- // ==UserScript==
- // @name Dead Frontier - API
- // @namespace Dead Frontier - Shrike00
- // @match *://fairview.deadfrontier.com/onlinezombiemmo/index.php?page=24
- // @grant none
- // @version 0.1.14
- // @author Shrike00
- // @description Dead Frontier API
- // ==/UserScript==
-
- // Changelog
- // 0.1.14 - October 24, 2024
- // - Bugfix: Added credits to stackable items.
- // - Feature: Added support for searching renamed items that is completely separate from searching regular items.
- // 0.1.13 - May 2, 2024
- // - Change: Updated tradezone ids.
- // 0.1.12 - April 11, 2024
- // - Bugfix: Fixed querying backpack from uservars.
- // 0.1.11 - February 25, 2024
- // - Bugfix: Storage moves for larger than max stacked ammo should now work properly.
- // 0.1.10 - February 22, 2024
- // - Change: Added support for backpacks.
- // - Change: Added mastercrafting.
- // 0.1.9 - February 22, 2024
- // - Change: Added generic market search strings that should work for most items.
- // 0.1.8 - February 21, 2024
- // - Change: Added property to Item for renames, added backpack functions for querying and moving items.
- // 0.1.7 - December 15, 2023
- // - Change: Added search string for all stockings.
- // 0.1.6 - October 24, 2023
- // - Bugfix: Item should now correctly handle cooked item names.
- // 0.1.5 - August 19, 2023
- // - Bugfix: Bank now checks for presence of bank elements.
- // 0.1.4 - March 21, 2023
- // - Change: Storage moves no longer query the storage before sending the move.
- // 0.1.3 - March 19, 2023
- // - Change: Added ammo, inventory, and selling entry counts to MarketItems.
- // 0.1.2 - March 15, 2023
- // - Change: Added additional helper functions.
- // - Change: Added parameter to some functions that talk to the backend. Can now choose to not update UI on return.
- // 0.1.1 - December 24, 2022
- // - Change: Added Christmas Stocking 2022.
-
- // base.js
- // flshToArr(flashStr, padding, callback) takes a response and puts it to a object or sends it to a callback.
- // updateIntoArr(flshArr, baseArr) copies the elements of the first array into the second.
- // updateAllFields() updates weapon sidebar, vital stats/boosts sidebar.
- // renderAvatarUpdate(elem, customVars) updates character avatar.
- // inventory.js
- // populateStorage(), populateInventory(), populateImplants(), populateCharacterInventory() all update their elements
- // from userVars.
- // reloadStorageData() and reloadInventoryData() load from the backend before calling the populate functions.
- // TODO: Fix storage no ui updating (need to move response from storage move into local variables)
- const DeadFrontier = (function() {
- 'use strict';
- // TODO: Remove request methods, always re-query. Also remove uservars, global data?
- // TODO: Figure out how to request/force update global data.
- // Helpers
-
- function typeSplit(type) {
- // Splits item id into components.
- return type.split("_");
- }
-
- function stringGroups(s, size) {
- // Splits string into array of substrings of length size or smaller.
- const output = [];
- for (let i = 0; i < s.length; i += size) {
- output.push(s.substring(i, i + size));
- }
- return output;
- }
-
- function responseToMap(response) {
- // Converts raw string response to Map.
- const map = new Map();
- const pairs = response.split("&");
- for (let i = 0; i < pairs.length; i++) {
- const [key, value] = pairs[i].split("=");
- map.set(key, value);
- }
- map.delete(""); // Removes undefined key, since response leads with an ampersand (&).
- return map;
- }
-
- function updateCashBank(cash_on_hand, cash_in_bank) {
- // Updates cash and bank amount elements with provided values.
- const cash = "Cash: $"+nf.format(cash_on_hand);
- const bank = "Bank: $"+nf.format(cash_in_bank);
- $(".heldCash").each(function(cashKey, cashVal) {
- $(cashVal).text(cash).attr("data-cash", cash);
- });
- const bank_element_exists = $("#bankCash").length > 0;
- if (bank_element_exists){
- $("#bankCash").text(bank).attr("data-cash", bank);
- }
- }
-
- function promiseWait(dt) {
- // Returns promise that waits the given number of ms.
- const promise = new Promise(function(resolve, reject) {
- setTimeout(resolve, dt);
- });
- return promise;
- }
-
- function queryObjectByKey(obj, key, dt = 100) {
- // Returns promise that resolves with the object once it contains the given key.
- if (obj[key] !== undefined) {
- return Promise.resolve(obj);
- }
- const promise = new Promise(function(resolve, reject) {
- const check = setInterval(function() {
- const key_exists = obj[key] !== undefined;
- if (key_exists) {
- clearInterval(check);
- resolve(obj);
- }
- }, dt);
- });
- return promise;
- }
-
- function queryObjectByKeys(obj, keys, dt) {
- // Returns promise that resolves with the object once it contains all the given keys.
- const unique_keys = new Set(keys);
- const promises = Array.from(unique_keys).map((key) => queryObjectForKey(obj, key, dt));
- return Promise.all(promises).then(() => obj);
- }
-
- function isMastercrafted(item) {
- // Returns if item is mastercrafted.
- const properties = item.properties;
- const category = item.category
- const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true;
- const is_enhanceable = isEnhanceable(item);
- return is_enhanceable && is_mastercrafted;
- }
-
- function isNearGodcrafted(item) {
- // Returns if item is near-godcrafted.
- const properties = item.properties;
- const category = item.category;
- const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true;
- if (category === ItemCategory.WEAPON) {
- const total_stats = properties.get("accuracy") + properties.get("reloading") + properties.get("critical_hit");
- return total_stats === 23;
- } else if (category === ItemCategory.ARMOUR) {
- const total_stats = properties.get("agility") + properties.get("endurance");
- return total_stats === 47;
- } else if (category === ItemCategory.BACKPACK) {
- return properties.get("bonus_slots") === 2;
- } else {
- return false;
- }
- }
-
- function isGodcrafted(item) {
- // Returns if item is godcrafted.
- const properties = item.properties;
- const category = item.category;
- const is_mastercrafted = properties.has("mastercrafted") && properties.get("mastercrafted") === true;
- const godcrafted_weapon = is_mastercrafted && category === ItemCategory.WEAPON
- && properties.get("accuracy") === 8 && properties.get("reloading") === 8 && properties.get("critical_hit") === 8;
- const godcrafted_armour = is_mastercrafted && category === ItemCategory.ARMOUR
- && properties.get("agility") === 24 && properties.get("endurance") === 24;
- const godcrafted_backpack = is_mastercrafted && category === ItemCategory.BACKPACK
- && properties.get("bonus_slots") === 3;
- return godcrafted_weapon || godcrafted_armour || godcrafted_backpack;
- }
-
- function isCooked(item) {
- // Returns if item is cooked.
- return item.properties.has("cooked") && item.properties.get("cooked") === true;
- }
-
- function isStackable(item) {
- // Returns if item is stackable.
- return item.category === ItemCategory.AMMO || item.base_type === "credits";
- }
-
- function isEnhanceable(item) {
- // Returns if an item can be mastercrafted/godcrafted.
- const enhanceable = new Set([ItemCategory.WEAPON, ItemCategory.ARMOUR, ItemCategory.BACKPACK]);
- return enhanceable.has(item.category);
- }
-
- // Enums
-
- const Tradezone = {
- // The integers used are the same as the internal Dead Frontier representation, so they cannot be changed.
- OUTPOST: 21,
- CAMP_VALCREST: 22,
- // NASTYAS_HOLDOUT: 4,
- // DOGGS_STOCKAGE: 10,
- // PRECINCT_13: 11,
- // FORT_PASTOR: 12,
- // SECRONOM_BUNKER: 13,
- WASTELANDS: 10,
- NW: 1,
- N: 2,
- NE: 3,
- W: 4,
- CENTRAL: 5,
- E: 6,
- SW: 7,
- S: 8,
- SE: 9
- };
-
- const ItemCategory = {
- AMMO: "ammo",
- WEAPON: "weapon",
- ARMOUR: "armour",
- BACKPACK: "backpack",
- ITEM: "item",
- OTHER: "other"
- };
-
- const ItemSubcategory = {
- FOOD: "food",
- MEDICINE: "medicine",
- IMPLANT: "implant",
- CLOTHING: "clothing",
- BARRICADE: "barricade",
- OTHER: "other"
- };
-
- const ServiceType = {
- CHEF: "Chef",
- DOCTOR: "Doctor",
- ENGINEER: "Engineer"
- };
-
- const ProficiencyType = {
- MELEE: "melee",
- PISTOL: "pistol",
- RIFLE: "rifle",
- SHOTGUN: "shotgun",
- MACHINEGUN: "machinegun",
- EXPLOSIVE: "explosive"
- };
-
- const UiUpdate = {
- YES: true,
- NO: false
- };
-
- // Predicates
-
- const ItemFilters = {
- Mastercrafted: (item) => isMastercrafted(item),
- NearGodcrafted: (item) => isNearGodcrafted(item),
- Godcrafted: (item) => isGodcrafted(item),
- Cooked: (item) => isCooked(item),
- Enhanceable: (item) => isEnhanceable(item)
- };
-
- const ServiceFilters = {
- ServiceLevel: function(level) {
- return (service) => service.level === level;
- },
- ServiceLevels: function(levels) {
- return (service) => levels.includes(service.level);
- },
- ServiceLevelAtLeast: function(level) {
- return (service) => service.level >= level;
- }
- };
-
- const MarketFilters = {
- ServiceLevel: function(level) {
- return (market_entry) => market_entry.service.level === level;
- },
- ServiceLevels: function(levels) {
- return (market_entry) => levels.includes(market_entry.service.level);
- },
- ServiceLevelAtLeast: function(level) {
- return (market_entry) => market_entry.service.level >= level;
- },
- Mastercrafted: (market_entry) => isMastercrafted(market_entry.item),
- NearGodcrafted: (market_entry) => isNearGodcrafted(market_entry.item),
- Godcrafted: (market_entry) => isGodcrafted(market_entry.item),
- Cooked: (market_entry) => isCooked(market_entry.item),
- Enhanceable: (market_entry) => isEnhanceable(market_entry.item)
- };
-
- // Classes
-
- // Item, ItemMarketEntry, Service, ServiceMarketEntry
- // These classes are all simple data classes meant to hold information.
