您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
This userscript aims to enhance your experience at barter.vg
当前为
// ==UserScript== // @name Enhanced Barter // @icon https://bartervg.com/imgs/ico/barter/favicon-32x32.png // @namespace Revadike // @author Revadike // @version 1.2.2 // @description This userscript aims to enhance your experience at barter.vg // @match https://barter.vg/* // @match https://wwww.barter.vg/* // @connect revadike.ga // @connect steamcommunity.com // @connect steamtrades.com // @connect store.steampowered.com // @grant GM_addStyle // @grant GM_getResourceText // @grant GM_info // @grant GM_setClipboard // @grant GM_xmlhttpRequest // @grant unsafeWindow // @run-at document-start // @require https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js // @require https://cdnjs.cloudflare.com/ajax/libs/fuse.js/3.4.4/fuse.min.js // @require https://cdnjs.cloudflare.com/ajax/libs/history.js/1.8/bundled-uncompressed/html4+html5/jquery.history.js // @require https://cdnjs.cloudflare.com/ajax/libs/noUiSlider/13.1.5/nouislider.min.js // @resource noUiSliderCss https://cdnjs.cloudflare.com/ajax/libs/noUiSlider/13.1.5/nouislider.min.css // @homepageURL https://github.com/Revadike/EnhancedBarter/ // @supportURL https://github.com/Revadike/EnhancedBarter/issues // ==/UserScript== // ==Code== "use strict"; const requests = []; const requestRateLimit = 200; const localStorage = unsafeWindow.localStorage; let myuid, mysid, streps, usergroups, itemnames; function init() { setTimeout(initBarter, 0); } function initBarter() { setInterval(handleRequests, requestRateLimit); $.fn.serializeObject = serializeObject; // $.ajaxSetup({ // "beforeSend": (xhr, options) => { // showSpinner(options.url); // xhr.url = options.url; // const request = () => { // options.beforeSend = (x, o) => x.url = o.url; // $.ajax(options); // }; // requests.push(request); // }, // "complete": (xhr) => hideSpinner(xhr.url) // }); $.post = jqueryPost; unsafeWindow.$ = $; unsafeWindow.syncLibrary = syncLibrary; $(document).ready(barterReady); } function barterReady() { console.log(`[Enhanced Barter] Enhancing`); // Every barter page setTimeout(ajaxify, 0); GM_addStyle(GM_getResourceText(`noUiSliderCss`)); GM_addStyle(stylesheet); $(`li.bottomline`).after(`<li class="bottomline" title="${GM_info.script.name} (${GM_info.script.version}) by ${GM_info.script.author}"> <a target="_blank" href="https://github.com/Revadike/EnhancedBarter/"> <span>🤖︎</span>${GM_info.script.name} </a> </li>`); $(`.sortBy`).after(`<div id="filtercontainer"> <span class="activityIcon normal gray">¶</span> Filter by <input id="filterBy" type="text" placeholder="Search in displayed rows..." style="width: 530px;"> </div>`); $(`#filtercontainer`).attr(`class`, $(`.sortBy`).attr(`class`)); $(`#filterBy`).on(`change keyup paste`, filterRows); streps = JSON.parse(localStorage.stReps || `{}`); $(`a:has(>[alt="Steam Trades icon"])`).get().forEach(addSteamTradesRep); if ($(`#q`).length > 0) { itemnames = JSON.parse(localStorage.itemnames || `{}`); addAutoComplete(); } usergroups = JSON.parse(localStorage.usergroups || `{}`); // The match page and user profile page $(`#tradeUser [label=Groups] option, [name=group] option`).get().forEach((elem) => { const id = Math.abs(elem.value); const offset = 64; // Char code offset const name = usergroups[id >= offset ? id - offset : id]; if (!name) { return; } elem.innerText = `${elem.innerText} : ${name}`; }); // The match page const cats = [`trade`, `wish`]; const sortings = {}; cats.forEach((cat) => { sortings[cat] = {}; sortings[cat][`az`] = $(`select#${cat}Game option`).get(); const initial = sortings[cat].az.shift(); sortings[cat][`90`] = [...sortings[cat].az].sort((a, b) => parseInt(b.innerText.split(` (`).pop().replace(`)`, ``)) - parseInt(a.innerText.split(` (`).pop().replace(`)`, ``))); $(`select#${cat}Game`).after(` <div id="${cat}Sort" style="display: inline;"> <label> Sorted by </label> <a data-sort="az" data-selected="1" style="text-decoration: none; font-weight: bold; color: inherit;">A-Z</a> <label>/</label> <a data-sort="90" data-selected="0" style="cursor: pointer;">9-0</a> </div> `); $(`#${cat}Sort [data-sort]`).click((event) => { $(`#${cat}Sort [data-selected="1"]`).attr(`data-selected`, 0).attr(`style`, `cursor: pointer;`); $(event.target).attr(`data-selected`, 1).attr(`style`, `text-decoration: none; font-weight: bold; color: inherit;`); const sortby = $(event.target).data(`sort`); console.log(sortings[cat][sortby][0]); $(`select#${cat}Game`).html([initial, ...sortings[cat][sortby]]).val(0); }); }); // Any bundle page if ($(`[accesskey="b"]`).parent().hasClass(`nav-sel`)) { $(`.warnings`).append(`<li style="float: right"> <input id="togglebtn" onsubmit="void(0)" value="Hide/Show" type="button" class="addTo offer bold pborder"> </li> <li style="float: right"> <select id="toggleselect" title="Select which items you want to hide or show" class="pborderHover"> <option value="[type=checkbox]:checked">Selected</option> <option value=".blist">Blacklist</option> <option value=".trad">Tradables</option> <option value=".wish">Wishlist</option> <option value=".libr">Library</option> </select> </li>`); $(`#togglebtn`).click(toggleBundleItems); } // The creating offer page $(`[name=remove_offer_items]`).val(`- Remove Selected`).css(`width`, `23.8%`).css(`margin-left`, `-4px`).removeClass(`extraLeft`).after(`<input type="button" value="◧ Invert Selection" style="width: 23.8%; margin-left: 0.5%" class="checkall addTo bborder" onsubmit="void(0)"><input type="button" value="🔓︎ Enable Locked" style="width: 23.8%; margin-left: 0.5%" class="enableall addTo oborder" onsubmit="void(0)">`); $(`[name=add_to_offer]`).val(`+ Add Selected`).css(`width`, `23.8%`).css(`margin-right`, `0.5%`); $(`.checkall`).click(checkAllTradables); $(`.enableall`).click(enableAllTradables); // Every next barter page will have the sign out link if ($(`#signin`).length === 0 || $(`abbr+ a:has(.icon)`).length === 0) { return; } myuid = $(`#signin`).attr(`href`).split(`/`)[4]; mysid = $(`abbr+ a:has(.icon)`).attr(`href`).split(`/`)[4]; // Every next barter page will be on /u/myuid/ if (!$(`h1 > a`).is(`[href*="/u/${myuid}"]`)) { return; } // The library page if ($(`[accesskey="l"]`).parent().hasClass(`nav-sel`) ) { $(`[name="sync_list"]`).after(`<input type="button" title="Sync ALL owned games and DLC" value="↻ Comprehensive Sync with Steam" style="margin-left: 0.5%" id="libsync" class="addTo gborder" onsubmit="void(0)">`); $(`#libsync`).click(clickLibSyncBtn); } // The settings page if ($(`.preferences`).length > 0) { $(`#offer`).before(`<div id="groups"> <h3 class="listName sborder">👪︎ User Group Names</h3> <p> <select name="groupid"> <option value="1">A</option> <option value="2">B</option> <option value="3">C</option> <option value="4">D</option> <option value="5">E</option> <option value="6">F</option> <option value="7">G</option> <option value="8">H</option> <option value="9">I</option> <option value="10">J</option> <option value="11">K</option> <option value="12">L</option> <option value="13">M</option> <option value="14">N</option> <option value="15">O</option> <option value="16">P</option> <option value="17">Q</option> <option value="18">R</option> <option value="19">S</option> <option value="20">T</option> <option value="21">U</option> <option value="22">V</option> <option value="23">W</option> <option value="24">X</option> <option value="25">Y</option> <option value="26">Z</option> </select> <input type="text" name="groupname" placeholder="E.g. Unowned collectors"> <input type="button" value="Save" id="savegroup" class="addTo dborder"> </p> </div>`); $(`#savegroup`).click((event) => { event.preventDefault(); const id = $(`[name=groupid]`).val(); const name = $(`[name=groupname]`).val(); usergroups[id] = name; localStorage.usergroups = JSON.stringify(usergroups); }); $(`[name=groupid]`).change((event) => { const id = event.target.value; $(`[name=groupname]`).val(usergroups[id]); }); $(`[name=groupid]`).trigger(`change`); } // The offer overview page if ($(`li:has([accesskey="o"])`).is(`.nav-sel`) && $(`.activity`).length > 0) { $(`[name="offer_setup"]+`).after(`<input id="automatedoffer" onsubmit="void(0)" value="Begin Automated Offer" class="addTo offer bold pborder" type="button" style="float: right;">`); $(`#automatedoffer`).parents(`form`).css(`width`, `100%`); $(`#automatedoffer`).click(setupAutomatedOffer); $(`.showMoreArea`).last().after(`<p> <label for="offersearch"> <strong>Filter: </strong> </label> <input class="addTo pborder" id="offersearch" type="text" placeholder="Search in displayed offers..." style="width: 210px;"> <input class="addTo pborder" style="float: right; margin-left: 4px;" id="canceloffers" type="button" onsubmit="void(0)" value="Cancel Offers"> <input class="addTo pborder" style="float: right; margin-left: 4px;" id="messageoffers" type="button" onsubmit="void(0)" value="Message Offers"> <input class="addTo pborder" style="float: right; margin-left: 4px;" id="extendoffers" type="button" onsubmit="void(0)" value="Change Expiration"> </p>`); $(`#canceloffers`).click(cancelOffers); $(`#messageoffers`).click(messageOffers); $(`#extendoffers`).click(extendExpiry); $(`#offersearch`).on(`change keyup paste`, searchOffers); } // The accepted offer page $(`input[value='Completed Offer']`).click(finalizeOffer); } function clickLibSyncBtn(event) { event.preventDefault(); showSpinner(`libsync`); $(event.target).prop(`disabled`, true).val(`↻ Syncing...`); syncLibrary(() => { hideSpinner(`libsync`); $(event.target).prop(`disabled`, false).val(`✔ Done`); }); } function showSpinner(instanceid) { if ($(`.spinner`).length === 0) { // to avoid multiple spinners $(`body`).prepend(`<div class="spinner"></div>`); } $(`.spinner`).attr(`data-instanceid`, instanceid); } function hideSpinner(instanceid) { $(`.spinner[data-instanceid='${instanceid}']`).remove(); } function enableAllTradables(event) { event.preventDefault(); if (!confirm(`Are you sure you want to enable disabled tradables? Make sure the other party is okay with this!