parameters["itemnum2"] = "0";
  1424. parameters["userID"] = this.#_uservars["userID"];
  1425. parameters["password"] = this.#_uservars["password"];
  1426. return parameters;
  1427. }
  1428.  
  1429. scrapInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
  1430. const instance = this;
  1431. const promise = new Promise(function(resolve, reject) {
  1432. const scrap_value = scrapValue(inventory_item.full_type, inventory_item.quantity);
  1433. const parameters = instance.#setupItemRemovalRequest();
  1434. parameters["action"] = "scrap";
  1435. parameters["price"] = scrap_value;
  1436. parameters["itemnum"] = slot.toString();
  1437. parameters["expected_itemtype"] = inventory_item.full_type;
  1438. webCall("inventory_new", parameters, function(data) {
  1439. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1440. if (update_ui === UiUpdate.YES) {
  1441. populateInventory();
  1442. populateCharacterInventory();
  1443. updateAllFields();
  1444. renderAvatarUpdate();
  1445. const cash = instance.#_uservars["DFSTATS_df_cash"];
  1446. const bank = instance.#_uservars["DFSTATS_df_bankcash"];
  1447. updateCashBank(cash, bank);
  1448. }
  1449. resolve(instance);
  1450. }, true);
  1451. });
  1452. return promise;
  1453. }
  1454.  
  1455. #setupItemMastercraftRequest() {
  1456. const parameters = {};
  1457. parameters["pagetime"] = this.#_uservars["pagetime"];
  1458. parameters["templateID"] = this.#_uservars["template_ID"];
  1459. parameters["sc"] = this.#_uservars["sc"];
  1460. parameters["creditsnum"] = 0;
  1461. parameters["buynum"] = 0;
  1462. parameters["renameto"] = "";
  1463. parameters["expected_itemprice"] = "-1";
  1464. parameters["expected_itemtype2"] = "";
  1465. parameters["itemnum2"] = "0";
  1466. parameters["userID"] = this.#_uservars["userID"];
  1467. parameters["password"] = this.#_uservars["password"];
  1468. return parameters;
  1469. }
  1470.  
  1471. mastercraftInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
  1472. const instance = this;
  1473. const promise = new Promise(function(resolve, reject) {
  1474. const enhance_value = enhanceValue(inventory_item.full_type);
  1475. const parameters = instance.#setupItemMastercraftRequest();
  1476. parameters["action"] = "enhance";
  1477. parameters["price"] = enhance_value;
  1478. parameters["itemnum"] = slot.toString();
  1479. parameters["expected_itemtype"] = inventory_item.full_type;
  1480. webCall("inventory_new", parameters, function(data) {
  1481. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1482. if (update_ui === UiUpdate.YES) {
  1483. populateInventory();
  1484. populateCharacterInventory();
  1485. updateAllFields();
  1486. renderAvatarUpdate();
  1487. const cash = instance.#_uservars["DFSTATS_df_cash"];
  1488. const bank = instance.#_uservars["DFSTATS_df_bankcash"];
  1489. updateCashBank(cash, bank);
  1490. }
  1491. resolve(instance);
  1492. }, true);
  1493. });
  1494. return promise;
  1495. }
  1496.  
  1497. #setupItemRemovalRequest() {
  1498. const parameters = {};
  1499. parameters["pagetime"] = this.#_uservars["pagetime"];
  1500. parameters["templateID"] = this.#_uservars["template_ID"];
  1501. parameters["sc"] = this.#_uservars["sc"];
  1502. parameters["creditsnum"] = this.#_uservars["DFSTATS_df_credits"];
  1503. parameters["buynum"] = "0";
  1504. parameters["renameto"] = "undefined`undefined";
  1505. parameters["expected_itemprice"] = "-1";
  1506. parameters["price"] = getUpgradePrice();
  1507. parameters["userID"] = this.#_uservars["userID"];
  1508. parameters["password"] = this.#_uservars["password"];
  1509. return parameters;
  1510. }
  1511.  
  1512. #useActionType(item) {
  1513. const global_data = PlayerItems.#global_data;
  1514. const medicine = parseInt(global_data[item.base_type]["healthrestore"]) > 0;
  1515. const usable_gm_ticket = global_data[item.base_type]["gm_days"] && global_data[item.base_type]["gm_days"] !== "0";
  1516. const food = parseInt(global_data[item.base_type]["foodrestore"]) > 0;
  1517. const boost = parseInt(global_data[item.base_type]["boostdamagehours"]) > 0 || parseInt(global_data[item.base_type]["boostexphours"]) > 0 || parseInt(global_data[item.base_type]["boostspeedhours"]) > 0;
  1518. const story_item = global_data[item.base_type]["opencontents"] && global_data[item.base_type]["opencontents"].length > 0;
  1519. if (medicine || usable_gm_ticket) {
  1520. return "newuse";
  1521. } else if (food) {
  1522. return "newconsume";
  1523. } else if (boost) {
  1524. return "newboost";
  1525. } else if (story_item) {
  1526. return "newopen";
  1527. } else {
  1528. return false;
  1529. }
  1530. }
  1531.  
  1532. #actionNecessary(item) {
  1533. const global_data = PlayerItems.#global_data;
  1534. const medicine = parseInt(global_data[item.base_type]["healthrestore"]) > 0;
  1535. const usable_gm_ticket = global_data[item.base_type]["gm_days"] && global_data[item.base_type]["gm_days"] !== "0";
  1536. const food = parseInt(global_data[item.base_type]["foodrestore"]) > 0;
  1537. const boost = parseInt(global_data[item.base_type]["boostdamagehours"]) > 0 || parseInt(global_data[item.base_type]["boostexphours"]) > 0 || parseInt(global_data[item.base_type]["boostspeedhours"]) > 0;
  1538. const story_item = global_data[item.base_type]["opencontents"] && global_data[item.base_type]["opencontents"].length > 0;
  1539. const need_health = parseInt(this.#_uservars["DFSTATS_df_hpcurrent"]) < parseInt(this.#_uservars["DFSTATS_df_hpmax"]);
  1540. const need_hunger = parseInt(this.#_uservars["DFSTATS_df_hungerhp"]) < 100;
  1541. if (medicine) {
  1542. return need_health;
  1543. } else if (food) {
  1544. return need_hunger;
  1545. } else {
  1546. return true;
  1547. }
  1548. }
  1549.  