-
- class Item {
- static #global_data = window.globalData;
-
- #makeProperties(full_type) {
- const base_type = typeSplit(full_type)[0];
- const data = Item.#global_data[base_type];
- const is_weapon = data.itemcat === "weapon";
- const is_armour = data.itemcat === "armour";
- const is_backpack = data.itemcat === "backpack";
- // Creates properties Map from full type string.
- const components = typeSplit(full_type);
- const properties = new Map();
- // Iterate through each component.
- for (let i = 1; i < components.length; i++) {
- const component = components[i];
- const is_mastercrafted = component.indexOf("stats") !== -1;
- const has_colour = component.indexOf("colour") !== -1;
- const is_rename = component.indexOf("name") !== -1;
- if (is_mastercrafted) {
- properties.set("mastercrafted", true);
- const numbers = component.substring("stats".length);
- if (is_weapon) {
- const stats = stringGroups(numbers, 1);
- properties.set("accuracy", parseInt(stats[0]));
- properties.set("reloading", parseInt(stats[1]));
- properties.set("critical_hit", parseInt(stats[2]));
- } else if (is_armour) {
- const stats = stringGroups(numbers, 2);
- properties.set("agility", parseInt(stats[0]));
- properties.set("endurance", parseInt(stats[1]));
- } else if (is_backpack) {
- const stats = stringGroups(numbers, 1);
- properties.set("bonus_slots", parseInt(stats[0]));
- }
- } else if (has_colour) {
- const colour = component.substring("colour".length);
- properties.set("colour", colour);
- } else if (is_rename) {
- const rename = component.substring("name".length);
- properties.set("rename", rename);
- } else {
- properties.set(component, true);
- }
- }
- // Properties from globalData.
- properties.set("lootable", !("noloot" in data) || data.noloot !== "1");
- properties.set("transferable", !("no_transfer" in data) || data.no_transfer !== "1");
- if (is_weapon) {
- properties.set("proficiency_type", data.wepPro);
- properties.set("proficiency_level", data.pro_req);
- properties.set("required_strength", data.str_req);
- } else if (is_armour) {
- properties.set("engineer_level", parseInt(data.shop_level) - 5);
- properties.set("required_strength", parseInt(data.str_req));
- } else if (is_backpack) {
- properties.set("base_slots", parseInt(data.slots));
- const total_slots = properties.has("bonus_slots") ? properties.get("base_slots") + properties.get("bonus_slots") : properties.get("base_slots");
- properties.set("total_slots", total_slots);
- }
-
- return properties;
- }
-
- #itemCategory(type) {
- // Returns item category given type.
- const data = Item.#global_data[type];
- const is_ammo = data.itemcat == "ammo";
- const is_weapon = data.itemcat == "weapon";
- const is_armour = data.itemcat == "armour";
- const is_backpack = data.itemcat === "backpack";
- const is_item = data.itemcat == "item";
- if (is_ammo) {
- return ItemCategory.AMMO;
- } else if (is_weapon) {
- return ItemCategory.WEAPON;
- } else if (is_armour) {
- return ItemCategory.ARMOUR;
- } else if (is_backpack) {
- return ItemCategory.BACKPACK;
- } else if (is_item) {
- return ItemCategory.ITEM;
- } else {
- return ItemCategory.OTHER;
- }
- }
-
- #itemSubcategory(type) {
- // Returns item subcategory given type. Type should have itemcat == "item".
- const data = Item.#global_data[type];
- const is_food = parseInt(data.foodrestore) > 0;
- const is_medicine = parseInt(data.healthrestore) > 0;
- const is_implant = "implant" in data && data.implant == "1";
- const is_clothing = "clothingtype" in data;
- const is_barricade = "barricade" in data && data.barricade == "1";
- if (is_food) {
- return ItemSubcategory.FOOD;
- } else if (is_medicine) {
- return ItemSubcategory.MEDICINE;
- } else if (is_implant) {
- return ItemSubcategory.IMPLANT;
- } else if (is_clothing) {
- return ItemSubcategory.CLOTHING;
- } else if (is_barricade) {
- return ItemSubcategory.BARRICADE;
- } else {
- return ItemSubcategory.OTHER;
- }
- }
-
- constructor(full_type, name, quantity) {
- this.full_type = full_type;
- this.base_name = name;
- this.base_type = typeSplit(full_type)[0];
- this.category = this.#itemCategory(this.base_type);
- this.quantity = parseInt(quantity);
- this.properties = this.#makeProperties(full_type);
- if (this.category === ItemCategory.ITEM) {
- this.subcategory = this.#itemSubcategory(this.base_type);
- if (this.subcategory === ItemSubcategory.CLOTHING) {
- this.properties.set("clothing_type", Item.#global_data[this.base_type].clothingtype);
- }
- }
- if (this.properties.has("cooked") && this.properties.get("cooked")) {
- this.base_name = name.substring(0, 6) === "Cooked" ? name.substring(7) : name;
- this.full_name = "Cooked " + this.base_name;
- } else if (this.properties.has("colour")) {
- this.full_name = this.properties.get("colour") + " " + this.base_name;
- }
- }
- }
-
- class ItemMarketEntry {
- constructor(item, price, trade_id, member_id, member_name, tradezone) {
- this.item = item;
- this.price = parseInt(price);
- this.trade_id = parseInt(trade_id)
- this.member_id = parseInt(member_id);
- this.member_name = member_name;
- this.tradezone = parseInt(tradezone);
- }
- }
-
- class ItemSellingEntry {
- constructor(market_entry, member_to_id, member_to_name) {
- this.market_entry = market_entry;
- this.member_to_id = parseInt(member_to_id);
- this.member_to_name = member_to_name;
- }
- }
-
- class Service {
- constructor(service_type, level) {
- this.service_type = service_type;
- this.level = parseInt(level);
- }
- }
-
- class ServiceMarketEntry {
- constructor(service, price, member_id, member_name, tradezone) {
- this.service = service;
- this.price = parseInt(price);
- this.member_id = parseInt(member_id);
- this.member_name = member_name;
- this.tradezone = tradezone;
- }
- }
-
- // GlobalData
-
- // class GlobalData {
- // #setupPlayerValuesWebcallParameters() {
- // const parameters = {};
- // const uservars = window.userVars;
- // parameters["userID"] = uservars["userID"];
- // parameters["password"] = uservars["password"];
- // parameters["sc"] = uservars["sc"];
- // parameters["template_ID"] = "";
- // console.debug(parameters);
- // return parameters;
- // }
- //
- // #_data;
- // #_requests_out;
- // constructor() {
- // this.#_requests_out = 0;
- // }
- //
- // request() {
- // const instance = this;
- // const promise = new Promise(function(resolve, reject) {
- // instance.#_requests_out += 1;
- // const parameters = instance.#setupPlayerValuesWebcallParameters();
- // const data = {};
- // window.webCall("itemspawn", data);
- // setTimeout(function() {
- // console.debug(data);
- // }, 5000);
- // // window.webCall("itemspawn", parameters, function(data) {
- // // instance.#_data = responseToMap(data);
- // // instance.#_requests_out -= 1;
- // // resolve(instance);
- // // });
- // });
- // return promise;
- // }
- // }
-
-
- // PlayerValues
-
- class PlayerValues {
-
- #setupPlayerValuesWebcallParameters() {
- const parameters = {};
- const uservars = window.userVars;
- parameters["userID"] = uservars["userID"];
- parameters["password"] = uservars["password"];
- parameters["sc"] = uservars["sc"];
- return parameters;
- }
-
- #query(str) {
- return this.#_data.get(str);
- }
-
- #_data;
- #_requests_out;
- constructor() {
- this.#_requests_out = 0;
- }
-
- get data() {
- return this.#_data;
- }
-
- get member_id() {
- return this.#query("id_member");
- }
-
- get name() {
- return this.#query("df_name");
- }
-
- get gender() {
- return this.#query("df_gender");
- }
-
- get rank() {
- return this.#query("df_rank");
- }
-
- get profession() {
- return this.#query("df_profession");
- }
-
- get level() {
- return this.#query("df_level");
- }
-
- get dead() {
- return this.#query("df_dead") === "1";
- }
-
- get cash() {
- return parseInt(this.#query("df_cash"));
- }
-
- get bank() {
- return parseInt(this.#query("df_bankcash"));
- }
-
- get credits() {
- return parseInt(this.#query("df_credits"));
- }
-
- get gold_member() {
- return this.#query("df_goldmember") === "1"
- }
-
- get max_hp() {
- return parseInt(this.#query("df_hpmax"));
- }
-
- get current_hp() {
- return parseInt(this.#query("df_hpcurrent"));
- }
-
- get current_hunger() {
- return parseInt(this.#query("df_hungerhp"));
- }
-
- get x() {
- return parseInt(this.#query("df_positionx"));
- }
-
- get y() {
- return parseInt(this.#query("df_positiony"));
- }
-
- get stats() {
- return {
- strength: parseInt(this.#query("df_strength")),
- accuracy: parseInt(this.#query("df_accuracy")),
- agility: parseInt(this.#query("df_agility")),
- endurance: parseInt(this.#query("df_endurance")),
- critical_hit: parseInt(this.#query("df_criticalhit")),
- reloading: parseInt(this.#query("df_reloading"))
- };
- }
-
- get proficiencies() {
- return {
- melee: parseInt(this.#query("df_promelee")),
- pistols: parseInt(this.#query("df_propistol")),
- rifles: parseInt(this.#query("df_prorifle")),
- shotguns: parseInt(this.#query("df_proshotgun")),
- machine_guns: parseInt(this.#query("df_promachinegun")),
- explosives: parseInt(this.#query("df_proexplosive"))
- };
- }
-
- get ammo() {
- return {
- // Shotgun ammo
- "10gaugeammo": parseInt(this.#query("df_10gaugeammo")),
- "12gaugeammo": parseInt(this.#query("df_12gaugeammo")),
- "16gaugeammo": parseInt(this.#query("df_16gaugeammo")),
- "20gaugeammo": parseInt(this.#query("df_20gaugeammo")),
- // Handgun ammo
- "32ammo": parseInt(this.#query("df_32ammo")),
- "357ammo": parseInt(this.#query("df_357ammo")),
- "35ammo": parseInt(this.#query("df_35ammo")),
- "38ammo": parseInt(this.#query("df_38ammo")),
- "40ammo": parseInt(this.#query("df_40ammo")),
- "45ammo": parseInt(this.#query("df_45ammo")),
- "50ammo": parseInt(this.#query("df_50ammo")),
- "55ammo": parseInt(this.#query("df_55ammo")),
- // Rifle ammo
- "55rifleammo": parseInt(this.#query("df_55rifleammo")),
- "75rifleammo": parseInt(this.#query("df_75rifleammo")),
- "9rifleammo": parseInt(this.#query("df_9rifleammo")),
- "127rifleammo": parseInt(this.#query("df_127rifleammo")),
- "14rifleammo": parseInt(this.#query("df_14rifleammo")),
- // Grenade ammo
- "grenadeammo": parseInt(this.#query("df_grenadeammo")),
- "heavygrenadeammo": parseInt(this.#query("df_heavygrenadeammo"))
- };
- }
-
- get tradezone() {
- return parseInt(this.#query("df_tradezone"));
- }
-
- get account_name() {
- return this.#query("account_name");
- }
-
- request() {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- instance.#_requests_out += 1;
- const parameters = instance.#setupPlayerValuesWebcallParameters();
- window.webCall("get_values", parameters, function(data) {
- instance.#_data = responseToMap(data);
- instance.#_requests_out -= 1;
- resolve(instance);
- });
- });
- return promise;
- }
- }
-
-
- // PlayerItems
- // The PlayerItems class is responsible for storing item data and item movement (equipment, storage).
