Synergism Auto Ants

Automatically run and sacrifice ants

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Synergism Auto Ants
// @namespace    http://tampermonkey.net/
// @version      0.11
// @description  Automatically run and sacrifice ants
// @author       cjmanca
// @match        https://game320578.konggames.com/gamez/0032/0578/live/index.html*
// @grant        none
// @require http://code.jquery.com/jquery-3.5.1.min.js
// @require https://cdn.jsdelivr.net/npm/js-cookie@2/src/js.cookie.min.js
// ==/UserScript==

/* globals $, jQuery, Cookies, player, buyParticleBuilding, buyAntProducers, buyAntUpgrade, buyResearch
calculateAntSacrificeELO, divineBlessing3, antELO, bonusant11, antUpgradeBaseCost, antUpgradeCostIncreases, Decimal, format, cardinals, effectiveELO, auto, resetAnts, updateTalismanInventory */

(function() {
    'use strict';

	var autoSac = Cookies.get('autoSac') == "true" ? true : false;

	if (autoSac === undefined)
	{
		autoSac = false;
	}

	var sacPercent = 0;

    var highestSacPercent = 0;
    var highestSacTime = 1;
    var lastHighestSacPercent = 0;
    var lastHighestSacTime = 1;
    var previousHighestSacPercent = 0;
    var previousHighestSacTime = 1;

    var antSacrificeRunStatsTable1 = null;
    var antSacrificeRunStatsTable2 = null;
    var antSacrificeRunStatsTable3 = null;
    var antSacrificeRunStatsTable4 = null;
    var antSacrificeRunStatsTable5 = null;
    var antSacrificeRunStatsTable6 = null;
    var antSacrificeTable = null;

	window.sacrificeAnts = sacrificeAnts_local;

    setInterval(function(){


        try
        {
			var savedBuyAmount = player.particlebuyamount;
			player.particlebuyamount = 1;

			while (player.fifthCostParticles.times(10).lessThanOrEqualTo(player.reincarnationPoints))
			{
            	buyParticleBuilding('fifth');
			}
			while (player.fourthCostParticles.times(10).lessThanOrEqualTo(player.reincarnationPoints))
			{
            	buyParticleBuilding('fourth');
			}
			while (player.thirdCostParticles.times(10).lessThanOrEqualTo(player.reincarnationPoints))
			{
            	buyParticleBuilding('third');
			}
			while (player.secondCostParticles.times(10).lessThanOrEqualTo(player.reincarnationPoints))
			{
            	buyParticleBuilding('second');
			}
			while (player.firstCostParticles.times(10).lessThanOrEqualTo(player.reincarnationPoints))
			{
            	buyParticleBuilding('first');
			}

			player.particlebuyamount = savedBuyAmount;

            if (player.eighthOwnedAnts < 1)
            {
                buyAntProducers('eighth','Ants','1e300',8)
            }
            if (player.seventhOwnedAnts < 1)
            {
                buyAntProducers('seventh','Ants','1e100',7)
            }
            if (player.sixthOwnedAnts < 1)
            {
                buyAntProducers('sixth','Ants','1e36',6)
            }
            if (player.fifthOwnedAnts < 1)
            {
                buyAntProducers('fifth','Ants','1e12',5)
            }
            if (player.fourthOwnedAnts < 1)
            {
                buyAntProducers('fourth','Ants','10000',4)
            }
            if (player.thirdOwnedAnts < 1)
            {
                buyAntProducers('third','Ants','100',3)
            }
            if (player.secondOwnedAnts < 1)
            {
                buyAntProducers('second','Ants','3',2)
            }
            if (player.firstOwnedAnts < 1)
            {
                buyAntProducers('first','Ants','1e1200',1)
            }

            buyAntUpgrade_local('100',false,1)
            buyAntUpgrade_local('100',false,2)
            buyAntUpgrade_local('1000',false,3)
            buyAntUpgrade_local('1000',false,4)
            buyAntUpgrade_local('1e5',false,5)
            buyAntUpgrade_local('1e6',false,6)
            buyAntUpgrade_local('1e8',false,7)
            buyAntUpgrade_local('1e11',false,8)
            buyAntUpgrade_local('1e15',false,9)
            buyAntUpgrade_local('1e20',false,10)
            buyAntUpgrade_local('1e40',false,11)
            buyAntUpgrade_local('1e100',false,12)





            buyAntProducers('eighth','Ants','1e300',8)
            buyAntProducers('seventh','Ants','1e100',7)
            buyAntProducers('sixth','Ants','1e36',6)
            buyAntProducers('fifth','Ants','1e12',5)
            buyAntProducers('fourth','Ants','10000',4)
            buyAntProducers('third','Ants','100',3)
            buyAntProducers('second','Ants','3',2)
            buyAntProducers('first','Ants','1e1200',1)


            if (player.antPoints.greaterThanOrEqualTo("1e41"))
            {
				calcSacPercent();

