您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
some tags of the game in Steamgifts.
当前为
// ==UserScript== // @name SG Game Tags // @namespace https://steamcommunity.com/id/Ruphine/ // @version 3.3.1 // @description some tags of the game in Steamgifts. // @author Ruphine // @match *://www.steamgifts.com/* // @icon https://cdn.steamgifts.com/img/favicon.ico // @connect steampowered.com // @connect ruphine.esy.es // @require https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js // @require https://cdnjs.cloudflare.com/ajax/libs/spectrum/1.8.0/spectrum.min.js // @grant GM_deleteValue // @grant GM_getValue // @grant GM_listValues // @grant GM_setValue // @grant GM_xmlhttpRequest // ==/UserScript== /*jshint multistr: true */ /* Constant Variables */ const linkGameAPI = "http://store.steampowered.com/api/appdetails?appids=";//filters=categories,platforms,genres& const linkPackAPI = "http://store.steampowered.com/api/packagedetails?packageids="; const linkBundleAPI = "http://www.ruphine.esy.es/steamgifts/GetBundleStatus.php"; //?AppID=325470 const linkUserAPI = "http://store.steampowered.com/dynamicstore/userdata/"; //p for properties const pBundle = { class : "tags_bundle", text : "Bundled", title : "Bundled since ", min : "B", link : "https://www.steamgifts.com/bundle-games/search?q=", color1 : "#E9202A", color2 : "#FFFFFF" }; const pCard = { class : "tags_card", text : "Trading Cards", title : "This game has trading cards", min : "T", link : "http://www.steamcardexchange.net/index.php?inventorygame-appid-", color1 : "#3AA435", color2 : "#FFFFFF" }; const pAchievement = { class : "tags_achievement", text : "Achievements", title : "This game has steam achievements", min : "A", link : "http://steamcommunity.com/stats/", // 424280/achievements/"; color1 : "#305AC9", color2 : "#FFFFFF" }; const pWishlist = { class : "tags_wishlist", text : "Wishlist", title : "This game is in your Steam wishlist", min : "W", link : "https://www.steamgifts.com/account/steam/wishlist/search?q=", color1 : "#9335F1", color2 : "#FFFFFF" }; const pLinux = { class : "tags_linux", text : "Linux", title : "Linux supported", min : "L", color1 : "#E67300", color2 : "#FFFFFF" }; const pMac = { class : "tags_mac", text : "Mac", title : "Mac Supported", min : "M", color1 : "#777777", color2 : "#FFFFFF" }; const pEarly = { class : "tags_early", text : "Early Access", title : "This game is in early access state", min : "E", color1 : "#9FA027", color2 : "#FFFFFF" }; const pHidden = { class : "tags_hidden", text : "Hidden", title : "This game is in your filter list", min : "H", link : "https://www.steamgifts.com/account/settings/giveaways/filters/search?q=", color1 : "#A0522D", color2 : "#FFFFFF" }; const pOwned = { class : "tags_owned", text : "Owned", title : "You already have this game", min : "O", color1 : "#444444", color2 : "#FF9900" }; const pIgnored = { class : "tags_ignored", text : "Ignored", title : "You marked this game as not interested", min : "X", color1 : "#E06666", color2 : "#FFFFFF" }; /* CSS */ const myCSS = '\ .tags { \ text-decoration: none; \ border-radius: 4px; \ padding: 2px 5px; \ font-size: 8pt; \ margin: 3px 3px 3px 0px; \ text-shadow: none; \ display: none; \ white-space: nowrap; \ } \ .tags.minimalist { \ margin-right: 0; \ margin-left: 5px; \ } \ .my__checkbox { cursor:pointer; padding:7px 0; } \ .my__checkbox i { margin-right:7px; } \ .my__checkbox:not(:last-of-type) { border-bottom:1px dotted #d2d6e0; } \ .my__checkbox:not(:hover) .form__checkbox__hover,.my__checkbox.is-selected .form__checkbox__hover,.my__checkbox:not(.is-selected) .form__checkbox__selected,.my__checkbox:hover .form__checkbox__default,.my__checkbox.is-selected .form__checkbox__default { \ display:none; \ } \ .' + pBundle.class + ' { \ background-color: ' + GM_getValue("bundle-1", pBundle.color1) + '; \ color: ' + GM_getValue("bundle-2", pBundle.color2) + '; \ } \ .' + pCard.class + ' { \ background-color: ' + GM_getValue("card-1", pCard.color1) + '; \ color: ' + GM_getValue("card-2", pCard.color2) + '; \ } \ .' + pAchievement.class + ' { \ background-color: ' + GM_getValue("achievement-1", pAchievement.color1) + '; \ color: ' + GM_getValue("achievement-2", pAchievement.color2) + '; \ } \ .' + pWishlist.class + ' { \ background-color: ' + GM_getValue("wishlist-1", pWishlist.color1) + '; \ color: ' + GM_getValue("wishlist-2", pWishlist.color2) + '; \ } \ .' + pLinux.class + ' { \ background-color: ' + GM_getValue("linux-1", pLinux.color1) + '; \ color: ' + GM_getValue("linux-2", pLinux.color2) + '; \ } \ .' + pMac.class + ' { \ background-color: ' + GM_getValue("mac-1", pMac.color1) + '; \ color: ' + GM_getValue("mac-2", pMac.color2) + '; \ } \ .' + pEarly.class + ' { \ background-color: ' + GM_getValue("early-1", pEarly.color1) + '; \ color: ' + GM_getValue("early-2", pEarly.color2) + '; \ } \ .' + pHidden.class + ' { \ background-color: ' + GM_getValue("hidden-1", pHidden.color1) + '; \ color: ' + GM_getValue("hidden-2", pHidden.color2) + '; \ } \ .' + pOwned.class + ' { \ background-color: ' + GM_getValue("owned-1", pOwned.color1) + '; \ color: ' + GM_getValue("owned-2", pOwned.color2) + '; \ } \ .' + pIgnored.class + ' { \ background-color: ' + GM_getValue("ignored-1", pIgnored.color1) + '; \ color: ' + GM_getValue("ignored-2", pIgnored.color2) + '; \ } \ '; $("head").append('<style type="text/css">' + myCSS + '</style>'); const THIS_URL = window.location.href; const TIMEOUT = 0; const CACHE_TIME = 6*60*60*1000; //6 hours var cbCards = GM_getValue("cbCards", true); var cbAchievement = GM_getValue("cbAchievement", true); var cbBundled = GM_getValue("cbBundled", true); var cbWishlist = GM_getValue("cbWishlist", true); var cbLinux = GM_getValue("cbLinux", false); var cbMac = GM_getValue("cbMac", false); var cbEarly = GM_getValue("cbEarly", false); var cbHidden = GM_getValue("cbHidden", true); var cbOwned = GM_getValue("cbOwned", true); var cbIgnored = GM_getValue("cbIgnored", false); var cbTagStyle = GM_getValue("cbTagStyle", 1); //1 = full, 2 = minimalist var BundledGames = GM_getValue("BundledGames", ""); var BundledCache = GM_getValue("BundledCache", 0); var UserdataAPI = GM_getValue("UserdataAPI", ""); var UserdataCache = GM_getValue("UserdataCache", 0); var GameData = GM_getValue("GameData", ""); var PackageData = GM_getValue("PackageData", ""); var rgWishlist, rgOwnedApps, rgOwnedPackages, rgIgnoredApps, rgIgnoredPackages; var arrBundled; if(cbBundled && BundledCache < Date.now() - CACHE_TIME) // Check if need to request bundle list from ruphine API getBundleList(); else if((cbWishlist || cbOwned || cbIgnored) && UserdataCache < Date.now() - CACHE_TIME) //6 hours. Check if need to request steam user api getUserdata(); else main(); function main() { try { arrBundled = JSON.parse(BundledGames); } catch (e) { console.log("[SG Game Tags] Invalid json format for Bundle List"); BundledGames = ""; GM_setValue("BundledGames", ""); BundledCache = 0; GM_setValue("BundledCache", 0); } try { var userdata = JSON.parse(UserdataAPI); rgWishlist = userdata.rgWishlist; rgOwnedApps = userdata.rgOwnedApps; rgOwnedPackages = userdata.rgOwnedPackages; rgIgnoredApps = userdata.rgIgnoredApps; rgIgnoredPackages = userdata.rgIgnoredPackages; } catch (e) { console.log("[SG Game Tags] Invalid json format for UserdataAPI"); UserdataAPI = ""; GM_setValue("UserdataAPI", ""); UserdataCache = 0; GM_setValue("UserdataCache", 0); } if(GameData === "") PrepareJSON(); else { GameData = JSON.parse(GameData); PackageData = JSON.parse(PackageData); } var observer; var config = {childList: true, attributes: false, characterData: false, subtree: true}; if(/www.steamgifts.com\/giveaways\/new/.test(THIS_URL)) // process giveaway creation page InitGiveawayCreationPage(); else if(/www.steamgifts.com\/account\/settings\/giveaways$/.test(THIS_URL)) // process giveaway setting page initSetting(); else if(/www.steamgifts.com\/($|giveaways$|giveaways\/search)/.test(THIS_URL)) // homepage and all search active giveaway { ProcessGiveawayListPage($(".widget-container")); // handles element added later by endless scroll, add timeout to delay this function because it is triggered when ext SG runs observer = new MutationObserver(function(mutations) { $.each(mutations, function(index, mutation){ ProcessGiveawayListPage(mutation.addedNodes); }); }); $(".widget-container>div").each(function(index, element){ observer.observe(element, config); }); if($(".featured__inner-wrap .global__image-outer-wrap--missing-image").length === 0 && $(".featured__inner-wrap a img").length > 0) ProcessFeaturedGiveaway($(".featured__inner-wrap a img")[0].src); } // user profile & group page excluding user trade and feedback and excluding group users, stats, and wishlist else if(/www.steamgifts.com\/(user|group)\//.test(THIS_URL) && !/user\/\w+\/(feedback|trade)/.test(THIS_URL) && !/group\/\w+\/\w+\/(users|stats|wishlist)/.test(THIS_URL)) // exclude some pages { ProcessGiveawayListPage($(".widget-container")); // handles element added later by endless scroll, add timeout to delay this function because it is triggered when ext SG runs observer = new MutationObserver(function(mutations) { $.each(mutations, function(index, mutation){ ProcessGiveawayListPage(mutation.addedNodes); }); }); $(".widget-container>div").each(function(index, element){ observer.observe(element, config); }); if($(".featured__inner-wrap .global__image-outer-wrap--missing-image").length === 0 && $(".featured__inner-wrap a img").length > 0) ProcessFeaturedGiveaway($(".featured__inner-wrap a img")[0].src); } else if(/www.steamgifts.com\/giveaway\//.test(THIS_URL)) // giveaway page https://www.steamgifts.com/giveaway/FGbTw/left-4-dead-2 ProcessFeaturedGiveaway($(".featured__inner-wrap a")[0].href); // https://www.steamgifts.com/sales* // https://www.steamgifts.com/sales/account/steam/games // https://www.steamgifts.com/sales/account/steam/wishlist // https://www.steamgifts.com/giveaways/created // https://www.steamgifts.com/giveaways/entered // https://www.steamgifts.com/giveaways/won // https://www.steamgifts.com/giveaways/wishlist // https://www.steamgifts.com/account/settings/giveaways/filters else if(/www.steamgifts.com\/(sales|account\/steam\/(games|wishlist)|giveaways\/(created|entered|won|wishlist)|account\/settings\/giveaways\/filters|group\/\w+\/\w+\/wishlist)/.test(THIS_URL)) { ProcessGameListPage($(".widget-container")); observer = new MutationObserver(function(mutations) { $.each(mutations, function(index, mutation){ ProcessGameListPage(mutation.addedNodes); }); }); $(".widget-container>div").each(function(index, element){ observer.observe(element, config); }); } AddShortcutToSettingPage(); } function ProcessFeaturedGiveaway(URL) { if(cbBundled || cbCards || cbAchievement || cbHidden || cbWishlist || cbLinux || cbMac || cbEarly) // check if at least one tag enabled { var Name = $(".featured__heading__medium").text().substring(0,45); //letter after 45th converted to ... var Target = $(".featured__heading"); ProcessTags(Target, URL, Name); } } function ProcessGiveawayListPage(parent) // giveaways list with creator name { if(cbBundled || cbCards || cbAchievement || cbHidden || cbWishlist || cbLinux || cbMac || cbEarly) // check if at least one tag enabled { $(parent).find(".giveaway__row-inner-wrap").each(function(index, element) { var URL = $(element).find("a.giveaway__icon").attr("href"); if(URL !