`)) { return; } $(event.target).parents(`.tradables`).find(`.collectionSelect input[disabled]`).get().forEach((elem) => { elem.removeAttribute(`disabled`); elem.removeAttribute(`title`); elem.name = `add_to_offer_${$(`.enableall:first`).is(event.target) ? `1` : `2`}[]`; elem.id = $(elem).find(`+`).attr(`for`); elem.value = `${$(elem).parents(`tr`).data(`item-id`)},${$(elem).next().attr(`for`).replace(`edit`, ``)}`; }); $(event.target).remove(); } function checkAllTradables(event) { event.preventDefault(); $(event.target).parents(`.tradables`).find(`.collectionSelect input[type=checkbox]`).get().forEach((elem) => elem.checked = !elem.checked); } function toggleBundleItems(event) { event.preventDefault(); $(`.collection tbody > tr:has(${$(`#toggleselect`).val()}):not(:has(.bargraphs))`).toggle(); $(`.collection tbody > tr:visible [type=checkbox]`).prop(`disabled`, false); $(`.collection tbody > tr:hidden [type=checkbox]`).prop(`disabled`, true); } function createRep(rep) { if (rep && isFinite(rep.m) && isFinite(rep.p)) { return `<span class="strep" title="Steam Trades score">( <span class="plus">+${rep.p}</span>, <span class="minus${rep.m !== 0 ? ` hasMinus` : ``}">${rep.m}</span> )</span>`; } return $(`<span class="strep notfound">( none )</span>`); } function addSteamTradesRep(elem) { const steamid = elem.href.split(`/`)[4]; if (streps[steamid] && streps[steamid].t && Date.now() - streps[steamid].t <= 48 * 60 * 60 * 1000) { $(elem).after(createRep(streps[steamid])); return; } request({ "method": `GET`, "url": elem.href, "onload": (response) => { streps[steamid] = {}; const plus = parseInt($(`.increment_positive_review_count`, response.responseText).first().text().replace(`,`, ``)); const minus = parseInt($(`.increment_negative_review_count`, response.responseText).first().text().replace(`,`, ``)); if (!isNaN(plus) && !isNaN(minus)) { streps[steamid].p = plus; streps[steamid].m = minus; } streps[steamid].t = Date.now(); localStorage.stReps = JSON.stringify(streps); $(elem).after(createRep(streps[steamid])); } }); } function addAutoComplete() { if (Date.now() - itemnames.lastupdated <= 24 * 60 * 60 * 1000) { const data = Object.entries(itemnames.data).map((e) => ({ "id": e[0], "title": e[1] })); // eslint-disable-next-line no-undef const fuse = new Fuse(data, { "shouldSort": true, "threshold": 0.3, "maxPatternLength": 32, "minMatchCharLength": 2, "keys": [`id`, `title`] }); let delay; $(`#q`).parent().append(`<div id="acbox" class="autocomplete"></div>`); $(`#q`).on(`change keyup paste`, (event) => { clearTimeout(delay); showSpinner(`autocomplete`); delay = setTimeout(() => { const val = event.target.value.trim(); $(`#acbox`).html(``); hideSpinner(`autocomplete`); if (val.length <= 2) { return; } const results = fuse.search(val); for (let i = 0; i < 10; i++) { const item = results.shift(); if (item) { $(`#acbox`).append(`<p style="margin: 0.5em;"><a href="/i/${item.id}/">${item.title}</a></p>`); } } if (results.length === 0) { return; } $(`#acbox`).append(`<strong style="margin: 0.5em;"><a href="/search?q=${encodeURIComponent(val)}">And ${results.length} more...</a></strong>`); }, 500); }).blur(() => setTimeout(() => $(`#acbox`).hide(), 200)).focus(() => $(`#acbox`).show()); return; } request({ "method": `GET`, "url": `https://barter.vg/browse/json/`, "onload": (response) => { let json; try { json = JSON.parse(response.responseText); } catch (e) { return; } itemnames.data = {}; for (const id in json) { itemnames.data[id] = json[id].title.trim(); } itemnames.lastupdated = Date.now(); localStorage.itemnames = JSON.stringify(itemnames); addAutoComplete(); } }); } function handleRequests() { if (requests.length === 0) { return; } if (requests.length === 1) { setTimeout(() => console.log(`All ajax requests are served!`), requestRateLimit); } console.log(`${requests.length} Ajax requests remaining...\nThis will roughly take ${requests.length * requestRateLimit / 1000} seconds to complete.`); const req = requests.shift(); if (typeof request === `function`) { req(); } } function finalizeOffer(event) { event.preventDefault(); const main = $(event.target).parents(`#main`); const steamid = $(`#offerHeader [alt="Steam icon"]`, main).get().map((elem) => elem.title).find((id) => id !== mysid); const name = $(`#offerHeader tr:has([title="${steamid}"]) > td:nth-child(2) > strong > a`, main).text(); const form = $(event.target).parents(`form`); const url = form.attr(`action`).split(`#`)[0]; const msg = `+REP ${name} is an amazing trader, recommended! We successfully completed this trade: ${url}. Thanks a lot for the trade!`; $(event.target).val(`Completing trade, sending feedback and syncing library...`).prop(`disabled`, true); showSpinner(`feedback`); setPostTradeClipboard(url); $.post(url, form.serializeObject(), () => postSteamTradesComment(msg, steamid, () => syncLibrary(() => location.href = url))); } async function syncLibrary(callback) { if (callback) { await syncLibrary().catch(callback); callback(); return; } return new Promise(async(res, rej) => { request({ "url": `https://barter.vg/u/${myuid}/l/`, "method": `POST`, "headers": { "Content-Type": `application/x-www-form-urlencoded` }, "data": $.param({ "sync_list": `↻ Sync List`, "type": 1 }), "onload": () => true }); const response = await request({ "method": `GET`, "url": `http://store.steampowered.com/dynamicstore/userdata/?t=${Date.now()}` }).catch(rej); const json = JSON.parse(response.responseText); const ownedApps = json.rgOwnedApps; const ownedPackages = json.rgOwnedPackages; await request({ "url": `https://barter.vg/u/${myuid}/l/e/`, "method": `POST`, "headers": { "Content-Type": `application/x-www-form-urlencoded` }, "data": $.param({ "bulk_IDs": `app/${ownedApps.join(`,app/`)},sub/${ownedPackages.join(`,sub/`)}`, "add_IDs": `+ Add IDs`, "action": `Edit`, "change_attempted": 1, "add_from": `IDs` }) }).catch(rej); res(); }); } async function postSteamTradesComment(msg, steamid, callback) { const empty = () => {}; callback = callback || empty; const response = await request({ "method": `GET`, "url": `https://www.steamtrades.com/user/${steamid}`, "headers": { "Accept": `text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,image/apng,*/*;q=0.8,application/signed-exchange;v=b3`, "Accept-Encoding": `gzip, deflate, br`, "Accept-Language": `en` } }).catch(callback); const profile_id = $(`[name=profile_id]`, response.responseText).val(); const xsrf_token = $(`[name=xsrf_token]`, response.responseText).val(); if (!profile_id || !xsrf_token) { callback(); return; } const data = { "do": `review_insert`, "xsrf_token": xsrf_token, "profile_id": profile_id, "rating": 1, "description": msg }; await request({ "method": `POST`, "url": `https://www.steamtrades.com/ajax.php`, "data": $.param(data), "headers": { "Content-Type": `application/x-www-form-urlencoded; charset=UTF-8`, "Accept": `application/json, text/javascript, */*; q=0.01`, "Accept-Encoding": `gzip, deflate, br`, "Accept-Language": `en` } }).catch(callback); callback(); } function setPostTradeClipboard(url) { const sgprofile = `https://www.steamtrades.com/user/${mysid}`; const msg = `Thanks for the trade!\nI completed the trade on barter.vg and left feedback on your steamtrades profile.\nIf you haven't done so already, could you please do the same?\n${url}\n${sgprofile}`; GM_setClipboard(msg); } function setupAutomatedOffer() { $.post(`/u/${myuid}/o/`, { "to_user_id": -2, "offer_setup": 1 }, (data) => { $.post($(`[rel=canonical]`, `<div>${data}</div>`).attr(`href`), { "offer_setup": 3, "cancel_offer": `☒ Cancel Offer` }); parseHtml(data); $(`#main h2`).html(`🤖︎✉ Automated Offers`); $(`#offerHeaderTo`).html(`To <strong>Qualified Users</strong> (select options below)`); $(`#offerHeaderTo`).parent().next().remove(); $(`#offerHeaderTo`).parent().before(`<tr> <td class="gray"> <span>Via</span> </td> <td colspan="6" class="gray"> <a href="https://steamcommunity.com/groups/bartervg/discussions/6/1470841715930902039/"> <span title="version ${GM_info.script.version}">${GM_info.script.name}</span> </a> <a href="https://github.com/Royalgamer06/EnhancedBarter/"> <img src="https://bartervg.com/imgs/ico/github.png" alt="GitHub icon" title="GitHub" class="icon"> </a> <span>(not associated with Barter.vg)</span> </td> </tr>`); $(`#offer`).replaceWith(`<form id=offer>${$(`#offer`).html()}</form>`); $(`[name=cancel_offer]`).replaceWith(`<input class="addTo failed" value="🗑 Cancel and Discard Offer" type="button" onclick="location.reload()">`); $(`.tradables:nth-child(3) legend`).html(`${$(`.tradables:nth-child(3) legend`).html().replace(`<strong class="midsized offer">1</strong> of `, `<input min="1" id="from_ratio" name="from_ratio" type="number" value="1" style="width: 40px;"> of `)}...`); $(`form[action*=comments]`).remove(); $(`.noborder:nth-child(3)`).nextAll().remove(); $(`.collectionSelect`).nextAll().remove(); $(`#exchanges`).nextAll().remove(); $(`#offer`).nextAll().remove(); $(`.tradables`).after(` <ul> ...to users who... <li> <input type="checkbox" name="offering_to" id="towishlist" value="wishlist" checked="true"> <label for="towishlist">...have them in their wishlist...</label></li> <li> <input type="checkbox" name="offering_to" id="tounowned" value="unowned"> <label for="tounowned">...do <strong>not</strong> have them in their library...</label></li> <!-- <li> <input type="checkbox" name="offering_to" id="tolibrary" value="library"> <label for="tolibrary">...have them in their library...</label></li> --> <li> <input type="checkbox" name="offering_to" id="totradable" value="tradable"> <label for="totradable">...have them for trade...