- // TODO: Add check for global data availability for all items (inventory, equipment).
- class PlayerItems {
- static #global_data = window.globalData;
-
- #fulltypeQuantityFromInventorySlot(slot) {
- // Returns item type and item quantity from slot.
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
- if (slot > nslots || slot < 1) {
- throw new RangeError("Slot: " + slot.toString() + " out of range of inventory slots.");
- }
- const type_key = "DFSTATS_df_inv" + slot.toString() + "_type";
- const quantity_key = "DFSTATS_df_inv" + slot.toString() + "_quantity";
- return [uservars[type_key], parseInt(uservars[quantity_key])];
- }
-
- #fulltypeQuantityFromStorageSlot(slot) {
- const uservars = this.#_uservars;
- const storage = this.#_storage_data;
- const nslots = parseInt(uservars["DFSTATS_df_storage_slots"]);
- if (slot > nslots || slot < 1) {
- throw new RangeError("Slot: " + slot.toString() + " out of range of storage slots.");
- }
- const type_key = "df_store" + slot.toString() + "_type";
- const quantity_key = "df_store" + slot.toString() + "_quantity";
- return [storage.get(type_key), parseInt(storage.get(quantity_key))];
- }
-
- #nBackpackSlots() {
- // Returns number of backpack slots available.
- const uservars = this.#_uservars;
- const globaldata = PlayerItems.#global_data;
- const full_type = uservars["DFSTATS_df_backpack"];
- const base_type = typeSplit(uservars["DFSTATS_df_backpack"])[0];
- const backpack = new Item(full_type, globaldata[base_type].name, 1);
- return backpack.properties.get("total_slots");
- }
-
- #fulltypeQuantityFromBackpackSlot(slot) {
- // Returns item type and item quantity from slot.
- const uservars = this.#_uservars;
- const nslots = this.#nBackpackSlots();
- if (slot > nslots || slot < 1) {
- throw new RangeError("Slot: " + slot.toString() + " out of range of backpack slots.");
- }
- const type_key = "DFSTATS_df_backpack" + slot.toString() + "_type";
- const quantity_key = "DFSTATS_df_backpack" + slot.toString() + "_quantity";
- return type_key in uservars ? [uservars[type_key], parseInt(uservars[quantity_key])] : ["", ""];
- }
-
- #setupStorageWebcallParameters() {
- const parameters = {};
- const uservars = this.#_uservars;
- parameters["userID"] = uservars["userID"];
- parameters["password"] = uservars["password"];
- parameters["sc"] = uservars["sc"];
- parameters["pagetime"] = uservars["pagetime"];
- return parameters;
- }
-
- #typeFromImplantSlot(slot) {
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_implantslots"]);
- if (slot > nslots || slot < 1) {
- throw new RangeError("Slot: " + slot.toString() + " out of range of implant slots.");
- }
- const type_key = "DFSTATS_df_implant" + slot.toString() + "_type";
- return uservars[type_key];
- }
-
- #typeInGlobalData(type) {
- return type === "" || type in PlayerItems.#global_data;
- }
-
- #_uservars;
- #_storage_data;
- constructor() {
- this.#_uservars = window.userVars;
- }
-
- // Availability Checks
-
- inventoryAvailable() {
- // Check for userstats keys.
- const inventory_available = this.#_uservars["DFSTATS_df_invslots"] !== undefined;
- if (!inventory_available) {
- return false;
- }
- // Check for global data keys.
- const nslots = parseInt(this.#_uservars["DFSTATS_df_invslots"]);
- for (let i = 1; i <= nslots; i++) {
- const [full_type, quantity] = this.#fulltypeQuantityFromInventorySlot(i);
- const base_type = typeSplit(full_type)[0];
- if (!this.#typeInGlobalData(base_type)) {
- return false;
- }
- }
- return true;
- }
-
- equipmentAvailable() {
- // TODO: Check for clothing in global data.
- const uservars = this.#_uservars;
- const global_data = PlayerItems.#global_data;
- const implants_available = uservars["DFSTATS_df_implantslots"] !== undefined;
- const weapons_available = uservars["DFSTATS_df_weapon1type"] !== undefined;
- const armour_available = uservars["DFSTATS_df_armourtype"] !== undefined;
- const implants_nslots = parseInt(this.#_uservars["DFSTATS_df_implantslots"]);
- for (let i = 1; i <= implants_nslots; i++) {
- const implant_type = typeFromImplantSlot(i);
- if (!this.#typeInGlobalData(implant_type)) {
- return false;
- }
- }
- const weapons_in_globaldata = this.#typeInGlobalData(uservars["DFSTATS_df_weapon1type"]) && this.#typeInGlobalData(uservars["DFSTATS_df_weapon2type"]) && this.#typeInGlobalData(uservars["DFSTATS_df_weapon3type"]);
- if (!weapons_in_globaldata) {
- return false;
- }
- const armour_in_global_data = this.#typeInGlobalData(uservars["DFSTATS_df_armourtype"]);
- if (!armour_in_global_data) {
- return false;
- }
- return true;
- }
-
- storageAvailable() {
- const uservars_available = this.#_uservars !== undefined;
- return uservars_available;
- }
-
- // Inventory Queries
-
- itemFromInventorySlot(slot) {
- const [full_type, quantity] = this.#fulltypeQuantityFromInventorySlot(slot);
- if (full_type === "") {
- return undefined;
- }
- const base_type = typeSplit(full_type)[0];
- const data = PlayerItems.#global_data[base_type]
- const name = data.name;
- const item = new Item(full_type, name, quantity);
- // Adding in durability properties for armour.
- if (item.category === ItemCategory.ARMOUR) {
- item.properties.set("durability", quantity);
- item.properties.set("max_durability", parseInt(data.hp));
- }
- // Adding in cooked property for food.
- if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) {
- const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true;
- if (!is_cooked) {
- item.properties.set("cooked", false);
- }
- }
- // Adding in max quantity property for ammunition.
- if (item.category === ItemCategory.AMMO) {
- item.properties.set("max_quantity", parseInt(data.max_quantity));
- }
- return item;
- }
-
- inventory(slot) {
- return this.itemFromInventorySlot(slot);
- }
-
- *inventorySlots() {
- // Generator that iterates through slots and yields [slot, Item].
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
- for (let slot = 1; slot <= nslots; slot++) {
- const item = this.itemFromInventorySlot(slot);
- yield [slot, item];
- }
- }
-
- *inventoryItems() {
- // Generator that iterates through filled slots and yields [slot, Item].
- for (const [slot, item] of this.inventorySlots()) {
- const slot_filled = item !== undefined;
- if (slot_filled) {
- yield [slot, item];
- }
- }
- }
-
- isLockedSlot(slot) {
- return window.lockedSlots.includes(slot.toString());
- }
-
- totalInventorySlots() {
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
- return nslots;
- }
-
- fullInventorySlots() {
- return Array.from(this.inventorySlots()).filter((e) => e[1] !== undefined).length;
- }
-
- emptyInventorySlots() {
- return Array.from(this.inventorySlots()).filter((e) => e[1] === undefined).length;
- }
-
- // Backpack Queries
-
- itemFromBackpackSlot(slot) {
- const [full_type, quantity] = this.#fulltypeQuantityFromBackpackSlot(slot);
- if (full_type === "") {
- return undefined;
- }
- const base_type = typeSplit(full_type)[0];
- const data = PlayerItems.#global_data[base_type]
- const name = data.name;
- const item = new Item(full_type, name, quantity);
- // Adding in durability properties for armour.
- if (item.category === ItemCategory.ARMOUR) {
- item.properties.set("durability", quantity);
- item.properties.set("max_durability", parseInt(data.hp));
- }
- // Adding in cooked property for food.
- if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) {
- const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true;
- if (!is_cooked) {
- item.properties.set("cooked", false);
- }
- }
- // Adding in max quantity property for ammunition.
- if (item.category === ItemCategory.AMMO) {
- item.properties.set("max_quantity", parseInt(data.max_quantity));
- }
- return item;
- }
-
- backpack(slot) {
- return this.itemFromBackpackSlot(slot);
- }
-
- *backpackSlots() {
- // Generator that iterates through slots and yields [slot, Item].
- const uservars = this.#_uservars;
- const nslots = this.#nBackpackSlots();
- for (let slot = 1; slot <= nslots; slot++) {
- const item = this.itemFromBackpackSlot(slot);
- yield [slot, item];
- }
- }
-
- *backpackItems() {
- // Generator that iterates through filled slots and yields [slot, Item].