== undefined) { var Name = $(element).find(".giveaway__heading__name").contents().filter( function() //return text without [NEW] and [FREE] { return this.nodeType === 3; //Node.TEXT_NODE } ).slice(-1)[0].textContent.substring(0,40); //letter after 40th converted to ... var Target = $(element).find(".giveaway__heading"); ProcessTags(Target, URL, Name); } }); } } function ProcessGameListPage(parent) // giveaways / games list { if(cbBundled || cbCards || cbAchievement || cbHidden || cbWishlist || cbLinux || cbMac || cbEarly) // check if at least one tag enabled { $(parent).find(".table__row-inner-wrap").each(function(index, element) { var URL; if(/www.steamgifts.com\/account\/settings\/giveaways\/filters/.test(THIS_URL)) URL = $(element).find("a.table__column__secondary-link").text(); else URL = $($(element).find(".global__image-inner-wrap")[0]).css('background-image'); if(URL !== undefined) { URL = URL.replace('url(', '').replace(')', ''); var Name = $(element).find(".table__column__heading").text().substring(0,30); var Target = $(element).find(".table__column--width-fill > :first-child"); if(/www.steamgifts.com\/sales/.test(THIS_URL)) Target.css("display", "block"); //because sales pages don't use <p> thus tags will appears in line with title ProcessTags(Target, URL, Name); } }); } } function ProcessTags(Target, URL, Name) { var ID = getAppIDfromLink(URL); Name = encodeURIComponent(Name); //encode special characters that may break search params var linkStore = ""; if(isApp(URL)) linkStore = "http://store.steampowered.com/app/" + ID; else if(isPackage(URL)) linkStore = "http://store.steampowered.com/sub/" + ID; var tagBundle, tagCard, tagAchievement, tagWishlist, tagLinux, tagMac, tagEarly, tagHidden, tagOwned, tagIgnored, tagOther; if(cbTagStyle == 1) { tagBundle = createTag(pBundle.class, pBundle.title, pBundle.text, pBundle.link+Name, Target); tagCard = createTag(pCard.class, pCard.title, pCard.text, pCard.link+ID, tagBundle); tagAchievement = createTag(pAchievement.class, pAchievement.title, pAchievement.text, pAchievement.link+ID+"/achievements/", tagCard); tagWishlist = createTag(pWishlist.class, pWishlist.title, pWishlist.text, pWishlist.link+Name, tagAchievement); tagLinux = createTag(pLinux.class, pLinux.title, pLinux.text, linkStore, tagWishlist); tagMac = createTag(pMac.class, pMac.title, pMac.text, linkStore, tagLinux); tagEarly = createTag(pEarly.class, pEarly.title, pEarly.text, linkStore, tagMac); tagOwned = createTag(pOwned.class, pOwned.title, pOwned.text, linkStore, tagEarly); tagIgnored = createTag(pIgnored.class, pIgnored.title, pIgnored.text, linkStore, tagOwned); // tagOther = createTag(pIgnored.class, pIgnored.title, pIgnored.text, linkStore, tagEarly); } else { tagBundle = createTag(pBundle.class + " minimalist", pBundle.title, pBundle.min, pBundle.link+Name, Target); tagCard = createTag(pCard.class + " minimalist", pCard.title, pCard.min, pCard.link+ID, Target); tagAchievement = createTag(pAchievement.class + " minimalist", pAchievement.title, pAchievement.min, pAchievement.link+ID+"/achievements/", Target); tagWishlist = createTag(pWishlist.class + " minimalist", pWishlist.title, pWishlist.min, pWishlist.link+Name, Target); tagLinux = createTag(pLinux.class + " minimalist", pLinux.title, pLinux.min, linkStore, Target); tagMac = createTag(pMac.class + " minimalist", pMac.title, pMac.min, linkStore, Target); tagEarly = createTag(pEarly.class + " minimalist", pEarly.title, pEarly.min, linkStore, Target); tagOwned = createTag(pOwned.class + " minimalist", pOwned.title, pOwned.text, linkStore, Target); tagIgnored = createTag(pIgnored.class + " minimalist", pIgnored.title, pIgnored.text, linkStore, Target); // tagOther = createTag(pIgnored.class + " minimalist", pIgnored.title, pIgnored.min, linkStore, Target); } if(/www.steamgifts.com\/giveaway\//.test(THIS_URL)) //only trigger inside giveaway page, no need for homepage { if(cbTagStyle == 1) tagHidden = createTag(pHidden.class, pHidden.title, pHidden.text, pHidden.link+Name, tagIgnored); else if(cbTagStyle == 2) tagHidden = createTag(pHidden.class + " minimalist", pHidden.title, pHidden.min, pHidden.link+Name, Target); getHiddenStatus(ID, Name, tagHidden); } if(isApp(URL)) getSteamCategories(ID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly); else if(isPackage(URL)) { tagCard.setAttribute("href", ""); tagAchievement.setAttribute("href", ""); getSteamCategoriesFromPackage(ID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly); } var type = isApp(URL) ? 'app' : 'sub'; if(cbBundled && BundledGames !== "") getBundleStatus(ID, type, tagBundle); if(UserdataAPI !== "") { if(cbWishlist) getWishlistStatus(ID, tagWishlist); if(cbOwned) getOwnedStatus(ID, tagOwned, (type == 'app')); if(cbIgnored) getIgnoredStatus(ID, tagIgnored, (type == 'app')); } } function createTag(_class, title, text, href, divTarget) { var tag = document.createElement("a"); tag.setAttribute("target", "_blank"); tag.setAttribute("class", "tags "+ _class); tag.setAttribute("title", title); tag.setAttribute("href", href); tag.innerHTML = text; if(cbTagStyle == 1 || /www.steamgifts.com\/giveaways\/new/.test(THIS_URL)) // full text below game title, use after, or bundle tag in giveaway creation page $(divTarget).after(tag); else if(cbTagStyle == 2) // minimalist beside game title use append $(divTarget).append(tag); return tag; } function displayElems(elems) { $(elems).css("display", "inline-block"); } function