您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Happy trading 1:1 card sets
当前为
// ==UserScript== // @name Steam, Card sets viewer // @name:ja Steam, Card sets viewer // @namespace http://tampermonkey.net/ // @version 1.1.1 // @description Happy trading 1:1 card sets // @description:ja Happy trading 1:1 card sets // @author You // @require http://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js // @match https://steamcommunity.com/tradeoffer/* // @grant GM.xmlHttpRequest // @runat document-end // @nowrap // ==/UserScript== (function() { 'use strict'; var $ = jQuery.noConflict(); var GetBadgeInformationUrl = "https://www.steamcardexchange.net/api/request.php?GetBadgePrices_Member"; var CacheKey = "BadgeInformatinCache"; var MaxBadgeLevel = 5; function escapeHtml (string) { if(typeof string !== 'string') { return string; } return string.replace(/[&'`"<>]/g, function(match) { return { '&': '&', "'": ''', '`': '`', '"': '"', '<': '<', '>': '>', }[match] }); } function functionToMultilineText(func) { return func.toString().match(/[^]*\/\*([^]*)\*\/\}$/)[1]; } function createSetsObjectFromInventory (user) { var sets = {}; var rgInventory = user.rgContexts[753][6].inventory.rgInventory; for (var instanceid in rgInventory) { var item = rgInventory[instanceid]; // Check whether item type is card var isCard = false; for (var i = 0; i < item.tags.length; i++) { if (item.tags[i].category == "item_class") { // item_class_2 is type of trading card if (item.tags[i].internal_name == "item_class_2") { isCard = true; } break; } } if (!isCard) continue; if (!sets[item.market_fee_app]) { sets[item.market_fee_app] = { appId: item.market_fee_app, cardsInSet: -1, items: {} }; } if (!sets[item.market_fee_app].items[item.market_hash_name]) { sets[item.market_fee_app].items[item.market_hash_name] = { hash: item.market_hash_name, quantity: 1, instances: [instanceid], }; } else { sets[item.market_fee_app].items[item.market_hash_name].quantity++; sets[item.market_fee_app].items[item.market_hash_name].instances.push(instanceid); } } return sets; } function isValidSteamInventory() { var errorUser; function checkIsLoaded(user) { if (!user) throw "Error: Not found {0} user object".replace("{0}", errorUser); var inv = user.rgContexts[753][6].inventory; if (!inv) throw "Error: {0} Inventory is not found".replace("{0}", errorUser); if (!inv.initialized) throw "Error: {0} Inventory is unloaded".replace("{0}", errorUser); if (inv.appid != "753") throw "Error: {0} Inventory isn't Steam Inventory".replace("{0}", errorUser); if (!inv.rgInventory) throw "Error: {0} rgInventory is unloaded".replace("{0}", errorUser); } errorUser = "Your"; checkIsLoaded(UserYou); errorUser = "Partners"; checkIsLoaded(UserThem); console.log("Both Inventory are loaded"); return true; } function loadBadgeInformation() { return new Promise(function (resolve, reject) { GM.xmlHttpRequest({ url: GetBadgeInformationUrl, method: "GET", onerror: function () { reject("Couldn't get badge information. You need to log in to steamcardexchange.net."); }, onload: function (xhr) { var badges = JSON.parse(xhr.responseText); localStorage[CacheKey] = xhr.responseText; resolve(badges); } }); }); } function applyBadgeInformationToSetsObject(badges, sets, isSelfInventory, isExtraOnly) { var fee, set; var data = badges.data; // Add badge information to sets variable for (var i = 0; i < data.length; i++) { set = sets[data[i][0][0]]; if (!set) continue; // Appid (market_fee_app) have been already added // data[i][0][0] set.title = data[i][0][1]; set.cardsInSet = data[i][1]; set.badgeValue = data[i][2]; set.yourLevel = parseInt(data[i][3]); // Updated timestamp isn't necessary // data[i][4] set.fullSetQuantity = 0; set.hasFullSet = false; } // Count complete card sets for (fee in sets) { set = sets[fee]; var totalCards = 0; var cardsCount = 0; var minQty = Number.MAX_VALUE; for (var hash in set.items) { var item = set.items[hash]; minQty = Math.min(minQty, item.quantity); cardsCount++; totalCards += item.quantity; } set.totalCards = totalCards; if (set.cardsInSet > 0 && set.cardsInSet == cardsCount) { set.hasFullSet = true; set.fullSetQuantity = minQty; if (isSelfInventory) { var extraQuantity = set.fullSetQuantity - (MaxBadgeLevel - set.yourLevel); set.extraQuantity = extraQuantity > 0 ? extraQuantity : 0; set.necessaryQuantity = 0; } else { set.extraQuantity = 0; set.necessaryQuantity = Math.min(MaxBadgeLevel - set.yourLevel, set.fullSetQuantity); } } else { set.hasFullSet = false; set.fullSetQuantity = 0; set.extraQuantity = 0; set.necessaryQuantity = 0; } } var displayList = []; for (fee in sets) { set = sets[fee]; if (!set.hasFullSet) continue; if (isExtraOnly) { if (isSelfInventory && set.extraQuantity <= 0) continue; if (!isSelfInventory && set.necessaryQuantity <= 0) continue; } displayList.push(set); } // sort by title displayList.sort(function (a, b) { return a.title > b.title ? 1 : -1; }); return displayList; } function buildList(displayList, owner, isExtraOnly) { var isYourInventory = owner.strSteamId == UserYou.steamId; var set, fee; var textBuilder = ""; var markdownBuilder = ""; var htmlBuilder = ""; var steamBuilder = ""; for (var k = 0; k < displayList.length; k++) { set = displayList[k]; var qty = set.fullSetQuantity; if (isExtraOnly) { qty = isYourInventory ? set.extraQuantity : set.necessaryQuantity; } var yourBadgeUrl = UserYou.strProfileURL + "/gamecards/" + set.appId + "/"; var theirBadgeUrl = UserThem.strProfileURL + "/gamecards/" + set.appId + "/"; var perValue = Math.round(parseFloat(set.badgeValue.replace("$", "")) / set.cardsInSet * 1000) / 1000; // Add content as text to pre tag so don't need to html-escape textBuilder += "{qty}x {title}\n" .replace("{qty}", qty) .replace("{title}", set.title); // Add content as text to pre tag so don't need to html-escape // but need to escape charactors that is used by markdown markdownBuilder += "{qty}x [{title}]({url}) ({cards})\n" .replace("{qty}", qty) .replace("{title}", set.title.replace("[", "[").replace("]", "]")) .replace("{url}", yourBadgeUrl) .replace("{cards}", set.cardsInSet); // Add content as text to pre tag so don't need to html-escape // but need to escape charactors that is used by steam code steamBuilder += "{qty}x [url={url}]{title}[/url]\n" .replace("{qty}", qty) .replace("{title}", set.title.replace("[", "[").replace("]", "]")) .replace("{url}", yourBadgeUrl); // Append content as html to body so need to html-escape variables htmlBuilder += functionToMultilineText(function () {/* <div> <button data-fee='{fee}' class='AddSetToTradeButton'>Add to trade</button> {qty}x <a href='{yurl}' target='_blank'>{title}</a> (<a href='{turl}' target='_blank'>partners</a>) <span>{cards} as {value} / ${pervalue} each</span> </div> */}) .replace("{qty}", qty) .replace("{title}", escapeHtml(set.title)) .replace("{yurl}", yourBadgeUrl) .replace("{turl}", theirBadgeUrl) .replace("{fee}", set.appId) .replace("{cards}", set.cardsInSet) .replace("{value}", set.badgeValue) .replace("{pervalue}", perValue); } return $("<div />") .append($("<pre />").addClass("SetListText").text(textBuilder)) .append($("<pre />").addClass("SetListMarkdown").text(markdownBuilder)) .append($("<pre />").addClass("SetListSteamCode").text(steamBuilder)) .append($("<div />").addClass("SetListHtml").append(htmlBuilder)); } var lastDisplayedType; async function main() { console.log("main()"); var isExtraOnly = $("#DisplayExtraOnlyCheckbox")[0].checked; var yours = createSetsObjectFromInventory(UserYou); var theirs = createSetsObjectFromInventory(UserThem); console.log("Users:", yours, theirs); var badges; try { badges = JSON.parse(localStorage[CacheKey]); } catch (error) { badges = null; } if (!badges) { badges = await loadBadgeInformation(); } console.log("Badges:", badges); var yourList = applyBadgeInformationToSetsObject(badges, yours, true, isExtraOnly); var theirList = applyBadgeInformationToSetsObject(badges, theirs, false, isExtraOnly); console.log("Your list:", yourList, yours); console.log("Their list:", theirList, theirs); var $yourList = buildList(yourList, isExtraOnly); var $theirList = buildList(theirList, isExtraOnly); console.log("$DisplayList:", $yourList, $theirList); $("#SetListContainer, .CardsInSet").remove(); $("<div />") .append("<div><a class='SwitchSetList'>Html</a><a