- for (const [slot, item] of this.backpackSlots()) {
- const slot_filled = item !== undefined;
- if (slot_filled) {
- yield [slot, item];
- }
- }
- }
-
- isLockedBackpackSlot(slot) {
- return window.lockedSlots.includes((slot + 1050).toString());
- }
-
- totalBackpackSlots() {
- return this.#nBackpackSlots();
- }
-
- fullBackpackSlots() {
- return Array.from(this.backpackSlots()).filter((e) => e[1] !== undefined).length;
- }
-
- emptyBackpackSlots() {
- return Array.from(this.backpackSlots()).filter((e) => e[1] === undefined).length;
- }
-
- // Implant Queries
-
- itemFromImplantSlot(slot) {
- const type = this.#typeFromImplantSlot(slot);
- if (type === "") {
- return undefined;
- }
- const name = PlayerItems.#global_data[type].name;
- const quantity = 1;
- const item = new Item(type, name, quantity);
- return item;
- }
-
- implant(slot) {
- return this.itemFromImplantSlot(slot);
- }
-
- *implantSlots() {
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_implantslots"]);
- for (let slot = 1; slot <= nslots; slot++) {
- const item = this.itemFromImplantSlot(slot);
- yield [slot, item];
- }
- }
-
- *implantItems() {
- for (const [slot, item] of this.implantSlots()) {
- const slot_filled = item !== undefined;
- if (slot_filled) {
- yield [slot, item];
- }
- }
- }
-
- // Equipment Queries
-
- armour() {
- const uservars = this.#_uservars;
- const full_type = uservars["DFSTATS_df_armourtype"];
- if (full_type === "") {
- return undefined;
- }
- const name = uservars["DFSTATS_df_armourname"];
- const durability = parseInt(uservars["DFSTATS_df_armourhp"]);
- const max_durability = parseInt(uservars["DFSTATS_df_armourhpmax"]);
- const item = new Item(full_type, name, durability);
- item.properties.set("durability", durability);
- item.properties.set("max_durability", max_durability);
- return item;
- }
-
- weapon(index) {
- const uservars = this.#_uservars;
- const i = index.toString();
- const full_type = uservars["DFSTATS_df_weapon" + i + "type"];
- if (full_type === "") {
- return undefined;
- }
- const name = uservars["DFSTATS_df_weapon" + i + "name"];
- const quantity = 1;
- const item = new Item(full_type, name, quantity);
- return item;
- }
-
- backpack() {
- const uservars = this.#_uservars;
- const full_type = uservars["DFSTATS_df_backpack"];
- if (full_type === "") {
- return undefined;
- }
- const base_type = typeSplit(full_type)[0];
- const name = PlayerItems.#global_data[base_type].name;
- const quantity = 1;
- const item = new Item(full_type, name, quantity);
- return item;
- }
-
- #cosmetic(key) {
- const uservars = this.#_uservars;
- const full_type = uservars[key];
- if (full_type === "") {
- return undefined;
- }
- const base_type = typeSplit(full_type)[0];
- const name = PlayerItems.#global_data[base_type].name;
- const quantity = 1;
- const item = new Item(full_type, name, quantity);
- return item;
- }
-
- hat() {
- return this.#cosmetic("DFSTATS_df_avatar_hat");
- }
-
- mask() {
- return this.#cosmetic("DFSTATS_df_avatar_mask");
- }
-
- coat() {
- return this.#cosmetic("DFSTATS_df_avatar_coat");
- }
-
- shirt() {
- return this.#cosmetic("DFSTATS_df_avatar_shirt");
- }
-
- trousers() {
- return this.#cosmetic("DFSTATS_df_avatar_trousers");
- }
-
- // Storage Queries
-
- requestStorage() {
- // Before any storage queries, this function must be called, as well as after any changes are made to storage.
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupStorageWebcallParameters();
- window.webCall("get_storage", parameters, function(data) {
- window.storageBox = flshToArr(data); // Update website vars.
- instance.#_storage_data = responseToMap(data);
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- itemFromStorageSlot(slot) {
- const [full_type, quantity] = this.#fulltypeQuantityFromStorageSlot(slot);
- if (full_type === undefined) {
- return undefined;
- }
- const base_type = typeSplit(full_type)[0];
- const data = PlayerItems.#global_data[base_type]
- const name = data.name;
- const item = new Item(full_type, name, quantity);
- if (item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD) {
- const is_cooked = item.properties.has("cooked") && item.properties.get("cooked") === true;
- if (!is_cooked) {
- item.properties.set("cooked", false);
- }
- }
- if (item.category === ItemCategory.AMMO) {
- item.properties.set("max_quantity", parseInt(data.max_quantity));
- }
- return item;
- }
-
- storage(slot) {
- return this.itemFromStorageSlot(slot);
- }
-
- *storageSlots() {
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_storage_slots"]);
- for (let slot = 1; slot <= nslots; slot++) {
- const item = this.itemFromStorageSlot(slot);
- yield [slot, item];
- }
- }
-
- *storageItems() {
- for (const [slot, item] of this.storageSlots()) {
- const slot_filled = item !== undefined;
- if (slot_filled) {
- yield [slot, item];
- }
- }
- }
-
- // Move Operations
-
- #setupMoveParameters() {
- const parameters = {};
- const uservars = this.#_uservars;
- parameters["userID"] = uservars["userID"];
- parameters["password"] = uservars["password"];
- parameters["sc"] = uservars["sc"];
- parameters["pagetime"] = uservars["pagetime"];
- parameters["templateID"] = uservars["template_ID"];
- return parameters;
- }
-
- #quantityIsMax(item) {
- return item.quantity === item.properties.get("max_quantity");
- }
-
- #moveResult(item1, item2_init) {
- // Returns result of moving item1 into item2. item2 can be undefined.
- const item2 = item2_init === undefined ? new Item(item1.full_type, item1.base_name, 0) : item2_init; // Dummy item if item2 is undefined.
- const both_stackable = isStackable(item1) && isStackable(item2);
- const same_type = item1.full_type === item2.full_type;
- if (both_stackable && same_type) {
- const max = item1.properties.get("max_quantity");
- const sum = item1.quantity + item2.quantity;
- const item_stacking = item1.quantity < max && item2.quantity < max;
- if (item_stacking) {
- if (sum > max) {
- // item2 slot becomes fully stacked, item1 slot gets remainder.
- const diff = sum - max;
- const item1_new = new Item(item1.full_type, item1.base_name, diff);
- const item2_new = new Item(item2.full_type, item2.base_name, max);
- return [item1_new, item2_new];
- } else {
- // item2 slot gets full quantity, item1 slot is empty.
- const item1_new = undefined;
- const item2_new = new Item(item2.full_type, item2.base_name, sum);
- return [item1_new, item2_new];
- }
- }
- }
- // Swap items.
- return [item2, item1];
- }
-
- #storageArrayFromSlotItem(slot, item) {
- const delta = {};
- delta["df_store" + slot.toString() + "_type"] = item.full_type;
- delta["df_store" + slot.toString() + "_quantity"] = item.quantity.toString();
- return delta;
- }
-
- inventoryToInventory(primary_slot, secondary_slot, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "newswap";
- const primary_item = instance.itemFromInventorySlot(primary_slot);
- const secondary_item = instance.itemFromInventorySlot(secondary_slot);
- parameters["itemnum"] = primary_slot.toString();
- parameters["itemnum2"] = secondary_slot.toString();
- parameters["expected_itemtype"] = primary_item !== undefined ? primary_item.full_type : "";
- parameters["expected_itemtype2"] = secondary_item !== undefined ? secondary_item.full_type : "";
- webCall("inventory_new", parameters, function(data)
- {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- inventoryToImplants(inventory_slot, implant_slot, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "newswap";
- const inventory_item = instance.itemFromInventorySlot(inventory_slot);
- if (inventory_item !== undefined && (inventory_item.category !== ItemCategory.ITEM || inventory_item.subcategory !== ItemSubcategory.IMPLANT)) {
- throw new TypeError("Inventory item: " + inventory_item.full_type + " is not an implant.");
- }
- const implant_item = instance.itemFromImplantSlot(implant_slot);
- parameters["itemnum"] = inventory_slot.toString();
- parameters["itemnum2"] = (implant_slot + 1000).toString();
- parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
- parameters["expected_itemtype2"] = implant_item !== undefined ? implant_item.full_type : "";
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- populateImplants();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- #inventoryToEquipment(inventory_slot, equipment_slot, get_equipment, error_if_false, equipment_slot_name = "given", update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "newequip";
- const inventory_item = instance.itemFromInventorySlot(inventory_slot);
- if (!error_if_false(inventory_item)) {
- throw new TypeError("Inventory item: " + inventory_item.full_type + " cannot be placed in the " + equipment_slot_name + " slot.");
- }
- const equipment_item = get_equipment();
- parameters["itemnum"] = inventory_slot.toString();
- parameters["itemnum2"] = equipment_slot.toString();
- parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
- parameters["expected_itemtype2"] = equipment_item !== undefined ? equipment_item.full_type : "";
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- $.each($(".characterRender"), function(key, val)
- {
- renderAvatarUpdate(val, userVars);
- });
- populateInventory();
- populateCharacterInventory();
- updateAllFields();
- renderAvatarUpdate();
- }
- resolve(instance)
- }, true);
- });
- return promise;
- }
-
- inventoryToArmour(inventory_slot, update_ui = UiUpdate.YES) {
- const armour_slot = 34
- const error_if_false = (inventory_item) => inventory_item === undefined || inventory_item.category === ItemCategory.ARMOUR;
- const armour = () => this.armour();
- return this.#inventoryToEquipment(inventory_slot, armour_slot, armour, error_if_false, "armour", update_ui);
- }
-
- inventoryToWeapon(inventory_slot, weapon_slot, update_ui = UiUpdate.YES) {
- const adjusted_weapon_slot = weapon_slot + 30;
- const error_if_false = (inventory_item) => inventory_item === undefined || inventory_item.category === ItemCategory.WEAPON;
- const weapon = () => this.weapon(weapon_slot);
- return this.#inventoryToEquipment(inventory_slot, adjusted_weapon_slot, weapon, error_if_false, "weapon", update_ui);
- }
-
- inventoryToHat(inventory_slot, update_ui = UiUpdate.YES) {
- const hat_slot = 40;
- const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "hat");
- const hat = () => this.hat();
- return this.#inventoryToEquipment(inventory_slot, hat_slot, hat, error_if_false, "hat", update_ui);
- }
-
- inventoryToMask(inventory_slot, update_ui = UiUpdate.YES) {
- const mask_slot = 39;
- const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "mask");
- const mask = () => this.mask();
- return this.#inventoryToEquipment(inventory_slot, mask_slot, mask, error_if_false, "mask", update_ui);
- }
-
- inventoryToCoat(inventory_slot, update_ui = UiUpdate.YES) {
- const coat_slot = 38;
- const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "coat");
- const coat = () => this.coat();
- return this.#inventoryToEquipment(inventory_slot, coat_slot, coat, error_if_false, "coat", update_ui);
- }
-
- inventoryToShirt(inventory_slot, update_ui = UiUpdate.YES) {
- const shirt_slot = 36;
- const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "shirt");
- const shirt = () => this.shirt();
- return this.#inventoryToEquipment(inventory_slot, shirt_slot, shirt, error_if_false, "shirt", update_ui);
- }
-
- inventoryToTrousers(inventory_slot, update_ui = UiUpdate.YES) {
- const trousers_slot = 37;
- const error_if_false = (inventory_item) => inventory_item === undefined || (inventory_item.category === ItemCategory.ITEM && inventory_item.subcategory === ItemSubcategory.CLOTHING && inventory_item.properties.get("clothing_type") === "trousers");
- const trousers = () => this.trousers();
- return this.#inventoryToEquipment(inventory_slot, trousers_slot, trousers, error_if_false, "trousers", update_ui);
- }
-
- inventoryToStorage(inventory_slot, storage_slot, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "store";
- const inventory_item = instance.itemFromInventorySlot(inventory_slot);
- const storage_item = instance.itemFromStorageSlot(storage_slot);
- parameters["itemnum"] = inventory_slot.toString();
- parameters["itemnum2"] = (storage_slot + 40).toString();
- parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
- parameters["expected_itemtype2"] = storage_item !== undefined ? storage_item.full_type : "";
- webCall("inventory_new", parameters, function(data)
- {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- const [inventory_new, storage_new] = instance.#moveResult(inventory_item, storage_item);
- if (storage_new !== undefined) {
- updateIntoArr(instance.#storageArrayFromSlotItem(storage_slot, storage_new), storageBox);
- } else {
- delete storageBox["df_store" + storage_slot.toString() + "_type"];
- delete storageBox["df_store" + storage_slot.toString() + "_quantity"];
- }
- if (update_ui) {
- populateStorage();
- populateInventory();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- storageToInventory(storage_slot, inventory_slot, update_ui = UiUpdate.YES) {
- // Slightly different because the first item in the inventory_new webCall must be defined, and the final
- // item/stack will end up in inventory. i.e. If there is no item in the inventory slot for inventoryToStorage,
- // it will not do anything. (Also has a different action type.)