getSteamCategories(appID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly, packID = "0") { var needRequest = false; if(GameData[appID] === undefined) { var template = {"cards": false, "achievement": false, "mac": false, "linux": false, "early_access": false, "last_checked": 0, "game": appID+""}; GameData[appID] = template; needRequest = true; } else { var data = GameData[appID]; if(cbCards && data.cards) { displayElems(tagCard); tagCard.setAttribute("href", pCard.link+GameData[appID].game); } if(cbAchievement && data.achievement) { displayElems(tagAchievement); tagAchievement.setAttribute("href", pAchievement.link+GameData[appID].game+"/achievements/"); } if(cbMac && data.mac) displayElems(tagMac); if(cbLinux && data.linux) displayElems(tagLinux); if(data.last_checked < (Date.now() - (24 * 60 * 60 * 1000))) // 24 hours have passed since last checked { if((!data.cards && cbCards) || (!data.achievement && cbAchievement) || (!data.mac && cbMac ) || (!data.linux && cbLinux) || (data.early_access && cbEarly)) needRequest = true; } else if(data.early_access && cbEarly) displayElems(tagEarly); } if(needRequest) { var link = linkGameAPI+appID; if(GameData[appID].last_checked !== 0) link += "&filters=categories,platforms,genres"; // console.log("[SG Game Tags] requesting " + linkGameAPI+appID); GM_xmlhttpRequest({ method: "GET", timeout: 10000, url: link, onload: function(data) { var obj = JSON.parse(data.responseText)[appID].data; if(obj !== undefined) // undefined = doesn't have store page or doesn't exist // get steam apps categories : achievement, trading cards, etc { if(GameData[appID].last_checked === 0) { if (obj.type != "game") { GameData[appID].game = obj.fullgame.appid; tagCard.setAttribute("href", pCard.link+obj.fullgame.appid); tagAchievement.setAttribute("href", pAchievement.link+obj.fullgame.appid+"/achievements/"); } else if(packID != "0" && PackageData[packID].games.indexOf(appID) == -1) PackageData[packID].games.push(appID); } var categories = obj.categories; if(categories !== undefined) { var catCards = $.grep(categories, function(e){ return e.id == "29"; }); if(catCards.length > 0) { if(cbCards) displayElems(tagCard); GameData[appID].cards = true; if(packID != "0") { PackageData[packID].cards = true; if(PackageData[packID].games.length > 1) tagCard.setAttribute("href", "http://ruphine.esy.es/steamgifts/TradingCard.php?packageid="+packID); else tagCard.setAttribute("href", pCard.link+PackageData[packID].games[0]); } } var catAchievement = $.grep(categories, function(e){ return e.id == "22"; }); if(catAchievement.length > 0) { if(cbAchievement) displayElems(tagAchievement); GameData[appID].achievement = true; if(packID != "0") { PackageData[packID].achievement = true; if(PackageData[packID].games.length > 1) tagAchievement.setAttribute("href", "http://ruphine.esy.es/steamgifts/Achievement.php?packageid="+packID); else tagAchievement.setAttribute("href", pAchievement.link+PackageData[packID].games[0]+"/achievements/"); } } } // get steam apps platforms: linux: boolean, mac: boolean var platforms = obj.platforms; if(platforms.linux) { if(cbLinux) displayElems(tagLinux); GameData[appID].linux = true; if(packID != "0") PackageData[packID].linux = true; } if(platforms.mac) { if(cbMac) displayElems(tagMac); GameData[appID].mac = true; if(packID != "0") PackageData[packID].mac = true; } // get steam apps genres if(obj.genres !== undefined) { var genEarly = $.grep(obj.genres, function(e){ return e.id == "70"; }); if(genEarly.length > 0) { if(cbEarly) displayElems(tagEarly); GameData[appID].early_access = true; if(packID != "0") PackageData[packID].early_access = true; } else { GameData[appID].early_access = false; if(packID != "0") PackageData[packID].early_access = false; } } } GameData[appID].last_checked = Date.now(); GM_setValue("GameData", JSON.stringify(GameData)); if(packID != "0") { PackageData[packID].last_checked = Date.now(); GM_setValue("PackageData", JSON.stringify(PackageData)); } }, ontimeout: function(data) { console.log("[SG Game Tags] Request " + linkGameAPI+appID + " Timeout"); } }); } } function getBundleStatus(appID, type, tag) { var Game = $.grep(arrBundled, function(e){ return (e.AppID == appID && e.Type == type); }); if(Game.length > 0) //game found in bundle list { displayElems(tag); tag.setAttribute("title", pBundle.title+Game[0].BundledDate); } } function getBundleList() { // console.log("[SG Game Tags] requesting " + linkBundleAPI); GM_xmlhttpRequest({ method: "GET", timeout: 10000, url: linkBundleAPI, onload: function(data) { BundledGames = data.responseText; GM_setValue("BundledGames", BundledGames); BundledCache = Date.now(); GM_setValue("BundledCache", BundledCache); if((cbWishlist || cbOwned || cbIgnored) && UserdataCache < Date.now() - CACHE_TIME) getUserdata(); }, ontimeout: function(data) { console.log("[SG Game Tags] Request " + linkBundleAPI + " Timeout"); if((cbWishlist || cbOwned || cbIgnored) && UserdataCache < Date.now() - CACHE_TIME) getUserdata(); } }); } function getUserdata() { // console.log("[SG Game Tags] requesting " + linkUserAPI); GM_xmlhttpRequest({ method: "GET", timeout: 10000, url: linkUserAPI, onload: function(data) { var result = JSON.parse(data.responseText); if(result.rgOwnedApps.length !