- // ==UserScript==
- // @name Bloble.io Base Build
- // @namespace http://tampermonkey.net/
- // @version 1.0
- // @description Base build
- // @author ITALIA
- // @match http://bloble.io/*
- // @grant none
- // ==/UserScript==
-
- window.UIList = window.UIList || [];
- window.initFuncs = window.initFuncs || [];
- window.statusItems = window.statusItems || [];
-
-
- window.UIList.push({
- level: 0,
- x: 0,
- html: '<div onclick=buildGenerators()>Build Generators</div>'
- }, {
- level: 0,
- x: 1,
- html: '<div onclick=walls()>Build Walls</div>'
- }, {
- level: 0,
- x: 2,
- html: '<div onclick=buildHouses()>Build Offense</div>'
- }, {
- level: 0,
- x: 4,
- html: '<div onclick=buildHybrid()>Build Hybrid</div>'
- }, {
- level: 1,
- x: 0,
- html: '<div onclick=boulders()>Upgrade Boulders</div>'
- }, {
- level: 1,
- x: 1,
- html: '<div onclick=spikes()>Upgrade Spikes</div>'
- }, {
- level: 1,
- x: 2,
- html: '<div onclick=microGenerators()>Mico-Generators</div>'
- }, {
- level: 1,
- x: 3,
- html: '<div onclick=powerPlants()>Upgrade Power Plants</div>'
- }, {
- level: 2,
- x: 0,
- html: '<div onclick=sellGenerators()>Sell Generators</div>'
- }, {
- level: 2,
- x: 1,
- html: '<div onclick=sellall()>Sell all</div>'
- });
-
- function emit2() {
- socket.emit.apply(socket, arguments);
- }
- window.walls = function () {
- for (i = -3.14; i < 3.14; i += .108) emit2("1", i, 1e3, 1)
- }
- window.sellGenerators = window.sellGenerators || function () {
- for (var a = [], d = 0; d < units.length; ++d) {
- if (units[d].type === 0 && units[d].owner == player.sid) {
- var name = getUnitFromPath(units[d].uPath).name;
- (name === 'Generator' || name === 'Power Plant') && a.push(units[d].id)
- }
- }
- socket.emit("3", a)
- }
- window.sellhouses = function () {
- for (var a = [], d = 0; d < units.length; ++d) units[d].type === 0 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'House' && a.push(units[d].id);
- socket.emit("3", a)
- }
- window.sellwalls = function () {
- for (var a = [], d = 0; d < units.length; ++d) units[d].type === 3 && units[d].owner == player.sid && getUnitFromPath(units[d].uPath).name === 'Wall' && a.push(units[d].id);
- socket.emit("3", a)
- }
- window.sellinner = function () {
- for (var a = [], d = 0; d < units.length; ++d) {
- if (units[d].type === 0 && units[d].owner == player.sid) {
- a.push(units[d].id)
- }
- }
- socket.emit("3", a)
- }
- window.sellall = function () {
- for (var a = [], d = 0; d < units.length; ++d)(units[d].type === 3 || units[d].type === 2 || units[d].type === 0) && units[d].owner == player.sid && a.push(units[d].id);
- socket.emit("3", a)
- }
- window.boulders = window.boulders || function () {
- for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- }
- window.microGenerators = window.microGenerators || function () {
- for (var i = 0; i < units.length; ++i) 3 == units[i].type && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
- }
- window.spikes = window.spikes || function () {
- for (var i = 0; i < units.length; ++i) 3 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- }
- window.powerPlants = window.powerPlants || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && "hexagon" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- }