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "take";
- const inventory_item = instance.itemFromInventorySlot(inventory_slot);
- const storage_item = instance.itemFromStorageSlot(storage_slot);
- parameters["itemnum"] = (storage_slot + 40).toString();
- parameters["itemnum2"] = inventory_slot.toString();
- parameters["expected_itemtype"] = storage_item !== undefined ? storage_item.full_type : "";
- parameters["expected_itemtype2"] = inventory_item !== undefined ? inventory_item.full_type : "";
- webCall("inventory_new", parameters, function(data)
- {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- const [storage_new, inventory_new] = instance.#moveResult(storage_item, inventory_item);
- if (storage_new !== undefined) {
- updateIntoArr(instance.#storageArrayFromSlotItem(storage_slot, storage_new), storageBox);
- } else {
- delete storageBox["df_store" + storage_slot.toString() + "_type"];
- delete storageBox["df_store" + storage_slot.toString() + "_quantity"];
- }
- if (update_ui) {
- populateStorage();
- populateInventory();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- inventoryToBackpack(inventory_slot, backpack_slot, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "backpack";
- const inventory_item = instance.itemFromInventorySlot(inventory_slot);
- const backpack_item = instance.itemFromBackpackSlot(backpack_slot);
- parameters["itemnum"] = inventory_slot.toString();
- parameters["itemnum2"] = (backpack_slot + 1050).toString();
- parameters["expected_itemtype"] = inventory_item !== undefined ? inventory_item.full_type : "";
- parameters["expected_itemtype2"] = backpack_item !== undefined ? backpack_item.full_type : "";
- webCall("hotrods/backpack", parameters, function(data)
- {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui) {
- populateBackpack();
- populateInventory();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- backpackToInventory(backpack_slot, inventory_slot, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupMoveParameters();
- parameters["action"] = "backpack";
- const inventory_item = instance.itemFromInventorySlot(inventory_slot);
- const backpack_item = instance.itemFromBackpackSlot(backpack_slot);
- parameters["itemnum"] = (backpack_slot + 1050).toString();
- parameters["itemnum2"] = inventory_slot.toString();
- parameters["expected_itemtype"] = backpack_item !== undefined ? backpack_item.full_type : "";
- parameters["expected_itemtype2"] = inventory_item !== undefined ? inventory_item.full_type : "";
- webCall("hotrods/backpack", parameters, function(data)
- {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui) {
- populateBackpack();
- populateInventory();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- // Usage, Discard, Scrap, Mastercraft
-
- #setupItemScrapRequest() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["creditsnum"] = 0;
- parameters["buynum"] = 0;
- parameters["renameto"] = "";
- parameters["expected_itemprice"] = "-1";
- parameters["expected_itemtype2"] = "";
- parameters["itemnum2"] = "0";
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters;
- }
-
- scrapInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const scrap_value = scrapValue(inventory_item.full_type, inventory_item.quantity);
- const parameters = instance.#setupItemRemovalRequest();
- parameters["action"] = "scrap";
- parameters["price"] = scrap_value;
- parameters["itemnum"] = slot.toString();
- parameters["expected_itemtype"] = inventory_item.full_type;
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- populateCharacterInventory();
- updateAllFields();
- renderAvatarUpdate();
- const cash = instance.#_uservars["DFSTATS_df_cash"];
- const bank = instance.#_uservars["DFSTATS_df_bankcash"];
- updateCashBank(cash, bank);
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- #setupItemMastercraftRequest() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["creditsnum"] = 0;
- parameters["buynum"] = 0;
- parameters["renameto"] = "";
- parameters["expected_itemprice"] = "-1";
- parameters["expected_itemtype2"] = "";
- parameters["itemnum2"] = "0";
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters;
- }
-
- mastercraftInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const enhance_value = enhanceValue(inventory_item.full_type);
- const parameters = instance.#setupItemMastercraftRequest();
- parameters["action"] = "enhance";
- parameters["price"] = enhance_value;
- parameters["itemnum"] = slot.toString();
- parameters["expected_itemtype"] = inventory_item.full_type;
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- populateCharacterInventory();
- updateAllFields();
- renderAvatarUpdate();
- const cash = instance.#_uservars["DFSTATS_df_cash"];
- const bank = instance.#_uservars["DFSTATS_df_bankcash"];
- updateCashBank(cash, bank);
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- #setupItemRemovalRequest() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["creditsnum"] = this.#_uservars["DFSTATS_df_credits"];
- parameters["buynum"] = "0";
- parameters["renameto"] = "undefined`undefined";
- parameters["expected_itemprice"] = "-1";
- parameters["price"] = getUpgradePrice();
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters;
- }
-
- #useActionType(item) {
- const global_data = PlayerItems.#global_data;
- const medicine = parseInt(global_data[item.base_type]["healthrestore"]) > 0;
- const usable_gm_ticket = global_data[item.base_type]["gm_days"] && global_data[item.base_type]["gm_days"] !== "0";
- const food = parseInt(global_data[item.base_type]["foodrestore"]) > 0;
- const boost = parseInt(global_data[item.base_type]["boostdamagehours"]) > 0 || parseInt(global_data[item.base_type]["boostexphours"]) > 0 || parseInt(global_data[item.base_type]["boostspeedhours"]) > 0;
- const story_item = global_data[item.base_type]["opencontents"] && global_data[item.base_type]["opencontents"].length > 0;
- if (medicine || usable_gm_ticket) {
- return "newuse";
- } else if (food) {
- return "newconsume";
- } else if (boost) {
- return "newboost";
- } else if (story_item) {
- return "newopen";
- } else {
- return false;
- }
- }
-
- #actionNecessary(item) {
- const global_data = PlayerItems.#global_data;
- const medicine = parseInt(global_data[item.base_type]["healthrestore"]) > 0;
- const usable_gm_ticket = global_data[item.base_type]["gm_days"] && global_data[item.base_type]["gm_days"] !== "0";
- const food = parseInt(global_data[item.base_type]["foodrestore"]) > 0;
- const boost = parseInt(global_data[item.base_type]["boostdamagehours"]) > 0 || parseInt(global_data[item.base_type]["boostexphours"]) > 0 || parseInt(global_data[item.base_type]["boostspeedhours"]) > 0;
- const story_item = global_data[item.base_type]["opencontents"] && global_data[item.base_type]["opencontents"].length > 0;
- const need_health = parseInt(this.#_uservars["DFSTATS_df_hpcurrent"]) < parseInt(this.#_uservars["DFSTATS_df_hpmax"]);
- const need_hunger = parseInt(this.#_uservars["DFSTATS_df_hungerhp"]) < 100;
- if (medicine) {
- return need_health;
- } else if (food) {
- return need_hunger;
- } else {
- return true;
- }
- }
-
- useInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const action_type = instance.#useActionType(inventory_item);
- if (!action_type) {
- throw new TypeError("Cannot use Item: " + inventory_item.full_type + ".");
- }
- const action_necessary = instance.#actionNecessary(inventory_item);
- if (!action_necessary) {
- throw new RangeError("Item: " + inventory_item.full_type + " will provide no benefit when used.");
- }
- const parameters = instance.#setupItemRemovalRequest();
- parameters["action"] = action_type;
- parameters["itemnum"] = slot.toString();
- parameters["itemnum2"] = "0";
- parameters["expected_itemtype"] = inventory_item.full_type;
- parameters["expected_itemtype2"] = "";
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- populateCharacterInventory();
- updateAllFields();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- discardInventoryItem(slot, inventory_item, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupItemRemovalRequest();
- parameters["action"] = "newdiscard";
- parameters["itemnum"] = slot.toString();
- parameters["itemnum2"] = "0";
- parameters["expected_itemtype"] = inventory_item.full_type;
- parameters["expected_itemtype2"] = "";
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- populateCharacterInventory();
- updateAllFields();
- renderAvatarUpdate();
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
- }
-
- // MarketItems
-
- class MarketItems {
-
- static #global_data = window.globalData;
-
- #typeInGlobalData(base_type) {
- return base_type in MarketItems.#global_data;
- }
-
- #_uservars;
- #_data;
- #_nselling;
- constructor() {
- this.#_uservars = window.userVars;
- }
-
- // Availability Checks
-
- sellingEntriesAvailable() {
- // Run after requesting data.