class='SwitchSetList'>Text</a><a class='SwitchSetList'>Markdown</a><a class='SwitchSetList'>SteamCode</a><a class='CloseSetList'>Close</a></div>") .append($yourList.attr({ id: "YoursDisplayList" })) .append($theirList.attr({ id: "TheirsDisplayList" })) .attr("id", "SetListContainer") .addClass(lastDisplayedType || "VisibleHtml") .appendTo("body"); $(".CloseSetList").click(function (ev){ ev.preventDefault(); ev.stopPropagation(); $("#SetListContainer").remove(); $("#trade_area .item").each(function () { var fee = this.rgItem.market_fee_app; for (var i = 0; i < badges.data.length; i++) { if (badges.data[i][0][0] == fee) { var cardsInSet = badges.data[i][1]; $("<div />") .addClass("CardsInSet") .text(cardsInSet) .appendTo(this.rgItem.element); break; } } }); }); $(".SwitchSetList").click(function (ev) { ev.preventDefault(); ev.stopPropagation(); $("#SetListContainer") .removeClass("VisibleText") .removeClass("VisibleMarkdown") .removeClass("VisibleHtml") .removeClass("VisibleSteamCode") .addClass("Visible" + $(this).text()); lastDisplayedType = "Visible" + $(this).text(); }); $(".AddSetToTradeButton").click(function (ev) { ev.preventDefault(); ev.stopPropagation(); var isSelfInventory = $(this).parents("#YoursDisplayList").length == 1; var fee = $(this).attr("data-fee"); var targetSet = isSelfInventory ? yours[fee] : theirs[fee]; var targets = []; for (var hash in targetSet.items) { var instances = targetSet.items[hash].instances; for (var i = 0; i < instances.length; i++) { var $c = $((isSelfInventory ? "#your_slots" : "#their_slots") + " #item753_6_" + instances[i]); if ($c.length == 0) { targets.push(instances[i]); break; } if (i == instances.length - 1) { alert("Cards aren't enough to add complete set"); return; } } } for (var n = 0; n < targets.length; n++) { MoveItemToTrade($("#item753_6_" + targets[n])[0]); } }); } var $controllerContainer = $("<div />") .css({ borderBottom: "solid 1px #fff3" }) .append("<div>Steam, Card sets viewer</div>") .appendTo("#inventory_box"); $("<button />") .append("<span>List card sets</span>") .addClass("btn_darkblue_white_innerfade btn_small new_trade_offer_btn") .css({ margin: "10px 12px" }) .click(function () { try { if (isValidSteamInventory()){ main(); } } catch (error) { alert(error); } }) .appendTo($controllerContainer); $("<button />") .append("<span>Clear badge cache</span>") .addClass("btn_darkblue_white_innerfade btn_small new_trade_offer_btn") .css({ margin: "10px 12px" }) .click(function () { delete localStorage[CacheKey]; }) .appendTo($controllerContainer); $("<input />").attr({ type: "checkbox", id: "DisplayExtraOnlyCheckbox" }).appendTo($controllerContainer); $("<label />").attr({ for: "DisplayExtraOnlyCheckbox" }).text("Extra/Necessary only").appendTo($controllerContainer); $("<style />").text(functionToMultilineText(function () {/* #SetListContainer .SetListText, #SetListContainer .SetListMarkdown, #SetListContainer .SetListSteamCode, #SetListContainer .SetListHtml { display: none; } #SetListContainer.VisibleText .SetListText, #SetListContainer.VisibleMarkdown .SetListMarkdown, #SetListContainer.VisibleSteamCode .SetListSteamCode, #SetListContainer.VisibleHtml .SetListHtml { display: block; } #SetListContainer { position: fixed; z-index: 10000; top: 0; right: 0; bottom: 0; left: 0; background: #000000dd; overflow-y: scroll; padding: 24px 40px; } #SetListContainer pre { white-space: pre-wrap; word-break: break-all; } #SetListContainer > div { margin-bottom: 24px; } #YoursDisplayList, #TheirsDisplayList { position: relative; width: 48%; float: left; } #YoursDisplayList::before, #TheirsDisplayList::before { display:block; position: absolute; top: -20px; font-size: 51px; color: #ff74; z-index: -1; } #YoursDisplayList::before { content: "Your's"; } #TheirsDisplayList::before { content: "Partner's"; } #TheirsDisplayList::before { display: block; break: all; content: "", } .SwitchSetList { margin-right: 8px; } .CardsInSet { position: absolute; font-size: 24px; color: #ff7a; z-index: 100; pointer-events: none; top: 0; left: 0; text-shadow: 1px 1px #000; } */})).appendTo("head"); // Your code here... // .toString().match(/[^]*\/\*([^]*)\*\/\}$/)[1]; })();