A in-game skin switcher for speedboats.io!
// ==UserScript==
// @name Speedboats.io Skin Switcher
// @namespace http://tampermonkey.net/
// @version 0.2
// @description A in-game skin switcher for speedboats.io!
// @author DamienVesper
// @match *://speedboats.io/*
// @match *://*.speedboats.io/*
// @grant GM_xmlHttpRequest
// @run-at document-end
// ==/UserScript==
(function() {
'use strict';
/*
LEGAL
- All code licensed under the Apache 2.0 License. Code copyright 2019 by DamienVesper. All rights reserved.
- All code reproductions must include the below insigna.
- Any reproductions of this and other related works that are found to be in violence of this code will be reported and removed.
____ _
|\ \ / | | |_|
| \ \ / |____| __ __ __ __ __ __ __ __ __ __ __
| / \ / | | | | | | | | | | | | | | | | | | | | | |
|/ \/ | | |__| |__| | |__|_ | | | | | | | | | |__|
| |
__| __|
*/
function runtimeScript() {
var skinButtons;
setInterval(function(){skinButtons = document.querySelectorAll(`select > option`);});
function keyController(e) {
var skinChooserUI = document.querySelector(`#skinChooserUI > select`);
var changeEvent = new Event(`change`);
switch(e.keyCode) {
case 49:
skinButtons[0].selected = true;
skinButtons[0].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 50:
skinButtons[1].selected = true;
skinButtons[1].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 51:
skinButtons[2].selected = true;
skinButtons[2].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 52:
skinButtons[3].selected = true;
skinButtons[3].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 53:
skinButtons[4].selected = true;
skinButtons[4].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 54:
skinButtons[5].selected = true;
skinButtons[5].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 55:
skinButtons[6].selected = true;
skinButtons[6].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 56:
skinButtons[7].selected = true;
skinButtons[7].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 57:
skinButtons[8].selected = true;
skinButtons[8].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 48:
skinButtons[9].selected = true;
skinButtons[9].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 79:
skinButtons[10].selected = true;
skinButtons[10].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
case 80:
skinButtons[11].selected = true;
skinButtons[11].click();
skinChooserUI.dispatchEvent(changeEvent);
break;
default:
return;
}
}
document.addEventListener(`keydown`, function(e){keyController(e)});
}
setTimeout(runtimeScript, 500);
})();