您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
kinhop game auto
// ==UserScript== // @name kinhopGameAuto // @namespace kinhop.com // @include *www.kinhop.com/game/index.html // @description kinhop game auto // @homepageURL https://greasyfork.org/zh-CN/scripts/19517 // @version 0.0.1 // @grant none // ==/UserScript== var gameLoopIntervalID = 'None'; function GameElement(top, left, width, height) { this.top = top; this.left = left; this.width = width; this.height = height; } function createGameElement(type, element) { return new GameElement( parseInt(element.style.top), parseInt(element.style.left), parseInt(element.style.width), parseInt(element.style.height) ); }; function sortElementByTop(a, b) { return a.top < b.top; }; function isVisiableDia(element) { return parseInt(element.style.top) > 0 && element.tagName == 'IMG' && element.src.indexOf('/dia.png') > 0; }; function isVisiablePig(element) { return parseInt(element.style.top) > 0 && element.tagName == 'DIV' && element.style.backgroundImage.indexOf('/pig_fly.png') > 0; }; function isVisiableLayer(element) { return parseInt(element.style.top) > 0 && parseInt(element.style.top) < 800 && element.tagName == 'IMG' && (element.src.indexOf('layer1.png') > 0 || element.src.indexOf('layer2.png') > 0); } function chooseRightElement(eles, pigs) { var manElement = createGameElement(GamePlay.manDiv); manElement.width = 62; manElement.height = 102; for (var i = 0; i <= eles.length; i++) { var oneEle = eles[i]; var manNewLeft = oneEle.left + manElement.width/2; var manNewTop = oneEle.top + manElement.height/2; GamePlay.manDiv.style.left = manNewLeft + 'px'; GamePlay.manDiv.style.top = manNewTop + 'px'; break; } } function autoGameLoop() { var dias = []; var pigs = []; var layers = []; var nodes = GamePlay.manDiv.parentNode.childNodes; for (var i = nodes.length - 1; i >= 0; i--) { var oneNode = nodes.item(i); if (isVisiableDia(oneNode)) { dias.push(createGameElement(oneNode)); } else if (isVisiablePig(oneNode)) { pigs.push(createGameElement(oneNode)); } else if (isVisiableLayer(oneNode)) { layers.push(createGameElement(oneNode)); } } dias.sort(sortElementByTop); pigs.sort(sortElementByTop); layers.sort(sortElementByTop); chooseRightElement(dias, pigs); }; var btn = document.createElement("input"); btn.type = "button"; btn.value = 'start'; btn.style.position = 'fixed'; btn.style.top = '10'; btn.style.left = '200px'; btn.style.width = '50px'; btn.style.height = '50px'; btn.style.backgroundColor = '#208F72'; btn.style.borderStyle = 'none'; btn.style.borderRadius = '25px'; btn.style.color = 'white'; btn.style.fontSize = '15px'; btn.onclick = function(){ if (gameLoopIntervalID == 'None') { gameLoopIntervalID = setInterval(autoGameLoop, 60); this.value = 'stop'; } else { clearInterval(gameLoopIntervalID); gameLoopIntervalID = 'None'; this.value = 'start'; } }; document.body.appendChild(btn);