</label></li> </ul> <div style="margin: 2em 0; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);" class="offerDivide"> <strong class="midsized">⇅</strong> ...in exchange for... </div> <p> ... <input min="1" id="to_ratio" name="to_ratio" type="number" value="1" style="width: 40px;"> of their tradables of type(s)... </p> <p> <input type="checkbox" name="type" id="game" value="game" checked="true"> <label for="game">Game</label> <input type="checkbox" name="type" id="dlc" value="dlc"> <label for="dlc">DLC</label> <input type="checkbox" name="type" id="application" value="application"> <label for="application">Application</label> <input type="checkbox" name="type" id="tool" value="tool"> <label for="tool">Tool</label> <input type="checkbox" name="type" id="demo" value="demo"> <label for="demo">Demo</label> <input type="checkbox" name="type" id="mod" value="mod"> <label for="mod">Mod</label> <input type="checkbox" name="type" id="media" value="media"> <label for="media">Media</label> <input type="checkbox" name="type" id="movie" value="movie"> <label for="movie">Movie</label> <input type="checkbox" name="type" id="video" value="video"> <label for="video">Video</label> <input type="checkbox" name="type" id="episode" value="episode"> <label for="episode">Episode</label> <input type="checkbox" name="type" id="series" value="series"> <label for="series">Series</label> <input type="checkbox" name="type" id="guide" value="guide"> <label for="guide">Guide</label> <input type="checkbox" name="type" id="config" value="config"> <label for="config">Config</label> <input type="checkbox" name="type" id="storeonly" value="storeonly"> <label for="storeonly">Storefront Only</label> <input type="checkbox" name="type" id="advertising" value="advertising"> <label for="advertising">Advertising</label> <input type="checkbox" name="type" id="hardware" value="hardware"> <label for="hardware">Hardware</label> <input type="checkbox" name="type" id="unknown" value="unknown"> <label for="unknown">Unknown</label> <input type="checkbox" name="type" id="unset" value="unset"> <label for="unset">Unset</label> </p> <p> ...meeting these requirements... </p> <fieldset> <small>TIP: Hover over the (?) with your mouse cursor for a better description and explanation of the requirement.</small> </fieldset> <fieldset style="border-top: 1px solid rgb(153, 17, 187);"> <div id="limit" data-max="10000" class="offerSlider"></div> Offer count (<a style="cursor: help; text-decoration: none;" title="The number range of offers you want to send. \nIf you only have a limited stock of your selected tradable(s), I'd recommend limiting your offers to avoid getting more accepted offers than you can fulfill. \nNote that barter has a daily limit for offers. Please complain to barter.vg about this.">?</a>) </fieldset> <!-- <fieldset> <div id="DLC" data-max="1" data-suffix="%" class="offerSlider"></div> DLC (<a style="cursor: help; text-decoration: none;" title="Include DLC? \nThere are 3 options: 0%-0% means no DLC, 0%-100% means allow DLC (don't care) and 100%-100% means DLC only.">?</a>) </fieldset> --> <fieldset> <div id="limited" data-max="1" data-suffix="%" class="offerSlider"></div> Steam Limited (<a style="cursor: help; text-decoration: none;" title="Include Steam Limited? \nSteam Limited: no +1 for your library, no achievement showcase. \nThere are 3 options: 0%-0% means no Steam Limited, 0%-100% means allow Steam Limited (don't care) and 100%-100% means Steam Limited only.">?</a>) </fieldset> <fieldset> <div id="givenaway" data-max="1" data-suffix="%" class="offerSlider"></div> Given away (<a style="cursor: help; text-decoration: none;" title="Include games that are free or have been given away before?\nThere are 3 options: 0%-0% means no given away, 0%-100% means allow given away (don't care) and 100%-100% means given away only.">?</a>) </fieldset> <fieldset> <div id="bundles" data-max="100" class="offerSlider"></div> Bundles count (<a style="cursor: help; text-decoration: none;" title="The range of the number of times the game has been bundled. \nChoose range 0-0 to only want never bundled games. \nChoose range 1-max to avoid never-bundled games.">?</a>) </fieldset> <fieldset> <div id="cards" data-max="100" class="offerSlider"></div> Cards count (<a style="cursor: help; text-decoration: none;" title="The range of the how many Steam Trading Cards a game must have. \nChoose range 0-0 to only want games with no cards. \nChoose range 1-max to only want games with cards (any amount).">?</a>) </fieldset> <fieldset> <div id="achievements" data-max="1000000" class="offerSlider"></div> Achievements count (<a style="cursor: help; text-decoration: none;" title="The range of how many achievements a game must have. \nChoose range 0-0 to only want games with no achievements. \nChoose range 1-max if you only want games with achievements (any amount).">?</a>) </fieldset> <fieldset> <div id="reviews" data-max="1000000" class="offerSlider"></div> Review count (<a style="cursor: help; text-decoration: none;" title="I recommend leaving this one on default (0-max). \nThe range of how many reviews a game must have. \nChoose range 0-0 to only want games with no reviews. \nChoose range 1-max if you only want games with reviews (any amount).">?</a>) </fieldset> <fieldset> <div id="scores" data-max="100" data-suffix="%" class="offerSlider"></div> Review score (<a style="cursor: help; text-decoration: none;" title="The percentage range of the game review score. \nThe default range (0%-100%) allows games with any review score.">?</a>) </fieldset> <fieldset> <div id="price" data-max="10000" data-prefix="$" class="offerSlider"></div> Price (<a style="cursor: help; text-decoration: none;" title="The price range of the game. \nThe default range (0$-max$) allows games with any price amount. \nI'd recommend adjusting this range to roughly match your selected tradable(s).">?</a>) </fieldset> <fieldset> <div id="year" data-min="1950" data-max="2050" class="offerSlider"></div> Release year (<a style="cursor: help; text-decoration: none;" title="The release year range of the game.">?</a>) </fieldset> <fieldset> <div id="wishlist" data-max="10000" class="offerSlider"></div> Wishlist count (<a style="cursor: help; text-decoration: none;" title="The range of the wishlist count: the number of Barter.vg users that have the game in their wishlist. \nI'd recommend adjusting this range to roughly match your selected tradable(s).">?</a>) </fieldset> <fieldset> <div id="library" data-max="10000" class="offerSlider"></div> Library count (<a style="cursor: help; text-decoration: none;" title="The range of the library count: the number of Barter.vg users that have the game in their library. \nIf you want only rare games (games nobody or only a few have), you can lower the upper range bound.">?</a>) </fieldset> <fieldset style="border-bottom: 1px solid rgb(153, 17, 187);"> <div id="tradables" data-max="10000" class="offerSlider"></div> Tradables count (<a style="cursor: help; text-decoration: none;" title="The range of the tradables count or availability: the number of Barter.vg users that have the game to trade.">?</a>) </fieldset> <p style="float: left;">...from these platforms...</p> <p style="margin-left: 50%;">...from users who...</p> <div style="width: 50%; float: right; height: 14em; overflow: auto; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);"> <ul> <li> <input type="checkbox" name="want_from" id="wantwishlist" value="wishlist" checked="true"> <label for="wantwishlist">...have those tradables in your wishlist.</label></li> <li> <input type="checkbox" name="want_from" id="wantunowned" value="unowned"> <label for="wantunowned">...do <strong>not</strong> have those tradables in your library.</label></li> <li> <input type="checkbox" name="want_from" id="wantlibrary" value="library"> <label for="wantlibrary">...have those tradables in your library.</label></li> <li> <input type="checkbox" name="want_from" id="wanttradable" value="tradable"> <label for="wanttradable">...have those tradables in your tradables list.</label></li> </ul> </div> <div style="width: 50%; height: 14em; overflow: auto; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);"> <ul> <li><input type="checkbox" name="platform" id="steam" value="1" checked="true"><label for="steam">Steam</label></li> <li><input type="checkbox" name="platform" id="steampkg" value="2"><label for="steampkg">Steam Package</label></li> <li><input type="checkbox" name="platform" id="humblebundle" value="3"><label for="humblebundle">Humble Bundle</label></li> <li><input type="checkbox" name="platform" id="gog" value="4"><label for="gog">GOG.com</label></li> <li><input type="checkbox" name="platform" id="origin" value="5"><label for="origin">Origin</label></li> <li><input type="checkbox" name="platform" id="desura" value="6"><label for="desura">Desura</label></li> <li><input type="checkbox" name="platform" id="indiegala" value="7"><label for="indiegala">Indiegala</label></li> <li><input type="checkbox" name="platform" id="fanatical" value="8"><label for="fanatical">Fanatical</label></li> <li><input type="checkbox" name="platform" id="groupees" value="9"><label for="groupees">Groupees</label></li> <li><input type="checkbox" name="platform" id="indieroyale" value="10"><label for="indieroyale">Indie Royale</label></li> <li><input type="checkbox" name="platform" id="gamersgate" value="11"><label for="gamersgate">GamersGate</label></li> <li><input type="checkbox" name="platform" id="amazon" value="12"><label for="amazon">Amazon</label></li> <li><input type="checkbox" name="platform" id="humblebundle" value="13"><label for="humblebundle">Humble Store</label></li> <li><input type="checkbox" name="platform" id="uplay" value="14"><label for="uplay">Uplay</label></li> <li><input type="checkbox" name="platform" id="lazyguys" value="15"><label for="lazyguys">Lazy Guys Bundle</label></li> <li><input