== 0) //check if user logged in { UserdataAPI = data.responseText; GM_setValue("UserdataAPI", UserdataAPI); UserdataCache = Date.now(); GM_setValue("UserdataCache", UserdataCache); } else console.log("[SG Game Tags] Unable to get user's steam data. User is not logged in to steam."); main(); }, ontimeout: function(data) { console.log("[SG Game Tags] Request " + linkUserAPI + " Timeout"); main(); } }); } function getHiddenStatus(appID, appName, elems) { if(cbHidden) { // console.log("[SG Game Tags] requesting " + pHidden.link+appName); $.get(pHidden.link+appName, function(data) { var gamesfound = $(data).find("a.table__column__secondary-link"); for(i=0; i<$(gamesfound).length; i++) { var url = $(gamesfound)[i].href; var ID = getAppIDfromLink(url); if(appID == ID) { //TODO : Save appID + true ke local cache displayElems(elems); return true; //exit function } } }); } } function getWishlistStatus(appID, elems) { appID = parseInt(appID); if(rgWishlist.indexOf(appID) >= 0) displayElems(elems); } function getOwnedStatus(appID, elems, isApp) { appID = parseInt(appID); if(isApp && rgOwnedApps.indexOf(appID) >= 0) displayElems(elems); else if(!isApp && rgOwnedPackages.indexOf(appID) >= 0) displayElems(elems); } function getIgnoredStatus(appID, elems, isApp) { appID = parseInt(appID); if(isApp && rgIgnoredApps.indexOf(appID) >= 0) displayElems(elems); else if(!isApp && rgIgnoredPackages.indexOf(appID) >= 0) displayElems(elems); } function getSteamCategoriesFromPackage(packID, tagCard, tagAchievement, tagLinux, tagMac, tagEarly) { var needRequest = false; if(PackageData[packID] === undefined || PackageData[packID].games === undefined) { var template = {"cards": false, "achievement": false, "mac": false, "linux": false, "early_access": false, "last_checked": 0, "games":[]}; PackageData[packID] = template; needRequest = true; } else { var data = PackageData[packID]; if(cbCards && data.cards) { displayElems(tagCard); if(data.games.length > 1) { tagCard.setAttribute("href", "http://ruphine.esy.es/steamgifts/TradingCard.php?packageid="+packID); tagCard.setAttribute("title", "There is " + data.games.length + " games in this package, and at least one of them have trading cards"); } else tagCard.setAttribute("href", pCard.link+data.games[0]); } if(cbAchievement && data.achievement) { displayElems(tagAchievement); if(data.games.length > 1) { tagAchievement.setAttribute("href", "http://ruphine.esy.es/steamgifts/Achievement.php?packageid="+packID); tagAchievement.setAttribute("title", "There is " + data.games.length + " games in this package, and at least one of them have achievements"); } else tagAchievement.setAttribute("href", pAchievement.link+data.games[0]+"/achievements/"); } if(cbMac && data.mac) displayElems(tagMac); if(cbLinux && data.linux) displayElems(tagLinux); if(cbEarly && data.early_access) displayElems(tagEarly); if(data.last_checked < (Date.now() - (24 * 60 * 60 * 1000))) // 24 hours have passed since last checked { if((!data.cards && cbCards) || (!data.achievement && cbAchievement) || (!data.mac && cbMac ) || (!data.linux && cbLinux) || (data.early_access && cbEarly)) needRequest = true; } } if(needRequest) { // console.log("[SG Game Tags] requesting " + linkPackAPI+packID); GM_xmlhttpRequest({ method: "GET", timeout: 10000, url: linkPackAPI+packID, onload: function(data) { var IDs = JSON.parse(data.responseText)[packID].data; if(IDs === undefined) { PackageData[packID].cards = false; PackageData[packID].achievement = false; PackageData[packID].mac = false; PackageData[packID].linux = false; PackageData[packID].early_access = false; PackageData[packID].games = []; PackageData[packID].last_checked = Date.now(); GM_setValue("PackageData", JSON.stringify(PackageData)); } else { IDs = IDs.apps; $.each(IDs, function(index) { getSteamCategories(IDs[index].id, tagCard, tagAchievement, tagLinux, tagMac, tagEarly, packID); }); } }, ontimeout: function(data) { console.log("[SG Game Tags] Request " + linkPackAPI+packID + " Timeout"); } }); } } function PrepareJSON() { var template = {"cards": false, "achievement": false, "mac": false, "linux": false, "early_access": false, "last_checked": 0}; var a = {"0":template}; var temp = JSON.stringify(a); GameData = JSON.parse(temp); PackageData = JSON.parse(temp); GM_setValue("GameData", JSON.stringify(GameData)); GM_setValue("PackageData", JSON.stringify(PackageData)); } function getAppIDfromLink(link) { var url = link.split("/"); return url[url.length-2]; } function isApp(link) { var pattern = /\/app|apps\/0-9\//; return pattern.test(link); } function isPackage(link) { var pattern = /\/sub|subs\/0-9\//; return pattern.test(link); } // ========================================== create new giveaway page ======================================================== function InitGiveawayCreationPage() { if($(".js__autocomplete-data").length > 0) { var observer = new MutationObserver(function(mutations) { $(".tags").remove(); var table = $(mutations[0].addedNodes).find(".table__row-inner-wrap"); $(table).each(function(index, element) { var url = $(element).find("a.table__column__secondary-link").text(); var ID = getAppIDfromLink(url); var Name = $(element).find(".table__column__heading").text(); var Target = $(element).find(".table__column--width-fill"); var tagBundle = createTag(pBundle.class, pBundle.title, pBundle.text, pBundle.link+Name, Target); $(tagBundle).css("float", "right"); var type = isApp(url) ? 'app' : 'sub'; getBundleStatus(ID, type, tagBundle); }); $(table).on("click", function(event) { var url = $(this).find("a.table__column__secondary-link").text(); var ID = getAppIDfromLink(url); var Name = $(this).find(".table__column__heading").text(); var Target = $(".js__autocomplete-name")[0]; tagBundle = createTag(pBundle.class, pBundle.title, pBundle.text, pBundle.link+Name, Target); var type = isApp(url) ? 