您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Hello
当前为
// ==UserScript== // @name Oib.io Rhodium's Moo Macro // @namespace http://tampermonkey.net/ // @version 4.0 // @description Hello // @author You // @match http://oib.io/ // @grant none // ==/UserScript== //player.army.v // ( function () { 'use strict'; //Decode Lapa var decodeVar = []; var ArmyMaxLvl = 5; for ( var l = 0; 40000 > l; l++ ) { var decode = "lapa" + l + "mauve"; try { if ( typeof window[ decode ] != "undefined" ) { decodeVar.push( window[ decode ] ); console.log( decode ); } } catch ( err ) { console.log( err.message ); } } function loop () { player.select.split = true; player.select.feed = true; player.select.regroup = true; for ( var k = 0; decodeVar[ 9 ].units.length > k; k++ ) { decodeVar[ 9 ].units[ k ].info_delay = 9; } } setInterval( loop ); // Control Keys var spawn = 49; //1 var regroup = 50; //2 var split = 51; //3 var feed = 52; //4 var spell = 53; //5 var camera = 82; //r var select_oibs = 86; //v var select_queen = 66; //b var xPos = 0; //Mouse Position var yPos = 0; //Mouse Position //Script Keys // space 32 // l 76 // k 75 // i 73 // o 79 // p 80 // u 85 var ScrptKeys = { StackOibs: 71, MakeArmy: 76, FeedQueen: 75, SplitIobs: 73, ClearActions: 32, MoveAll: 80, HealIobs: 85 }; var flag_ClearActions = false; var flag_FeedQueen = false; var flag_HealIobs = false; var flag_MakeArmy = false; var flag_MoveAll = false; var flag_SplitIobs = false; var flag_StackOibs = false; var spawner = setInterval( function () { SendKey( spawn ); }, 60 ); var IntervalKeyHandle = setInterval( function () { if ( flag_MakeArmy == true ) { var k = 0; var iobarray = []; setTimeout( () => { player.select.clean(); }, 1 ); //aquire my units for ( k = 0; decodeVar[ 9 ].units.length > k; k++ ) { if ( decodeVar[ 9 ].units[ k ].id == player.id && decodeVar[ 9 ].units[ k ].queen == false && decodeVar[ 9 ].units[ k ].life > 0 ) { iobarray.push( decodeVar[ 9 ].units[ k ] ); } } //separate low level ones for ( k = 0; k < iobarray.length; k++ ) { if ( iobarray[ k ].level < ArmyMaxLvl ) { player.select.units.push( iobarray[ k ] ); } } decodeVar[ 1 ][ "regroup" ](); } if ( flag_StackOibs == true ) { SendKey( select_queen ); SendRButton( xPos, yPos ); SendKey( camera ); } if ( flag_FeedQueen == true ) { SendKey( select_oibs ); SendKey( feed ); } if ( flag_MoveAll == true ) { SendKey( select_oibs ); SendRButton( xPos, yPos ); SendKey( select_queen ); SendRButton( xPos, yPos ); SendKey( camera ); } if ( flag_HealIobs == true ) { var MinHealth = Infinity; var MinLevel = Infinity; //split bigger var MyIobs = []; var IobIndexMinLife = -1; var IobIndexMinLevel = -1; //Get My Iobs for ( k = 0; decodeVar[ 9 ].units.length > k; k++ ) { if ( decodeVar[ 9 ].units[ k ].id == player.id && decodeVar[ 9 ].units[ k ].queen == false && decodeVar[ 9 ].units[ k ].life > 0 ) { MyIobs.push( decodeVar[ 9 ].units[ k ] ); } } // - determine min health for ( let index = 0; index < MyIobs.length; index++ ) { if ( MinHealth > MyIobs[ index ].life && MyIobs[ index ].level >= 3 ) { MinHealth = MyIobs[ index ].life; IobIndexMinLife = index; } } player.select.clean(); for ( let index = 0; index < MyIobs.length; index++ ) { if ( MyIobs[ index ].level <= 2 ) { player.select.units.push( MyIobs[ index ] ); } } player.select.units.push( MyIobs[ IobIndexMinLife ] ); decodeVar[ 1 ][ "regroup" ](); } }, 1 ); function CaptureKeyPress ( a ) { if ( a.keyCode == ScrptKeys.StackOibs ) { flag_ClearActions = false; flag_FeedQueen = false; flag_HealIobs = false; flag_MakeArmy = false; flag_MoveAll = false; flag_SplitIobs = false; SendKey( select_oibs ); SendKey( feed ); SendKey( select_queen ); SendKey( camera ); SendRButton( xPos, yPos ); flag_StackOibs = true; return } if ( a.keyCode == ScrptKeys.MakeArmy ) { flag_ClearActions = false; flag_FeedQueen = false; flag_HealIobs = false; flag_MoveAll = false; flag_SplitIobs = false; flag_StackOibs = false; if ( flag_MakeArmy == true ) { flag_MakeArmy = false; return } if ( flag_MakeArmy == false ) { player.select.clean(); flag_MakeArmy = true; return } } if ( a.keyCode == ScrptKeys.HealIobs ) { flag_ClearActions = false; flag_FeedQueen = false; flag_MakeArmy = false; flag_MoveAll = false; flag_SplitIobs = false; flag_StackOibs = false; if ( flag_HealIobs == true ) { flag_HealIobs = false; return } if ( flag_HealIobs == false ) { player.select.clean(); flag_HealIobs = true; return } } if ( a.keyCode == ScrptKeys.FeedQueen ) { flag_ClearActions = false; flag_HealIobs = false; flag_MakeArmy = false; flag_MoveAll = false; flag_SplitIobs = false; flag_StackOibs = false; if ( flag_FeedQueen == true ) { flag_FeedQueen = false; return } if ( flag_FeedQueen == false ) { flag_FeedQueen = true; return } } if ( a.keyCode == ScrptKeys.SplitIobs ) { flag_ClearActions = false; flag_FeedQueen = false; flag_HealIobs = false; flag_MakeArmy = false; flag_MoveAll = false; flag_SplitIobs = false; flag_StackOibs = false; player.select.clean(); SelectHighLevel(); decodeVar[ 1 ][ "split" ](); SelectHighLevel(); decodeVar[ 1 ][ "split" ](); } if ( a.keyCode == ScrptKeys.ClearActions ) { flag_ClearActions = false; flag_FeedQueen = false; flag_HealIobs = false; flag_MakeArmy = false; flag_MoveAll = false; flag_SplitIobs = false; flag_StackOibs = false; return } if ( a.keyCode == ScrptKeys.MoveAll ) { flag_ClearActions = false; flag_FeedQueen = false; flag_HealIobs = false; flag_MakeArmy = false; flag_SplitIobs = false; flag_StackOibs = false; if ( flag_MoveAll == true ) { flag_MoveAll = false; return } if ( flag_MoveAll == false ) { flag_MoveAll = true; return } } } var captureMousePos = function ( event ) { xPos = event.clientX; yPos = event.clientY; } /* var onMousedown = function ( e ) { if ( e.which === 1 ) //LeftMouse { SendKey( select_queen ); SendRButton( xPos, yPos ); SendKey( camera ); } else if ( e.which === 3 ) // RightMouse { SendKey( select_oibs ); SendRButton( xPos, yPos ); SendKey( camera ); } } */ function SelectHighLevel () { player.select.clean(); //split bigger var iobarray = []; var splitiob = []; for ( k = 0; decodeVar[ 9 ].units.length > k; k++ ) { if ( decodeVar[ 9 ].units[ k ].id == player.id && decodeVar[ 9 ].units[ k ].queen == false && decodeVar[ 9 ].units[ k ].life > 0 ) { iobarray.push( decodeVar[ 9 ].units[ k ] ); } } for ( k = 0; k < iobarray.length; k++ ) { if ( iobarray[ k ].level > ArmyMaxLvl ) { splitiob.push( iobarray[ k ] ); } } if ( splitiob.length == 0 ) { return false } else { for ( k = 0; k < splitiob.length; k++ ) { if ( splitiob[ k ].level > ArmyMaxLvl ) { player.select.units.push( splitiob[ k ] ); } } return true } } function SendKey ( k ) { var ev = new KeyboardEvent( 'keydown', { 'keyCode': k, 'which': k } ); window.dispatchEvent( ev ); ev = new KeyboardEvent( 'keyup', { 'keyCode': k, 'which': k } ); window.dispatchEvent( ev ); } function SendRButton ( x, y ) { var ev = new window.MouseEvent( "mouseup", { clientX: x, clientY: y, button: 2 } ); window.dispatchEvent( ev ); } function SendLButton ( x, y ) { var ev = new window.MouseEvent( "mouseup", { clientX: x, clientY: y, button: 1 } ); window.dispatchEvent( ev ); } window.addEventListener( "keydown", CaptureKeyPress ); window.addEventListener( "mousemove", captureMousePos ); //window.addEventListener( "mousedown", onMousedown ); } )(); var ifrm = document.createElement("iframe"); ifrm.setAttribute("src", "about:blank"); ifrm.style.width = window.outerWidth-10; ifrm.style.height = window.outerHeight/3*2; ifrm.style.display = 'none'; document.body.appendChild(ifrm); var win = ifrm.contentWindow; window.de = win.dispatchEvent; var spawn = setKey(49); //6 var regroup = setKey(50); //0 var split = setKey(51); //7 var feed = setKey(52); //8 var spell = setKey(53); //5 var select_oibs = setKey(86); //v var select_queen = setKey(66);//b var automine = false; var autospawn= false; var autospell = false; var autofuse = false; var oibminecnt = false; var f = 220; var backslash = 70; var autofeed = false; var autosplit = false; var x = 1, y = 1; var Keys = {interval:80,autospawn:54,mine:70,setkey:27,split:200} var tima = setInterval(autoing, Keys.interval); var rainbow = 100000 var rainbowtick = setInterval(rainbowxp, 100); function rainbowxp(){ rainbow += 1111; LOADER.COLOR_BAR = "#" + rainbow; DRAW.XP_COLOR = "#" + rainbow; DRAW.XP_REST_COLOR = "#080808"; if (rainbow >= 161616){ rainbow = 100000; }} function autoing(){ if(autospawn) action(spawn); if(automine){ automine = false; action(select_oibs); action(feed); action(select_queen); mouseClick(); } function split(){ if(autosplit){ autosplit = false; action(select_oibs); action(split); mouseClick(); } } } function KeyCheck(a){ if(a.keyCode==Keys.autospawn){ autospawn = !autospawn; } if(a.keyCode==Keys.mine){ automine = true; } if(a.KeyCode==Keys.split){ autosplit = true; } if(a.keyCode==Keys.setkey){ if (!a.metaKey) { a.preventDefault(); } setKeys(); } // } } window.addEventListener("keydown",KeyCheck,true); var captureMousePos = function(event){ x = event.clientX; y = event.clientY; } window.addEventListener("mousemove", captureMousePos, true) function setKeys(){ try{ var keys = prompt("Change Keys, values in keycodes",JSON.stringify(keys).replace(f/+lf+$/g, )); if(keys === null) return; JSON.parse('{'+keys+'}'); if(k.interval){ Keys.interval = k.interval; clearInterval(tima); tima = setInterval(ohno, Keys.interval); } if(k.autospawn) Keys.autospawn = k.autospawn; if(k.mine) Keys.mine = k.mine; if(k.split) Keys.split = k.split; if(k.setkey) Keys.setkey = k.setkey; } catch(err){confirm("Error" + err.message);} } function setKey(k){ var ev = new win.Event("keydown"); ev.keyCode = k; return ev; } function action(a){ window.de(a); } function mouseClick(){ var ev = new win.MouseEvent("mouseup",{clientX:x,clientY:y,button:2}) action(ev); } alert('nControls :n6 - autospawn ,n\ - automine')