您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
a script to support animated skins on Jstris
- // ==UserScript==
- // @name Animation Script
- // @namespace http://tampermonkey.net/
- // @version 0.2
- // @description a script to support animated skins on Jstris
- // @author Oki
- // @match https://*.jstris.jezevec10.com/*
- // @grant none
- // ==/UserScript==
- /**************************
- Animation Script
- **************************/
- (function() {
- window.addEventListener('load', function(){
- localStorage.animSpeed = localStorage.animSpeed || '100';
- localStorage.animToggle = localStorage.animToggle || 'b'
- Game['animationRunning'] = false;
- //Add toggle key option
- var animationKey = document.createElement("tr");
- animationKey.innerHTML = '<td>Toggle animation:</td><td><input maxlength="1" id="input420" type="text" size="7" value="'+localStorage.animToggle+'"></td><td id="kc420">0</td>'
- tab_controls.children[2].appendChild(animationKey);
- //Add speed option
- var animOption = document.createElement("tr");
- animOption.innerHTML = '<td>Animation speed:</td><td><input onchange="localStorage.animSpeed=parseInt(this.value)||100" size="10" id="animSpeed" type="text" value="'+localStorage.animSpeed+'"></td>'
- tab_settings.children[1].appendChild(animOption);
- //Custom skin here
- Game['animatedSkin'] = [
- ["https://cdn.discordapp.com/attachments/429007833992790036/564703035196964864/ppt_crayon_1.png",36],
- ["https://cdn.discordapp.com/attachments/429007833992790036/564703064234131464/ppt_crayon_2.png",36],
- ["https://cdn.discordapp.com/attachments/429007833992790036/564703091375734804/ppt_crayon_3.png",36],
- ["https://cdn.discordapp.com/attachments/429007833992790036/564703116331843584/ppt_crayon_4.png",36]]
- var intervals = []
- Game['stopAnim'] = function() {
- for (var i=0; i < intervals.length; i++) {
- clearInterval(intervals[i]);
- }
- }
- Game['startAnim'] = function() {
- var animLength = Game['animatedSkin'].length*localStorage.animSpeed
- Game['animatedSkin'].map((x,i)=>{
- setTimeout(()=>{intervals.push(setInterval(()=>{loadSkin(x[0],x[1])}, animLength))}, i*(animLength/Game['animatedSkin'].length));
- })
- }
- window.onkeyup = function(e) {
- if(e.target.id == "input420") {
- event.preventDefault()
- input420.value=e.key
- kc420.innerHTML=e.keyCode
- localStorage.animToggle=e.key
- } else {
- if (e.key == localStorage.animToggle) {
- if(Game['animationRunning']) {
- Game['stopAnim']();
- } else {
- Game['startAnim']();
- }
- Game['animationRunning'] ^= 1
- }
- }
- "input421"==e.target.id?(e.preventDefault(),input421.value=e.key,kc421.innerHTML=e.keyCode,localStorage.randomizeKey=e.key):e.key==localStorage.randomizeKey&&Game['deployRandomSkin']();
- }
- })})()