  1550. useInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
  1551. const instance = this;
  1552. const promise = new Promise(function(resolve, reject) {
  1553. const action_type = instance.#useActionType(inventory_item);
  1554. if (!action_type) {
  1555. throw new TypeError("Cannot use Item: " + inventory_item.full_type + ".");
  1556. }
  1557. const action_necessary = instance.#actionNecessary(inventory_item);
  1558. if (!action_necessary) {
  1559. throw new RangeError("Item: " + inventory_item.full_type + " will provide no benefit when used.");
  1560. }
  1561. const parameters = instance.#setupItemRemovalRequest();
  1562. parameters["action"] = action_type;
  1563. parameters["itemnum"] = slot.toString();
  1564. parameters["itemnum2"] = "0";
  1565. parameters["expected_itemtype"] = inventory_item.full_type;
  1566. parameters["expected_itemtype2"] = "";
  1567. webCall("inventory_new", parameters, function(data) {
  1568. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1569. if (update_ui === UiUpdate.YES) {
  1570. populateInventory();
  1571. populateCharacterInventory();
  1572. updateAllFields();
  1573. }
  1574. resolve(instance);
  1575. }, true);
  1576. });
  1577. return promise;
  1578. }
  1579.  
  1580. discardInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
  1581. const instance = this;
  1582. const promise = new Promise(function(resolve, reject) {
  1583. const parameters = instance.#setupItemRemovalRequest();
  1584. parameters["action"] = "newdiscard";
  1585. parameters["itemnum"] = slot.toString();
  1586. parameters["itemnum2"] = "0";
  1587. parameters["expected_itemtype"] = inventory_item.full_type;
  1588. parameters["expected_itemtype2"] = "";
  1589. webCall("inventory_new", parameters, function(data) {
  1590. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1591. if (update_ui === UiUpdate.YES) {
  1592. populateInventory();
  1593. populateCharacterInventory();
  1594. updateAllFields();
  1595. renderAvatarUpdate();
  1596. }
  1597. resolve(instance);
  1598. }, true);
  1599. });
  1600. return promise;
  1601. }
  1602. }
  1603.  
  1604. // MarketItems
  1605.  
  1606. class MarketItems {
  1607.  
  1608. static #global_data = window.globalData;
  1609.  
  1610. #typeInGlobalData(base_type) {
  1611. return base_type in MarketItems.#global_data;
  1612. }
  1613.  
  1614. #_uservars;
  1615. #_data;
  1616. #_nselling;
  1617. constructor() {
  1618. this.#_uservars = window.userVars;
  1619. }
  1620.  
  1621. // Availability Checks
  1622.  
  1623. sellingEntriesAvailable() {
  1624. // Run after requesting data.
  1625. const data = this.#_data;
  1626. const nselling = this.#_nselling;
  1627. for (let i = 0; i < nselling; i++) {
  1628. const full_type = data.get("tradelist_" + i.toString() + "_item");
  1629. const base_type = typeSplit(full_type)[0];
  1630. if (!this.#typeInGlobalData(base_type)) {
  1631. return false;
  1632. }
  1633. }
  1634. return true;
  1635. }
  1636.  
  1637. // Selling Queries
  1638.  
  1639. #setupSellingWebcallParameters() {
  1640. const parameters = {};
  1641. parameters["pagetime"] = this.#_uservars["pagetime"];
  1642. parameters["tradezone"] = "";
  1643. parameters["searchname"] = "";
  1644. parameters["searchtype"] = "sellinglist";
  1645. parameters["search"] = "trades";
  1646. parameters["memID"] = this.#_uservars["userID"];
  1647. parameters["category"] = "";
  1648. parameters["profession"] = "";
  1649. return parameters;
  1650. }
  1651.  
  1652. requestSelling() {
  1653. const instance = this;
  1654. const promise = new Promise(function(resolve, reject) {
  1655. const parameters = instance.#setupSellingWebcallParameters();
  1656. webCall("trade_search", parameters, function(data) {
  1657. instance.#_data = responseToMap(data);
  1658. instance.#_nselling = parseInt(instance.#_data.get("tradelist_totalsales")); // maxresults vs. totalsales?
  1659. resolve(instance);
  1660. });
  1661. });
  1662. return promise;
  1663. }
  1664.  
  1665. maxSellingEntries() {
  1666. const uservars = this.#_uservars;
  1667. const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
  1668. return nslots; // Maximum selling entries equal to number of inventory slots.
  1669. }
  1670.  
  1671. nSellingEntries() {
  1672. return this.#_nselling;
  1673. }
  1674.  
  1675. availableSellingEntries() {
  1676. return this.maxSellingEntries() - this.nSellingEntries();
  1677. }
  1678.  
  1679. itemFromSellingIndex(index) {
  1680. const data = this.#_data;
  1681. const full_type = data.get("tradelist_" + index.toString() + "_item");
  1682. const name = data.get("tradelist_" + index.toString() + "_itemname");
  1683. const quantity = data.get("tradelist_" + index.toString() + "_quantity");
  1684. const item = new Item(full_type, name, quantity);
  1685. return item;
  1686. }
  1687.  
  1688. marketEntryFromSellingIndex(index) {
  1689. const item = this.itemFromSellingIndex(index);
  1690. const data = this.#_data;
  1691. const price = data.get("tradelist_" + index.toString() + "_price");
  1692. const trade_id = data.get("tradelist_" + index.toString() + "_trade_id");
  1693. const member_id = data.get("tradelist_" + index.toString() + "_id_member");
  1694. const member_name = data.get("tradelist_" + index.toString() + "_member_name");
  1695. const tradezone = data.get("tradelist_" + index.toString() + "_trade_zone");
  1696. const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, tradezone);
  1697. return market_entry;
  1698. }
  1699.  