- const data = this.#_data;
- const nselling = this.#_nselling;
- for (let i = 0; i < nselling; i++) {
- const full_type = data.get("tradelist_" + i.toString() + "_item");
- const base_type = typeSplit(full_type)[0];
- if (!this.#typeInGlobalData(base_type)) {
- return false;
- }
- }
- return true;
- }
-
- // Selling Queries
-
- #setupSellingWebcallParameters() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["tradezone"] = "";
- parameters["searchname"] = "";
- parameters["searchtype"] = "sellinglist";
- parameters["search"] = "trades";
- parameters["memID"] = this.#_uservars["userID"];
- parameters["category"] = "";
- parameters["profession"] = "";
- return parameters;
- }
-
- requestSelling() {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const parameters = instance.#setupSellingWebcallParameters();
- webCall("trade_search", parameters, function(data) {
- instance.#_data = responseToMap(data);
- instance.#_nselling = parseInt(instance.#_data.get("tradelist_totalsales")); // maxresults vs. totalsales?
- resolve(instance);
- });
- });
- return promise;
- }
-
- maxSellingEntries() {
- const uservars = this.#_uservars;
- const nslots = parseInt(uservars["DFSTATS_df_invslots"]);
- return nslots; // Maximum selling entries equal to number of inventory slots.
- }
-
- nSellingEntries() {
- return this.#_nselling;
- }
-
- availableSellingEntries() {
- return this.maxSellingEntries() - this.nSellingEntries();
- }
-
- itemFromSellingIndex(index) {
- const data = this.#_data;
- const full_type = data.get("tradelist_" + index.toString() + "_item");
- const name = data.get("tradelist_" + index.toString() + "_itemname");
- const quantity = data.get("tradelist_" + index.toString() + "_quantity");
- const item = new Item(full_type, name, quantity);
- return item;
- }
-
- marketEntryFromSellingIndex(index) {
- const item = this.itemFromSellingIndex(index);
- const data = this.#_data;
- const price = data.get("tradelist_" + index.toString() + "_price");
- const trade_id = data.get("tradelist_" + index.toString() + "_trade_id");
- const member_id = data.get("tradelist_" + index.toString() + "_id_member");
- const member_name = data.get("tradelist_" + index.toString() + "_member_name");
- const tradezone = data.get("tradelist_" + index.toString() + "_trade_zone");
- const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, tradezone);
- return market_entry;
- }
-
- sellingEntryFromSellingIndex(index) {
- const market_entry = this.marketEntryFromSellingIndex(index);
- const data = this.#_data;
- const member_to_id = data.get("tradelist_" + index.toString() + "_id_member_to");
- const member_to_name = data.get("tradelist_" + index.toString() + "_member_to_name");
- const selling_entry = new ItemSellingEntry(market_entry, member_to_id, member_to_name);
- return selling_entry;
- }
-
- *sellingEntries() {
- for (let i = 0; i < this.#_nselling; i++) {
- yield [i, this.sellingEntryFromSellingIndex(i)];
- }
- }
-
- // Selling Changes
-
- #setupCancelSellingParameters() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["creditsnum"] = "0";
- parameters["renameto"] = "";
- parameters["expected_itemprice"] = "-1";
- parameters["expected_itemtype2"] = "";
- parameters["expected_itemtype"] = "";
- parameters["itemnum2"] = 0;
- parameters["itemnum"] = 0;
- parameters["price"] = 0;
- parameters["action"] = "newcancelsale";
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters
- }
-
- cancelSellingEntry(selling_entry, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const inventory_space_available = findFirstEmptyGenericSlot("inv") !== false;
- const is_credits = selling_entry.market_entry.item.full_type === "credits";
- if (!is_credits && !inventory_space_available) {
- throw new RangeError("Cannot cancel selling entry if no inventory space is available.");
- }
- const parameters = instance.#setupCancelSellingParameters();
- parameters["buynum"] = selling_entry.market_entry.trade_id;
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- if (window.getSellingList !== undefined) {
- getSellingList();
- } else { // These functions are also called by getSellingList, but it is undefined out of the marketplace.
- populateInventory();
- updateAllFields();
- }
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- #setupSellInventoryParameters() {
- var parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["buynum"] = 0;
- parameters["renameto"] = "";
- parameters["expected_itemprice"] = "-1"; // same on all sales
- parameters["expected_itemtype2"] = "";
- parameters["expected_itemtype"] = "";
- parameters["itemnum2"] = "0";
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters;
- }
-
- sellInventoryItem(inventory_slot, inventory_item, price, update_ui = UiUpdate.YES) {
- const instance = this;
- // return instance.requestSelling().then(
- const promise = new Promise(function(resolve, reject) {
- // const selling_list_has_space = instance.#_nselling < parseInt(instance.#_uservars["DFSTATS_df_invslots"]);
- // if (!selling_list_has_space) {
- // throw new RangeError("Cannot sell item when selling list is full.");
- // }
- const parameters = instance.#setupSellInventoryParameters();
- parameters["price"] = price;
- parameters["action"] = "newsell";
- parameters["expected_itemtype"] = inventory_item.full_type;
- parameters["itemnum"] = inventory_slot.toString();
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- if (window.getSellingList !== undefined) {
- getSellingList();
- } else {
- populateInventory();
- updateAllFields();
- }
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- // Buying Items
-
- #setupBuyItemParameters() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["creditsnum"] = "undefined";
- parameters["renameto"] = "undefined`undefined";
- parameters["expected_itemtype2"] = "";
- parameters["expected_itemtype"] = "";
- parameters["itemnum2"] = 0;
- parameters["itemnum"] = 0;
- parameters["price"] = 0;
- parameters["action"] = "newbuy";
- parameters["userID"] = userVars["userID"];
- parameters["password"] = userVars["password"];
- return parameters;
- }
-
- buyItemFromMarketEntry(market_entry, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- // Throw if inventory is full or not enough cash on-hand.
- const inventory_space_available = findFirstEmptyGenericSlot("inv") !== false;
- const enough_cash = parseInt(instance.#_uservars["DFSTATS_df_cash"]) >= market_entry.price;
- if (!inventory_space_available) {
- throw new RangeError("Cannot buy item when inventory is full.");
- }
- if (!enough_cash) {
- throw new RangeError("Cannot buy item: " + market_entry.item.full_type + " with price $" + market_entry.price.toLocaleString() + " with $" + instance.#_uservars["DFSTATS_df_cash"].toLocaleString() + " on-hand.");
- }
- // Setup parameters and request purchase.
- const parameters = instance.#setupBuyItemParameters();
- parameters["buynum"] = market_entry.trade_id;
- parameters["expected_itemprice"] = market_entry.price;
- webCall("inventory_new", parameters, function(data) {
- const item_purchase_successful = data !== "";
- if (item_purchase_successful) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- populateInventory();
- const cash = instance.#_uservars["DFSTATS_df_cash"];
- const bank = instance.#_uservars["DFSTATS_df_bankcash"];
- updateCashBank(cash, bank);
- updateAllFields();
- }
- resolve(instance);
- } else {
- reject(instance);
- }
- }, true);
- });
- return promise;
- }
-
- // Buying Services
-
- #setupBuyServiceParameters() {
- const parameters = {};
- parameters["pagetime"] = this.#_uservars["pagetime"];
- parameters["templateID"] = this.#_uservars["template_ID"];
- parameters["sc"] = this.#_uservars["sc"];
- parameters["creditsnum"] = 0;
- parameters["renameto"] = "undefined`undefined";
- parameters["expected_itemtype2"] = "";
- parameters["expected_itemtype"] = "";
- parameters["itemnum2"] = "0";
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters;
- }
-
- #buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- const is_valid_item = item_valid(inventory_item);
- const enough_cash = parseInt(instance.#_uservars["DFSTATS_df_cash"]) >= market_entry.price;
- if (!service_needed()) {
- throw new RangeError("Service not needed.");
- }
- if (!is_valid_item) {
- throw new TypeError("Item: " + inventory_item.full_type + " is invalid for this service.");
- }
- if (!enough_cash) {
- throw new RangeError("Cannot buy service for $" + market_entry.price.toLocaleString() + " with $" + parseInt(instance.#_uservars["DFSTATS_df_cash"]).toLocaleString() + " on-hand.");
- }
- const parameters = instance.#setupBuyServiceParameters();
- parameters["itemnum"] = slot.toString();
- parameters["price"] = scrapAmount(inventory_item.full_type, inventory_item.quantity); // I don't know why this is here.
- parameters["action"] = action_type;
- parameters["buynum"] = market_entry.member_id.toString();
- parameters["expected_itemprice"] = market_entry.price.toString();
- webCall("inventory_new", parameters, function(data) {
- updateIntoArr(flshToArr(data, "DFSTATS_"), userVars);
- if (update_ui === UiUpdate.YES) {
- loadStatusData();
- populateInventory();
- populateCharacterInventory();
- updateAllFields();
- const cash = instance.#_uservars["DFSTATS_df_cash"];
- const bank = instance.#_uservars["DFSTATS_df_bankcash"];
- updateCashBank(cash, bank);
- }
- resolve(instance);
- }, true);
- });
- return promise;
- }
-
- buyRepairFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
- const item_valid = (item) => item.category === ItemCategory.ARMOUR && item.properties.get("durability") !== item.properties.get("max_durability");
- const service_needed = () => true;
- const action_type = "buyrepair";
- return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui);
- }
-
- buyAdministerFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
- const item_valid = (item) => item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.MEDICINE && MarketItems.#global_data[item.full_type].needdoctor === "1";
- const service_needed = () => this.#_uservars["DFSTATS_df_hpcurrent"] !== this.#_uservars["DFSTATS_df_hpmax"];
- const action_type = "buyadminister";
- return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui);
- }
-
- buyCookFromMarketEntry(market_entry, slot, inventory_item, update_ui = UiUpdate.YES) {
- const item_valid = (item) => item.category === ItemCategory.ITEM && item.subcategory === ItemSubcategory.FOOD && MarketItems.#global_data[item.full_type].needcook === "1" && (!inventory_item.properties.has("cooked") || inventory_item.properties.get("cooked") === false);
- const service_needed = () => true;
- const action_type = "buycook";
- return this.#buyServiceFromMarketEntry(item_valid, service_needed, action_type, market_entry, slot, inventory_item, update_ui);
- }
- }
-
- // Bank
-
- class Bank {
- #_player_values;
- #_uservars;
- constructor() {
- this.#_uservars = window.userVars;
- this.#_player_values = new PlayerValues();
- }
-
- #setupBankWebcallParameters() {
- const parameters = {};
- parameters["sc"] = this.#_uservars["sc"];
- parameters["userID"] = this.#_uservars["userID"];
- parameters["password"] = this.#_uservars["password"];
- return parameters;
- }
-
- deposit(amount, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- instance.#_player_values.request()
- .then(function(values) {
- const parameters = instance.#setupBankWebcallParameters();
- parameters["deposit"] = amount;
- if (amount > values.cash) {
- throw new RangeError("Cannot deposit: $" + amount.toLocaleString() + " is more than is carried on-hand.");
- }
- webCall("bank", parameters, function(data) {
- const map = responseToMap(data);
- if (update_ui === UiUpdate.YES) {
- const cash = parseInt(map.get("df_cash"));
- const bank = parseInt(map.get("df_bankcash"));
- updateCashBank(cash, bank);
- }
- resolve(instance);
- });
- });
- });
- return promise;
- }
-
- depositAll(update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- instance.#_player_values.request()
- .then(function(values) {
- return instance.deposit(values.cash, update_ui);
- });
- });
- return promise;
- }
-
- withdraw(amount, update_ui = UiUpdate.YES) {
- const instance = this;
- const promise = new Promise(function(resolve, reject) {
- instance.#_player_values.request()
- .then(function(values) {
- const parameters = instance.#setupBankWebcallParameters();
- parameters["withdraw"] = amount;
- if (amount > values.bank) {
- throw new RangeError("Cannot withdraw: $" + amount.toLocaleString() + " is more than is in bank.");
- }
- webCall("bank", parameters, function(data) {
- const map = responseToMap(data);
- if (update_ui === UiUpdate.YES) {
- const cash = parseInt(map.get("df_cash"));
- const bank = parseInt(map.get("df_bankcash"));
- updateCashBank(cash, bank);
- }
- resolve(instance);
- });
- });
- });
- return promise;
- }
- }
-
- // MarketCache
- // The MarketCache class is responsible for requesting, processing, and storing market data for items and services.
