Replaces question mark icon in the Item Completion Log, Mastery Progression, Pet Completion and Monster Completion Log with greyed out images of items/pets/monsters that you have yet to get/kill and adds links to the wiki.
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// ==UserScript==
// @name Melvor Completion Log Helper
// @namespace http://tampermonkey.net/
// @version 0.3.0
// @description Replaces question mark icon in the Item Completion Log, Mastery Progression, Pet Completion and Monster Completion Log with greyed out images of items/pets/monsters that you have yet to get/kill and adds links to the wiki.
// @author Breindahl#2660
// @match https://*.melvoridle.com/*
// @grant none
// ==/UserScript==
/* jshint esversion: 6 */
// Made for version 0.16.2
(main => {
var script = document.createElement('script');
script.textContent = `try {(${main})();} catch (e) {console.log(e);}`;
document.body.appendChild(script).parentNode.removeChild(script);
})(() => {
// Loading script
console.log('Melvor Completion Log Helper Loaded');
$('#modal-item-log').find('.block-options').prepend('<button id="toggleItems" class="btn btn-sm btn-success">Toggle Found</button>')
$(document).ready(function(){
$("#toggleItems").click(function(){
$(".item-found").toggle();
});
});
function openItemLogExtra() {
let timesFound = (timesSold = gpFromSale = deathCount = damageTaken = damageDealt = missedAttacks = timesEaten = healedFor = totalAttacks = amountUsedInCombat = timeWaited = timesDied = timesGrown = harvestAmount = enemiesKilled = timesOpened = '');
$('#itemlog-container').html('');
for (let i = 0; i < itemStats.length; i++) {
let itemTooltip;
if (itemStats[i].timesFound > 0) {
timesFound = timesSold = gpFromSale = deathCount = damageTaken = damageDealt = missedAttacks = timesEaten = healedFor = totalAttacks = amountUsedInCombat = timeWaited = timesDied = timesGrown = harvestAmount = enemiesKilled = timesOpened = '';
if (itemStats[i].timesFound > 0) timesFound = "<br>Times Found: <small class='text-warning'>" + formatNumber(itemStats[i].timesFound) + '</small>';
if (itemStats[i].timesSold > 0) timesSold = "<br>Quantity Sold: <small class='text-warning'>" + formatNumber(itemStats[i].timesSold) + '</small>';
if (itemStats[i].gpFromSale > 0) gpFromSale = "<br>GP Gained from sales: <small class='text-warning'>" + formatNumber(itemStats[i].gpFromSale) + '</small>';
if (itemStats[i].deathCount > 0) deathCount = "<br>Times lost due to death: <small class='text-warning'>" + formatNumber(itemStats[i].deathCount) + '</small>';
if (itemStats[i].damageTaken > 0) damageTaken = "<br>Damage Taken whilst Equipped: <small class='text-warning'>" + formatNumber(itemStats[i].damageTaken) + '</small>';
if (itemStats[i].damageDealt > 0) damageDealt = "<br>Damage Dealt: <small class='text-warning'>" + formatNumber(itemStats[i].damageDealt) + '</small>';
if (itemStats[i].missedAttacks > 0) missedAttacks = "<br>Attacks Missed: <small class='text-warning'>" + formatNumber(itemStats[i].missedAttacks) + '</small>';
if (itemStats[i].timesEaten > 0) timesEaten = "<br>Times Eaten: <small class='text-warning'>" + formatNumber(itemStats[i].timesEaten) + '</small>';
if (itemStats[i].healedFor > 0) healedFor = "<br>Healed for: <small class='text-warning'>" + formatNumber(itemStats[i].healedFor) + '</small>';
if (itemStats[i].totalAttacks > 0) totalAttacks = "<br>Total Attacks: <small class='text-warning'>" + formatNumber(itemStats[i].totalAttacks) + '</small>';
