Trimps tools

Trimps tools (visual)

当前为 2017-03-25 提交的版本,查看 最新版本

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Trimps tools
// @namespace    trimps.github.io
// @version      1.059
// @description  Trimps tools (visual)
// @author       Anton
// @match        https://trimps.github.io
// @require      http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js
// ==/UserScript==

(function() {
    'use strict';

    var tAutoBuy, tStyleFix, tPassiveWatcher, $ = jQuery, isStarted = false,
        version = typeof GM_info == 'function' ? GM_info().script.version : 
            (typeof GM_info == 'object' ? GM_info.script.version : '?');

    var _isPortal = function() {
        return ($('#portalWrapper:visible').length > 0);
    }

    var _getBarWidthPercent = function(barSelector) {
        return jQuery(barSelector).width() / jQuery(barSelector).parent().width() * 100;
    }

    var _log = function(mes, type) {
        if (typeof type === 'undefined') type = "Story";
        message("BOT: " + mes, type);
    }

    var _getBreedingBaseSpeed = function() {
        var trimps = game.resources.trimps;
        var base = 0.0085;
        var breeding = trimps.owned - trimps.employed;
	    var currentCalc = breeding * base;
	    return currentCalc;
    }

    var _start = function() {
        clearInterval(tPassiveWatcher);
        
        tAutoBuy = setInterval(function() {
            if (_isPortal()) return;
            
            var cnt = _autoUpgrade() + _autoBuy() + _autoJobs();
            if (cnt > 0) {
                tooltip('hide');
            }
        }, 1000);
        $('#botStart').text('Bot stop');
    }

    var _buyStorage = function() {
        var barnThreshold = 0.9;  /*percentage at which minimum*/
        var shedThreshold = 0.9;  /*to buy storage*/
        var forgeThreshold = 0.9; /*from 0 (min) to 1 (max)*/
        
        if(game.resources.food.owned / (game.resources.food.max * (1 + game.portal.Packrat.level * (game.portal.Packrat.modifier * 100) / 100)) >= barnThreshold)
            buyBuilding("Barn");
        if(game.resources.wood.owned / (game.resources.wood.max * (1 + game.portal.Packrat.level * (game.portal.Packrat.modifier * 100) / 100)) >= shedThreshold)
            buyBuilding("Shed");
        if(game.resources.metal.owned / (game.resources.metal.max * (1 + game.portal.Packrat.level * (game.portal.Packrat.modifier * 100) / 100)) >= forgeThreshold)
            buyBuilding("Forge");
    }

    var _passiveWatcher = function() {
        if (_isPortal()) return;

        _buyStorage();
        
        if (game.global.buildingsQueue.length > 0 && game.global.autoCraftModifier < 1) {
            setGather('buildings');
            return;
        }

        if (getPsString('food', true) < 2 && game.resources.food.owned < 30) {
            $('#foodCollectBtn').trigger('click');
            return;
        }
        
        if (getPsString('wood', true) < 2 && game.resources.wood.owned < 30) {
            $('#woodCollectBtn').trigger('click');
            return;
        }
        
        if (getPsString('science', true) < 2 && game.resources.science.owned < 10) {
            $('#scienceCollectBtn').trigger('click');
            return;
        }
        
        if (game.buildings.Trap.owned < 1 && game.resources.food.owned >= 10 && game.resources.wood.owned >= 10) {
            buyBuilding('Trap');
            return;
        }
        
        if (game.resources.trimps.owned < game.resources.trimps.realMax() && _getBreedingBaseSpeed() < 1) {
            setGather('trimps');
            return;
        }
        
        if (getPsString('science', true) < 2 && game.resources.science.owned < 100) {
            $('#scienceCollectBtn').trigger('click');
            return;
        }

        if (getPsString('metal', true) < 2 && game.resources.metal.owned < 100) {
            $('#metalCollectBtn').trigger('click');
            return;
        }
    }

    var _stop = function() {
        clearInterval(tAutoBuy);
        $('#botStart').text('Bot start');
        
        tPassiveWatcher = setInterval(_passiveWatcher, 1000);
        _log('Passive watcher started version ' + version);
    }
    
    var _onStartButton = function() {
        if (isStarted) {
            _stop();
            _log('Stop.');
            isStarted = false;
        } else {
            _start();
            _log('Started!');
            isStarted = true;
        }
    }

    var _styleUpdate = function() {
        // remove counts
        $('head').append('<style type="text/css">.queueItem,.btn{padding:0}.thingColorCanNotAfford.upgradeThing{background-color:#530053;}</style>');
        // remove tabs
        $('#buyTabs').hide();
        filterTabs('all');
        // remove captions
        $('#buildingsTitleDiv,#upgradesTitleDiv,#equipmentTitleDiv').hide();
        // fix height
        $('#topRow,#queueContainer').css('margin-bottom', '0');
        $('#jobsTitleDiv').css('padding', '0').css('font-size', 'smaller');
        $('#buyHere').css('margin', '0').css('padding', '0').css('overflow-x', 'hidden');
        $('#queueContainer').css('height', '70px');
        $('#numTabs').css('margin', '0');
        $('#buyContainer').css('height', 'calc(99vh - 20vw - 96px)');
        // add button
        $('#settingsTable tr').append('<td class="btn btn-info" id="botStart">Bot start</td>');
        $('#botStart').click(_onStartButton);
    }