- window.rapid = window.rapid || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- }
- window.ranged = window.ranged || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && 1 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
- }
- window.antiTank = window.antiTank || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 1)
- }
- window.semiAuto = window.semiAuto || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && 4 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- }
- window.gatlins = window.gatlins || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && 2 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- }
- window.spotter = window.spotter || function () {
- for (var i = 0; i < units.length; ++i) 0 == units[i].type && 3 == units[i].turretIndex && "circle" == units[i].shape && units[i].owner == player.sid && socket.emit("4", units[i].id, 0)
- };
- window.build = function (instr) {
- instr.forEach((ins) => {
- emit2.apply({}, ins);
- })
- }
- window.buildHybrid = function () {
- window.build([["1", 3.13, 243.85, 5], ["1", 2.87, 246.85, 2], ["1", 2.62, 243.85, 5], ["1", 2.37, 246.85, 2], ["1", 2.11, 243.85, 5], ["1", 1.86, 246.85, 2], ["1", 1.6, 243.85, 5], ["1", 1.34, 246.85, 2], ["1", 1.08, 243.85, 5], ["1", 0.82, 246.85, 2], ["1", 0.56, 243.85, 5], ["1", 0.3, 246.85, 2], ["1", 0.04, 243.85, 5], ["1", -0.21, 246.85, 2], ["1", -0.46, 243.85, 5], ["1", -0.72, 246.85, 2], ["1", -0.98, 243.85, 5], ["1", -1.23, 246.85, 2], ["1", -1.49, 243.85, 5], ["1", -1.74, 246.85, 2], ["1", -1.99, 243.85, 5], ["1", -2.25, 246.85, 2], ["1", -2.51, 243.85, 5], ["1", -2.77, 246.85, 2], ["1", 2.77, 190.49, 2], ["1", 2.43, 187.99, 2], ["1", 1.96, 188.53, 2], ["1", 2.76, 130, 4], ["1", 2.28, 130, 4], ["1", 1.79, 130, 4], ["1", 1.28, 130, 4], ["1", 0.79, 130, 4], ["1", 0.28, 130, 4], ["1", -0.19, 130, 4], ["1", -0.67, 130, 4], ["1", -1.17, 130, 4], ["1", -1.64, 130, 4], ["1", -2.13, 130, 4], ["1", -2.61, 130, 4], ["1", -3.06, 138.27, 4], ["1", -2.94, 195.69, 2], ["1", -2.4, 183.33, 2], ["1", -1.91, 180.8, 2], ["1", -1.41, 182.01, 2], ["1", -0.94, 182.52, 2], ["1", -0.45, 180.37, 2], ["1", 0.04, 178.74, 2], ["1", 0.53, 177.22, 2], ["1", 1.03, 181.72, 2], ["1", 1.49, 184.1, 2]]);
- }
- window.buildHouses = function () {
- window.build([["1", -0.09, 245.4, 1], ["1", 0.16, 243.15, 1], ["1", 0.41, 243.84, 1], ["1", 0.67, 244.57, 1], ["1", 0.04, 183.15, 5], ["1", 0.39, 184.96, 2], ["1", 0.72, 184.99, 4], ["1", 0.92, 245.85, 4], ["1", -0.34, 245.85, 4], ["1", -0.34, 140, 7], ["1", -0.6, 245.85, 4], ["1", 0.25, 130, 4], ["1", -0.88, 130, 4], ["1", -1.37, 130, 4], ["1", -1.86, 130, 4], ["1", -2.36, 130, 4], ["1", -2.88, 130, 4], ["1", 2.85, 130, 4], ["1", 2.36, 130, 4], ["1", 1.85, 130, 4], ["1", 1.38, 130, 4], ["1", 0.9, 130, 4], ["1", 1.19, 245.85, 4], ["1", 1.46, 245.85, 4], ["1", 1.73, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.26, 245.85, 4], ["1", 2.52, 245.85, 4], ["1", 2.78, 245.85, 4], ["1", 3.04, 245.85, 4], ["1", -2.99, 245.85, 4], ["1", -2.74, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.99, 245.85, 4], ["1", -1.74, 245.85, 4], ["1", -1.48, 245.85, 4], ["1", -1.23, 245.85, 4], ["1", -0.94, 245.85, 4], ["1", -0.72, 187.11, 4], ["1", -1.06, 186.05, 4], ["1", -1.53, 186.15, 4], ["1", -1.87, 191.23, 4], ["1", -2.21, 185.53, 4], ["1", -2.55, 184.19, 4], ["1", 1.07, 186.28, 4], ["1", 1.61, 184.13, 4], ["1", 2.07, 185.66, 4], ["1", 2.39, 192.03, 4], ["1", 2.71, 186.8, 4], ["1", 3.06, 185.93, 4]])