-
- class MarketCache {
- static #global_data = window.globalData;
-
- // Data Processing
-
- #specialSearchString(type) {
- // NOTE: All custom search strings go here.
- const name = MarketCache.#global_data[type].name;
- if (type == "exterminatorreactivext") {
- // "12345678901234567890" 20 char limit
- return "reactive xt";
- } else if (type == "exterminatorreactive") {
- return "exterminator react";
- } else if (type == "xterminatorreactive") {
- return "x-terminator react";
- } else if (type == "barnellrf31crossbow") {
- return "barnell rf31";
- } else if (type == "goldenrabbitimplant") {
- return "golden rabbit imp";
- } else if (type == "xmannbergblueprints") {
- return "x-mannberg blue";
- } else if (type == "dawnsabreblueprints") {
- return "dawn blade blue";
- } else if (type == "dawnenforcerblueprints") {
- return "dawn enforcer blue";
- } else if (type == "dawncarbineblueprints") {
- return "dawn carbine blue";
- } else if (type == "dawnstrikerblueprints") {
- return "dawn striker blue";
- } else if (type == "dawnlauncherblueprints") {
- return "dawn launcher blue";
- } else if (type == "xreactiveblueprints") {
- return "x-reactive blue";
- } else if (type == "inquisitorblueprints") {
- return "inquisitor blue";
- } else if (type == "sharktoothripperblueprints") {
- return "ripper blue";
- } else if (type == "qr22obsidianblueprints") {
- return "obsidian blue";
- } else if (type == "rusthound37eblueprints") {
- return "37-e blue";
- } else if (type == "heatpit75blueprints") {
- return "pit 75 blue";
- } else if (type == "a10bullsharkblueprints") {
- return "bullshark blue";
- } else if (type == "scorchernk19blueprints") {
- return "nk19 blue";
- } else if (type == "christmasstocking2022"){
- return "stocking 2022";
- } else if (type.indexOf("christmasstocking") !== -1 && !Number.isNaN(type.slice(-4))) {
- return "stocking " + type.slice(-4);
- } else if (type.indexOf("blueprints") !== -1) {
- return name.slice(-20);
- } else if (name.length > 20) {
- return name.slice(0, 20);
- } else {
- return false;
- }
- }
-
- // Item Requests
-
- #setupItemRequest(tradezone, search_string) {
- // Sets up POST request for searching up market data for given search string and tradezone.
- const request = new XMLHttpRequest();
- request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php");
- request.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
- // Setting up request payload.
- const request_parameters = new URLSearchParams();
- request_parameters.set("hash", "");
- request_parameters.set("pagetime", "");
- request_parameters.set("tradezone", tradezone.toString());
- request_parameters.set("searchname", encodeURI(search_string));
- request_parameters.set("category", "");
- request_parameters.set("profession", "");
- request_parameters.set("memID", "");
- request_parameters.set("searchtype", "buyinglistitemname");
- request_parameters.set("search", "trades");
- return [request, request_parameters];
- }
-
- #deleteItemData(item_type) {
- this.item_types.delete(item_type);
- this.item_data.delete(item_type);
- }
-
- #deleteRenameData(rename) {
- this.renames.delete(rename);
- this.rename_data.delete(rename);
- }
-
- #parseItemData(response) {
- // Parses item data and puts array(s) of MarketEntry into the instance.
- const map = responseToMap(response);
- const results = parseInt(map.get("tradelist_maxresults"));
- const types = new Set(); // Contains types that this worker is operating on. These will all be new types.
- // Delete all types that exist in this request.
- const types_to_delete = new Set();
- for (let i = 0; i < results; i++) {
- const full_type = map.get("tradelist_" + i.toString() + "_item");
- const base_type = typeSplit(full_type)[0];
- types_to_delete.add(base_type);
- }
- for (const type of types_to_delete.values()) {
- if (this.hasItemType(type)) {
- this.#deleteItemData(type);
- }
- }
- // Add in new data.
- for (let i = 0; i < results; i++) {
- // Extracts MarketEntry properties from keys.
- const full_type = map.get("tradelist_" + i.toString() + "_item");
- const base_type = typeSplit(full_type)[0];
- const name = map.get("tradelist_" + i.toString() + "_itemname");
- const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity"))
- const price = parseInt(map.get("tradelist_" + i.toString() + "_price"));
- const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id"));
- const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member"));
- const member_name = map.get("tradelist_" + i.toString() + "_member_name");
- const item = new Item(full_type, name, quantity);
- const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone);
- const is_renamed = item.properties.has("rename");
- if (is_renamed) {
- const rename = item.properties.get("rename");
- }
- // Putting data into item data.
- if (!this.hasItemType(base_type)) { // New type that has not yet been added.
- types.add(base_type);
- this.item_types.add(base_type);
- this.item_data.set(base_type, []);
- this.item_data.get(base_type).push(market_entry);
- } else if (types.has(base_type)) { // Type that this worker has started and has exclusive access to.
- this.item_data.get(base_type).push(market_entry);
- } else { // Some other worker is handling the type.
- continue;
- }
- }
- // Sorts MarketEntry[] of newly added types by price per unit, ascending.
- for (const type of types.values()) {
- const market_entries = this.item_data.get(type);
- const item = market_entries[0].item;
- if (isStackable(item)) {
- market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);});
- } else { // Armour has its durability in its quantity, and I don't want to sort by that.
- market_entries.sort(function(a, b) {return a.price - b.price;})
- }
- }
- }
-
- #parseRenameData(response) {
- // Parses item data and puts array(s) of MarketEntry into the instance.
- const map = responseToMap(response);
- const results = parseInt(map.get("tradelist_maxresults"));
- const renames = new Set(); // Contains renames that this worker is operating on. These will all be new names.
- // Delete all names that exist in this request.
- const names_to_delete = new Set();
- for (let i = 0; i < results; i++) {
- const name = map.get("tradelist_" + i.toString() + "_itemname");
- names_to_delete.add(name);
- }
- for (const name of names_to_delete.values()) {
- if (this.hasRename(name)) {
- this.#deleteRenameData(type);
- }
- }
- // Add in new data.
- for (let i = 0; i < results; i++) {
- // Extracts MarketEntry properties from keys.
- const full_type = map.get("tradelist_" + i.toString() + "_item");
- const base_type = typeSplit(full_type)[0];
- const name = map.get("tradelist_" + i.toString() + "_itemname");
- const quantity = parseInt(map.get("tradelist_" + i.toString() + "_quantity"))
- const price = parseInt(map.get("tradelist_" + i.toString() + "_price"));
- const trade_id = parseInt(map.get("tradelist_" + i.toString() + "_trade_id"));
- const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member"));
- const member_name = map.get("tradelist_" + i.toString() + "_member_name");
- const item = new Item(full_type, name, quantity);
- const market_entry = new ItemMarketEntry(item, price, trade_id, member_id, member_name, this.tradezone);
- const rename = item.properties.get("rename");
- // Putting data into rename data.
- if (!this.hasRename(rename)) { // New name that has not yet been added.
- renames.add(rename);
- this.renames.add(rename);
- this.rename_data.set(rename, []);
- this.rename_data.get(rename).push(market_entry);
- } else if (renames.has(rename)) { // Name that this worker has started and has exclusive access to.
- this.rename_data.get(rename).push(market_entry);
- } else { // Some other worker is handling the type.
- continue;
- }
- }
- // Sorts MarketEntry[] of newly added names by price per unit, ascending.
- for (const rename of renames.values()) {
- const market_entries = this.rename_data.get(rename);
- const item = market_entries[0].item;
- if (isStackable(item)) {
- market_entries.sort(function(a, b) {return (a.price/a.quantity) - (b.price/b.quantity);});
- } else { // Armour has its durability in its quantity, and I don't want to sort by that.
- market_entries.sort(function(a, b) {return a.price - b.price;})
- }
- }
- }
-
- #requestItemData(tradezone, search_string, callback) {
- const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this').
- const promise = new Promise(function(resolve, reject) {
- const [request, parameters] = instance.#setupItemRequest(tradezone, search_string);
- request.onreadystatechange = function() {
- const is_complete = this.readyState == 4;
- const response_ok = this.status == 200;
- const client_error = this.status >= 400 && this.status < 500;
- const server_error = this.status >= 500 && this.status < 600;
- if (is_complete && response_ok) {
- instance.#parseItemData(this.response);
- instance.#_requests_out -= 1;
- resolve(instance);
- } else if (is_complete && (client_error || server_error)) {
- instance.#_requests_out -= 1;
- reject(instance);
- }
- }
- instance.#_requests_out += 1;
- request.send(parameters);
- });
- return promise;
- }
-
- #requestRenameData(tradezone, search_string, callback) {
- const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this').