  1700. sellingEntryFromSellingIndex(index) {
  1701. const market_entry = this.marketEntryFromSellingIndex(index);
  1702. const data = this.#_data;
  1703. const member_to_id = data.get("tradelist_" + index.toString() + "_id_member_to");
  1704. const member_to_name = data.get("tradelist_" + index.toString() + "_member_to_name");
  1705. const selling_entry = new ItemSellingEntry(market_entry, member_to_id, member_to_name);
  1706. return selling_entry;
  1707. }
  1708.  
  1709. *sellingEntries() {
  1710. for (let i = 0; i < this.#_nselling; i++) {
  1711. yield [i, this.sellingEntryFromSellingIndex(i)];
  1712. }
  1713. }
  1714.  
  1715. // Selling Changes
  1716.  
  1717. #setupCancelSellingParameters() {
  1718. const parameters = {};
  1719. parameters["pagetime"] = this.#_uservars["pagetime"];
  1720. parameters["templateID"] = this.#_uservars["template_ID"];
  1721. parameters["sc"] = this.#_uservars["sc"];
  1722. parameters["creditsnum"] = "0";
  1723. parameters["renameto"] = "";
  1724. parameters["expected_itemprice"] = "-1";
  1725. parameters["expected_itemtype2"] = "";
  1726. parameters["expected_itemtype"] = "";
  1727. parameters["itemnum2"] = 0;
  1728. parameters["itemnum"] = 0;
  1729. parameters["price"] = 0;
  1730. parameters["action"] = "newcancelsale";
  1731. parameters["userID"] = this.#_uservars["userID"];
  1732. parameters["password"] = this.#_uservars["password"];
  1733. return parameters
  1734. }
  1735.  
  1736. cancelSellingEntry(selling_entry, update_ui = UiUpdate.YES) {
  1737. const instance = this;
  1738. const promise = new Promise(function(resolve, reject) {
  1739. const inventory_space_available = findFirstEmptyGenericSlot("inv") !== false;
  1740. const is_credits = selling_entry.market_entry.item.full_type === "credits";
  1741. if (!is_credits && !inventory_space_available) {
  1742. throw new RangeError("Cannot cancel selling entry if no inventory space is available.");
  1743. }
  1744. const parameters = instance.#setupCancelSellingParameters();
  1745. parameters["buynum"] = selling_entry.market_entry.trade_id;
  1746. webCall("inventory_new", parameters, function(data) {
  1747. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1748. if (update_ui === UiUpdate.YES) {
  1749. if (window.getSellingList !== undefined) {
  1750. getSellingList();
  1751. } else { // These functions are also called by getSellingList, but it is undefined out of the marketplace.
  1752. populateInventory();
  1753. updateAllFields();
  1754. }
  1755. }
  1756. resolve(instance);
  1757. }, true);
  1758. });
  1759. return promise;
  1760. }
  1761.  
  1762. #setupSellInventoryParameters() {
  1763. var parameters = {};
  1764. parameters["pagetime"] = this.#_uservars["pagetime"];
  1765. parameters["templateID"] = this.#_uservars["template_ID"];
  1766. parameters["sc"] = this.#_uservars["sc"];
  1767. parameters["buynum"] = 0;
  1768. parameters["renameto"] = "";
  1769. parameters["expected_itemprice"] = "-1"; // same on all sales
  1770. parameters["expected_itemtype2"] = "";
  1771. parameters["expected_itemtype"] = "";
  1772. parameters["itemnum2"] = "0";
  1773. parameters["userID"] = this.#_uservars["userID"];
  1774. parameters["password"] = this.#_uservars["password"];
  1775. return parameters;
  1776. }
  1777.  
  1778. sellInventoryItem(inventory_slot, inventory_item, price, update_ui = UiUpdate.YES) {
  1779. const instance = this;
  1780. // return instance.requestSelling().then(
  1781. const promise = new Promise(function(resolve, reject) {
  1782. // const selling_list_has_space = instance.#_nselling < parseInt(instance.#_uservars["DFSTATS_df_invslots"]);
  1783. // if (!selling_list_has_space) {
  1784. // throw new RangeError("Cannot sell item when selling list is full.");
  1785. // }
  1786. const parameters = instance.#setupSellInventoryParameters();
  1787. parameters["price"] = price;
  1788. parameters["action"] = "newsell";
  1789. parameters["expected_itemtype"] = inventory_item.full_type;
  1790. parameters["itemnum"] = inventory_slot.toString();
  1791. webCall("inventory_new", parameters, function(data) {
  1792. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1793. if (update_ui === UiUpdate.YES) {
  1794. if (window.getSellingList !== undefined) {
  1795. getSellingList();
  1796. } else {
  1797. populateInventory();
  1798. updateAllFields();
  1799. }
  1800. }
  1801. resolve(instance);
  1802. }, true);
  1803. });
  1804. return promise;
  1805. }
  1806.  
  1807. // Buying Items
  1808.  
  1809. #setupBuyItemParameters() {
  1810. const parameters = {};
  1811. parameters["pagetime"] = this.#_uservars["pagetime"];
  1812. parameters["templateID"] = this.#_uservars["template_ID"];
  1813. parameters["sc"] = this.#_uservars["sc"];
  1814. parameters["creditsnum"] = "undefined";
  1815. parameters["renameto"] = "undefined`undefined";
  1816. parameters["expected_itemtype2"] = "";
  1817. parameters["expected_itemtype"] = "";
  1818. parameters["itemnum2"] = 0;
  1819. parameters["itemnum"] = 0;
  1820. parameters["price"] = 0;
  1821. parameters["action"] = "newbuy";
  1822. parameters["userID"] = userVars["userID"];
  1823. parameters["password"] = userVars["password"];
  1824. return parameters;
  1825. }
  1826.  
  1827. buyItemFromMarketEntry(market_entry, update_ui = UiUpdate.YES) {
  1828. const instance = this;
  1829. const promise = new Promise(function(resolve, reject) {
  1830. // Throw if inventory is full or not enough cash on-hand.
  1831. const inventory_space_available = findFirstEmptyGenericSlot("inv") !== false;
  1832. const enough_cash = parseInt(instance.#_uservars["DFSTATS_df_cash"]) >= market_entry.price;
  1833. if (!inventory_space_available) {
  1834. throw new RangeError("Cannot buy item when inventory is full.");
  1835. }
  1836. if (!enough_cash) {
  1837. throw new RangeError("Cannot buy item: " + market_entry.item.full_type + " with price $" + market_entry.price.toLocaleString() + " with $" + instance.#_uservars["DFSTATS_df_cash"].toLocaleString() + " on-hand.");
  1838. }
  1839. // Setup parameters and request purchase.