type="checkbox" name="platform" id="greenlight" value="16"><label for="greenlight">Green Light Bundle</label></li> <li><input type="checkbox" name="platform" id="dailyindie" value="17"><label for="dailyindie">DailyIndieGame</label></li> <li><input type="checkbox" name="platform" id="flyingbundle" value="18"><label for="flyingbundle">Flying Bundle</label></li> <li><input type="checkbox" name="platform" id="steami" value="19"><label for="steami">Steam Item</label></li> <li><input type="checkbox" name="platform" id="gmg" value="20"><label for="gmg">Green Man Gaming</label></li> <li><input type="checkbox" name="platform" id="nuuvem" value="21"><label for="nuuvem">Nuuvem</label></li> <li><input type="checkbox" name="platform" id="macgamestore" value="22"><label for="macgamestore">MacGameStore</label></li> <li><input type="checkbox" name="platform" id="playinjector" value="23"><label for="playinjector">Playinjector</label></li> <li><input type="checkbox" name="platform" id="igamestand" value="24"><label for="igamestand">IndieGameStand</label></li> <li><input type="checkbox" name="platform" id="3ds" value="25"><label for="3ds">Nintendo 3DS</label></li> <li><input type="checkbox" name="platform" id="wiiu" value="26"><label for="wiiu">WiiU</label></li> <li><input type="checkbox" name="platform" id="coinplay" value="27"><label for="coinplay">Coinplay.io</label></li> <li><input type="checkbox" name="platform" id="itchio" value="28"><label for="itchio">itch.io</label></li> <li><input type="checkbox" name="platform" id="superduper" value="29"><label for="superduper">Super-Duper Bundle</label></li> <li><input type="checkbox" name="platform" id="onemore" value="30"><label for="onemore">one more bundle</label></li> <li><input type="checkbox" name="platform" id="cubicbundle" value="31"><label for="cubicbundle">Cubic Bundle</label></li> <li><input type="checkbox" name="platform" id="telltale" value="32"><label for="telltale">Telltale Games</label></li> <li><input type="checkbox" name="platform" id="hrk" value="33"><label for="hrk">HRK</label></li> <li><input type="checkbox" name="platform" id="wingamestore" value="34"><label for="wingamestore">WinGameStore</label></li> <li><input type="checkbox" name="platform" id="sgreenlight" value="35"><label for="sgreenlight">Steam Greenlight</label></li> <li><input type="checkbox" name="platform" id="orlygift" value="36"><label for="orlygift">Orlygift</label></li> <li><input type="checkbox" name="platform" id="squareenix" value="37"><label for="squareenix">Square Enix</label></li> <li><input type="checkbox" name="platform" id="otakumaker" value="38"><label for="otakumaker">OtakuMaker</label></li> <li><input type="checkbox" name="platform" id="bundlekings" value="39"><label for="bundlekings">Bundle Kings</label></li> <li><input type="checkbox" name="platform" id="gamebundle" value="40"><label for="gamebundle">GameBundle</label></li> <li><input type="checkbox" name="platform" id="chronogg" value="41"><label for="chronogg">Chrono.gg</label></li> <li><input type="checkbox" name="platform" id="dlgamer" value="42"><label for="dlgamer">DLGamer</label></li> <li><input type="checkbox" name="platform" id="gamesplanet" value="43"><label for="gamesplanet">Gamesplanet</label></li> <li><input type="checkbox" name="platform" id="silagames" value="44"><label for="silagames">Sila Games</label></li> <li><input type="checkbox" name="platform" id="bunchofkeys" value="45"><label for="bunchofkeys">Bunch of Keys</label></li> <li><input type="checkbox" name="platform" id="g2a" value="46"><label for="g2a">G2A</label></li> <li><input type="checkbox" name="platform" id="steamground" value="47"><label for="steamground">Steamground</label></li> <li><input type="checkbox" name="platform" id="99cent" value="48"><label for="99cent">99 Cent Bundle</label></li> <li><input type="checkbox" name="platform" id="redacted" value="49"><label for="redacted">Redacted Network</label></li> <li><input type="checkbox" name="platform" id="breadbox" value="50"><label for="breadbox">Bread Box Bundle</label></li> <li><input type="checkbox" name="platform" id="ps4" value="51"><label for="ps4">PlayStation 4</label></li> <li><input type="checkbox" name="platform" id="ps3" value="52"><label for="ps3">PlayStation 3</label></li> <li><input type="checkbox" name="platform" id="xb360" value="53"><label for="xb360">Xbox 360</label></li> <li><input type="checkbox" name="platform" id="xbone" value="54"><label for="xbone">Xbox One</label></li> <li><input type="checkbox" name="platform" id="steamgifts" value="55"><label for="steamgifts">Steamgifts.com</label></li> <li><input type="checkbox" name="platform" id="marvelous" value="56"><label for="marvelous">MarvelousCrate</label></li> <li><input type="checkbox" name="platform" id="barter" value="57"><label for="barter">Barter.vg</label></li> <li><input type="checkbox" name="platform" id="gogobundles" value="58"><label for="gogobundles">GoGoBundle</label></li> <li><input type="checkbox" name="platform" id="cdkeys" value="59"><label for="cdkeys">CDKeys.com</label></li> <li><input type="checkbox" name="platform" id="kinguin" value="60"><label for="kinguin">Kinguin</label></li> <li><input type="checkbox" name="platform" id="unspecified2" value="61"><label for="unspecified2">Unspecified Platform</label></li> <li><input type="checkbox" name="platform" id="otakubundle" value="62"><label for="otakubundle">Otaku Bundle</label></li> <li><input type="checkbox" name="platform" id="dogebundle" value="63"><label for="dogebundle">DogeBundle</label></li> <li><input type="checkbox" name="platform" id="plati" value="64"><label for="plati">Plati</label></li> <li><input type="checkbox" name="platform" id="streamtrades" value="65"><label for="streamtrades">Steamtrades.com</label></li> <li><input type="checkbox" name="platform" id="epicgamesstore" value="66"><label for="epicgamesstore">Epic Games Store</label></li> <li><input type="checkbox" name="platform" id="twitch" value="67"><label for="twitch">Twitch</label></li> <li><input type="checkbox" name="platform" id="indiedeals2" value="68"><label for="indiedeals2">IndieDeals.net</label></li> <li><input type="checkbox" name="platform" id="tigb" value="69"><label for="tigb">The Indie Games Bundle</label></li> <li><input type="checkbox" name="platform" id="tiltify" value="70"><label for="tiltify">Tiltify</label></li> <li><input type="checkbox" name="platform" id="tremorgames" value="71"><label for="tremorgames">Tremor Games</label></li> <li><input type="checkbox" name="platform" id="grepublic" value="72"><label for="grepublic">Games Republic</label></li> <li><input type="checkbox" name="platform" id="2game" value="73"><label for="2game">2game</label></li> <li><input type="checkbox" name="platform" id="d2d" value="74"><label for="d2d">Direct2Drive</label></li> <li><input type="checkbox" name="platform" id="dreamgate" value="75"><label for="dreamgate">Dreamgate</label></li> <li><input type="checkbox" name="platform" id="newegg" value="76"><label for="newegg">Newegg</label></li> <li><input type="checkbox" name="platform" id="ps3" value="77"><label for="ps3">PSVita</label></li> <li><input type="checkbox" name="platform" id="ps4" value="78"><label for="ps4">PSN</label></li> <li><input type="checkbox" name="platform" id="embloo" value="79"><label for="embloo">Embloo</label></li> <li><input type="checkbox" name="platform" id="battlenet" value="80"><label for="battlenet">battle.net</label></li> <li><input type="checkbox" name="platform" id="gamivo" value="81"><label for="gamivo">Gamivo</label></li> <li><input type="checkbox" name="platform" id="getgames" value="82"><label for="getgames">Get Games Go</label></li> <li><input type="checkbox" name="platform" id="g2play" value="83"><label for="g2play">G2play</label></li> <li><input type="checkbox" name="platform" id="fangamer" value="84"><label for="fangamer">Fangamer</label></li> <li><input type="checkbox" name="platform" id="trove" value="85"><label for="trove">Humble Trove</label></li> <li><input type="checkbox" name="platform" id="steam-tracker" value="86"><label for="steam-tracker">Steam-tracker</label></li> <li><input type="checkbox" name="platform" id="blinkbundle" value="87"><label for="blinkbundle">Blink Bundle</label></li> <li><input type="checkbox" name="platform" id="gamesrage" value="88"><label for="gamesrage">Games Rage</label></li> <li><input type="checkbox" name="platform" id="bbandits" value="89"><label for="bbandits">Bundle Bandits</label></li> <li><input type="checkbox" name="platform" id="bcentral" value="90"><label for="bcentral">Bundle Central</label></li> <li><input type="checkbox" name="platform" id="bdragon" value="91"><label for="bdragon">Bundle Dragon</label></li> <li><input type="checkbox" name="platform" id="biab" value="92"><label for="biab">Bundle In A Box</label></li> <li><input type="checkbox" name="platform" id="cultofmac" value="93"><label for="cultofmac">Cult of Mac</label></li> <li><input type="checkbox" name="platform" id="eurobundle" value="94"><label for="eurobundle">Eurobundle</label></li> <li><input type="checkbox" name="platform" id="gram" value="95"><label for="gram">gram.pl</label></li> <li><input type="checkbox" name="platform" id="indieammo" value="96"><label for="indieammo">Indie Ammo Box</label></li> <li><input type="checkbox" name="platform" id="iborg" value="97"><label for="iborg">IndieBundle</label></li> <li><input type="checkbox" name="platform" id="kissmb" value="98"><label for="kissmb">KissMyBundles</label></li> <li><input type="checkbox" name="platform" id="madorc" value="99"><label for="madorc">MadOrc</label></li> <li><input type="checkbox" name="platform" id="paddle" value="100"><label for="paddle">Paddle</label></li> <li><input type="checkbox" name="platform" id="paywuw" value="101"><label for="paywuw">PayWUW</label></li> <li><input