您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Shows some tags of the game in Steamgifts.
当前为
- // ==UserScript==
- // @name SG Game Tags
- // @namespace http://steamcommunity.com/id/Ruphine/
- // @version 0.2
- // @description Shows some tags of the game in Steamgifts.
- // @author Ruphine
- // @match http://www.steamgifts.com/*
- // @require https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js
- // @grant GM_deleteValue
- // @grant GM_getValue
- // @grant GM_listValues
- // @grant GM_setValue
- // @grant GM_xmlhttpRequest
- // ==/UserScript==
- /* CSS */
- var myCSS;
- myCSS = '<style> \
- .tags { \
- color: #FFFFFF; \
- text-decoration: none; \
- border-radius: 20px; \
- padding-top: 2px; \
- padding-bottom: 2px; \
- padding-left: 5px; \
- padding-right: 5px; \
- font-size: 8pt; \
- margin-left: 3px; \
- text-shadow: none; \
- display: none; \
- } \
- .tags-green { background-color: #3AA435; } \
- .tags-red { background-color: #f44336; } \
- </style>';
- $("head").append(myCSS);
- /* Constant Variables */
- const linkCard = "http://www.steamcardexchange.net/index.php?inventorygame-appid-";
- const linkBundle = "http://www.steamgifts.com/bundle-games/search?q=";
- const linkGameAPI = "http://store.steampowered.com/api/appdetails?filters=categories&appids=";
- const linkPackAPI = "http://store.steampowered.com/api/packagedetails?filters=categories&packageids=";
- const ClassCard = "tags tags-green";
- const TitleCard = "This game has trading cards";
- const TextCard = "Cards";
- const ClassBundle = "tags tags-red";
- const TitleBundle = "This game is considered as bundled by Steamgifts";
- const TextBundle = "Bundled";
- main();
- function main()
- {
- //shows trading card tag in featured game (header)
- var currLoc = window.location.href.split("/");
- if(currLoc[currLoc.length-2] != "user") //exclude user page for getting featured appID
- {
- var ID = getAppIDfromImg($(".global__image-outer-wrap img")[0].src);
- if (ID != null) { //if game doesn't have appID e.g Humble Indie Bundle
- var Name = $(".featured__heading__medium").text();
- var target = $(".featured__heading");
- var tagCard = createTag(ClassCard, TitleCard, TextCard, linkCard+ID, target);
- var tagBundle = createTag(ClassBundle, TitleBundle, TextBundle, linkBundle+Name, target);
- getTradingCardStatus(tagCard, ID);
- getBundleStatus(tagBundle, ID, Name);
- }
- }
- //looping for each games shown
- $(".giveaway__row-inner-wrap").each(function(index, element)
- {
- var ID = getAppIDfromLink($("a.giveaway__icon")[index].href);
- if (ID != null) {
- var Name = $($(".giveaway__heading__name")[index]).text();
- var target = $(element).find(".giveaway__heading");
- var tagCard = createTag(ClassCard, TitleCard, TextCard, linkCard+ID, target);
- var tagBundle = createTag(ClassBundle, TitleBundle, TextBundle, linkBundle+Name, target);
- //I assume app will have zero at the end ID, and package is non zero.Need more research.
- if(ID.charAt(ID.length-1) == "0")
- getTradingCardStatus(tagCard, ID);
- else
- getTradingCardStatusFromPackage(tagCard, ID);
- getBundleStatus(tagBundle, ID, Name);
- }
- });
- }
- function createTag(_class, title, text, href, divTarget)
- {
- var tag = document.createElement("a");
- tag.setAttribute("id", "tags");
- tag.setAttribute("target", "_blank");
- tag.setAttribute("class", _class);
- tag.setAttribute("title", title);
- tag.setAttribute("href", href);
- tag.innerHTML = text;
- divTarget.append(tag);
- return tag;
- }
- function getAppIDfromImg(link)
- {
- // http://cdn.akamai.steamstatic.com/steam/apps/269270/header_292x136.jpg
- var url = link.split("/");
- return url[url.length-2];
- }
- function getAppIDfromLink(link)
- {
- // http://store.steampowered.com/app/403570/
- var url = link.split("/");
- return url[url.length-2];
- }
- function getTradingCardStatus(elems, appID)
- {
- //TODO: Check if the game is saved, if no then request to steam
- GM_xmlhttpRequest({
- method: "GET",
- timeout: 10000,
- url: linkGameAPI+appID,
- onload: function(data)
- {
- var obj = JSON.parse(data.responseText)[appID].data.categories;
- for(i=0; i<obj.length; i++)
- {
- if(obj[i].id == "29")
- {
- //TODO : Save appID + true ke local cache
- $(elems).css("display", "block");
- break;
- }
- }
- }
- });
- }
- function getBundleStatus(elems, appID, appName)
- {
- //TODO: Check if the game is saved, if no then request to steam
- $.get( linkBundle+appName, function( data ) {
- var gamesfound = $(data).find(".table__column__secondary-link");
- for(i=0; i<$(gamesfound).length; i++)
- {
- var url = $(gamesfound)[i].href;
- var ID = getAppIDfromLink(url);
- if(appID == ID)
- {
- //TODO : Save appID + true ke local cache
- $(elems).css("display", "block");
- break;
- }
- }
- //TODO : Save appID + false + expire time ke local cache
- });
- }
- function getTradingCardStatusFromPackage(elems, appID) //Need more research
- {
- //TODO: Check if the game is saved, if no then request to steam
- GM_xmlhttpRequest({
- method: "GET",
- timeout: 10000,
- url: linkGameAPI+appID,
- onload: function(data)
- {
- var ID = JSON.parse(data.responseText)[appID].data.apps[0].id;
- getTradingCardStatus(elems, ID);
- //TODO : Save appID + false + expire time ke local cache
- }
- });
- }