- // ==UserScript==
- // @name Arrow Keys navigate Marketplace
- // @namespace http://tampermonkey.net/
- // @version 0.10
- // @license MIT
- // @description This script makes it so you can navigate marketplace with arrow keys between next and previous pages. It also attemps to remove duplicates from results(highly imperfect).
- // @author Aida Beorn
- // @match https://marketplace.secondlife.com/*
- // @icon https://www.google.com/s2/favicons?domain=secondlife.com
- // ==/UserScript==
-
- function NextPage() {
- let next = document.getElementsByClassName('next_page')[0];
- if(next) {
- next.click();
- }
- }
-
- function PreviousPage() {
- let prev = document.getElementsByClassName('previous_page')[0];
- if(prev) {
- prev.click();
- }
- }
-
- function HandleKeyEvent(e) {
- switch(e.key) {
- case "ArrowRight":
- NextPage();
- break;
- case "ArrowLeft":
- PreviousPage();
- break;
- }
- }
-
-
- (function() {
- 'use strict';
-
- let captureSupported = false;
- let passiveSupported = false;
-
- try {
- const options = {
- get capture() { // This function will be called when the browser
- // attempts to access the capture property.
- captureSupported = true;
- return false;
- },
- get passive() { // This function will be called when the browser
- // attempts to access the passive property.
- passiveSupported = true;
- return false;
- }
- };
-
- window.addEventListener("test", null, options);
- window.removeEventListener("test", null, options);
- } catch(err) {
- captureSupported = false;
- let passiveSupported = false;
- }
-
- const options = {
- capture: captureSupported,
- passive: passiveSupported
- };
-
- document.addEventListener('keyup', HandleKeyEvent, options);
- RemoveDuplicates();
- })();
-
-
-
- function RemoveDuplicates() {
- if(window.location.pathname !== "/products/search") {
- return;
- }
-
-
- let count = 0;
- let loopcount = 0;
- const maxDistance = 10;
- const filterGatcha = true;
- const filterDuplicates = true;
- const debuging = false;
-
- const gachaTerms = [
- "gacha",
- "rare",
- "common"
- ];
-
- const fragment = new DocumentFragment();
- const realDocument = document.getElementsByClassName('product-listing gallery')[0];
-
- const realList = Array.from(realDocument.childNodes);
- realList.forEach(v => {
- fragment.appendChild(v);
- });
-
- let items1 = Array.from(fragment.querySelectorAll('.gallery-item'));
- let items2;
-
- let start;
- let endItemFilter;
- let endGachaFilter;
-
- if(true) {
- start = new Date();
- }
-
- items1.forEach((item1, idx1) => {
- items2 = Array.from(fragment.querySelectorAll('.gallery-item'));
- items2.forEach((item2, idx2) => {
- if(idx1 !== idx2) {
- const levDistance = levenshteinDistance(item1.children[1].innerText, item2.children[1].innerText);
- if(levDistance < maxDistance && levDistance !== 0) {
- if(debuging) {
- console.log(`${item1.children[1].innerText}::${item2.children[1].innerText}::${levDistance}`);
- //console.log(items1[idx1].children[1].innerText,items2[idx2].children[1].innerText);
- }
- item2.remove();
- count++;
- }
- loopcount++;
- }
- })
- })
-
- if(true) {
- endItemFilter = new Date();
- }
-
- if(filterGatcha) {
- let items = Array.from(fragment.querySelectorAll('.gallery-item'));
- for(let j = 0; j < items.length; j++) {
- const item = items[j];
- const itemLower = item.children[1].innerText.toLowerCase();
- if (gachaTerms.some(v => itemLower.includes(v))) {
- if(debuging) {
- console.log(itemLower);
- }
- item.remove();
- count++;
- }
- loopcount++;
- }
- }
-
- if(true) {
- endGachaFilter = new Date();
-
- console.log(`Items: ${endItemFilter - start}; Gacha: ${endGachaFilter - endItemFilter}`);
- }
-
- realDocument.appendChild(fragment);
-
- console.log(`Removed ${count} items in ${loopcount} iterations`);
- }
-
-
- // BEGIN js-levenstein
- /* MIT License
-
- Copyright (c) 2017 Gustaf Andersson
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in all
- copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- SOFTWARE. */
- function levenshteinDistance(a, b){
- if (a === b) {
- return 0;
- }
-
- if (a.length > b.length) {
- var tmp = a;
- a = b;
- b = tmp;
- }
-
- var la = a.length;
- var lb = b.length;
-
- while (la > 0 && (a.charCodeAt(la - 1) === b.charCodeAt(lb - 1))) {
- la--;
- lb--;
- }
-
- var offset = 0;
-
- while (offset < la && (a.charCodeAt(offset) === b.charCodeAt(offset))) {
- offset++;
- }
-
- la -= offset;
- lb -= offset;
-
- if (la === 0 || lb < 3) {
- return lb;
- }
-
- var x = 0;
- var y;
- var d0;
- var d1;
- var d2;
- var d3;
- var dd;
- var dy;
- var ay;
- var bx0;
- var bx1;
- var bx2;
- var bx3;
-
- var vector = [];
-
- for (y = 0; y < la; y++) {
- vector.push(y + 1);
- vector.push(a.charCodeAt(offset + y));
- }
-
- var len = vector.length - 1;
-
- for (; x < lb - 3;) {
- bx0 = b.charCodeAt(offset + (d0 = x));
- bx1 = b.charCodeAt(offset + (d1 = x + 1));
- bx2 = b.charCodeAt(offset + (d2 = x + 2));
- bx3 = b.charCodeAt(offset + (d3 = x + 3));
- dd = (x += 4);
- for (y = 0; y < len; y += 2) {
- dy = vector[y];
- ay = vector[y + 1];
- d0 = _min(dy, d0, d1, bx0, ay);
- d1 = _min(d0, d1, d2, bx1, ay);
- d2 = _min(d1, d2, d3, bx2, ay);
- dd = _min(d2, d3, dd, bx3, ay);
- vector[y] = dd;
- d3 = d2;
- d2 = d1;
- d1 = d0;
- d0 = dy;
- }
- }
-
- for (; x < lb;) {
- bx0 = b.charCodeAt(offset + (d0 = x));
- dd = ++x;
- for (y = 0; y < len; y += 2) {
- dy = vector[y];
- vector[y] = dd = _min(dy, d0, dd, bx0, vector[y + 1]);
- d0 = dy;
- }
- }
-
- return dd;
- };
-
- function _min(d0, d1, d2, bx, ay)
- {
- return d0 < d1 || d2 < d1
- ? d0 > d2
- ? d2 + 1
- : d0 + 1
- : bx === ay
- ? d1
- : d1 + 1;
- }