'app' : 'sub'; getBundleStatus(ID, type, tagBundle); }); }); var config = {childList: true, attributes: false, characterData: false}; observer.observe($(".js__autocomplete-data")[0], config); } } // ========================================== setting page ======================================================== function initSetting() { var no = $(".form__heading").length + 1; initTagOnOffSetting(no); initTagPositionSetting(no+1); initTagColorSetting(no+2); } function initTagOnOffSetting(no) { var CheckIcon = '<i class="form__checkbox__default fa fa-circle-o"></i><i class="form__checkbox__hover fa fa-circle"></i><i class="form__checkbox__selected fa fa-check-circle"></i>'; var form__row = document.createElement("div"); form__row.setAttribute("class", "form__row"); var form__heading = ' \ <div class="form__heading"> \ <div class="form__heading__number">' + no + '.</div> \ <div class="form__heading__text" title="If you have performance issues, try disable tags you don\'t need"> \ [SG Game Tags] Which tags do you want to see? \ </div> \ </div>'; var form__row__indent = document.createElement("div"); form__row__indent.setAttribute("class", "form__row__indent"); var form__checkbox_1 = createCheckBox("my__checkbox", CheckIcon + pBundle.text, cbBundled); var form__checkbox_2 = createCheckBox("my__checkbox", CheckIcon + pCard.text, cbCards); var form__checkbox_3 = createCheckBox("my__checkbox", CheckIcon + pAchievement.text, cbAchievement); var form__checkbox_4 = createCheckBox("my__checkbox", CheckIcon + pHidden.text, cbHidden); var form__checkbox_5 = createCheckBox("my__checkbox", CheckIcon + pWishlist.text, cbWishlist); var form__checkbox_6 = createCheckBox("my__checkbox", CheckIcon + pLinux.text, cbLinux); var form__checkbox_7 = createCheckBox("my__checkbox", CheckIcon + pMac.text, cbMac); var form__checkbox_8 = createCheckBox("my__checkbox", CheckIcon + pEarly.text, cbEarly); var form__checkbox_9 = createCheckBox("my__checkbox", CheckIcon + pOwned.text, cbOwned); var form__checkbox10 = createCheckBox("my__checkbox", CheckIcon + pIgnored.text, cbIgnored); $(form__checkbox_1).click(function(){toggleCBTags(form__checkbox_1, "cbBundled");}); $(form__checkbox_2).click(function(){toggleCBTags(form__checkbox_2, "cbCards");}); $(form__checkbox_3).click(function(){toggleCBTags(form__checkbox_3, "cbAchievement");}); $(form__checkbox_4).click(function(){toggleCBTags(form__checkbox_4, "cbHidden");}); $(form__checkbox_5).click(function(){toggleCBTags(form__checkbox_5, "cbWishlist");}); $(form__checkbox_6).click(function(){toggleCBTags(form__checkbox_6, "cbLinux");}); $(form__checkbox_7).click(function(){toggleCBTags(form__checkbox_7, "cbMac");}); $(form__checkbox_8).click(function(){toggleCBTags(form__checkbox_8, "cbEarly");}); $(form__checkbox_9).click(function(){toggleCBTags(form__checkbox_9, "cbOwned");}); $(form__checkbox10).click(function(){toggleCBTags(form__checkbox10, "cbIgnored");}); $(form__row__indent) .append(form__checkbox_1) .append(form__checkbox_2) .append(form__checkbox_3) .append(form__checkbox_4) .append(form__checkbox_5) .append(form__checkbox_6) .append(form__checkbox_7) .append(form__checkbox_8) .append(form__checkbox_9) .append(form__checkbox10); $(form__row).append(form__heading).append(form__row__indent).insertBefore(".js__submit-form"); var desc = '<div class="form__input-description">No need to press Save Changes button. It is automatically saved when the value changed.</div>'; $(form__row__indent).append(desc); changeCBColor(); } function initTagPositionSetting(no) { var CheckIcon = '<i class="form__checkbox__default fa fa-circle-o"></i><i class="form__checkbox__hover fa fa-circle"></i><i class="form__checkbox__selected fa fa-check-circle"></i>'; var form__row = document.createElement("div"); form__row.setAttribute("class", "form__row"); var form__heading =' \ <div class="form__heading"> \ <div class="form__heading__number">' + no + '.</div> \ <div class="form__heading__text" title="This setting doesn\'t affect performance, only visual change."> \ [SG Game Tags] Tags Style \ </div> \ </div>'; var form__row__indent = document.createElement("div"); form__row__indent.setAttribute("class", "form__row__indent"); var form__checkbox_1 = createCheckBox("form__checkbox", CheckIcon + "(Original) Full Text tags below game title", cbTagStyle == 1); var form__checkbox_2 = createCheckBox("form__checkbox", CheckIcon + "(Minimalist) One letter tags beside game title", cbTagStyle == 2); form__checkbox_1.setAttribute("title", 'The tags will display "Trading Cards", "Bundled", etc. This option will increase page height.'); form__checkbox_2.setAttribute("title", 'The tags will just display first letter. "Trading Cards" becomes "T", "Bundled" becomes "B", etc.'); $(form__checkbox_1).click( function() { $(form__checkbox_2).removeClass("is-selected").addClass("is-disabled"); $(form__checkbox_1).removeClass("is-disabled").addClass("is-selected"); GM_setValue("cbTagStyle", 1); $("."+pBundle.class).text(pBundle.text); $("."+pCard.class).text(pCard.text); $("."+pAchievement.class).text(pAchievement.text); $("."+pWishlist.class).text(pWishlist.text); $("."+pLinux.class).text(pLinux.text); $("."+pMac.class).text(pMac.text); $("."+pEarly.class).text(pEarly.text); $("."+pHidden.class).text(pHidden.text); $("."+pOwned.class).text(pOwned.text); $("."+pIgnored.class).text(pIgnored.text); } ); $(form__checkbox_2).click( function() { $(form__checkbox_1).removeClass("is-selected").addClass("is-disabled"); $(form__checkbox_2).removeClass("is-disabled").addClass("is-selected"); GM_setValue("cbTagStyle", 2); $("."+pBundle.class).text(pBundle.min); $("."+pCard.class).text(pCard.min); $("."+pAchievement.class).text(pAchievement.min); $("."+pWishlist.class).text(pWishlist.min); $("."+pLinux.class).text(pLinux.min); $("."+pMac.class).text(pMac.min); $("."