  1840. const parameters = instance.#setupBuyItemParameters();
  1841. parameters["buynum"] = market_entry.trade_id;
  1842. parameters["expected_itemprice"] = market_entry.price;
  1843. webCall("inventory_new", parameters, function(data) {
  1844. const item_purchase_successful = data !== "";
  1845. if (item_purchase_successful) {
  1846. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1847. if (update_ui === UiUpdate.YES) {
  1848. populateInventory();
  1849. const cash = instance.#_uservars["DFSTATS_df_cash"];
  1850. const bank = instance.#_uservars["DFSTATS_df_bankcash"];
  1851. updateCashBank(cash, bank);
  1852. updateAllFields();
  1853. }
  1854. resolve(instance);
  1855. } else {
  1856. reject(instance);
  1857. }
  1858. }, true);
  1859. });
  1860. return promise;
  1861. }
  1862.  
  1863. // Buying Services
  1864.  
  1865. #setupBuyServiceParameters() {
  1866. const parameters = {};
  1867. parameters["pagetime"] = this.#_uservars["pagetime"];
  1868. parameters["templateID"] = this.#_uservars["template_ID"];
  1869. parameters["sc"] = this.#_uservars["sc"];
  1870. parameters["creditsnum"] = 0;
  1871. parameters["renameto"] = "undefined`undefined";
  1872. parameters["expected_itemtype2"] = "";
  1873. parameters["expected_itemtype"] = "";
  1874. parameters["itemnum2"] = "0";
  1875. parameters["userID"] = this.#_uservars["userID"];
  1876. parameters["password"] = this.#_uservars["password"];
  1877. return parameters;
  1878. }
  1879.  
  1880. #buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
  1881. const instance = this;
  1882. const promise = new Promise(function(resolve, reject) {
  1883. const is_valid_item = item_valid(inventory_item);
  1884. const enough_cash = parseInt(instance.#_uservars["DFSTATS_df_cash"]) >= market_entry.price;
  1885. if (!service_needed()) {
  1886. throw new RangeError("Service not needed.");
  1887. }
  1888. if (!is_valid_item) {
  1889. throw new TypeError("Item: " + inventory_item.full_type + " is invalid for this service.");
  1890. }
  1891. if (!enough_cash) {
  1892. throw new RangeError("Cannot buy service for $" + market_entry.price.toLocaleString() + " with $" + parseInt(instance.#_uservars["DFSTATS_df_cash"]).toLocaleString() + " on-hand.");
  1893. }
  1894. const parameters = instance.#setupBuyServiceParameters();
  1895. parameters["itemnum"] = slot.toString();
  1896. parameters["price"] = scrapAmount(inventory_item.full_type, inventory_item.quantity); // I don't know why this is here.
  1897. parameters["action"] = action_type;
  1898. parameters["buynum"] = market_entry.member_id.toString();
  1899. parameters["expected_itemprice"] = market_entry.price.toString();
  1900. webCall("inventory_new", parameters, function(data) {
  1901. updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
  1902. if (update_ui === UiUpdate.YES) {
  1903. loadStatusData();
  1904. populateInventory();
  1905. populateCharacterInventory();
  1906. updateAllFields();
  1907. const cash = instance.#_uservars["DFSTATS_df_cash"];
  1908. const bank = instance.#_uservars["DFSTATS_df_bankcash"];
  1909. updateCashBank(cash, bank);
  1910. }
  1911. resolve(instance);
  1912. }, true);
  1913. });
  1914. return promise;
  1915. }
  1916.  
  1917. buyRepairFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
  1918. const item_valid = (item) => item.category === ItemCategory.ARMOUR && item.properties.get("durability") !== item.properties.get("max_durability");
  1919. const service_needed = () => true;
  1920. const action_type = "buyrepair";
  1921. return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui);
  1922. }
  1923.  
  1924. buyAdministerFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
  1925. const item_valid = (item) => item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.MEDICINE && MarketItems.#global_data[item.full_type].needdoctor === "1";
  1926. const service_needed = () => this.#_uservars["DFSTATS_df_hpcurrent"] !== this.#_uservars["DFSTATS_df_hpmax"];
  1927. const action_type = "buyadminister";
  1928. return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui);
  1929. }
  1930.  
  1931. buyCookFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
  1932. const item_valid = (item) => item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD && MarketItems.#global_data[item.full_type].needcook === "1" && (!inventory_item.properties.has("cooked") || inventory_item.properties.get("cooked") === false);
  1933. const service_needed = () => true;
  1934. const action_type = "buycook";
  1935. return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui);
  1936. }
  1937. }
  1938.  
  1939. // Bank
  1940.  
  1941. class Bank {
  1942. #_player_values;
  1943. #_uservars;
  1944. constructor() {
  1945. this.#_uservars = window.userVars;
  1946. this.#_player_values = new PlayerValues();
  1947. }
  1948.  
  1949. #setupBankWebcallParameters() {
  1950. const parameters = {};
  1951. parameters["sc"] = this.#_uservars["sc"];
  1952. parameters["userID"] = this.#_uservars["userID"];
  1953. parameters["password"] = this.#_uservars["password"];
  1954. return parameters;
  1955. }
  1956.  
  1957. deposit(amount, update_ui = UiUpdate.YES) {
  1958. const instance = this;
  1959. const promise = new Promise(function(resolve, reject) {
  1960. instance.#_player_values.request()
  1961. .then(function(values) {
  1962. const parameters = instance.#setupBankWebcallParameters();
  1963. parameters["deposit"] = amount;
  1964. if (amount > values.cash) {
  1965. throw new RangeError("Cannot deposit: $" + amount.toLocaleString() + " is more than is carried on-hand.");
  1966. }
  1967. webCall("bank", parameters, function(data) {
  1968. const map = responseToMap(data);
  1969. if (update_ui === UiUpdate.YES) {
  1970. const cash = parseInt(map.get("df_cash"));
  1971. const bank = parseInt(map.get("df_bankcash"));
  1972. updateCashBank(cash, bank);
  1973. }
  1974. resolve(instance);
  1975. });
  1976. });
  1977. });
  1978. return promise;
  1979. }
  1980.  