if (itemStats[i].amountUsedInCombat > 0) amountUsedInCombat = "<br>Amount used in combat: <small class='text-warning'>" + formatNumber(itemStats[i].amountUsedInCombat) + '</small>';
if (itemStats[i].timeWaited > 0) timeWaited = "<br>Time spent waiting to grow: <small class='text-warning'>" + formatNumber(itemStats[i].timeWaited) + '</small>';
if (itemStats[i].timesDied > 0) timesDied = "<br>Crop deaths: <small class='text-warning'>" + formatNumber(itemStats[i].timesDied) + '</small>';
if (itemStats[i].timesGrown > 0) timesGrown = "<br>Successful grows: <small class='text-warning'>" + formatNumber(itemStats[i].timesGrown) + '</small>';
if (itemStats[i].harvestAmount > 0) harvestAmount = "<br>Amount harvested: <small class='text-warning'>" + formatNumber(itemStats[i].harvestAmount) + '</small>';
if (itemStats[i].enemiesKilled > 0) enemiesKilled = "<br>Enemies killed: <small class='text-warning'>" + formatNumber(itemStats[i].enemiesKilled) + '</small>';
if (itemStats[i].timesOpened > 0) timesOpened = "<br>Opened: <small class='text-warning'>" + formatNumber(itemStats[i].timesOpened) + '</small>';
$('#itemlog-container').append('<img class="skill-icon-sm item-found" id="item-log-img-' + i + '" src="' + items[i].media + '">');
itemTooltip = "<div class='text-center'>" + items[i].name + "<small class='text-info'> " + timesFound + timesSold + gpFromSale + totalAttacks + missedAttacks + damageDealt + damageTaken + enemiesKilled + amountUsedInCombat + timesEaten + healedFor + timesGrown + timesDied + timeWaited + harvestAmount + timesOpened + '</small></div>';
} else {
$('#itemlog-container').append('<a href="https://wiki.melvoridle.com/index.php?title=' + items[i].name + '" target="blank"><img class="skill-icon-sm" id="item-log-img-' + i + '" style="opacity:0.3;filter: grayscale(30%);" src="' + items[i].media + '"></a>');
itemTooltip = "<div class='text-center'>" + items[i].name + "</div>";
}
tippy('#item-log-img-' + i, {
content: itemTooltip,
placement: 'bottom',
allowHTML: true,
interactive: false,
animation: false,
});
}
//updateTooltips();
$('#modal-item-log').modal('show');
}
$('#modal-monster-log').find('.block-options').prepend('<button id="toggleMonsters" class="btn btn-sm btn-success">Toggle Found</button>')
$(document).ready(function(){
$("#toggleMonsters").click(function(){
$(".monster-found").toggle();
});
});
function openMonsterLogExtra() {
let damageDealtToPlayer = (damageTakenFromPlayer = killedByPlayer = killedPlayer = hitsToPlayer = hitsFromPlayer = enemyMissed = playerMissed = seen = ranAway = '');
$('#monsterlog-container').html('');
for (let i = 0; i < monsterStats.length; i++) {
let monsterTooltip;
if (monsterStats[i].killedByPlayer > 0) {
damageDealtToPlayer = damageTakenFromPlayer = killedByPlayer = killedPlayer = hitsToPlayer = hitsFromPlayer = enemyMissed = playerMissed = seen = ranAway = '';
damageTakenFromPlayer = "<br>Total Damage Dealt to Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].damageTakenFromPlayer) + '</small>';
damageDealtToPlayer = "<br>Total Damage Taken from Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].damageDealtToPlayer) + '</small>';
killedByPlayer = "<br>Times Slain: <small class='text-warning'>" + formatNumber(monsterStats[i].killedByPlayer) + '</small>';
killedPlayer = "<br>Times Killed by Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].killedPlayer) + '</small>';
hitsToPlayer = "<br>Successful hits by Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].hitsToPlayer) + '</small>';
hitsFromPlayer = "<br>Successful hits to Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].hitsFromPlayer) + '</small>';