type="checkbox" name="platform" id="peonb" value="102"><label for="peonb">Peon Bundle</label></li> <li><input type="checkbox" name="platform" id="gameolith" value="103"><label for="gameolith">Gameolith</label></li> <li><input type="checkbox" name="platform" id="selectnp" value="104"><label for="selectnp">Select n' Play</label></li> <li><input type="checkbox" name="platform" id="shinyloot" value="105"><label for="shinyloot">ShinyLoot</label></li> <li><input type="checkbox" name="platform" id="stacksocial" value="106"><label for="stacksocial">StackSocial</label></li> <li><input type="checkbox" name="platform" id="universala" value="107"><label for="universala">Universala</label></li> <li><input type="checkbox" name="platform" id="vodo" value="108"><label for="vodo">VODO</label></li> <li><input type="checkbox" name="platform" id="cybundle" value="109"><label for="cybundle">CY Bundle</label></li> <li><input type="checkbox" name="platform" id="discord" value="110"><label for="discord">Discord</label></li> <li><input type="checkbox" name="platform" id="lequestore" value="111"><label for="lequestore">lequestore</label></li> <li><input type="checkbox" name="platform" id="rockstar" value="112"><label for="rockstar">Rockstar Social Club</label></li> <li><input type="checkbox" name="platform" id="disc" value="113"><label for="disc">From boxed copy</label></li> <li><input type="checkbox" name="platform" id="puppygames" value="114"><label for="puppygames">PuppyGames</label></li> <li><input type="checkbox" name="platform" id="igpack" value="115"><label for="igpack">Indie-games pack</label></li> <li><input type="checkbox" name="platform" id="supershock" value="116"><label for="supershock">Super Shock Bundle</label></li> <li><input type="checkbox" name="platform" id="charlies" value="117"><label for="charlies">Charlie's Games</label></li> <li><input type="checkbox" name="platform" id="socks" value="118"><label for="socks">Buy Games Not Socks</label></li> <li><input type="checkbox" name="platform" id="subsoap" value="119"><label for="subsoap">Subsoap</label></li> <li><input type="checkbox" name="platform" id="bitcoin" value="120"><label for="bitcoin">Bitcoin Bundle</label></li> <li><input type="checkbox" name="platform" id="gamersgate" value="121"><label for="gamersgate">IndieFort</label></li> <li><input type="checkbox" name="platform" id="voidu" value="122"><label for="voidu">Voidu</label></li> <li><input type="checkbox" name="platform" id="gemly" value="123"><label for="gemly">gemly</label></li> <li><input type="checkbox" name="platform" id="akens" value="124"><label for="akens">akens.ru</label></li> <li><input type="checkbox" name="platform" id="farmkeys" value="125"><label for="farmkeys">FarmKEYS</label></li> <li><input type="checkbox" name="platform" id="tkfg" value="126"><label for="tkfg">TKFG</label></li> <li><input type="checkbox" name="platform" id="greenlighta" value="127"><label for="greenlighta">Greenlight Arcade</label></li> <li><input type="checkbox" name="platform" id="h2o" value="128"><label for="h2o">H2O Bundle</label></li> <li><input type="checkbox" name="platform" id="oculus" value="129"><label for="oculus">Oculus</label></li> <li><input type="checkbox" name="platform" id="razer" value="130"><label for="razer">Razer</label></li> <li><input type="checkbox" name="platform" id="alienware" value="131"><label for="alienware">Alienware</label></li> <li><input type="checkbox" name="platform" id="ign" value="132"><label for="ign">IGN</label></li> <li><input type="checkbox" name="platform" id="microsoft" value="133"><label for="microsoft">Microsoft Store</label></li> <li><input type="checkbox" name="platform" id="alphabundle" value="134"><label for="alphabundle">Alpha Bundle</label></li> <li><input type="checkbox" name="platform" id="opiumpulses" value="135"><label for="opiumpulses">Opium Pulses</label></li> <li><input type="checkbox" name="platform" id="brightlocker" value="137"><label for="brightlocker">BrightLocker</label></li> <li><input type="checkbox" name="platform" id="oyvey" value="138"><label for="oyvey">Oy Vey Keys</label></li> <li><input type="checkbox" name="platform" id="stardock" value="139"><label for="stardock">Stardock</label></li> <li><input type="checkbox" name="platform" id="lootcrate" value="140"><label for="lootcrate">Loot Crate</label></li> <li><input type="checkbox" name="platform" id="allyouplay" value="141"><label for="allyouplay">Allyouplay</label></li> <li><input type="checkbox" name="platform" id="bestbuy" value="142"><label for="bestbuy">Best Buy</label></li> <li><input type="checkbox" name="platform" id="gameuk" value="143"><label for="gameuk">GAME UK</label></li> <li><input type="checkbox" name="platform" id="gamebillet" value="144"><label for="gamebillet">Gamebillet</label></li> <li><input type="checkbox" name="platform" id="gamestop" value="145"><label for="gamestop">GameStop</label></li> <li><input type="checkbox" name="platform" id="xbone" value="146"><label for="xbone">Xbox Live</label></li> <li><input type="checkbox" name="platform" id="arenanet" value="147"><label for="arenanet">ArenaNet</label></li> <li><input type="checkbox" name="platform" id="bethesda" value="148"><label for="bethesda">Bethesda.net</label></li> <li><input type="checkbox" name="platform" id="gamehag" value="149"><label for="gamehag">Gamehag</label></li> <li><input type="checkbox" name="platform" id="kartridge" value="150"><label for="kartridge">Kartridge</label></li> <li><input type="checkbox" name="platform" id="lootboy" value="151"><label for="lootboy">LootBoy</label></li> <li><input type="checkbox" name="platform" id="dlhnet" value="152"><label for="dlhnet">Dlh.net</label></li> <li><input type="checkbox" name="platform" id="giveawaysu" value="153"><label for="giveawaysu">GiveAway.su</label></li> <li><input type="checkbox" name="platform" id="gleam" value="154"><label for="gleam">Gleam</label></li> <li><input type="checkbox" name="platform" id="gamehunt" value="155"><label for="gamehunt">GAMEHUNT</label></li> <li><input type="checkbox" name="platform" id="grabfreegame" value="156"><label for="grabfreegame">GrabFreeGame</label></li> <li><input type="checkbox" name="platform" id="wgn" value="157"><label for="wgn">Who's Gaming Now?!</label></li> <li><input type="checkbox" name="platform" id="keyjoker" value="158"><label for="keyjoker">KeyJoker</label></li> <li><input type="checkbox" name="platform" id="devsource" value="159"><label for="devsource">From Dev / Pub</label></li> <li><input type="checkbox" name="platform" id="blank" value="160"><label for="blank">WeGame X</label></li> <li><input type="checkbox" name="platform" id="blank" value="161"><label for="blank">Indie Face Kick</label></li> </ul> </div>`); $(`#offerStatus`).html(`<div class="statusCurrent">Creating...</div><div class="">Preparing...</div><div class="">Sending offers...</div><div class="">Completed</div>`); $(`#offer`).prepend(`<div> <textarea class="offer_message" name="message" id="offerMessage" placeholder="Add a public comment to automated offers that is relevant and respectful" title="optional public comment up to 255 characters" maxlength="255" style="width: 100%;"></textarea> </div>`); $(`#from_ratio`).attr(`max`, $(`.tradables input`).length); $(`.tradables input[type=checkbox]`).click(() => { const n = $(`.tradables input:checked`).length; $(`#from_ratio`).attr(`max`, n || 1); $(`#from_ratio`).val(Math.min(n || 1, parseInt($(`#from_ratio`).val()))); }); $(`#from_ratio`).change(() => $(`#from_ratio`).val(Math.min(parseInt($(`#from_ratio`).attr(`max`)), parseInt($(`#from_ratio`).val())))); $(`#exchanges`).nextAll().remove(); $(`[name=offer_setup]`).remove(); $(`#exchanges`).after(` <p> <label for="expire_days">Offer expires in </label> <select name="expire_days" id="expire_days"> <option value="1">1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> <option value="5">5</option> <option value="6">6</option> <option value="7">7</option> <option value="8">8</option> <option value="9">9</option> <option value="10">10</option> <option value="11">11</option> <option value="12">12</option> <option value="13">13</option> <option value="14">14</option> <option selected="selected">15</option> </select> days. </p> <p> <label for="counter_preference">Counter offer is </label> <select name="counter_preference" id="counter_preference"> <option value="-1">Discouraged, don't display counter</option> <option value="0" selected="selected">OK, display counter</option> <option value="1">Encouraged, bold counter</option> </select> . </p> <p> <input type="checkbox" name="synclib" id="synclib" value="true" checked><label for="synclib">Synchronize your <a target="_blank" href="/u/${myuid}/l/">barter library</a> with <a target="_blank" href="https://store.steampowered.com/dynamicstore/userdata/">steam store userdata</a> first (RECOMMENDED).