+pEarly.class).text(pEarly.min); $("."+pHidden.class).text(pHidden.min); $("."+pOwned.class).text(pOwned.min); $("."+pIgnored.class).text(pIgnored.min); } ); $(form__row__indent).append(form__checkbox_1).append(form__checkbox_2); $(form__row).append(form__heading).append(form__row__indent).insertBefore(".js__submit-form"); var desc = '<div class="form__input-description">No need to press Save Changes button. It is automatically saved when the value changed.</div>'; $(form__row__indent).append(desc); } function createCheckBox(_class, _html, cbValue) { var cb = document.createElement("div"); cb.setAttribute("class", _class); cb.innerHTML = _html; if(cbValue) $(cb).addClass("is-selected"); else $(cb).addClass("is-disabled"); return cb; } function toggleCBTags(cbElems, cbName) { var cbValue; if(cbName == "cbCards") cbValue = cbCards = !cbCards; else if(cbName == "cbAchievement") cbValue = cbAchievement = !cbAchievement; else if(cbName == "cbBundled") cbValue = cbBundled = !cbBundled; else if(cbName == "cbHidden") cbValue = cbHidden = !cbHidden; else if(cbName == "cbWishlist") cbValue = cbWishlist = !cbWishlist; else if(cbName == "cbLinux") cbValue = cbLinux = !cbLinux; else if(cbName == "cbMac") cbValue = cbMac = !cbMac; else if(cbName == "cbEarly") cbValue = cbEarly = !cbEarly; else if(cbName == "cbOwned") cbValue = cbOwned = !cbOwned; else if(cbName == "cbIgnored") cbValue = cbIgnored = !cbIgnored; GM_setValue(cbName, cbValue); if(cbValue) $(cbElems).removeClass("is-disabled").addClass("is-selected"); else $(cbElems).removeClass("is-selected").addClass("is-disabled"); changeCBColor(); } function changeCBColor() { var colorCBDisabled = $(".form__checkbox.is-disabled").css("color"); var colorCBSelected = $(".form__checkbox.is-selected").css("color"); $(".my__checkbox.is-disabled").css("color", colorCBDisabled); $(".my__checkbox.is-selected").css("color", colorCBSelected); } function initTagColorSetting(no) { var require = ' \ <style type="text/css"> \ .row div { display: inline-block; } \ .preview-tags { width: 80px; margin-left: 10px; } \ .row .markdown {margin-left: 10px; cursor: pointer; }\ </style> \ <link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/spectrum/1.8.0/spectrum.min.css" />'; $("head").append(require); var form__row = ' \ <div class="form__row"> \ <div class="form__heading"> \ <div class="form__heading__number">' + no + '.</div> \ <div class="form__heading__text">[SG Game Tags] Customized tags color</div> \ </div> \ <div class="form__row__indent"> \ <div class="row"> \ <input type="text" class="colorpicker" id="bundle-1"/> \ <input type="text" class="colorpicker" id="bundle-2"/> \ <div class="markdown"><a class="default_bundle">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pBundle.class + '" style="display: inline-block;">' + pBundle.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="card-1"/> \ <input type="text" class="colorpicker" id="card-2"/> \ <div class="markdown"><a class="default_card">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pCard.class + '" style="display: inline-block;">' + pCard.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="achievement-1"/> \ <input type="text" class="colorpicker" id="achievement-2"/> \ <div class="markdown"><a class="default_achievement">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pAchievement.class + '" style="display: inline-block;">' + pAchievement.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="wishlist-1"/> \ <input type="text" class="colorpicker" id="wishlist-2"/> \ <div class="markdown"><a class="default_wishlist">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pWishlist.class + '" style="display: inline-block;">' + pWishlist.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="hidden-1"/> \ <input type="text" class="colorpicker" id="hidden-2"/> \ <div class="markdown"><a class="default_hidden">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pHidden.class + '" style="display: inline-block;">' + pHidden.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="linux-1"/> \ <input type="text" class="colorpicker" id="linux-2"/> \ <div class="markdown"><a class="default_linux">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pLinux.class + '" style="display: inline-block;">' + pLinux.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="mac-1"/> \ <input type="text" class="colorpicker" id="mac-2"/> \ <div class="markdown"><a class="default_mac">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pMac.class + '" style="display: inline-block;">' + pMac.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="early-1"/> \ <input type="text" class="colorpicker" id="early-2"/> \ <div class="markdown"><a class="default_early">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pEarly.class + '" style="display: inline-block;">' + pEarly.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="owned-1"/> \ <input type="text" class="colorpicker" id="owned-2"/> \ <div class="markdown"><a class="default_owned">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pOwned.class + '" style="display: inline-block;">' + pOwned.text + '</a></div> \ </div> \ <div class="row"> \ <input type="text" class="colorpicker" id="other-1"/> \ <input type="text" class="colorpicker" id="other-2"/> \ <div class="markdown"><a class="default_other">Default</a></div> \ <div class="preview-tags"><a class="tags ' + pIgnored.class + '" style="display: inline-block;">' + pIgnored.text + '</a></div> \ </div> \ <div class="form__input-description">No need to press Save Changes button. It is automatically saved when colorpicker closed.