enemyMissed = "<br>Missed Attacks by Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].enemyMissed) + '</small>';
playerMissed = "<br>Missed Attacks to Monster: <small class='text-warning'>" + formatNumber(monsterStats[i].playerMissed) + '</small>';
seen = "<br>Times Fought: <small class='text-warning'>" + formatNumber(monsterStats[i].seen) + '</small>';
ranAway = "<br>Times Ran Away: <small class='text-warning'>" + formatNumber(monsterStats[i].ranAway) + '</small>';
$('#monsterlog-container').append('<img class="skill-icon-md monster-found" id="monster-log-img-' + i + '" src="' + MONSTERS[i].media + '">');
monsterTooltip = "<div class='text-center'>" + MONSTERS[i].name + "<small class='text-info'> " + seen + killedByPlayer + killedPlayer + damageTakenFromPlayer + damageDealtToPlayer + hitsFromPlayer + hitsToPlayer + playerMissed + enemyMissed + ranAway + "</small></div>";
} else {
$('#monsterlog-container').append('<a href="https://wiki.melvoridle.com/index.php?title=' + MONSTERS[i].name + '" target="blank"><img class="skill-icon-md" id="monster-log-img-' + i + '" style="opacity:0.3;filter: grayscale(30%);" src="' + MONSTERS[i].media + '"></a>');
monsterTooltip = "<div class='text-center'>" + MONSTERS[i].name + "</div>";
}
tippy('#monster-log-img-' + i, {
content: monsterTooltip,
placement: 'bottom',
allowHTML: true,
interactive: false,
animation: false,
});
}
updateTooltips();
$('#modal-monster-log').modal('show');
}
$('#modal-pet-log').find('.block-options').prepend('<button id="togglePets" class="btn btn-sm btn-success">Toggle Found</button>')
$(document).ready(function(){
$("#togglePets").click(function(){
$(".pet-found").toggle();
});
});
function openPetLogExtra() {
$('#petlog-container').html('');
for (let i = 0; i < PETS.length; i++) {
let tooltop;
if (petUnlocked[i]) {
$('#petlog-container').append('<img class="skill-icon-md pet-found" id="pet-log-img-' + i + '" src="' + PETS[i].media + '">');
tooltip = '<div class="text-center"><span class="text-warning">' + PETS[i].name + '</span><br><span class="text-info">' + PETS[i].description + '</span></div>';
} else {
$('#petlog-container').append('<a href="https://wiki.melvoridle.com/index.php?title=' + PETS[i].name + '" target="blank"><img class="skill-icon-md" id="pet-log-img-' + i + '" style="opacity:0.3;filter: grayscale(50%);" src="' + PETS[i].media + '"></a>');
tooltip = '<div class="text-center">' + PETS[i].name + '<br><small class=\'text-danger\'>Hint: ' + PETS[i].acquiredBy + '</small></div>';
}
tippy('#pet-log-img-' + i, {
content: tooltip,
placement: 'bottom',
allowHTML: true,
interactive: false,
animation: false,
});
}
$('#modal-pet-log').modal('show');
}
function showMasteryProgressExtra(skill, masteryArray) {
$('#modal-content-mastery').html('');
let masteryHtml = '';
masteryHtml += '<div class="block block-rounded block-link-pop border-top border-' + setToLowercase(skillName[skill]) + ' border-4x">';
masteryHtml += '<div class="block-header">';
masteryHtml += '<h3 class="block-title"><img class="mastery-icon-xs mr-2" src="assets/media/main/mastery_header.svg">' + skillName[skill] + '</h3>';
masteryHtml += '<div class="block-options"><button type="button" class="btn-block-option" data-dismiss="modal" aria-label="Close"><i class="fa fa-fw fa-times"></i></button></div>';
masteryHtml += '</div>';
masteryHtml += '<div class="row"><div class="col-12"><div class="block-content">';
masteryHtml += '<table class="table table-sm table-vcenter">';
