Elite

Very fast macro to enhance gameplay!

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Elite
// @namespace    Macro!
// @version      6.0
// @description  Very fast macro to enhance gameplay!
// @author       Unknown
// @match        http://agario.link/
// @match        http://agarz.com
//@match         http://agario.global
// @match        http://agario.sx/*
//@match         http://agarioplay.org/*
//@match         http://en.agar.bio/
// @grant         none
// ==/UserScript==
/* jshint -W097 */
'use strict';

document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> ---------------------------------</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_e'> Press <b>E</b> to fast feed</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> ---------------------------------</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> Quickchat Commands</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> <b>1</b> - Your current location</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> <b>2</b> - 'Where are you!?'</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> <b>3</b> - 'Virus Him'</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> <b>4</b> - 'Split into me!'</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> <b>5</b> - 'Split him!'</span></span></center>";


var interval;
var switchy = false;
$(document).on('keydown',function(e){

    if(e.keyCode == 69){

        if(switchy){
            return;
        }
        switchy = true;
        interval = setInterval(function() {

            $("body").trigger($.Event("keydown", { keyCode: 87}));
            $("body").trigger($.Event("keyup", { keyCode: 87}));
        }, 3);//increase this number to make it fire them out slower
    }
});

$(document).on('keyup',function(e){

    if(e.keyCode == 69){

        switchy = false;
        clearInterval(interval);
        return;
    }
});

var f5 = setInterval(chat,100);

function chat(){
    //var w = window.mini_map_tokens[0];
    document.getElementById("chat_textbox").onkeyup = function() {
        if (this.value == "3") {
            this.value = "Virus Him!";
        }
        if (this.value == "4") {
            this.value = "Split into me!";
        }
        if (this.value == "5") {
            this.value = "Split him!";
        }
        if (this.value == "2") {
            this.value = "Where are you!?";
        }
        if (this.value == "1") {

            for (var id in window.mini_map_tokens) {
                var token = window.mini_map_tokens[id];
                var x = token.x;
                var y = token.y;
                this.value = "I'm at " + String.fromCharCode(Math.floor(y*6)+65) + Math.floor((x*6)+1);
            }
        }
        
        var mouseX = event.clientX;     // Get the horizontal coordinate
        var mouseY = event.clientY;     // Get the vertical coordinate
        if (this.value == "6") {
            this.value = mouseX;
        }
        
    }
}