</label> </p> <p><button id="massSendBtn" class="addTo gborder acceptOption" style="font-weight: bold; color: green; width: 100%; height: 2em; font-size: 1.2em; cursor: pointer;">Finish and Send Automated Offers</button>`); $(`#massSendBtn`).click((event) => { event.preventDefault(); sendAutomatedOffers(); }); $(`[name='add_to_offer_1[]']`).attr(`name`, `offering`); $(`#offerStatus+ div`).remove(); $(`#offerStatus`).attr(`style`, `border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);`); $(`.offerSlider`).get().forEach(addSlider); }); } function addSlider(slider) { const min = parseInt($(slider).data(`min`)) || 0; const max = parseInt($(slider).data(`max`)) || 1000; const digits = max.toString().split(``).length; const prefix = $(slider).data(`prefix`) || ``; const suffix = $(slider).data(`suffix`) || ``; const isToggle = max === 1; const isPercent = suffix === `%`; if (isToggle && !isPercent) { $(slider).after(`<input type="hidden" value="true" name="${slider.id}">`); } else { $(slider).after(`<input type="hidden" value="0" name="min${slider.id}">`); $(slider).after(`<input type="hidden" value="${max}" name="max${slider.id}">`); } const toggleTooltip = (val) => { if (max === 1) { if (isPercent) { return val ? `100%` : `0%`; } else { return val ? `Yes` : `No`; } } return `${prefix}${Number(val).toFixed(0)}${suffix}`; }; const range = { min, max }; const n = Math.log10(max); if (min === 0 && n - Math.floor(n) === 0) { let percentage = 0; for (let i = 1; i <= digits - 1; i++) { percentage += 100 / (digits - 1); range[`${percentage}%`] = Math.pow(10, i); } } // eslint-disable-next-line no-undef noUiSlider.create(slider, { "start": isToggle && !isPercent ? max : [0, max], "connect": !isToggle || isPercent, "behaviour": isToggle && !isPercent ? `none` : `tap`, "tooltips": [{ "to": toggleTooltip }].concat(isToggle && !isPercent ? [] : [{ "to": toggleTooltip }]), "step": 1, "range": range }).on(`update`, (values) => { if (isToggle && !isPercent) { const value = parseInt(values[0]); $(`[name="${slider.id}"]`).val(Boolean(value)); if (value) { $(slider).addClass(`on`); } else { $(slider).removeClass(`on`); } } else { $(`[name="min${slider.id}"]`).val(Number(values[0]).toFixed(0)); $(`[name="max${slider.id}"]`).val(Number(values[1]).toFixed(0)); } }); if (isToggle && !isPercent) { $(slider).find(`.noUi-connects`).click(() => slider.noUiSlider.set(parseInt(slider.noUiSlider.get()) ? 0 : 1)); } } function checkSettings(settings) { if (!settings) { settings = $(`#offer`).serializeObject(); } settings = fixObjectTypes(settings); if (!settings.offering) { alert(`Please select ${settings.from_ratio} or more of your tradable(s) that you want to offer.`); return; } if (!settings.offering_to) { alert(`Please select 1 or more trader groups you want to sent offers to.`); return; } if (!settings.want_from) { alert(`Please select 1 or more tradable groups you want to ask tradables from.`); return; } if (!settings.type) { alert(`Please select 1 or more tradable type(s) you want to ask tradables from.`); return; } if (!settings.platform) { alert(`Please select 1 or more platform(s) you want to ask tradables from.`); return; } if (settings.message && settings.message.length > 255) { alert(`Please limit your message to only 255 characters.`); return; } if (!confirm(`Are you sure you want to proceed? Beware that this may cause traders to add you to their ignore list!`)) { return; } settings.offering = Array.isArray(settings.offering) ? settings.offering : [settings.offering]; settings.offering_to = Array.isArray(settings.offering_to) ? settings.offering_to.map((g) => g.toLowerCase()) : [settings.offering_to.toLowerCase()]; settings.want_from = Array.isArray(settings.want_from) ? settings.want_from.map((g) => g.toLowerCase()) : [settings.want_from.toLowerCase()]; settings.platform = Array.isArray(settings.platform) ? settings.platform : [settings.platform]; settings.type = Array.isArray(settings.type) ? settings.type.map((g) => g.toLowerCase()) : [settings.type.toLowerCase()]; if (settings.offering.length < settings.from_ratio) { alert(`Please select ${settings.from_ratio} or more of your tradable(s) that you want to offer.`); return; } if (settings.offering.length > 100) { alert(`Please select 100 or fewer of your tradable(s) that you want to offer.`); return; } return settings; } function logHTML(log) { console.log(log); $(`#log`).append(`<p>${log}</p>`); $(`#log`).get(0).scrollTop = $(`#log`).get(0).scrollHeight; } function changeAutomatedOfferStatus(i) { [1, 2, 3, 4].forEach((n) => $(`#offerStatus > div:nth-child(${n})`).removeClass(`statusCurrent`)); $(`#offerStatus > div:nth-child(${i})`).addClass(`statusCurrent`); } function calculateStupidDailyLimit(offers) { const unique = []; for (const id in offers) { const offer = offers[id]; if (offer.from_status !== `completed` || offer.to_status !== `completed`) { continue; } const otherparty = offer.to_user_id === myuid ? offer.from_user_id : offer.to_user_id; if (unique.includes(otherparty)) { continue; } unique.push(otherparty); } const daylength = 24 * 60 * 60 * 1000; const recent = []; for (const id in offers) { const offer = offers[id]; if (offer.from_user_id === myuid && offer.created * 1000 > Date.now() - daylength && offer.to_status !== `completed` && offer.from_status !== `cancelled`) { recent.push(id); } } return (unique.length < 100 ? 200 : 400) - recent.length; } async function sendAutomatedOffers(options) { const settings = checkSettings(options); const alertError = (err) => { console.log(err); alert(err.message || err.name); }; console.log({ settings }); if (!settings) { return; } changeAutomatedOfferStatus(2); $(`#offer`).replaceWith(`<div style="height: 28em; overflow: auto; border-bottom: 1px solid rgb(153, 17, 187);" id="log"></div>`); showSpinner(`automatedoffers`); let offers = await getBarterOffers(parseInt(myuid, 16)); let dailylimit = calculateStupidDailyLimit(offers); // barter's stupid daily offer limit if (dailylimit <= 0) { logHTML(`<strong>Cancelled, because you hit/exceeded <a target="_blank" href="/u/a0/">barter.vg</a>'s daily offer limit...<br>Help him convince to remove this limit by complaining to him!</strong>`); return; } if (settings.synclib) { logHTML(`Syncing your <a target="_blank" href="/u/${myuid}/l/">barter library</a> with your <a target="_blank" href="https://store.steampowered.com/dynamicstore/userdata/">steam user data</a>...`); await syncLibrary().catch(alertError); } logHTML(`Getting list of users that opted out for automated offers..`); const optins = await getBarterAppSettings(2); console.log(`optins`, optins); logHTML(`Getting info about the tradables you are offering...`); const allmatches = {}; const mytradables = {}; const { tags, "user": { region } } = await getBarterTradables(parseInt(myuid, 16)); const tagregions = { // "26": region, // "27": `RU`, "28": 1, "29": 2, "30": 3, "31": 4, "34": 6, "35": 5 // "346": region // "364": `PL`, // "376": `ROW`, // "387": `DE`, // "398": `IN`, // "479": `CN` }; for (const i of settings.offering) { const key = i.split(`,`); mytradables[i] = await getBarterItemInfo(key[0]); mytradables[i].regions = Object.values(tags[key[1]] || {}).filter((tag) => Object.keys(tagregions).includes(tag.tag_id.toString())).map((tag) => tagregions[tag.tag_id]); } console.log(`mytradables`, mytradables); for (const key in mytradables) { mytradables[key].matches = new Set(); // the users that want this tradable const gameinfo = mytradables[key]; logHTML(`Limiting traders that potentionally want <a target="_blank" href="/i/${gameinfo.id}/">this tradable</a>, according to their preferences...`); settings.offering_to.forEach((group) => { if (!gameinfo.users.hasOwnProperty(group)) { return; } for (const userid in gameinfo.users[group]) { // for every user in that group if (!gameinfo.users[group].hasOwnProperty(userid)) { continue; } const uid = parseInt(userid); const user = gameinfo.users[group][userid]; if (passesTheirPreferences(gameinfo, user, optins, group, settings.offering.length)) { mytradables[key].matches.add(uid); allmatches[uid] = user; allmatches[uid].want = new Set(); } } }); } for (const userid in allmatches) { const uid = parseInt(userid); const offeringcount = Object.values(mytradables).filter((tradable) => tradable.matches.has(uid)).length; // the amount of tradables I can offer that user const pendingusers = Object.values(offers).filter((offer) => offer.from_user_id === myuid && offer.to_status === `pending`).map((offer) => parseInt(offer.to_user_id, 16)); // if I can't offer enough (according to my options) // or if I exceed the user's max items per offer setting // or if I already have a pending offer sent to the user // then delete match if (offeringcount < settings.from_ratio || offeringcount > allmatches[uid].max_items_per_offer || pendingusers.includes(uid)) { delete allmatches[uid]; for (const k in mytradables) { mytradables[k].matches.delete(uid); } } } delete allmatches[parseInt(myuid, 16)]; for (const k in mytradables) { mytradables[k].matches.delete(parseInt(myuid, 16)); } const matchedcount = Object.keys(allmatches).length; logHTML(`Found ${matchedcount} matching traders!`); console.log(`allmatches`, allmatches); if (matchedcount === 0) { logHTML(`Done!`); changeAutomatedOfferStatus(4); hideSpinner(`automatedoffers`); return; } logHTML(`Limiting traders that have tradables you want, according to your preferences...${matchedcount > 100 ? `<br><strong>This may take several minutes</strong>` : ``}`); for (const userid in allmatches) { // gonna filter out the matches that have no tradables that interest me const uid = parseInt(userid); const groups = await getFilteredTradables(uid).catch(alertError); // the user's tradables filtered according to my collections if (!groups) { delete allmatches[uid]; for (const key in mytradables) { mytradables[key].matches.delete(uid); } continue; } const want_items = [].concat(...settings.want_from.map((group) => groups[group] || [])); // array of item id's of the group of tradables I (still) want from this user if (want_items.length === 0) { // if user has no tradables I'm interested in, delete match delete allmatches[uid]; for (const key in mytradables) { mytradables[key].matches.delete(uid); } continue; } const theirtradables = await getBarterTradables(uid).catch(alertError); if (!theirtradables) { delete allmatches[uid]; for (const key in mytradables) { mytradables[key].matches.delete(uid); } continue; } const no_offers_items = theirtradables.tags && Object.keys(theirtradables.tags).length > 0 ? Object.values(Object.assign(...Object.values(theirtradables.tags))).filter((tag) => tag.tag_id === 369).map((tag) => tag.line_id) : []; const limited_items = theirtradables.steam_limited; for (const platformid in theirtradables.by_platform) { const tradables = theirtradables.by_platform[platformid]; for (const line_id in tradables) { const tradable = tradables[line_id]; tradable.regions = Object.values(theirtradables.tags[line_id] || {}).filter((tag) => Object.keys(tagregions).includes(tag.tag_id.toString())).map((tag) => tagregions[tag.tag_id]); if (passesMyPreferences(tradable, settings, want_items, no_offers_items, limited_items, region)) { allmatches[uid].want.add(`${tradable.item_id},${tradable.line_id}`); } } } if (allmatches[uid].want.size < parseInt(settings.to_ratio) || allmatches[uid].want.size === 0) { delete allmatches[uid]; for (const key in mytradables) { mytradables[key].matches.delete(uid); } continue; } } const matchescount = Object.keys(allmatches).length; logHTML(`Found ${matchescount} matching traders!