  1981. depositAll(update_ui = UiUpdate.YES) {
  1982. const instance = this;
  1983. const promise = new Promise(function(resolve, reject) {
  1984. instance.#_player_values.request()
  1985. .then(function(values) {
  1986. return instance.deposit(values.cash, update_ui);
  1987. });
  1988. });
  1989. return promise;
  1990. }
  1991.  
  1992. withdraw(amount, update_ui = UiUpdate.YES) {
  1993. const instance = this;
  1994. const promise = new Promise(function(resolve, reject) {
  1995. instance.#_player_values.request()
  1996. .then(function(values) {
  1997. const parameters = instance.#setupBankWebcallParameters();
  1998. parameters["withdraw"] = amount;
  1999. if (amount > values.bank) {
  2000. throw new RangeError("Cannot withdraw: $" + amount.toLocaleString() + " is more than is in bank.");
  2001. }
  2002. webCall("bank", parameters, function(data) {
  2003. const map = responseToMap(data);
  2004. if (update_ui === UiUpdate.YES) {
  2005. const cash = parseInt(map.get("df_cash"));
  2006. const bank = parseInt(map.get("df_bankcash"));
  2007. updateCashBank(cash, bank);
  2008. }
  2009. resolve(instance);
  2010. });
  2011. });
  2012. });
  2013. return promise;
  2014. }
  2015. }
  2016.  
  2017. // MarketCache
  2018. // The MarketCache class is responsible for requesting, processing, and storing market data for items and services.
  2019.  
  2020. class MarketCache {
  2021. static #global_data = window.globalData;
  2022.  
  2023. // Data Processing
  2024.  
  2025. #specialSearchString(type) {
  2026. // NOTE: All custom search strings go here.
  2027. const name = MarketCache.#global_data[type].name;
  2028. if (type == "exterminatorreactivext") {
  2029. // "12345678901234567890" 20 char limit
  2030. return "reactive xt";
  2031. } else if (type == "exterminatorreactive") {
  2032. return "exterminator react";
  2033. } else if (type == "xterminatorreactive") {
  2034. return "x-terminator react";
  2035. } else if (type == "barnellrf31crossbow") {
  2036. return "barnell rf31";
  2037. } else if (type == "goldenrabbitimplant") {
  2038. return "golden rabbit imp";
  2039. } else if (type == "xmannbergblueprints") {
  2040. return "x-mannberg blue";
  2041. } else if (type == "dawnsabreblueprints") {
  2042. return "dawn blade blue";
  2043. } else if (type == "dawnenforcerblueprints") {
  2044. return "dawn enforcer blue";
  2045. } else if (type == "dawncarbineblueprints") {
  2046. return "dawn carbine blue";
  2047. } else if (type == "dawnstrikerblueprints") {
  2048. return "dawn striker blue";
  2049. } else if (type == "dawnlauncherblueprints") {
  2050. return "dawn launcher blue";
  2051. } else if (type == "xreactiveblueprints") {
  2052. return "x-reactive blue";
  2053. } else if (type == "inquisitorblueprints") {
  2054. return "inquisitor blue";
  2055. } else if (type == "sharktoothripperblueprints") {
  2056. return "ripper blue";
  2057. } else if (type == "qr22obsidianblueprints") {
  2058. return "obsidian blue";
  2059. } else if (type == "rusthound37eblueprints") {
  2060. return "37-e blue";
  2061. } else if (type == "heatpit75blueprints") {
  2062. return "pit 75 blue";
  2063. } else if (type == "a10bullsharkblueprints") {
  2064. return "bullshark blue";
  2065. } else if (type == "scorchernk19blueprints") {
  2066. return "nk19 blue";
  2067. } else if (type == "christmasstocking2022"){
  2068. return "stocking 2022";
  2069. } else if (type.indexOf("christmasstocking") !== -1 && !Number.isNaN(type.slice(-4))) {
  2070. return "stocking " + type.slice(-4);
  2071. } else if (type.indexOf("blueprints") !== -1) {
  2072. return name.slice(-20);
  2073. } else if (name.length > 20) {
  2074. return name.slice(0, 20);
  2075. } else {
  2076. return false;
  2077. }
  2078. }
  2079.  
  2080. // Item Requests
  2081.  
  2082. #setupItemRequest(tradezone, search_string) {
  2083. // Sets up POST request for searching up market data for given search string and tradezone.
  2084. const request = new XMLHttpRequest();
  2085. request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php");
  2086. request.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
  2087. // Setting up request payload.
  2088. const request_parameters = new URLSearchParams();
  2089. request_parameters.set("hash", "");
  2090. request_parameters.set("pagetime", "");
  2091. request_parameters.set("tradezone", tradezone.toString());
  2092. request_parameters.set("searchname", encodeURI(search_string));
  2093. request_parameters.set("category", "");
  2094. request_parameters.set("profession", "");
  2095. request_parameters.set("memID", "");
  2096. request_parameters.set("searchtype", "buyinglistitemname");
  2097. request_parameters.set("search", "trades");
  2098. return [request, request_parameters];
  2099. }
  2100.  
  2101. #deleteItemData(item_type) {
  2102. this.item_types.delete(item_type);
  2103. this.item_data.delete(item_type);
  2104. }
  2105.  
  2106. #deleteRenameData(rename) {
  2107. this.renames.delete(rename);
  2108. this.rename_data.delete(rename);
  2109. }
  2110.  
  2111. #parseItemData(response) {
  2112. // Parses item data and puts array(s) of MarketEntry into the instance.
  2113. const map = responseToMap(response);
  2114. const results = parseInt(map.get("tradelist_maxresults"));
  2115. const types = new Set(); // Contains types that this worker is operating on. These will all be new types.
  2116. // Delete all types that exist in this request.
