您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Allows you to draw images by uploading and then clicking. MAKE SURE YOUR IMAGES ARE LESS THAN 100x100px
当前为
- // ==UserScript==
- // @name pixely.cf tools
- // @namespace http://tampermonkey.net/
- // @version 2.2
- // @description Allows you to draw images by uploading and then clicking. MAKE SURE YOUR IMAGES ARE LESS THAN 100x100px
- // @author theusaf
- // @match http://pixely.cf/
- // @match http://qwertyquerty.cf/
- // @grant none
- // ==/UserScript==
- var drawScale = 10;
- window.finalInfo = [];
- window.sketchint = 0;
- window.isPlacingImage = false;
- var di = document.createElement('div'); //div
- di.style.background = 'white';
- di.style.display = 'none';
- di.style.top = "0px";
- di.style.position = "fixed";
- var im = new Image(); //image
- im.crossOrigin = "Anonymous";
- var ca = document.createElement('canvas'); //canvas
- ca.style.display = 'none';
- var fi = document.createElement('input'); //file input
- fi.type = 'file';
- di.style.float = 'left';
- var ct = ca.getContext('2d'); //context
- document.body.addEventListener('keydown',toggleFile);
- function toggleFile(evt){
- if(evt.keyCode == 16){
- evt.preventDefault();
- di.style.display = di.style.display == "block" ? "none" : "block";
- }
- }
- fi.onchange = function(e){
- if(!e){
- return;
- }
- var reader = new FileReader();
- reader.onload = function(e){
- im.src = e.target.result;
- }
- reader.readAsDataURL(e.target.files[0]);
- }
- const int = document.createElement("input");
- int.type = "number";
- int.placeholder = "Max size";
- int.min = 1;
- int.max = 100;
- int.step = 1;
- int.value = 100;
- im.onload = function(){
- const max = Math.round(Number(int.value));
- if(!max){
- max = 100;
- }
- console.log('loaded');
- if(im.src.length > 0){
- //change canvas width and height.
- ca.width = im.width;
- ca.height = im.height;
- if(im.width <= max && im.height <= max){
- ct.drawImage(im,0,0);
- }else{
- if(im.width > im.height){
- const scalar = im.height / im.width;
- ca.width = max;
- ca.height = Math.round(max * scalar);
- ct.drawImage(im,0,0,max,Math.round(max*scalar));
- }else{
- const scalar = im.width / im.height;
- ca.width = Math.round(max * scalar);
- ca.height = max;
- ct.drawImage(im,0,0,Math.round(max*scalar),max);
- }
- }
- let data = ct.getImageData(0,0,ca.width,ca.height).data;
- let bestColor = 0;
- let bestPercent = 0;
- finalInfo = [];
- let x = 0;
- let y = 0;
- let maxX = ca.width;
- console.log(data.length);
- for(let i = 0; i < data.length; i+=4){
- //loop through colors
- /*global colors*/
- if(x >= maxX){
- console.log("x has hit max: " + maxX);
- y++;
- x = 0;
- }
- for(let j in colors){
- if(hslcd([data[i],data[Number(i)+1],data[Number(i)+2]],htr(colors[j])) > bestPercent){
- bestPercent = hslcd([data[i],data[Number(i)+1],data[Number(i)+2]],htr(colors[j]));
- bestColor = j;
- }
- }
- //if alpha is less than 40, dont push.
- if(data[Number(i)+3] <= 40){
- x++;
- bestPercent = 0;
- bestColor = 0;
- continue;
- }
- //now that best color has been set, add to a thingy.
- finalInfo.push({
- x: x,
- y: y,
- c: Number(bestColor)
- });
- x++;
- bestPercent = 0;
- bestColor = 0;
- }
- isPlacingImage = true;
- sketchint = 0;
- drawScale = SCALE;
- console.log(finalInfo);
- }
- }
- /*global canvas*/
- /*global getMousePos*/
- /*global isPlacingImage*/
- /*global finalInfo*/
- /*global si*/
- canvas.addEventListener('click',function(e){
- console.log('click!')