`); if (matchescount < settings.minlimit) { logHTML(`Not enough matches found. Done!`); changeAutomatedOfferStatus(4); hideSpinner(`automatedoffers`); return; } const max = Math.min(settings.maxlimit, matchescount); logHTML(`Sending ${max} automated offers...`); changeAutomatedOfferStatus(3); let sent = 0; let failed = 0; const matches = shuffle(Object.keys(allmatches)).slice(0, max); // the users to send the automated offers to for (const userid of matches) { if (sent === dailylimit) { const daylength = 24 * 60 * 60 * 1000 + 10000; // 24h + 10 seconds const endtime = Date.now() + daylength; const countdown = setInterval(() => { const distance = endtime - Date.now(); if (distance < 0) { clearInterval(countdown); return; } const days = Math.floor(distance / (1000 * 60 * 60 * 24)); const hours = Math.floor(distance % (1000 * 60 * 60 * 24) / (1000 * 60 * 60)); const minutes = Math.floor(distance % (1000 * 60 * 60) / (1000 * 60)); const seconds = Math.floor(distance % (1000 * 60) / 1000); $(`.countdown`).html(`${days}d ${hours}h ${minutes}m ${seconds}s`); }, 1000); logHTML(`<strong>Now we have to wait <i class="countdown"></i> before sending the remaining ${matches.length - failed - sent} offers, because <a target="_blank" href="/u/a0/">barter.vg</a> thinks this limit is neccesary...<br>Help him change his mind by complaining to him!</strong>`); await delay(daylength); // wait an entire day, because barter thinks it's neccesary offers = await getBarterOffers(parseInt(myuid, 16)).catch(alertError); dailylimit = sent + calculateStupidDailyLimit(offers); // barter's stupid daily offer limit } const uid = parseInt(userid); const ato1 = shuffle(Object.keys(mytradables).filter((key) => mytradables[key].matches.has(uid))); // only add my offered tradables that the user actually wants const ato2 = shuffle([...allmatches[uid].want]).splice(0, allmatches[uid].max_items_per_offer || 100); const offer = await sendBarterOffer({ "to": uid, "from_and_or": settings.from_ratio === ato1.length ? 0 : settings.from_ratio, "to_and_or": settings.to_ratio === ato2.length ? 0 : settings.to_ratio, "expire": Math.max(allmatches[uid].expire_min_from || 1, settings.expire_days), "counter_preference": settings.counter_preference, "add_to_offer_from[]": ato1, "add_to_offer_to[]": ato2, "message": settings.message || `` }).catch((err) => { failed++; logHTML(`<strong>Failed to send automated offer to <a target="_blank" href="/u/${uid.toString(16)}/">${allmatches[uid].steam_persona}</a></strong> (${(sent)}/${max} sent${failed > 0 ? `, ${failed} failed` : ``})`); console.log(err); }); if (offer) { sent++; logHTML(`Successfully sent automated <a target="_blank" href="/u/${myuid}/o/${offer.offer_id}/">offer</a> to <a target="_blank" href="/u/${uid.toString(16)}/">${allmatches[uid].steam_persona}</a> (${(sent)}/${max} sent${failed > 0 ? `, ${failed} failed` : ``})`); } } logHTML(`Done!`); changeAutomatedOfferStatus(4); hideSpinner(`automatedoffers`); } function getBarterOffers(uid) { return new Promise(async(res, rej) => { const response = await request({ "method": `GET`, "url": `https://barter.vg/u/${uid.toString(16)}/o/json/` }).catch(rej); let json; try { json = JSON.parse(response.responseText); } catch (e) { rej({ "error": e, "data": response }); } delete json[0]; // metadata res(json); }); } function getBarterTradables(uid) { return new Promise(async(res, rej) => { const response = await request({ "method": `GET`, "url": `https://barter.vg/u/${uid.toString(16)}/t/json/` }).catch(rej); let json; try { json = JSON.parse(response.responseText); } catch (e) { rej({ "error": e, "data": response }); } res(json); }); } function getFilteredTradables(uid) { return new Promise(async(res, rej) => { const response = await request({ "method": `GET`, "url": `https://barter.vg/u/${uid.toString(16)}/t/f/${myuid}/json/` }).catch(rej); let json; try { json = JSON.parse(response.responseText); } catch (e) { rej({ "error": e, "data": response }); } res(json); }); } function getBarterItemInfo(itemid) { return new Promise(async(res, rej) => { const response = await request({ "method": `GET`, "url": `https://barter.vg/i/${itemid}/json2/` }).catch(rej); let json; try { json = JSON.parse(response.responseText); } catch (e) { rej({ "error": e, "data": response }); } res(json); }); } function getBarterAppSettings(appid) { return new Promise(async(res, rej) => { const response = await request({ "method": `GET`, "url": `https://barter.vg/app/${appid}/settings/` }).catch(rej); let json; try { json = JSON.parse(response.responseText); } catch (e) { rej({ "error": e, "data": response }); } res(json); }); } function sendBarterOffer(options) { return new Promise(async(res, rej) => { console.log(`options`, options); const response = await request({ "url": `https://barter.vg/u/${myuid}/o/json/`, "method": `POST`, "headers": { "Content-Type": `application/x-www-form-urlencoded` }, "data": $.param({ "app_id": 2, "app_version": versionToInteger(GM_info.script.version), ...options }) }).catch(rej); let json; try { json = JSON.parse(response.responseText); } catch (e) { rej({ "error": e, "data": response }); } res(json); }); } function delay(ms) { return new Promise((res) => setTimeout(() => res(), ms)); } async function jqueryPost(url, data, callback) { const response = await request({ "url": url, "method": `POST`, "headers": { "Content-Type": `application/x-www-form-urlencoded` }, "data": $.param(data) }).catch(callback); if (response && callback) { callback(response.responseText); return; } } function request(options) { if (options.onload) { GM_xmlhttpRequest(options); return; } return new Promise((res, rej) => GM_xmlhttpRequest({ "timeout": 240000, ...options, "onload": res, "onerror": (...params) => rej({ "reason": `error`, params }), "ontimeout": (...params) => rej({ "reason": `timeout`, params }), "onabort": (...params) => rej({ "reason": `abort`, params }) })); } function passesMyPreferences(game, settings, want_items, no_offers_items, limited_items, myregion) { let pass = want_items.includes(game.item_id) && settings.platform.includes(game.platform_id) && !no_offers_items.includes(game.line_id); if (!pass) { return pass; } // console.log(game.title, pass, new Error); if (pass && myregion && game.regions && game.regions.length > 0) { pass = pass && game.regions.includes(myregion); // their tradable region lock has my region } // console.log(game.title, pass, new Error); if (pass && game.hasOwnProperty(`extra`)) { // Number of copies pass = pass && game.extra > 0; } // console.log(game.title, pass, new Error); if (pass && game.hasOwnProperty(`item_type`) && settings.hasOwnProperty(`type`)) { pass = pass && settings.type.includes(game.item_type.toLowerCase()); } // console.log(game.title, pass, new Error); if (pass && game.hasOwnProperty(`item_type`) && settings.hasOwnProperty(`minDLC`) && settings.hasOwnProperty(`maxDLC`)) { if (settings.minDLC === 0 && settings.maxDLC === 0) { pass = pass && game.item_type.toLowerCase() !== `dlc`; } if (settings.minDLC === 1 && settings.maxDLC === 1) { pass = pass && game.item_type.toLowerCase() === `dlc`; } } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minlimited`) && settings.hasOwnProperty(`maxlimited`)) { if (settings.minlimited === 0 && settings.maxlimited === 0) { pass = pass && !limited_items.includes(game.item_id); } if (settings.minlimited === 1 && settings.maxlimited === 1) { pass = pass && limited_items.includes(game.item_id); } } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`mingivenaway`) && settings.hasOwnProperty(`maxgivenaway`)) { if (settings.mingivenaway === 0 && settings.maxgivenaway === 0) { pass = pass && (game.givenaway || 0) === 0; } if (settings.mingivenaway === 1 && settings.maxgivenaway === 1) { pass = pass && (game.givenaway || 0) !== 0; } } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minbundles`) && settings.hasOwnProperty(`maxbundles`)) { pass = pass && inRange(settings.minbundles, settings.maxbundles, game.bundles_all || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`mincards`) && settings.hasOwnProperty(`maxcards`)) { pass = pass && inRange(settings.mincards, settings.maxcards, game.cards || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minachievements`) && settings.hasOwnProperty(`maxachievements`)) { pass = pass && inRange(settings.minachievements, settings.maxachievements, game.achievements || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minreviews`) && settings.hasOwnProperty(`maxreviews`)) { pass = pass && inRange(settings.minreviews, settings.maxreviews, game.reviews_total || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minscores`) && settings.hasOwnProperty(`maxscores`)) { pass = pass && inRange(settings.minscores, settings.maxscores, game.reviews_positive || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minprice`) && settings.hasOwnProperty(`maxprice`)) { pass = pass && inRange(settings.minprice, settings.maxprice, (game.price || 0) / 100); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minyear`) && settings.hasOwnProperty(`maxyear`)) { pass = pass && inRange(settings.minyear, settings.maxyear, game.release_year || 1950); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minwishlist`) && settings.hasOwnProperty(`maxwishlist`)) { pass = pass && inRange(settings.minwishlist, settings.maxwishlist, game.wishlist || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`minlibrary`) && settings.hasOwnProperty(`maxlibrary`)) { pass = pass && inRange(settings.minlibrary, settings.maxlibrary, game.library || 0); } // console.log(game.title, pass, new Error); if (pass && settings.hasOwnProperty(`mintradables`) && settings.hasOwnProperty(`maxtradables`)) { pass = pass && inRange(settings.mintradables, settings.maxtradables, game.tradable || 0); } // console.log(game.title, pass, new Error); return pass; } function passesTheirPreferences(game, user, optins, group, offeringcount) { // game = my tradable let pass = user.region && game.regions && game.regions.length > 0 ? game.regions.includes(user.region) : true; if (pass && user.hasOwnProperty(`steam_id64_string`) && optins.hasOwnProperty(user.steam_id64_string)) { pass = pass && optins[user.steam_id64_string]; } if (pass && user.hasOwnProperty(`wants_unowned`)) { if (user.wants_unowned === 0) { pass = pass && group === `wishlist`; } else if (user.wants_unowned === 1) { pass = pass && (group === `wishlist` || group === `unowned`); } } if (pass && user.hasOwnProperty(`wants_library`)) { if (user.wants_library === 0) { pass = pass && group !