  2117. const types_to_delete = new Set();
  2118. for (let i = 0; i < results; i++) {
  2119. const full_type = map.get("tradelist_" + i.toString() + "_item");
  2120. const base_type = typeSplit(full_type)[0];
  2121. types_to_delete.add(base_type);
  2122. }
  2123. for (const type of types_to_delete.values()) {
  2124. if (this.hasItemType(type)) {
  2125. this.#deleteItemData(type);
  2126. }
  2127. }
  2128. // Add in new data.
  2129. for (let i = 0; i < results; i++) {
  2130. // Extracts MarketEntry properties from keys.
  2131. const full_type = map.get("tradelist_" + i.toString() + "_item");
  2132. const base_type = typeSplit(full_type)[0];
  2133. const name = map.get("tradelist_" + i.toString() + "_itemname");
  2134. const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity"))
  2135. const price = parseInt(map.get("tradelist_" + i.toString() + "_price"));
  2136. const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id"));
  2137. const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member"));
  2138. const member_name = map.get("tradelist_" + i.toString() + "_member_name");
  2139. const item = new Item(full_type, name, quantity);
  2140. const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone);
  2141. const is_renamed = item.properties.has("rename");
  2142. if (is_renamed) {
  2143. const rename = item.properties.get("rename");
  2144. }
  2145. // Putting data into item data.
  2146. if (!this.hasItemType(base_type)) { // New type that has not yet been added.
  2147. types.add(base_type);
  2148. this.item_types.add(base_type);
  2149. this.item_data.set(base_type, []);
  2150. this.item_data.get(base_type).push(market_entry);
  2151. } else if (types.has(base_type)) { // Type that this worker has started and has exclusive access to.
  2152. this.item_data.get(base_type).push(market_entry);
  2153. } else { // Some other worker is handling the type.
  2154. continue;
  2155. }
  2156. }
  2157. // Sorts MarketEntry[] of newly added types by price per unit, ascending.
  2158. for (const type of types.values()) {
  2159. const market_entries = this.item_data.get(type);
  2160. const item = market_entries[0].item;
  2161. if (isStackable(item)) {
  2162. market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);});
  2163. } else { // Armour has its durability in its quantity, and I don't want to sort by that.
  2164. market_entries.sort(function(a, b) {return a.price - b.price;})
  2165. }
  2166. }
  2167. }
  2168.  
  2169. #parseRenameData(response) {
  2170. // Parses item data and puts array(s) of MarketEntry into the instance.
  2171. const map = responseToMap(response);
  2172. const results = parseInt(map.get("tradelist_maxresults"));
  2173. const renames = new Set(); // Contains renames that this worker is operating on. These will all be new names.
  2174. // Delete all names that exist in this request.
  2175. const names_to_delete = new Set();
  2176. for (let i = 0; i < results; i++) {
  2177. const name = map.get("tradelist_" + i.toString() + "_itemname");
  2178. names_to_delete.add(name);
  2179. }
  2180. for (const name of names_to_delete.values()) {
  2181. if (this.hasRename(name)) {
  2182. this.#deleteRenameData(type);
  2183. }
  2184. }
  2185. // Add in new data.
  2186. for (let i = 0; i < results; i++) {
  2187. // Extracts MarketEntry properties from keys.
  2188. const full_type = map.get("tradelist_" + i.toString() + "_item");
  2189. const base_type = typeSplit(full_type)[0];
  2190. const name = map.get("tradelist_" + i.toString() + "_itemname");
  2191. const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity"))
  2192. const price = parseInt(map.get("tradelist_" + i.toString() + "_price"));
  2193. const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id"));
  2194. const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member"));
  2195. const member_name = map.get("tradelist_" + i.toString() + "_member_name");
  2196. const item = new Item(full_type, name, quantity);
  2197. const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone);
  2198. const rename = item.properties.get("rename");
  2199. // Putting data into rename data.
  2200. if (!this.hasRename(rename)) { // New name that has not yet been added.
  2201. renames.add(rename);
  2202. this.renames.add(rename);
  2203. this.rename_data.set(rename, []);
  2204. this.rename_data.get(rename).push(market_entry);
  2205. } else if (renames.has(rename)) { // Name that this worker has started and has exclusive access to.
  2206. this.rename_data.get(rename).push(market_entry);
  2207. } else { // Some other worker is handling the type.
  2208. continue;
  2209. }
  2210. }
  2211. // Sorts MarketEntry[] of newly added names by price per unit, ascending.
  2212. for (const rename of renames.values()) {
  2213. const market_entries = this.rename_data.get(rename);
  2214. const item = market_entries[0].item;
  2215. if (isStackable(item)) {
  2216. market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);});
  2217. } else { // Armour has its durability in its quantity, and I don't want to sort by that.
  2218. market_entries.sort(function(a, b) {return a.price - b.price;})
  2219. }
  2220. }
  2221. }
  2222.  
  2223. #requestItemData(tradezone, search_string, callback) {
  2224. const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this').
  2225. const promise = new Promise(function(resolve, reject) {
  2226. const [request, parameters] = instance.#setupItemRequest(tradezone, search_string);
  2227. request.onreadystatechange = function() {
  2228. const is_complete = this.readyState == 4;
  2229. const response_ok = this.status == 200;
  2230. const client_error = this.status >= 400 && this.status < 500;
  2231. const server_error = this.status >= 500 && this.status < 600;
  2232. if (is_complete && response_ok) {
  2233. instance.#parseItemData(this.response);
  2234. instance.#_requests_out -= 1;
  2235. resolve(instance);
  2236. } else if (is_complete && (client_error || server_error)) {
  2237. instance.#_requests_out -= 1;
  2238. reject(instance);
  2239. }
  2240. }
  2241. instance.#_requests_out += 1;
  2242. request.send(parameters);
  2243. });
  2244. return promise;
  2245. }
  2246.  
  2247. #requestRenameData(tradezone, search_string, callback) {
  2248. const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this').
  2249. const promise = new Promise(function(resolve, reject) {
  2250. const [request, parameters] = instance.#setupItemRequest(tradezone, search_string);
  2251. request.onreadystatechange = function() {
  2252. const is_complete = this.readyState == 4;
  2253. const response_ok = this.status == 200;
  2254. const client_error = this.status >= 400 && this.status < 500;
  2255. const server_error = this.status >= 500 && this.status < 600;
  2256. if (is_complete && response_ok) {
  2257. instance.#parseRenameData(this.response);
  2258. instance.#_requests_out -= 1;
  2259. resolve(instance);
  2260. } else if (is_complete && (client_error || server_error)) {
  2261. instance.#_requests_out -= 1;
  2262. reject(instance);
  2263. }
  2264. }
  2265. instance.#_requests_out += 1;
  2266. request.send(parameters);
  2267. });
  2268. return promise;
  2269. }
  2270.  