- // window.build([["1", 0.24, 245.85, 4], ["1", 0.49, 245.85, 4], ["1", 0.74, 245.85, 4], ["1", -0.01, 245.85, 4], ["1", -0.26, 245.85, 4], ["1", -0.51, 245.85, 4], ["1", 1, 245.85, 4], ["1", 1.25, 245.85, 4], ["1", 1.5, 245.85, 4], ["1", 1.75, 245.85, 4], ["1", 2, 245.85, 4], ["1", 2.25, 245.85, 4], ["1", 2.5, 245.85, 4], ["1", 2.75, 245.85, 4], ["1", 3.01, 245.85, 4], ["1", -3.03, 245.85, 4], ["1", -3.01, 245.85, 4], ["1", -2.75, 245.85, 4], ["1", -2.49, 245.85, 4], ["1", -2.24, 245.85, 4], ["1", -1.98, 245.85, 4], ["1", -1.72, 245.85, 4], ["1", -1.46, 245.85, 4], ["1", -1.21, 245.85, 4], ["1", -0.96, 245.85, 4], ["1", -0.72, 203.14, 4], ["1", -0.39, 190.85, 4], ["1", -0.59, 130, 4], ["1", -0.05, 185.69, 4], ["1", 0.11, 130, 4], ["1", 0.31, 185.08, 5], ["1", 0.66, 187.02, 4], ["1", 1.02, 184.03, 4], ["1", 0.84, 130, 4], ["1", 1.36, 189.19, 4], ["1", 1.7, 186.55, 4], ["1", 1.44, 130, 4], ["1", 2.05, 186.48, 4], ["1", 1.92, 130, 4], ["1", 1.91, 130, 4], ["1", 2.38, 191.67, 4], ["1", 2.38, 130, 4], ["1", 2.71, 185.92, 4], ["1", 3.05, 185.84, 4], ["1", 2.87, 130, 4], ["1", -2.9, 188.9, 4], ["1", -2.57, 187.48, 4], ["1", -2.74, 130, 4], ["1", -2.24, 185.43, 4], ["1", -1.91, 186.44, 4], ["1", -2.07, 130, 4], ["1", -1.57, 190.81, 4], ["1", -1.58, 186.32, 4], ["1", -1.42, 130, 4], ["1", -1.24, 186.06, 4]]);
- }
- window.buildGenerators = function () {
- var arr = [["1", 3.11, 243.85, 3], ["1", -2.9, 243.85, 3], ["1", -2.63, 243.85, 3], ["1", -2.36, 243.85, 3], ["1", -2.06, 243.85, 3], ["1", -1.77, 243.85, 3], ["1", -1.5, 243.85, 3], ["1", -1.22, 243.85, 3], ["1", -0.94, 243.85, 3], ["1", -0.64, 243.85, 3], ["1", -0.36, 243.85, 3], ["1", -0.07, 243.85, 3], ["1", 0.2, 243.85, 3], ["1", 0.47, 243.85, 3], ["1", 0.76, 243.85, 3], ["1", 1.05, 243.85, 3], ["1", 1.35, 243.85, 3], ["1", 1.64, 243.85, 3], ["1", 1.92, 243.85, 3], ["1", 2.22, 243.85, 3], ["1", 2.49, 243.85, 3], ["1", 2.78, 243.85, 3], ["1", 3, 183.39, 3], ["1", -2.91, 178.82, 3], ["1", -2.5, 182.85, 3], ["1", -2.11, 178.92, 3], ["1", -1.72, 176.82, 3], ["1", -1.35, 177.59, 3], ["1", -0.98, 174.52, 3], ["1", -0.57, 179.76, 3], ["1", -0.19, 183.42, 3], ["1", 0.21, 176.37, 3], ["1", 0.63, 179.87, 3], ["1", 1.03, 175.57, 3], ["1", 1.43, 176.6, 3], ["1", 1.8, 181.19, 3], ["1", 2.19, 177.95, 3], ["1", 2.6, 178.66, 3]]
- window.build(arr);
- }
- window.makeUI = function () {
- if (window.hasMadeUI) return;
- window.hasMadeUI = true;
- window.statusItems.sort(function (a, b) {
- return a.order - b.order;
- })
- var levels = [];
- window.UIList.forEach((item) => {
- if (!levels[item.level]) levels[item.level] = [];
- levels[item.level].push(item)
- })
-
- levels = levels.filter((a) => {
- if (a) {
- a.sort(function (a, b) {
- return a.x - b.x;
- })
- return true;
- } else {
- return false;
- }
- })
-
- var headAppend = document.getElementsByTagName("head")[0],
- style = document.createElement("div");
-
- var toast = document.createElement('div');
- toast.id = "snackbar";
- var css = document.createElement('div');
-
- css.innerHTML = '<style>\n\
- #snackbar {\n\