== `library`; } } if (pass && user.hasOwnProperty(`wants_tradable`)) { if (user.wants_tradable === 0) { pass = pass && group !== `tradable`; } } if (pass && user.hasOwnProperty(`wants_cards`) && user.wants_cards === 1) { pass = pass && (game.cards || 0) > 0 && (game.cards_marketable || 0) === 1; } if (pass && user.hasOwnProperty(`wants_achievements`) && user.wants_achievements === 1) { pass = pass && (game.achievements || 0) > 0; } if (pass && user.hasOwnProperty(`avoid_givenaway`) && user.avoid_givenaway === 1) { pass = pass && (game.giveaway_count || 0) === 0; } if (pass && user.hasOwnProperty(`avoid_bundles`) && user.avoid_bundles === 1) { pass = pass && (game.bundles_available || 0) === 0; } if (pass && game.hasOwnProperty(`user_reviews_positive`) && user.hasOwnProperty(`wants_rating`) && game.user_reviews_positive >= 0) { pass = pass && user.wants_rating <= game.user_reviews_positive; } if (pass && user.hasOwnProperty(`max_items_per_offer`)) { pass = pass && user.max_items_per_offer >= offeringcount; } if (pass && game.hasOwnProperty(`source_id`) && user.hasOwnProperty(`wants_steam_only`) && user.wants_steam_only === 1) { pass = pass && (game.source_id === 1 || game.source_id === 2); } if (pass && game.hasOwnProperty(`item_type`) && user.hasOwnProperty(`avoid_dlc`) && user.avoid_dlc === 1) { pass = pass && game.item_type.toLowerCase() !== `dlc`; } if (user.hasOwnProperty(`windows`) && user.windows === 1 && user.hasOwnProperty(`mac`) && user.mac === 1 && user.hasOwnProperty(`linux`) && user.linux === 1) { // workaround user.windows = 0; user.mac = 0; user.linux = 0; } if (pass && game.hasOwnProperty(`windows`) && user.hasOwnProperty(`windows`) && user.windows === 1) { pass = pass && game.windows === 1; } if (pass && game.hasOwnProperty(`mac`) && user.hasOwnProperty(`mac`) && user.mac === 1) { pass = pass && game.mac === 1; } if (pass && game.hasOwnProperty(`linux`) && user.hasOwnProperty(`linux`) && user.linux === 1) { pass = pass && game.linux === 1; } console.log(user.user_id, pass); return pass; } function fixObjectTypes(obj) { for (const key in obj) { if (obj.hasOwnProperty(key)) { const val = obj[key]; if (val === `true`) { obj[key] = true; } else if (val === `false`) { obj[key] = false; } else if (val === ``) { delete obj[key]; } else if (isFinite(val)) { obj[key] = Number(val); } } } return obj; } function filterRows(event) { const val = event.target.value.toLowerCase(); $(`tbody tr:not(.platform)`).get().forEach((elem) => { if ($(elem).text().toLowerCase().includes(val)) { $(elem).show(); } else { $(elem).hide(); } }); } function searchOffers(event) { const val = event.target.value.toLowerCase(); $(`#offers tr:has(abbr)`).get().forEach((elem) => { if ($(elem).text().toLowerCase().includes(val)) { $(elem).show(); } else { $(elem).hide(); } }); $(`#offers tr.commentPreview`).get().forEach((elem) => { if ($(elem).prev().is(`:hidden`)) { $(elem).hide(); } else { $(elem).show(); } }); } function messageOffers(event) { event.preventDefault(); const message = prompt(`Message:`); if (!message) { return; } $(`#offers tr:visible:has(abbr)`).get().forEach((elem) => $.post($(`a.textColor`, elem).attr(`href`), { "offer_message": message, "offer_setup": 3 }, () => $(elem).find(`*`).css(`color`, `green`))); } function cancelOffers(event) { event.preventDefault(); if (!confirm(`Are you sure you want to cancel all trade offers displayed below?`)) { return; } $(`#offers tr:visible:has(abbr)`).get().forEach((elem) => $.post($(`a.textColor`, elem).attr(`href`), { "offer_setup": 3, "cancel_offer": `☒ Cancel Offer` }, () => $(elem).remove())); } function extendExpiry(event) { event.preventDefault(); const expire_days = parseInt(prompt(`Expiration:`, `15`)); if (isNaN(expire_days)) { return; } $(`#offers tr:visible`).get().forEach((elem) => { const url = $(`a.textColor`, elem).attr(`href`); $.post(url, { "offer_setup": 3, "edit_offer": `✐ Edit Offer` }, (data) => { data = data.replace(/src="[^"]*"/ig, ``); const formdata = $(`#offer`, data).serializeObject(); formdata.expire_days = expire_days; formdata.propose_offer = `Finish and Propose Offer`; $.post(url, formdata, () => $(elem).find(`*`).css(`color`, `green`)); }); }); } function ajaxify() { return; // disabled for now // eslint-disable-next-line no-unreachable $(`form:not([target='_blank'], [onsubmit])`).submit(formSubmitted); $(`button[name], [type=submit]:not([target='_blank'], [onsubmit])`).click(submitClicked); } function submitClicked(event) { if ($(event.target).parents(`form`).length > 0) { $(`[type=submit]`, $(event.target).parents(`form`)).removeAttr(`clicked`); $(event.target).attr(`clicked`, `true`); } else { $(`form`).off(`submit`, formSubmitted); } } function formSubmitted(event) { event.preventDefault(); const form = event.target; const submit = $(`[clicked=true]`, form); const action = submit.is(`[formaction]`) ? submit.attr(`formaction`) : $(form).attr(`action`); const method = $(form).attr(`method`) || `POST`; const data = $(form).serializeObject(); const xhr = new XMLHttpRequest(); if (submit.attr(`name`)) { data[submit.attr(`name`)] = submit.attr(`value`) || ``; } submit.css(`cursor`, `not-allowed`).prop(`disabled`, true); $.ajax({ "url": action, "method": method, "data": data, "xhr": () => xhr, "success": parseHtml }); } function parseHtml(html, status, xhr) { document.documentElement.innerHTML = html; if (xhr) { History.replaceState(null, document.title, xhr.url); } barterReady(); } function serializeObject() { const o = {}; const a = this.serializeArray(); a.forEach((elem) => { if (o[elem.name] !== undefined) { if (!o[elem.name].push) { o[elem.name] = [o[elem.name]]; } o[elem.name].push(elem.value || ``); } else { o[elem.name] = elem.value || ``; } }); return o; } function shuffle(array) { let currentIndex = array.length, temporaryValue, randomIndex; while (0 !== currentIndex) { randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; temporaryValue = array[currentIndex]; array[currentIndex] = array[randomIndex]; array[randomIndex] = temporaryValue; } return array; } function inRange(num1, num2, numTest) { const [min, max] = [parseInt(num1), parseInt(num2)].sort((a, b) => a > b); return numTest >= min && numTest <= max; } function versionToInteger(ver) { let i = 0; ver.split(`.`).reverse().forEach((n, index) => { i += parseInt(n) * Math.pow(10, 2 * index); }); return i; } const stylesheet = ` .spinner { -moz-animation: rotation .6s infinite linear; -o-animation: rotation .6s infinite linear; -webkit-animation: rotation .6s infinite linear; animation: rotation .6s infinite linear; border-bottom: 14px solid rgba(0, 104, 209, .15); border-left: 14px solid rgba(0, 104, 209, .15); border-radius: 100%; border-right: 14px solid rgba(0, 104, 209, .15); border-top: 14px solid rgba(0, 104, 209, .8); height: 70px; left: -moz-calc(50% - 35px); left: -o-calc(50% - 35px); left: -webkit-calc(50% - 35px); left: calc(50% - 35px); margin: 0px auto; position: fixed; top: -moz-calc(50% - 35px); top: -o-calc(50% - 35px); top: -webkit-calc(50% - 35px); top: calc(50% - 35px); width: 70px; } @-webkit-keyframes rotation { from { -webkit-transform: rotate(0deg); } to { -webkit-transform: rotate(359deg); } } @-moz-keyframes rotation { from { -moz-transform: rotate(0deg); } to { -moz-transform: rotate(359deg); } } @-o-keyframes rotation { from { -o-transform: rotate(0deg); } to { -o-transform: rotate(359deg); } } @keyframes rotation { from { transform: rotate(0deg); } to { transform: rotate(359deg); } } .strep { color: #777; margin-left: 5px; font-size: 90%; } .strep .plus { color: #090; } .strep .minus { color: #777; } .strep .minus.hasMinus { color: #d00; font-weight: bold; } #offerHeader { width: 115%; } .autocomplete { background: rgba(0, 0, 0, 0.6); display: none; left: 50%; margin-left: -20%; position: absolute; width: 45%; } .offerSlider .noUi-handle:after, .offerSlider .noUi-handle:before { display: none; } .offerSlider .noUi-tooltip { display: none; border: none; border-radius: unset; background: none; color: inherit; padding: unset; margin-bottom: -6px; } .offerSlider:hover .noUi-tooltip { display: block; } .offerSlider .noUi-connect { background-color: #fff; } .offerSlider .noUi-handle { border: 1px solid rgb(153, 17, 187); box-shadow: none; height: 20px; outline: none; width: 20px; } .offerSlider.noUi-target { background-color: rgba(153, 17, 187, 0.1); border: 1px solid rgb(153, 17, 187); box-shadow: none; float: right; height: 10px; margin: 7px; width: 70%; } .offerSlider.on { background-color: #fff; } `; init(); // ==/Code==