- let x = Math.floor(getMousePos(canvas,e).x);
- let y = Math.floor(getMousePos(canvas,e).y);
- if(isPlacingImage){
- console.log('placing image');
- isPlacingImage = false;
- di.style.display = "none";
- //start interval
- /*global io*/
- /*global SCALE*/
- var sketch = setInterval(function(){
- if(finalInfo.length == 0){
- clearInterval(sketch);
- return;
- }
- if(sketchint >= finalInfo.length){
- clearInterval(sketch);
- console.log("done");
- return;
- }
- if(finalInfo[sketchint].x + (x/drawScale) >= 640 || finalInfo[sketchint].y + (y/drawScale) >= 640){
- sketchint++;
- console.log('hit canvas limit');
- return;
- }
- console.log('drawing');
- //adding listener to skip over useless stuff..
- /*global pixels*/
- let ok = false;
- while(!ok){
- if(pixels[finalInfo[sketchint].y + Math.floor(y/drawScale)][finalInfo[sketchint].x + Math.floor(x/drawScale)] == finalInfo[sketchint].c){
- sketchint++;
- continue;
- }
- ok = true;
- }
- io.emit('set',{x:finalInfo[sketchint].x + Math.floor(x/drawScale),y:finalInfo[sketchint].y + Math.floor(y/drawScale),c:finalInfo[sketchint].c});
- sketchint++;
- },300);
- }
- });
- // no longer using hcd to compare. (works like a computer, but not like a human)
- function hcd(hex1, hex2) {
- hex1 = hex1.split("#").length == 1 ? hex1 : hex1.split("#")[1];
- hex2 = hex2.split("#").length == 1 ? hex2 : hex2.split("#")[1];
- // get red/green/blue int values of hex1
- var r1 = parseInt(hex1.substring(0, 2), 16);
- var g1 = parseInt(hex1.substring(2, 4), 16);
- var b1 = parseInt(hex1.substring(4, 6), 16);
- // get red/green/blue int values of hex2
- var r2 = parseInt(hex2.substring(0, 2), 16);
- var g2 = parseInt(hex2.substring(2, 4), 16);
- var b2 = parseInt(hex2.substring(4, 6), 16);
- // calculate differences between reds, greens and blues
- var r = 255 - Math.abs(r1 - r2);
- var g = 255 - Math.abs(g1 - g2);
- var b = 255 - Math.abs(b1 - b2);
- // limit differences between 0 and 1
- r /= 255;
- g /= 255;
- b /= 255;
- // 0 means opposit colors, 1 means same colors
- return (r + g + b) / 3;
- } //compare hex values
- function rth(r, g, b) {
- return "#" + componentToHex(r) + componentToHex(g) + componentToHex(b);
- } //rbg to hex
- function htr(hex) {
- var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
- return result ? [
- parseInt(result[1], 16),
- parseInt(result[2], 16),
- parseInt(result[3], 16)
- ] : null;
- } // hex to rgb
- function componentToHex(c) {
- var hex = c.toString(16);
- return hex.length == 1 ? "0" + hex : hex;
- }
- // from stackoverflow lol
- // https://stackoverflow.com/questions/13586999/color-difference-similarity-between-two-values-with-js
- function deltaE(rgbA, rgbB) {
- let labA = rgb2lab(rgbA);
- let labB = rgb2lab(rgbB);
- let deltaL = labA[0] - labB[0];
- let deltaA = labA[1] - labB[1];
- let deltaB = labA[2] - labB[2];
- let c1 = Math.sqrt(labA[1] * labA[1] + labA[2] * labA[2]);