- visibility: hidden;\n\
- min-width: 250px;\n\
- margin-left: -125px;\n\
- background-color: rgba(40, 40, 40, 0.5);\n\
- color: #fff;\n\
- text-align: center;\n\
- border-radius: 4px;\n\
- padding: 10px;\n\
- font-family: "regularF";\n\
- font-size: 20px;\n\
- position: fixed;\n\
- z-index: 100;\n\
- left: 50%;\n\
- top: 30px;\n\
- }\n\
- #snackbar.show {\n\
- visibility: visible;\n\
- -webkit-animation: fadein 0.5s;\n\
- animation: fadein 0.5s;\n\
- }\n\
- #snackbar.hide {\n\
- visibility: visible;\n\
- -webkit-animation: fadeout 0.5s;\n\
- animation: fadeout 0.5s;\n\
- }\n\
- @-webkit-keyframes fadein {\n\
- from {top: 0; opacity: 0;}\n\
- to {top: 30px; opacity: 1;}\n\
- }\n\
- @keyframes fadein {\n\
- from {top: 0; opacity: 0;}\n\
- to {top: 30px; opacity: 1;}\n\
- }\n\
- @-webkit-keyframes fadeout {\n\
- from {top: 30px; opacity: 1;}\n\
- to {top: 0; opacity: 0;}\n\
- }\n\
- @keyframes fadeout {\n\
- from {top: 30px; opacity: 1;}\n\
- to {top: 0; opacity: 0;}\n\
- }\n\
- </style>'
- var height = levels.length * (14 + 19) + (levels.length - 1) * 7 + 15;
- style.innerHTML = "<style>\n\
- #noobscriptUI, #noobscriptUI > div > div {\n\
- background-color:rgba(40,40,40,.5);\n\
- margin-left: 3px;\n\
- border-radius:4px;\n\
- pointer-events:all\n\
- }\n\
- #noobscriptUI {\n\
- top: -" + (height + 12) + "px;\n\
- transition: 1s;\n\
- margin-left:10px;\n\
- position:absolute;\n\
- padding-left:24px;\n\
- margin-top:9px;\n\
- padding-top:15px;\n\
- width:580px;\n\
- height: " + height + "px;\n\
- font-family:arial;\n\
- left:25%\n\
- }\n\
- #noobscriptUI:hover{\n\
- top:0px\n\
- }\n\
- #noobscriptUI > div > div {\n\
- color:#fff;\n\
- padding:7px;\n\
- height:19px;\n\
- display:inline-block;\n\
- cursor:pointer;\n\
- font-size:15px\n\
- }\n\
- </style>"
-
- headAppend.appendChild(style);
- headAppend.appendChild(css);
-
-
- var contAppend = document.getElementById("gameUiContainer"),
- menuA = document.createElement("div");
-
- var code = ['<div id="noobscriptUI">\n'];
-
- levels.forEach((items, i) => {
- code.push(i === 0 ? ' <div>\n' : ' <div style="margin-top:7px;">\n');
- items.forEach((el) => {
- code.push(' ' + el.html + '\n');
- })
- code.push(' </div>\n');
- })
- code.push(' <div id="confinfo" style="margin-top:4px; color: white; text-align: center; font-size: 10px; white-space:pre"></div>')
- code.push('</div>');
-
- menuA.innerHTML = code.join("");
- contAppend.insertBefore(menuA, contAppend.firstChild)
- contAppend.appendChild(toast)
- var toastTimeout = false;
- window.showToast = function (msg) {
- toast.textContent = msg;
-
- if (toastTimeout) clearTimeout(toastTimeout);
- else toast.className = "show";
- toastTimeout = setTimeout(function () {
- toast.className = 'hide'
- setTimeout(function () {
- toast.className = '';
- }, 400);
- toastTimeout = false;
- }, 3000);
- }
- window.statusBar = function () {
- var el = document.getElementById('confinfo');
- var text = [];
-
- window.statusItems.forEach((item, i) => {
- if (i !== 0) text.push(' ');
- if (item.name) text.push(item.name + ': ');
- text.push(item.value());
- })
-
- el.textContent = text.join('');
- }
- window.statusBar();
-
- window.initFuncs.forEach((func) => {
- func();
- })
- }
- setTimeout(() => {
- window.makeUI();
- }, 1000)