                if (sacPercent/player.antSacrificeTimer > highestSacPercent/highestSacTime)
                {
                    highestSacPercent = sacPercent;
                    highestSacTime = player.antSacrificeTimer;
                }


				if (autoSac && sacPercent >= highestSacPercent)
				{
					if (player.toggles[cardinals[26]] && player.resettoggle3 == 2)
					{

						if (player.antSacrificeTimer - highestSacTime >= 1 && player.reincarnationcounter <= player.reincarnationamount - highestSacTime + 120 && player.reincarnationcounter >= 60)
						{
							sacrificeAnts_local();
						}

						if (player.antSacrificeTimer >= 900 && player.reincarnationcounter <= player.reincarnationamount - 900 + 120 && player.reincarnationcounter >= 60)
						{
							//sacrificeAnts_local();
						}
					}
					else
					{
						if (player.antSacrificeTimer - highestSacTime >= 1 && player.reincarnationcounter >= 60)
						{
							sacrificeAnts_local();
						}

						if (player.antSacrificeTimer >= 900 && player.reincarnationcounter > 60)
						{
							//sacrificeAnts_local();
						}
					}
				}

            }

            updateDisplay();

        }
        catch (err)
        {
        }

    }, 100);





	function calcSacPercent()
	{

		calculateAntSacrificeELO();
		let mult = 1;
		mult *= (1 + 2 * (1 - Math.pow(2, -(player.antUpgrades[11] + bonusant11)/125)))
		mult *= (1 + player.researches[103]/50)
		mult *= (1 + player.researches[104]/50)
		if(player.achievements[132] == 1){mult *= 1.25}
		if(player.achievements[137] == 1){mult *= 1.25}
		mult *= divineBlessing3
		mult *= (1 + 1/50 * player.challengecompletions.ten)
		mult *= (1 + 1/100 * player.researches[122])
		mult *= (1 + 1/10 * player.upgrades[79])
		mult *= (1 + 0.09 * player.upgrades[40])

		let timeMultiplier = Math.min(1, Math.pow(player.antSacrificeTimer / 900, 2)) * Math.max(1, Math.pow(player.antSacrificeTimer/900, 0.75));

		sacPercent = Math.pow(1 + (player.antSacrificePoints + antELO * timeMultiplier * mult)/5000, 2) / Math.pow(1 + player.antSacrificePoints/5000, 2) - 1;

	}


    function updateDisplay()
    {
		// cache element references
        if (antSacrificeTable == null || antSacrificeRunStatsTable1 == null || antSacrificeRunStatsTable2 == null || antSacrificeRunStatsTable3 == null || antSacrificeRunStatsTable4 == null
		   || antSacrificeTable.length == 0 || antSacrificeRunStatsTable1.length == 0 || antSacrificeRunStatsTable2.length == 0 || antSacrificeRunStatsTable3.length == 0 || antSacrificeRunStatsTable4.length == 0)
        {
            antSacrificeRunStatsTable1 = $("#antSacrificeRunStatsTable1");
            antSacrificeRunStatsTable2 = $("#antSacrificeRunStatsTable2");
            antSacrificeRunStatsTable3 = $("#antSacrificeRunStatsTable3");
            antSacrificeRunStatsTable4 = $("#antSacrificeRunStatsTable4");
            antSacrificeRunStatsTable5 = $("#antSacrificeRunStatsTable5");
            antSacrificeRunStatsTable6 = $("#antSacrificeRunStatsTable6");
            antSacrificeTable = $("#antSacrificeTable");
        }

		if (antSacrificeRunStatsTable1.length == 0)
		{
			// Verify that our table entries have already been added
			if (antSacrificeTable.length > 0)
			{
				antSacrificeTable.append('<tr> <td style="color: white;">Cur.Best/s&nbsp;%:</td> <td id="antSacrificeRunStatsTable1" style="color: limegreen;"></td></tr>');
				antSacrificeTable.append('<tr style="display: none"> <td style="color: white;">Cur.Best&nbsp;Time:</td> <td id="antSacrificeRunStatsTable2" style="color: limegreen;"></td></tr>');
				antSacrificeTable.append('<tr style="display: none"> <td style="color: white;">Prev.Best/s&nbsp;%:</td> <td id="antSacrificeRunStatsTable3" style="color: limegreen;"></td></tr>');
				antSacrificeTable.append('<tr style="display: none"> <td style="color: white;">Prev.Best&nbsp;Time:</td> <td id="antSacrificeRunStatsTable4" style="color: limegreen;"></td></tr>');
				antSacrificeTable.append('<tr> <td style="color: white;">Last.Best/s&nbsp;%:</td> <td id="antSacrificeRunStatsTable5" style="color: limegreen;"></td></tr>');
				antSacrificeTable.append('<tr style="display: none"> <td style="color: white;">Last.Best&nbsp;Time:</td> <td id="antSacrificeRunStatsTable6" style="color: limegreen;"></td></tr>');
				antSacrificeTable.append('<tr> <td style="color: white;">Auto&nbsp;Sacrifice:</td> <td><input type="checkbox" id="antAutoSacrifice"/></td></tr>');

				antSacrificeRunStatsTable1 = $("#antSacrificeRunStatsTable1");
				antSacrificeRunStatsTable2 = $("#antSacrificeRunStatsTable2");
				antSacrificeRunStatsTable3 = $("#antSacrificeRunStatsTable3");
				antSacrificeRunStatsTable4 = $("#antSacrificeRunStatsTable4");
				antSacrificeRunStatsTable5 = $("#antSacrificeRunStatsTable5");
				antSacrificeRunStatsTable6 = $("#antSacrificeRunStatsTable6");

