您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Car theme for Jstris
当前为
// ==UserScript== // @name Car Theme // @namespace http://tampermonkey.net/ // @version 0.2.1 // @description Car theme for Jstris // @author You // @match https://*.jstris.jezevec10.com/* // @grant none // ==/UserScript== (function() { 'use strict'; window.addEventListener('load', function(){ //Jstris Block Skin Change loadSkin("https://i.imgur.com/nZlStFy.png",32); //Jstris Custom Background Image document.head.getElementsByTagName("style")[0].innerHTML=""; document.body.style.backgroundImage="url('https://i.imgur.com/xYHDjPW.png')"; document.body.style.backgroundSize="100%"; document.getElementById("app").style.backgroundColor="rgba(0, 0, 0, 0)"; document.getElementById("app").style.height="1000px"; //Jstris SFX CustomSFXset.prototype = new BaseSFXset; loadSFX(new CustomSFXset); }); })(); function CustomSFXset(){ this.volume=1; this.lock={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/carlock.mp3",abs:1}; this.ready={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/carready.mp3",abs:1,set:1}; this.go={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/cargo.mp3",abs:1,set:0}; this.died={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/cardied.mp3",abs:1,set:1}; this.hold={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/carhold.mp3",abs:1,set:0}; this.move={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/carmove.mp3",abs:1,set:0}; this.comboTones={url:"https://ecdldaiiere.github.io/Eddiez-Soundz/carcombo.mp3",abs:1,set:2,duration:2500,spacing:500,cnt:8}; this.linefall={url:"blank.wav",abs:1,set:0}; }; /************************** Rotation Sounds Script **************************/ Game['rotationSounds'] = [ "https://ecdldaiiere.github.io/Eddiez-Soundz/car_rotate.mp3", //rotate left "https://ecdldaiiere.github.io/Eddiez-Soundz/car_rotate.mp3", //rotate right "https://ecdldaiiere.github.io/Eddiez-Soundz/car_rotate.mp3" //rotate 180° ]; Game['rotationVolumes'] = [1,1,1] localStorage.evVol=localStorage.evVol||"100" Game["rArray"]=[]; Game["rotationSounds"].map((x,i)=>{if(Game['rotationSounds'][i]){Game["rArray"].push(document.createElement("audio"));Game["rArray"][i].src=x}else{Game["rArray"].push(null)}}) window.playRotSound = function(S){s=Game.rArray[S];!s.paused&&0<s.currentTime?s.currentTime=0:(s.volume=Game['rotationVolumes'][S]*localStorage.evVol/100,s.play())} var trim=a=>{a=a.slice(0,-1);a=a.substr(a.indexOf("{")+1);return a} var getParams=a=>{var params=a.slice(a.indexOf("(")+1);params=params.substr(0,params.indexOf(")")).split(",");return params} var rotFunc = Game['prototype']['rotateCurrentBlock'].toString() var rotParams = getParams(rotFunc) var rotInsert = 'var rotPos=[0,0,1,2]['+rotParams[0]+'+1];console.log(rotPos);Game.rArray[rotPos]&&playRotSound(rotPos);' rotFunc = rotInsert + trim(rotFunc) Game['prototype']['rotateCurrentBlock'] = new Function(...rotParams, rotFunc);