- let c2 = Math.sqrt(labB[1] * labB[1] + labB[2] * labB[2]);
- let deltaC = c1 - c2;
- let deltaH = deltaA * deltaA + deltaB * deltaB - deltaC * deltaC;
- deltaH = deltaH < 0 ? 0 : Math.sqrt(deltaH);
- let sc = 1.0 + 0.045 * c1;
- let sh = 1.0 + 0.015 * c1;
- let deltaLKlsl = deltaL / (1.0);
- let deltaCkcsc = deltaC / (sc);
- let deltaHkhsh = deltaH / (sh);
- let i = deltaLKlsl * deltaLKlsl + deltaCkcsc * deltaCkcsc + deltaHkhsh * deltaHkhsh;
- return 100 - (i < 0 ? 0 : Math.sqrt(i));
- }
- function rgb2lab(rgb){
- let r = rgb[0] / 255, g = rgb[1] / 255, b = rgb[2] / 255, x, y, z;
- r = (r > 0.04045) ? Math.pow((r + 0.055) / 1.055, 2.4) : r / 12.92;
- g = (g > 0.04045) ? Math.pow((g + 0.055) / 1.055, 2.4) : g / 12.92;
- b = (b > 0.04045) ? Math.pow((b + 0.055) / 1.055, 2.4) : b / 12.92;
- x = (r * 0.4124 + g * 0.3576 + b * 0.1805) / 0.95047;
- y = (r * 0.2126 + g * 0.7152 + b * 0.0722) / 1.00000;
- z = (r * 0.0193 + g * 0.1192 + b * 0.9505) / 1.08883;
- x = (x > 0.008856) ? Math.pow(x, 1/3) : (7.787 * x) + 16/116;
- y = (y > 0.008856) ? Math.pow(y, 1/3) : (7.787 * y) + 16/116;
- z = (z > 0.008856) ? Math.pow(z, 1/3) : (7.787 * z) + 16/116;
- return [(116 * y) - 16, 500 * (x - y), 200 * (y - z)]
- }
- // turns out the deltaE algorithm didn't help much. trying hsl.
- function rgbToHsl(r, g, b){
- r /= 255, g /= 255, b /= 255;
- var max = Math.max(r, g, b), min = Math.min(r, g, b);
- var h, s, l = (max + min) / 2;
- if(max == min){
- h = s = 0; // achromatic
- }else{
- var d = max - min;
- s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
- switch(max){
- case r: h = (g - b) / d + (g < b ? 6 : 0); break;
- case g: h = (b - r) / d + 2; break;
- case b: h = (r - g) / d + 4; break;
- }
- h /= 6;
- }
- return [h, s, l];
- }
- function hslcd(rgb1,rgb2){
- const hsl1 = rgbToHsl(...rgb1);
- const hsl2 = rgbToHsl(...rgb2);
- const hpa = Math.abs(hsl1[0] - hsl2[0]) * 3.0;
- const hpb = Math.abs(hsl1[1] - hsl2[1]) * 0.9;
- const hpc = Math.abs(hsl1[2] - hsl2[2]) * 1.1;
- return 1 - ((hpa + hpb + hpc)/3);
- }
- di.append(fi,int);
- di.append(ca);
- document.body.append(di);
- //add slider for zoom
- let sli = document.createElement('input'); //slider input. changes scale.
- sli.type = 'range';
- sli.min = 1;
- sli.max = 20;
- sli.value = 10;
- sli.step = 1;
- let fdiv = document.getElementById('colorpicker'); //a div that has the colors
- fdiv.append(sli);
- /*global draw*/
- sli.oninput = function(){
- let DIMS = [pixels[0].length, pixels.length];
- SCALE = sli.value;
- canvas.width = SCALE * DIMS[0];
- canvas.height = SCALE * DIMS[1];
- draw(pixels);
- if(isPlacingImage){
- drawScale = SCALE;
- }
- }
- //hide color picker and slider
- document.body.addEventListener('keydown',togglePicker);
- function togglePicker(e){
- fdiv.style.display = e.keyCode == 16 ? fdiv.style.display == "none" ? "block" : "none" : fdiv.style.display;
- }