				$("#antAutoSacrifice").prop("checked", autoSac);

				$("#antAutoSacrifice").change(function() {
					autoSac = this.checked;
					Cookies.set("autoSac", autoSac);
				});
			}
		}

		antSacrificeRunStatsTable1.text(format((highestSacPercent)*100, 2) + "%");
		antSacrificeRunStatsTable2.text(format(highestSacTime));
		antSacrificeRunStatsTable3.text(format((previousHighestSacPercent)*100, 2) + "%");
		antSacrificeRunStatsTable4.text(format(previousHighestSacTime));
		antSacrificeRunStatsTable5.text(format((lastHighestSacPercent)*100, 2) + "%");
		antSacrificeRunStatsTable6.text(format(lastHighestSacTime));

    }


    function buyAntUpgrade_local(originalCost,auto,i)
    {


        if (player.antPoints.greaterThanOrEqualTo(Decimal.pow(antUpgradeCostIncreases[i], player.antUpgrades[i]).times(antUpgradeBaseCost[i])))
        {
            buyAntUpgrade(originalCost,auto,i);
        }

    }




    function sacrificeAnts_local(){

		lastHighestSacPercent = highestSacPercent;
		lastHighestSacTime = highestSacTime;

		if (highestSacPercent/highestSacTime > previousHighestSacPercent/previousHighestSacTime)
		{
			previousHighestSacPercent = highestSacPercent;
			previousHighestSacTime = highestSacTime;
		}
		highestSacPercent = 0;
		highestSacTime = 1;


		let p = true
		let timeMultiplier = Math.min(1, Math.pow(player.antSacrificeTimer / 900, 2)) * Math.max(1, Math.pow(player.antSacrificeTimer/900, 0.92))
		let mult = 1;
		mult *= (1 + 2 * (1 - Math.pow(2, -(player.antUpgrades[11] + bonusant11)/125)));
		mult *= (1 + player.researches[103]/50)
		mult *= (1 + player.researches[104]/50)
		if(player.achievements[132] == 1){mult *= 1.25}
		if(player.achievements[137] == 1){mult *= 1.25}
		mult *= divineBlessing3
		mult *= (1 + 1/50 * player.challengecompletions.ten)
		mult *= (1 + 1/200 * player.researches[122])
		mult *= (1 + 1/10 * player.upgrades[79])
		mult *= (1 + 0.09 * player.upgrades[40])

		if (player.antPoints.greaterThanOrEqualTo("1e41")){
			calculateAntSacrificeELO();
			player.antSacrificePoints += (effectiveELO * timeMultiplier * mult)
			player.runeshards += (player.offeringpersecond * 0.15 * effectiveELO * timeMultiplier * mult);
			player.researchPoints += (player.maxobtainiumpersecond * 0.24 * effectiveELO * timeMultiplier * mult);

			if(player.challengecompletions.nine > 0.5){
				if(antELO > 500){player.talismanShards += Math.floor((timeMultiplier * mult * Math.pow(1/4 * (effectiveELO - 500),2)))}
				if(antELO > 750){player.commonFragments += Math.floor((timeMultiplier * mult * Math.pow(1/9 * (effectiveELO - 750),1.83)))}
				if(antELO > 1000){player.uncommonFragments += Math.floor((timeMultiplier * mult * Math.pow(1/16 * (effectiveELO - 1000),1.66)))}
				if(antELO > 1500){player.rareFragments += Math.floor((timeMultiplier * mult * Math.pow(1/25 * (effectiveELO - 1500),1.5)))}
				if(antELO > 2000){player.epicFragments += Math.floor((timeMultiplier * mult * Math.pow(1/36 * (effectiveELO - 2000),1.33)))}
				if(antELO > 3000){player.legendaryFragments += Math.floor((timeMultiplier * mult * Math.pow(1/49 * (effectiveELO - 3000),1.16)))}
				if(antELO > 5000){player.mythicalFragments += Math.floor((timeMultiplier * mult * Math.pow(1/64 * (effectiveELO - 4150),1)))}
			}
			resetAnts();
			player.antSacrificeTimer = 0;
			updateTalismanInventory();
			if(player.autoResearch > 0 && player.autoResearchToggle){buyResearch(player.autoResearch,true)}
			calculateAntSacrificeELO();
		}
	}
})();