  2271. // Service Requests
  2272.  
  2273. #setupServiceRequest(tradezone, service) {
  2274. // Sets up POST request for searching up market data for given service and tradezone.
  2275. const request = new XMLHttpRequest();
  2276. request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php");
  2277. request.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
  2278. // Setting up request payload.
  2279. const request_parameters = new URLSearchParams();
  2280. request_parameters.set("hash", "");
  2281. request_parameters.set("pagetime", "");
  2282. request_parameters.set("tradezone", tradezone.toString());
  2283. request_parameters.set("searchname", "");
  2284. request_parameters.set("category", "");
  2285. request_parameters.set("profession", service.toString());
  2286. request_parameters.set("memID", "");
  2287. request_parameters.set("searchtype", "buyinglist");
  2288. request_parameters.set("search", "services");
  2289. return [request, request_parameters];
  2290. }
  2291.  
  2292. #deleteServiceData(service) {
  2293. this.service_types.delete(service);
  2294. this.service_data.delete(service);
  2295. }
  2296.  
  2297. #parseServiceData(response, service) {
  2298. const map = responseToMap(response);
  2299. map.set("services", true);
  2300. const results = parseInt(map.get("tradelist_maxresults"));
  2301. const types = new Set();
  2302. // Deletes all types that exist in this request.
  2303. const types_to_delete = new Set();
  2304. for (let i = 0; i < results; i++) {
  2305. const service_type = map.get("tradelist_" + i.toString() + "_profession");
  2306. types_to_delete.add(service_type);
  2307. }
  2308. for (const type of types_to_delete.values()) {
  2309. if (this.hasServiceType(type)) {
  2310. this.#deleteServiceData(type);
  2311. }
  2312. }
  2313. // Adding in new data.
  2314. for (let i = 0; i < results; i++) {
  2315. const service_type = map.get("tradelist_" + i.toString() + "_profession");
  2316. const level = parseInt(map.get("tradelist_" + i.toString() + "_level"));
  2317. const price = parseInt(map.get("tradelist_" + i.toString() + "_price"));
  2318. const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member"));
  2319. const member_name = map.get("tradelist_" + i.toString() + "_member_name");
  2320. const service = new Service(service_type, level);
  2321. const market_entry = new ServiceMarketEntry(service, price, member_id, member_name, this.tradezone);
  2322. // Putting data into service data.
  2323. if (!this.hasServiceType(service_type)) { // New type that has not yet been added.
  2324. types.add(service_type);
  2325. this.service_types.add(service_type);
  2326. this.service_data.set(service_type, []);
  2327. this.service_data.get(service_type).push(market_entry);
  2328. } else if (types.has(service_type)) { // Type that this worker has started and has exclusive access to.
  2329. this.service_data.get(service_type).push(market_entry);
  2330. } else { // Some other worker is handling the type.
  2331. continue;
  2332. }
  2333. }
  2334. for (const type of types.values()) {
  2335. const market_entries = this.service_data.get(type);
  2336. market_entries.sort(function(a, b) {return a.price - b.price;});
  2337. }
  2338. }
  2339.  
  2340. #requestServiceData(tradezone, service) {
  2341. // Requests market data for given service and tradezone. Calls parseServiceData to parse and store
  2342. // information.
  2343. const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this').
  2344. const promise = new Promise(function(resolve, reject) {
  2345. const [request, parameters] = instance.#setupServiceRequest(tradezone, service);
  2346. request.onreadystatechange = function() {
  2347. const is_complete = this.readyState == 4;
  2348. const response_ok = this.status == 200;
  2349. const client_error = this.status >= 400 && this.status < 500;
  2350. const server_error = this.status >= 500 && this.status < 600;
  2351. if (is_complete && response_ok) {
  2352. instance.#_requests_out -= 1;
  2353. instance.#parseServiceData(this.response, service);
  2354. resolve(instance);
  2355. } else if (is_complete && (client_error || server_error)) {
  2356. instance.#_requests_out -= 1;
  2357. reject(instance);
  2358. }
  2359. }
  2360. instance.#_requests_out += 1;
  2361. request.send(parameters);
  2362. });
  2363. return promise;
  2364. }
  2365.  
  2366. // Public Functions
  2367.  
  2368. #_tradezone;
  2369. #_requests_out;
  2370. constructor(tradezone) {
  2371. this.#_tradezone = tradezone;
  2372. this.item_types = new Set();
  2373. this.item_data = new Map();
  2374. this.renames = new Set();
  2375. this.rename_data = new Map();
  2376. this.service_types = new Set();
  2377. this.service_data = new Map();
  2378. this.#_requests_out = 0;
  2379. }
  2380.  
  2381. get tradezone() {
  2382. return this.#_tradezone;
  2383. }
  2384.  
  2385. get requests_out() {
  2386. return this.#_requests_out;
  2387. }
  2388.  
  2389. hasItemType(type) {
  2390. const base_type = typeSplit(type)[0];
  2391. return this.item_types.has(base_type);
  2392. }
  2393.  
  2394. hasRename(rename) {
  2395. return this.renames.has(rename);
  2396. }
  2397.  
  2398. getItemMarketEntriesByType(type) {
  2399. const base_type = typeSplit(type)[0];
  2400. const data = this.item_data.get(base_type);
  2401. if (data === undefined) {
  2402. throw new ReferenceError("Item: " + base_type + " unavailable.");
  2403. } else {
  2404. return data;
  2405. }
  2406. }
  2407.  
  2408. getItemMarketEntriesByRename(rename) {
  2409. const data = this.rename_data.get(rename);
  2410. if (data === undefined) {
  2411. throw new ReferenceError("Renamed item: " + rename + " unavailable.");
  2412. } else {
  2413. return data;
  2414. }
  2415. }
  2416.  