- const promise = new Promise(function(resolve, reject) {
- const [request, parameters] = instance.#setupItemRequest(tradezone, search_string);
- request.onreadystatechange = function() {
- const is_complete = this.readyState == 4;
- const response_ok = this.status == 200;
- const client_error = this.status >= 400 && this.status < 500;
- const server_error = this.status >= 500 && this.status < 600;
- if (is_complete && response_ok) {
- instance.#parseRenameData(this.response);
- instance.#_requests_out -= 1;
- resolve(instance);
- } else if (is_complete && (client_error || server_error)) {
- instance.#_requests_out -= 1;
- reject(instance);
- }
- }
- instance.#_requests_out += 1;
- request.send(parameters);
- });
- return promise;
- }
-
- // Service Requests
-
- #setupServiceRequest(tradezone, service) {
- // Sets up POST request for searching up market data for given service and tradezone.
- const request = new XMLHttpRequest();
- request.open("POST", "https://fairview.deadfrontier.com/onlinezombiemmo/trade_search.php");
- request.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
- // Setting up request payload.
- const request_parameters = new URLSearchParams();
- request_parameters.set("hash", "");
- request_parameters.set("pagetime", "");
- request_parameters.set("tradezone", tradezone.toString());
- request_parameters.set("searchname", "");
- request_parameters.set("category", "");
- request_parameters.set("profession", service.toString());
- request_parameters.set("memID", "");
- request_parameters.set("searchtype", "buyinglist");
- request_parameters.set("search", "services");
- return [request, request_parameters];
- }
-
- #deleteServiceData(service) {
- this.service_types.delete(service);
- this.service_data.delete(service);
- }
-
- #parseServiceData(response, service) {
- const map = responseToMap(response);
- map.set("services", true);
- const results = parseInt(map.get("tradelist_maxresults"));
- const types = new Set();
- // Deletes all types that exist in this request.
- const types_to_delete = new Set();
- for (let i = 0; i < results; i++) {
- const service_type = map.get("tradelist_" + i.toString() + "_profession");
- types_to_delete.add(service_type);
- }
- for (const type of types_to_delete.values()) {
- if (this.hasServiceType(type)) {
- this.#deleteServiceData(type);
- }
- }
- // Adding in new data.
- for (let i = 0; i < results; i++) {
- const service_type = map.get("tradelist_" + i.toString() + "_profession");
- const level = parseInt(map.get("tradelist_" + i.toString() + "_level"));
- const price = parseInt(map.get("tradelist_" + i.toString() + "_price"));
- const member_id = parseInt(map.get("tradelist_" + i.toString() + "_id_member"));
- const member_name = map.get("tradelist_" + i.toString() + "_member_name");
- const service = new Service(service_type, level);
- const market_entry = new ServiceMarketEntry(service, price, member_id, member_name, this.tradezone);
- // Putting data into service data.
- if (!this.hasServiceType(service_type)) { // New type that has not yet been added.
- types.add(service_type);
- this.service_types.add(service_type);
- this.service_data.set(service_type, []);
- this.service_data.get(service_type).push(market_entry);
- } else if (types.has(service_type)) { // Type that this worker has started and has exclusive access to.
- this.service_data.get(service_type).push(market_entry);
- } else { // Some other worker is handling the type.
- continue;
- }
- }
- for (const type of types.values()) {
- const market_entries = this.service_data.get(type);
- market_entries.sort(function(a, b) {return a.price - b.price;});
- }
- }
-
- #requestServiceData(tradezone, service) {
- // Requests market data for given service and tradezone. Calls parseServiceData to parse and store
- // information.
- const instance = this; // Variable to hold class instance to avoid clashing with the request (inner 'this').
- const promise = new Promise(function(resolve, reject) {
- const [request, parameters] = instance.#setupServiceRequest(tradezone, service);
- request.onreadystatechange = function() {
- const is_complete = this.readyState == 4;
- const response_ok = this.status == 200;
- const client_error = this.status >= 400 && this.status < 500;
- const server_error = this.status >= 500 && this.status < 600;
- if (is_complete && response_ok) {
- instance.#_requests_out -= 1;
- instance.#parseServiceData(this.response, service);
- resolve(instance);
- } else if (is_complete && (client_error || server_error)) {
- instance.#_requests_out -= 1;
- reject(instance);
- }
- }
- instance.#_requests_out += 1;
- request.send(parameters);
- });
- return promise;
- }
-
- // Public Functions
-
- #_tradezone;
- #_requests_out;
- constructor(tradezone) {
- this.#_tradezone = tradezone;
- this.item_types = new Set();
- this.item_data = new Map();
- this.renames = new Set();
- this.rename_data = new Map();
- this.service_types = new Set();
- this.service_data = new Map();
- this.#_requests_out = 0;
- }
-
- get tradezone() {
- return this.#_tradezone;
- }
-
- get requests_out() {
- return this.#_requests_out;
- }
-
- hasItemType(type) {
- const base_type = typeSplit(type)[0];
- return this.item_types.has(base_type);
- }
-
- hasRename(rename) {
- return this.renames.has(rename);
- }
-
- getItemMarketEntriesByType(type) {
- const base_type = typeSplit(type)[0];
- const data = this.item_data.get(base_type);
- if (data === undefined) {
- throw new ReferenceError("Item: " + base_type + " unavailable.");
- } else {
- return data;
- }
- }
-
- getItemMarketEntriesByRename(rename) {
- const data = this.rename_data.get(rename);
- if (data === undefined) {
- throw new ReferenceError("Renamed item: " + rename + " unavailable.");
- } else {
- return data;
- }
- }
-
- requestItemMarketEntriesByType(type) {
- const base_type = typeSplit(type)[0];
- const special_string = this.#specialSearchString(base_type);
- const name = special_string !== false ? special_string : MarketCache.#global_data[base_type].name;
- const promise = this.#requestItemData(this.tradezone, name);
- return promise;
- }
-
- requestMultipleItemMarketEntriesByType(types) {
- const unique_types = new Set(types); // To avoid repeats.
- // Need to bind to avoid losing track of 'this', becoming undefined.
- const promises = Array.from(unique_types).map(this.requestItemMarketEntriesByType.bind(this));
- // Once all promises (requests) complete, unify them into a single promise that resolves to the instance.
- return Promise.allSettled(promises).then(() => this);
- }
-
- requestItemMarketEntriesByRename(rename) {
- const promise = this.#requestRenameData(this.tradezone, name);
- return promise;
- }
-
- requestMultipleItemMarketEntriesByRename(renames) {
- const unique_renames = new Set(renames); // To avoid repeats.
- // Need to bind to avoid losing track of 'this', becoming undefined.
- const promises = Array.from(unique_renames).map(this.requestItemMarketEntriesByRename.bind(this));
- // Once all promises (requests) complete, unify them into a single promise that resolves to the instance.
- return Promise.allSettled(promises).then(() => this);
- }
-
- hasServiceType(type) {
- return this.service_types.has(type);
- }
-
- getServiceMarketEntriesByType(type) {
- const data = this.service_data.get(type);
- if (data === undefined) {
- throw new ReferenceError("Service: " + type + " unavailable.");
- } else {
- return data;
- }
- }
-
- requestServiceMarketEntriesByType(type) {
- const promise = this.#requestServiceData(this.tradezone, type);
- return promise;
- }
-
- requestMultipleServiceMarketEntriesByType(types) {
- const unique_types = new Set(types); // To avoid repeats.
- // Need to bind to avoid losing track of 'this', becoming undefined.
- const promises = Array.from(unique_types).map(this.requestServiceMarketEntriesByType.bind(this));
- // Once all promises (requests) complete, unify them into a single promise that resolves to the instance.
- return Promise.allSettled(promises).then(() => this);
- }
- }
-
- // InventoryUI
-
- class InventoryUI {
- #_player_items;
- constructor() {
- this.#_player_items = new PlayerItems();
- }
-
- #isValidSlotElementFromMouseOverElement(element) {
- const is_slot_element = element.classList.contains("validSlot");
- const is_item_element = element.classList.contains("item");
- return is_slot_element || is_item_element;
- }
-
- #slotSlotTypeFromMouseOverElement(element) {
- const is_slot_element = element.classList.contains("validSlot");
- const is_item_element = element.classList.contains("item");
- if (!is_slot_element && !is_item_element) {
- throw new Error("Element: " + element + " is not a slot or item element.");
- }
- const slot_element = is_slot_element ? element : element.parentNode;
- const slot = parseInt(element.dataset.slot);
- const slot_type = "slottype" in element.dataset ? element.dataset.slottype : undefined;
- return [slot, slot_type];
- }
-
- #elementSlotTypeCheck(element, key) {
- const [slot, slot_type] = instance.#slotSlotTypeFromMouseOverElement(element);
- return slot_type === key;
- }
-
- #elementIsInventory(element) {
- return this.#elementSlotTypeCheck(element, undefined);
- }
-
- #elementIsImplant(element) {
- return this.#elementSlotTypeCheck(element, "implant");
- }
-
- #elementIsWeapon(element) {
- return this.#elementSlotTypeCheck(element, "weapon");
- }
-
- #elementIsArmour(element) {
- return this.#elementSlotTypeCheck(element, "armour");
- }
-
- #elementIsHat(element) {
- return this.#elementSlotTypeCheck(element, "hat");
- }
-
- #elementIsMask(element) {
- return this.#elementSlotTypeCheck(element, "mask");
- }
-
- #elementIsCoat(element) {
- return this.#elementSlotTypeCheck(element, "coat");
- }
-
- #elementIsShirt(element) {
- return this.#elementSlotTypeCheck(element, "shirt");
- }
-
- #elementIsTrousers(element) {
- return this.#elementSlotTypeCheck("trousers");
- }
- }
-
- function main() {
- // setTimeout(function() {
- // const player_items = new PlayerItems();
- // }, 1000);
- }
- main();
-
- return {
- // Enums
- Tradezone: Tradezone,
- ItemCategory: ItemCategory,
- ItemSubcategory: ItemSubcategory,
- ServiceType: ServiceType,
- ProficiencyType: ProficiencyType,
- UiUpdate: UiUpdate,
- // Predicates
- ItemFilters: ItemFilters,
- ServiceFilters: ServiceFilters,
- MarketFilters: MarketFilters,
- // Classes
- PlayerValues: PlayerValues,
- PlayerItems: PlayerItems,
- MarketItems: MarketItems,
- Bank: Bank,
- MarketCache: MarketCache
- };
-
- })();