masteryHtml += '<thead><tr><th class="text-center" style="width: 65px;">Item</th><th class="text-center" style="width: 65px;">Level</th><th>Progress</th></tr></thead><tbody>';
let currentLevelXP;
let nextLevelXP;
let nextMasteryProgress;
if (skill === CONSTANTS.skill.Smithing) {
for (let i = 0; i < smithingSorted.length; i++) {
masteryHtml += '<tr>';
masteryHtml += '<th class="text-center" scope="row">';
if (masteryArray[smithingSorted[i].smithingID].masteryXP < 1) {
let media = getMasteryMedia(i, skill);
masteryHtml += '<img class="milestone-icon" style="opacity:0.3;filter: grayscale(50%);" src="' + media + '">';
} else {
let media = getMasteryMedia(i, skill);
masteryHtml += '<img class="milestone-icon" src="' + media + '">';
}
masteryHtml += '</th>';
masteryHtml += '<th class="text-center" scope="row">';
masteryHtml += masteryArray[smithingSorted[i].smithingID].mastery;
masteryHtml += '</th>';
masteryHtml += '<td class="font-w600 font-size-sm">';
masteryHtml += '<div class="progress active" style="height: 10px">';
currentLevelXP = masteryExp.level_to_xp(masteryArray[smithingSorted[i].smithingID].mastery);
nextLevelXP = masteryExp.level_to_xp(masteryArray[smithingSorted[i].smithingID].mastery + 1);
//Figure out next level progress percentage
nextMasteryProgress = (masteryArray[smithingSorted[i].smithingID].masteryXP - currentLevelXP) / (nextLevelXP - currentLevelXP) * 100;
masteryHtml += '<div class="progress-bar bg-info" role="progressbar" style="width: ' + nextMasteryProgress + '%;" aria-valuenow="0" aria-valuemin="0" aria-valuemax="100">';
masteryHtml += '</div></div></td></tr>';
}
} else {
for (let i = 0; i < masteryArray.length; i++) {
masteryHtml += '<tr>';
masteryHtml += '<th class="text-center" scope="row">';
if (masteryArray[i].masteryXP < 1) {
let media = getMasteryMedia(i, skill);
masteryHtml += '<img class="milestone-icon" style="opacity:0.3;filter: grayscale(50%);" src="' + media + '">';
} else {
let media = getMasteryMedia(i, skill);
masteryHtml += '<img class="milestone-icon" src="' + media + '">';
}
masteryHtml += '</th>';
if (masteryArray[i].mastery < 99) masteryHtml += '<th class="text-center" scope="row">';
else masteryHtml += '<th class="text-center text-complete" scope="row">';
if (masteryArray[i].mastery > 99) masteryHtml += '99';
else masteryHtml += masteryArray[i].mastery;
masteryHtml += '</th>';
masteryHtml += '<td class="font-w600 font-size-sm">';
masteryHtml += '<div class="progress active" style="height: 10px">';
currentLevelXP = masteryExp.level_to_xp(masteryArray[i].mastery);
nextLevelXP = masteryExp.level_to_xp(masteryArray[i].mastery + 1);
if (masteryArray[i].mastery < 99) {
nextMasteryProgress = (masteryArray[i].masteryXP - currentLevelXP) / (nextLevelXP - currentLevelXP) * 100;
masteryHtml += '<div class="progress-bar bg-info" role="progressbar" style="width: ' + nextMasteryProgress + '%;" aria-valuenow="0" aria-valuemin="0" aria-valuemax="100">';
} else {
nextMasteryProgress = 100;
masteryHtml += '<div class="progress-bar bg-success" role="progressbar" style="width: ' + nextMasteryProgress + '%;" aria-valuenow="0" aria-valuemin="0" aria-valuemax="100">';
}
masteryHtml += '</div></div></td></tr>';
}
}
masteryHtml += '</tbody></table></div></div></div></div>';
$('#modal-content-mastery').append(masteryHtml);
$('#modal-mastery').modal('show');
}
window.openItemLog = function() {
openItemLogExtra();
};
window.openMonsterLog = function() {
openMonsterLogExtra();
};
window.openPetLog = function() {
openPetLogExtra();
};
window.showMasteryProgress = function(...args) {
showMasteryProgressExtra(...args);
};
});