  2417. requestItemMarketEntriesByType(type) {
  2418. const base_type = typeSplit(type)[0];
  2419. const special_string = this.#specialSearchString(base_type);
  2420. const name = special_string !== false ? special_string : MarketCache.#global_data[base_type].name;
  2421. const promise = this.#requestItemData(this.tradezone, name);
  2422. return promise;
  2423. }
  2424.  
  2425. requestMultipleItemMarketEntriesByType(types) {
  2426. const unique_types = new Set(types); // To avoid repeats.
  2427. // Need to bind to avoid losing track of 'this', becoming undefined.
  2428. const promises = Array.from(unique_types).map(this.requestItemMarketEntriesByType.bind(this));
  2429. // Once all promises (requests) complete, unify them into a single promise that resolves to the instance.
  2430. return Promise.allSettled(promises).then(() => this);
  2431. }
  2432.  
  2433. requestItemMarketEntriesByRename(rename) {
  2434. const promise = this.#requestRenameData(this.tradezone, name);
  2435. return promise;
  2436. }
  2437.  
  2438. requestMultipleItemMarketEntriesByRename(renames) {
  2439. const unique_renames = new Set(renames); // To avoid repeats.
  2440. // Need to bind to avoid losing track of 'this', becoming undefined.
  2441. const promises = Array.from(unique_renames).map(this.requestItemMarketEntriesByRename.bind(this));
  2442. // Once all promises (requests) complete, unify them into a single promise that resolves to the instance.
  2443. return Promise.allSettled(promises).then(() => this);
  2444. }
  2445.  
  2446. hasServiceType(type) {
  2447. return this.service_types.has(type);
  2448. }
  2449.  
  2450. getServiceMarketEntriesByType(type) {
  2451. const data = this.service_data.get(type);
  2452. if (data === undefined) {
  2453. throw new ReferenceError("Service: " + type + " unavailable.");
  2454. } else {
  2455. return data;
  2456. }
  2457. }
  2458.  
  2459. requestServiceMarketEntriesByType(type) {
  2460. const promise = this.#requestServiceData(this.tradezone, type);
  2461. return promise;
  2462. }
  2463.  
  2464. requestMultipleServiceMarketEntriesByType(types) {
  2465. const unique_types = new Set(types); // To avoid repeats.
  2466. // Need to bind to avoid losing track of 'this', becoming undefined.
  2467. const promises = Array.from(unique_types).map(this.requestServiceMarketEntriesByType.bind(this));
  2468. // Once all promises (requests) complete, unify them into a single promise that resolves to the instance.
  2469. return Promise.allSettled(promises).then(() => this);
  2470. }
  2471. }
  2472.  
  2473. // InventoryUI
  2474.  
  2475. class InventoryUI {
  2476. #_player_items;
  2477. constructor() {
  2478. this.#_player_items = new PlayerItems();
  2479. }
  2480.  
  2481. #isValidSlotElementFromMouseOverElement(element) {
  2482. const is_slot_element = element.classList.contains("validSlot");
  2483. const is_item_element = element.classList.contains("item");
  2484. return is_slot_element || is_item_element;
  2485. }
  2486.  
  2487. #slotSlotTypeFromMouseOverElement(element) {
  2488. const is_slot_element = element.classList.contains("validSlot");
  2489. const is_item_element = element.classList.contains("item");
  2490. if (!is_slot_element && !is_item_element) {
  2491. throw new Error("Element: " + element + " is not a slot or item element.");
  2492. }
  2493. const slot_element = is_slot_element ? element : element.parentNode;
  2494. const slot = parseInt(element.dataset.slot);
  2495. const slot_type = "slottype" in element.dataset ? element.dataset.slottype : undefined;
  2496. return [slot, slot_type];
  2497. }
  2498.  
  2499. #elementSlotTypeCheck(element, key) {
  2500. const [slot, slot_type] = instance.#slotSlotTypeFromMouseOverElement(element);
  2501. return slot_type === key;
  2502. }
  2503.  
  2504. #elementIsInventory(element) {
  2505. return this.#elementSlotTypeCheck(element, undefined);
  2506. }
  2507.  
  2508. #elementIsImplant(element) {
  2509. return this.#elementSlotTypeCheck(element, "implant");
  2510. }
  2511.  
  2512. #elementIsWeapon(element) {
  2513. return this.#elementSlotTypeCheck(element, "weapon");
  2514. }
  2515.  
  2516. #elementIsArmour(element) {
  2517. return this.#elementSlotTypeCheck(element, "armour");
  2518. }
  2519.  
  2520. #elementIsHat(element) {
  2521. return this.#elementSlotTypeCheck(element, "hat");
  2522. }
  2523.  
  2524. #elementIsMask(element) {
  2525. return this.#elementSlotTypeCheck(element, "mask");
  2526. }
  2527.  
  2528. #elementIsCoat(element) {
  2529. return this.#elementSlotTypeCheck(element, "coat");
  2530. }
  2531.  
  2532. #elementIsShirt(element) {
  2533. return this.#elementSlotTypeCheck(element, "shirt");
  2534. }
  2535.  
  2536. #elementIsTrousers(element) {
  2537. return this.#elementSlotTypeCheck("trousers");
  2538. }
  2539. }
  2540.  
  2541. function main() {
  2542. // setTimeout(function() {
  2543. // const player_items = new PlayerItems();
  2544. // }, 1000);
  2545. }
  2546. main();
  2547.  
  2548. return {
  2549. // Enums
  2550. Tradezone: Tradezone,
  2551. ItemCategory: ItemCategory,
  2552. ItemSubcategory: ItemSubcategory,
  2553. ServiceType: ServiceType,
  2554. ProficiencyType: ProficiencyType,
  2555. UiUpdate: UiUpdate,
  2556. // Predicates
  2557. ItemFilters: ItemFilters,
  2558. ServiceFilters: ServiceFilters,
  2559. MarketFilters: MarketFilters,
  2560. // Classes
  2561. PlayerValues: PlayerValues,
  2562. PlayerItems: PlayerItems,
  2563. MarketItems: MarketItems,
  2564. Bank: Bank,
  2565. MarketCache: MarketCache
  2566. };
  2567.  
  2568. })();