</div>\ </div> \ </div>'; $(form__row).insertBefore(".js__submit-form"); if(cbTagStyle == 2) // change tags if minimalist selected { $("."+pBundle.class).text(pBundle.min); $("."+pCard.class).text(pCard.min); $("."+pAchievement.class).text(pAchievement.min); $("."+pWishlist.class).text(pWishlist.min); $("."+pLinux.class).text(pLinux.min); $("."+pMac.class).text(pMac.min); $("."+pEarly.class).text(pEarly.min); $("."+pHidden.class).text(pHidden.min); $("."+pOwned.class).text(pOwned.min); $("."+pIgnored.class).text(pIgnored.min); } initColorpicker("bundle-1", GM_getValue("bundle-1", pBundle.color1), pBundle.class, "background-color"); initColorpicker("bundle-2", GM_getValue("bundle-2", pBundle.color2), pBundle.class, "color"); initColorpicker("card-1", GM_getValue("card-1", pCard.color1), pCard.class, "background-color"); initColorpicker("card-2", GM_getValue("card-2", pCard.color2), pCard.class, "color"); initColorpicker("achievement-1", GM_getValue("achievement-1", pAchievement.color1), pAchievement.class, "background-color"); initColorpicker("achievement-2", GM_getValue("achievement-2", pAchievement.color2), pAchievement.class, "color"); initColorpicker("wishlist-1", GM_getValue("wishlist-1", pWishlist.color1), pWishlist.class, "background-color"); initColorpicker("wishlist-2", GM_getValue("wishlist-2", pWishlist.color2), pWishlist.class, "color"); initColorpicker("linux-1", GM_getValue("linux-1", pLinux.color1), pLinux.class, "background-color"); initColorpicker("linux-2", GM_getValue("linux-2", pLinux.color2), pLinux.class, "color"); initColorpicker("mac-1", GM_getValue("mac-1", pMac.color1), pMac.class, "background-color"); initColorpicker("mac-2", GM_getValue("mac-2", pMac.color2), pMac.class, "color"); initColorpicker("early-1", GM_getValue("early-1", pEarly.color1), pEarly.class, "background-color"); initColorpicker("early-2", GM_getValue("early-2", pEarly.color2), pEarly.class, "color"); initColorpicker("hidden-1", GM_getValue("hidden-1", pHidden.color1), pHidden.class, "background-color"); initColorpicker("hidden-2", GM_getValue("hidden-2", pHidden.color2), pHidden.class, "color"); initColorpicker("owned-1", GM_getValue("owned-1", pOwned.color1), pOwned.class, "background-color"); initColorpicker("owned-2", GM_getValue("owned-2", pOwned.color2), pOwned.class, "color"); initColorpicker("other-1", GM_getValue("other-1", pIgnored.color1), pIgnored.class, "background-color"); initColorpicker("other-2", GM_getValue("other-2", pIgnored.color2), pIgnored.class, "color"); $(".default_bundle").click(function(){clickDefaultColor("bundle", pBundle);}); $(".default_card").click(function(){clickDefaultColor("card", pCard);}); $(".default_achievement").click(function(){clickDefaultColor("achievement", pAchievement);}); $(".default_wishlist").click(function(){clickDefaultColor("wishlist", pWishlist);}); $(".default_linux").click(function(){clickDefaultColor("linux", pLinux);}); $(".default_mac").click(function(){clickDefaultColor("mac", pMac);}); $(".default_early").click(function(){clickDefaultColor("early", pEarly);}); $(".default_hidden").click(function(){clickDefaultColor("hidden", pHidden);}); $(".default_owned").click(function(){clickDefaultColor("owned", pOwned);}); $(".default_other").click(function(){clickDefaultColor("other", pIgnored);}); } function initColorpicker(id, currentColor, tag, property) { $("#"+id).spectrum({ showInput: true, // show color code and lets user input color code showInitial: true, //show previous color to compare with new color showPalette: true, showSelectionPalette: true, preferredFormat: "hex", //display hex code localStorageKey: "spectrum.sggametags", maxSelectionSize: 8, palette: [ [pBundle.color1, pCard.color1, pAchievement.color1, pWishlist.color1, pHidden.color1, pLinux.color1, pMac.color1, pEarly.color1, pOwned.color1, pIgnored.color1], ["#000","#444","#666","#999","#ccc","#eee","#f3f3f3","#fff"], ["#f00","#f90","#ff0","#0f0","#0ff","#00f","#90f","#f0f"], ["#f4cccc","#fce5cd","#fff2cc","#d9ead3","#d0e0e3","#cfe2f3","#d9d2e9","#ead1dc"], ["#ea9999","#f9cb9c","#ffe599","#b6d7a8","#a2c4c9","#9fc5e8","#b4a7d6","#d5a6bd"], ["#e06666","#f6b26b","#ffd966","#93c47d","#76a5af","#6fa8dc","#8e7cc3","#c27ba0"], ["#c00","#e69138","#f1c232","#6aa84f","#45818e","#3d85c6","#674ea7","#a64d79"], ["#900","#b45f06","#bf9000","#38761d","#134f5c","#0b5394","#351c75","#741b47"], ["#600","#783f04","#7f6000","#274e13","#0c343d","#073763","#20124d","#4c1130"] ], color:currentColor, move: function(color){ $("."+tag).css(property, color.toHexString()); }, change: function(color){ $("."+tag).css(property, color.toHexString()); }, hide: function(color){ GM_setValue(id, color.toHexString()); } }); } function clickDefaultColor(name, tagprop) { GM_setValue(name+"-1", tagprop.color1); GM_setValue(name+"-2", tagprop.color2); $("."+tagprop.class).css("background-color", tagprop.color1).css("color", tagprop.color2); $("#"+name+"-1").spectrum("set", tagprop.color1); $("#"+name+"-2").spectrum("set", tagprop.color2); } // ================================================================================================== function AddShortcutToSettingPage() { var shortcut = '\ <a class="nav__row sggt_shortcut" href="/account/settings/giveaways"> \ <i class="icon-yellow fa fa-fw fa-tag"></i> \ <div class="nav__row__summary"> \ <p class="nav__row__summary__name">SG Game Tags Setting</p> \ <p class="nav__row__summary__description">Open SG Game Tags setting page</span>.</p> \ </div> \ </a>'; var dropdown = $(".nav__right-container .nav__absolute-dropdown .nav__row"); $(dropdown[2]).before(shortcut); // just before logout button }