    var _autoUpgrade = function() {
        var $item = $('#upgradesHere').find('.thingColorCanAfford').first();
        if ($item.length > 0) {
            $item.trigger( "click" );
            _log('Upgrading ' + $item.attr('id'));
            return 1;
        } else {
            return 0;
        }
    }

    var _autoBuy = function() {
        _buyStorage();
        
        var nursery = '';
        if (game.buildings.Nursery.owned >= game.buildings.Tribute.owned) {
            nursery = ':not([id=Nursery])';
        }
        var notStorage = ':not([id=Barn]):not([id=Shed]):not([id=Forge])';
        var $item = $('#buildingsHere').find('.thingColorCanAfford:not([id=Wormhole])' + nursery + notStorage).last();
        if ($item.length > 0 && $item.attr('id') != 'Trap') {
            $item.trigger("click");
            _log('Building ' + $item.attr('id'));
            return 1;
        } else {
            return 0;
        }
    }

    var _buyJobs = function($obj, unemployed, objName) {
        if ($obj.length > 0) {
            var cnt = 1;
            if (unemployed > 61*10) {numTab(4);cnt=100;}
            else if (unemployed > 61*2.5) {numTab(3);cnt=25;}
            else if (unemployed > 61) {numTab(2);cnt=10;}
            $obj.trigger("click");
            if (unemployed > 61) numTab(1); // +1
            _log('New ' + objName + (cnt > 1 ? " x" + cnt : ''), 'Combat');
            return cnt;
        } else {
            return 0;
        }
    }

    var _autoJobs = function() {
        var cnt = 0;
        var $trainer = $('#jobsHere').find('.thingColorCanAfford[id=Trainer]');
        if ($trainer.length > 0) {
            $trainer.trigger("click");
            _log('New trainer');
            cnt++;
        }
        var $explorer = $('#jobsHere').find('.thingColorCanAfford[id=Explorer]');
        if ($explorer.length > 0) {
            $explorer.trigger("click");
            _log('New explorer');
            cnt++;
        }
        
        var farmer = parseInt($('#jobsHere').find('#FarmerOwned').text());
        var lumber = parseInt($('#jobsHere').find('#LumberjackOwned').text());
        var miner = parseInt($('#jobsHere').find('#MinerOwned').text());
        var science = parseInt($('#jobsHere').find('#ScientistOwned').text());
        var jobsTotal = farmer + lumber + miner + science;
        
        var unemployed = parseInt($('#jobsTitleUnemployed').text());

        var needFarmer = 20, needLumber = 20, needMiner = 20, needScientist = 1;
        
        var hasFarmer = $('#jobsHere').find('#FarmerOwned:visible').length > 0;
        var hasLumber = $('#jobsHere').find('#LumberjackOwned:visible').length > 0;
        var hasMiner = $('#jobsHere').find('#MinerOwned:visible').length > 0;
        var hasScientist = $('#jobsHere').find('#ScientistOwned:visible').length > 0;
        var needAll =
            (hasFarmer ? needFarmer : 0) +
            (hasLumber ? needLumber : 0) +
            (hasMiner ? needMiner : 0) +
            (hasScientist ? needScientist : 0);
        if (needAll < 1) needAll = 1;
        
        if (hasFarmer && farmer < (jobsTotal * needFarmer / needAll)) {
            var $farmer = $('#jobsHere').find('.thingColorCanAfford[id=Farmer]');
            cnt += _buyJobs($farmer, unemployed, 'farmer');
        } else if (hasLumber && lumber < (jobsTotal * needLumber / needAll)) {
            var $lumber = $('#jobsHere').find('.thingColorCanAfford[id=Lumberjack]');
            cnt += _buyJobs($lumber, unemployed, 'lumberjack');
        } else if (hasMiner && miner < (jobsTotal * needMiner / needAll)) {
            var $miner = $('#jobsHere').find('.thingColorCanAfford[id=Miner]');
            cnt += _buyJobs($miner, unemployed, 'miner');
        } else if (hasScientist && science < (jobsTotal * needScientist / needAll)) {
            var $science = $('#jobsHere').find('.thingColorCanAfford[id=Scientist]');
            cnt += _buyJobs($science, unemployed, 'scientist');
        }
        
        if (unemployed > 0 && cnt === 0) {
            $farmer = $('#jobsHere').find('.thingColorCanAfford[id=Farmer]');
            cnt += _buyJobs($farmer, unemployed, 'farmer');
        }

        return cnt;
    }

    var _styleFix = function() {
        $('.buyBox').find('.thing').find('br').remove();
        $('.buyBox').find('.thing').find('.thingOwned').css('margin-left','4px');
        $('#upgradesHere').find('.alert.badge').text('');
    }

    setTimeout(function() {
        tStyleFix = setInterval(_styleFix, 2000);
        
        _styleUpdate();
        _styleFix();
        
        _stop(); // start passive watcher
        
    }, 1000);

})();